Connect with us
MARE BALTICUM Gaming & TECH Summit 2024

Latest News

Gambling activity among Australian teenagers

Published

on

Gambling activity among Australian teenagersReading Time: 2 minutes

 

The Growing Up In Australia Longitudinal Study of Australian Children found the most common gambling activity for 16-17 year olds was private betting with friends or family. However, some teenagers reported betting on sports and races which have strict age restrictions requiring people to be 18 years or over.

Australian Institute of Family Studies Director, Anne Hollonds said while most 16-17 year-olds did not gamble, a significant number – one in five boys and one in eight girls – reported spending money on at least one gambling activity in a 12-month period.

“The most common form of gambling for these teenagers was private betting with friends and family with no legal age restrictions, such as cards or maj-jong,” she said.

“However, about 5 per cent of 16-17 year-olds reported betting on sports games as well as horse and dog races which have strict age restrictions.  And despite acceptable proof of age being required for entry into gaming venues, about 2 per cent of 16-17 year-olds – some 9000 teenagers reported having spent money on poker machines, casino table games and Keno.

“Previous research has shown that heavy involvement in gambling during adolescence can lead to a variety of issues such as relationship problems and poor educational outcomes, and some of these young people might be at greater risk of gambling-related harm in the future.”

Institute researcher Dr Rebecca Jenkinson said the study identified a number of factors influencing teenagers’ gambling behaviours including individual differences, the family environment and the behaviour of friends.

“The study found that teenagers were more likely to gamble if they or their friends engaged in risky behaviours such as drinking alcohol, smoking cigarettes or using cannabis.  On the other hand, they were less likely to gamble if their friends had a positive attitude towards academic achievement and were interested in doing well at school,” she said.

“Boys who had either been the victim or perpetrator of bullying at school were also more likely to take part in gambling activities. However, this association was not found to be significant for girls.”

Dr Jenkinson said some differences were also observed in young people’s gambling behaviour depending on their parents’ gambling behaviour.

“In households where no resident parent reported having gambled in the previous 12-months, 11 per cent of teenagers had engaged in some type of gambling activity compared to 17 per cent of teenagers in households where one or both parents had gambled,” she said.

“In addition, the percentage of girls who reported playing gambling-like video games was significantly higher if they had a parent who also played these types of games.  However, this was not the case for boys.”

Dr Jenkinson said simulated gambling embedded in some video games was also a risk factor which could increase the likelihood of teenagers gambling with real money and developing gambling problems in the future.

“Our study found that the number of 16-17 year-olds who had spent money on at least one gambling activity in the previous 12 months was significantly higher among those who had also played gambling-like games during that time,” she said.

“These results support the argument that playing gambling-like games may increase the likelihood of some teenagers transitioning to commercial gambling in the future.”

Dr Jenkinson said future policies and initiatives aimed at reducing gambling related harm to young people might consider limiting the availability and marketing of gambling activities, such as ensuring stricter enforcement of acceptable proof of age for online gambling apps and entry into gaming venues.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Gambling activity among Australian teenagers

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Latest News

Kore Digital Mining Ltd Announces Additional 14 PH/s Bitcoin Mining Capacity

Published

on

Reading Time: < 1 minute

 

Kore Digital Mining Ltd, a UK based Bitcoin mining company, announces that effective 1st May 2024, an additional 14 PH/s mining capacity will be added to its existing infrastructure.

This additional capacity will be provided by a major Bitcoin mining corporation and will be operational until 30th June 2024.

Derek Nisbet, Kore’s Founder & CEO, said – “We are pleased to work with a leading Bitcoin Miner in securing a large amount of mining capacity, for a 2 month trial period. We look forward to hopefully extending this period and engaging more with major mining corporations offering Bitcoin hashing opportunities, in the future.”

This additional 14PH/s Bitcoin mining capacity adds to the existing 2 PH/s currently operational with Kore’s own infrastructure and an additional 4 PH/s is due to be added over the next quarter, totalling 20 PH/s.

