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IDnow and M-TRIBES offer mobility solutions with AI-based digital identification

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IDnow and M-TRIBES offer mobility solutions with AI-based digital identification
IDnow and M-TRIBES offer mobility solutions with AI-based digital identificationReading Time: 2 minutes

 

IDnow a leading provider for Identity Verification-as-a-Service solutions and M-TRIBES, end-to-end software provider for transportation companies, announce their strategic collaboration. As part of the partnership, M-TRIBES integrates IDnow’s digital, AI-based identification solution into its platform to provide legally required customer identifications – quick, reliable and user-friendly.

M-TRIBES integrates IDnow AutoIdent into its M-TOOLS technology platform in order to enable companies, in the areas of car sharing, car rental, urban mobility (including free-floating sharing of scooters, e-scooters, e-bikes) or fleet management, to use legally verified identification of users. The digital identification component verifies users in the smartphone app or web application to ensure that they are who they say they are and authorizes the use of the service. IDnow AutoIdent can be used to confirm the customers age or validity of ID or driver’s license documents in a legally compliant manner. IDnow is a leader in digital identity verification with artificial intelligence (AI) trained with millions of data points to securely verify potentially 7 billion customers from 193 different countries. Through the collaboration, M-TRIBES ensures that the identity management component of the software platform can be deployed to customers in the international mobility industry.

“More and more business processes in the mobility and transport sector are taking place digitally. Innovative, customer-oriented mobility concepts and services require simple and reliable handling that guarantees maximum security for all parties. This is the only way to implement future projects economically, securely and for maximum customer satisfaction at the same time. Digital identification plays a central role in this context. We are very much looking forward to the partnership with M-TRIBES and believe that the interlocking of leading, highly specialized technologies creates future viability for modern concepts,” explains Andreas Bodczek, CEO of IDnow.

“Access to best-in-class software enables transportation companies around the world to become digital champions. The seamless integration of IDnow’s AI-based identity verification into our M-TOOLS technology platform is a key building block to increase operational efficiency and improve the customer experience across a wide range of mobility offerings,” said Patrick Arle, CEO & Founder of M-TRIBES. “Partnering with IDnow is another step in our strategy to integrate state of the art digital tools and capabilities into our technology platform.”

The solution is used, by mobility service providers such as EWE Go GmbH, a subsidiary of the energy provider EWE AG. “We were in need of a solution for the legally required process of identification that runs digitally, quickly and reliably. We have achieved this with the integration of IDnow / M-TRIBES. The service, not only delights our on-site users, but also our own operations team,” says Lukas Schneider, Business Development Manager at EWE Go GmbH.

 


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: IDnow and M-TRIBES offer mobility solutions with AI-based digital identification

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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GDWC Launches Mascot Design Competition, Winner Rewarded with Cash Prize!

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The Game Development World Championship (GDWC) is looking for a fun and friendly mascot to represent the championship, the fun of playing games, and all the hard work game developers do to make the games happen. To find the right kind of mascot, GDWC has launched an open competition for mascot designs and will reward the winner with a cash prize of 1000 euros.

“What do you think the mascot should be like? We’d want it to be friendly and funny, and to be connected to gaming and game development. It can be 2D, 3D, 2.5D, or 4D if you want. Let your ideas flow free!” GDWC describes the competition.

Additional cash prizes may also be given out for exceptional work and fun ideas. Designs can be submitted to the competition until November 28th. Submissions can be made and more details found on the competition website at https://thegdwc.com/mascot-design-competition

The Game Development World Championship is a global online competition for game developers across the world and for all kinds of games on all digital platforms. The 2021 Championship enrollment is currently open and has recently broken all previous participation records with over 2000 development teams from over 100 countries joining in.

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PushFar and Limit Break team up to improve diversity in gaming industry

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PushFar, a mentoring and career progression platform, has partnered with Limit Break, a mentorship program in the games industry, to help improve diversity, inclusion and equality.

Limit Break is using PushFar’s platform to offer a mentorship program for underrepresented people working in the UK gaming industry. Recent figures show that 70% of people working in the gaming industry are male, compared to 28% female and 2% non-binary workers, and that 10% of people are Black, Asian or minority ethnic (BAME).

Founder Anisa Sanusi established Limit Break in 2019 when she found it challenging to find a mentor in the gaming industry. She recognised the value of guidance and role models for underrepresented genders, LGBQT+ and people of colour, with representation in the workforce significantly below the national average of those in work.

Limit Break turned to Pushfar for a solution because the popularity of the mentoring program meant it was time consuming and required scaling. PushFar set up an accessible and intuitive platform, making it easy to match members based on their specific profiles, and allowing the program to have international reach. The platform also enables people to connect with people from specific backgrounds through a self-matching feature. Limit Break now has up to 700 people on their mentoring program, and has seen an increase in member retention.

Ed Johnson, CEO and Founder of PushFar, said: “Having a mentoring relationship is often noted as being one of the most beneficial things you can do for career development. Employees feel motivated and supported when they see senior leaders with whom they can relate. Limit Break has recognised the advantages mentoring can bring to their industry, and taken an active role in addressing diversity and inclusion issues through it. We’re delighted to be part of this solution and hope that our platform will help more people from under-represented groups join the games industry”.

Anisa Sanusi, Founder of Limit Break, said: “Actively mentoring candidates enables us to facilitate connections for a young workforce to those with experience. We want to help to keep the games industry rich with diverse talent and passion, and hope that our program will enable more people from under-represented groups to join the industry. Creating a mentorship program can be a time consuming and complicated task, but by using PushFar we’ve been able to make it simple and easy for everyone involved.”

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MGA | Updates to the Gaming Authorisations and Compliance Directive & Key Function Eligibility Criteria Policy

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The Malta Gaming Authority is hereby publishing a series of amendments to the Gaming Authorisations and Compliance Directive (Directive 3 of 2018). The amendments mainly relate to the following:

  • The overall number of key function roles and their underlying responsibilities;
  • The deadlines by when certain key function requirements are to be observed;
  • The persons who shall shoulder responsibility in the absence of duly appointed key function holders;
  • The manner and form in which declarations and assurances are to be made by auditors on behalf of licensees during submission of audited financial statements; and
  • The applicability of suspicious betting reporting requirements.

These amendments are being published together with a Policy on the Eligibility and Ongoing Competency Criteria for Key Persons. This Policy is intended to revise and collate the existing eligibility criteria while also introducing authorisation renewal requirements related to continuous professional development for existing key persons. Moreover, the Policy clarifies the MGA’s position regarding the compatibility of key function roles with each other in light of the amendments to the Directive.

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