The post Kore Digital Mining Ltd Announces Additional 14 PH/s Bitcoin Mining Capacity appeared first on European Gaming Industry News.

Continue Reading

Latest News

William Hill Announced as Official Betting Partner of Qipco Guineas Festival

Published

on

Reading Time: 2 minutes

 

Leading bookmaker becomes official betting partner of first UK Classic meeting of 2024

William Hill has been announced as the new official betting partner of the Qipco Guineas Festival, the first UK Classic meeting of the season.

It’s the latest addition to William Hill’s spring racing roster, following sponsorship of The Lincoln Handicap at Doncaster, the Punchestown Champion Chase and its status as official betting partner of the Randox Grand National Festival.

The 2,000 and 1,000 Guineas headline the three-day meeting and the leading bookmaker will sponsor 15 races across the weekend with the Jockey Club Stakes, Palace House and Dahlia Stakes among the races now featuring the William Hill title.

Aidan O’Brien’s unbeaten superstar City of Troy is still all the rage for the 2,000 Guineas at 4/6 whereas Karl Burke’s Fallen Angel heads a competitive looking 1,000 Guineas market at 7/2.

“We’re delighted to become the official betting partner of the Qipco Guineas Festival, strengthening our relationship with The Jockey Club on the back of a fantastic Grand National Festival,” a spokesperson for William Hill, Lee Phelps, said. “It’s brilliant for William Hill to be associated directly with such a prestigious event at Newmarket, the home of the thoroughbred, for this season’s first two Classics. The company has a close connection with the history of the 2,000 Guineas as William Hill himself bred the 1949 winner, Nimbus, who then went on to win the Derby.

“We’re excited to be involved at racing’s key meetings and see the Qipco Guineas Festival as the perfect sponsorship as the British flat season kicks into gear.”

Newmarket – 2,000 Guineas: May 4, 2024

City Of Troy 4/6
Rosallion 4/1
Notable Speech 12/1
Henry Longfellow 12/1
Night Raider 16/1
Alyanaabi 16/1
Ancient Wisdom 16/1
Task Force 16/1
Ghostwriter 16/1
Iberian 20/1
BAR 25/1

Newmarket – 1,000 Guineas: May 5, 2024

Fallen Angel 7/2
Ylang Ylang 4/1
Dance Sequence 5/1
Ramatuelle 10/1
See The Fire 12/1
Content 12/1
One Look 14/1
Pretty Crystal 14/1
Buttons 20/1
Purple Lily 20/1
Porta Fortuna 20/1
Star Style 20/1
BAR 25/1

The post William Hill Announced as Official Betting Partner of Qipco Guineas Festival appeared first on European Gaming Industry News.

Continue Reading

Latest News

Midjiwan Supports Reforestation Efforts With New Elyrion Tribe Skin In The Battle Of Polytopia

Published

on

Reading Time: 2 minutes

Midjiwan, the award-winning independent studio behind The Battle of Polytopia, is celebrating Elyrion (∑∫ỹriȱŋ) Tribe Week with a brand-new Midnight (₼idŋighţ) skin and donations to support reforestation.

Tapping into the Elyrion Tribe’s nature magic abilities, every purchase of an Elyrion item in the game will plant one real-world tree from April 22-28 2024. Midjiwan has teamed up with The Canopy Project, an organisation that works with global partners to reforest areas in urgent need of rehabilitation, combining The Battle Of Polytopia’s themes with a desire to make real change in the world. Previous years of Elyrion Tribe Week have resulted in the planting of over 12,000 trees.

The Elyrion Tribe is a mysterious group of elves, dedicated to defending their woodland home with their unique magic and connection with nature. Players using the Elyrion tribe have the ability to enchant animals into Polytaurs and summon powerful Fire Dragons.

Christian Lövstedt, General Manager at Midjiwan, commented:

“This is a hugely exciting partnership, allowing players to support the planet and contribute to reforestation whilst also accessing brilliant new content to use in The Battle Of Polytopia.”

Alongside donating to The Canopy Project, The Battle Of Polytopia also boasts a brand-new skin for the Elyrion Tribe! The Midnight skin allows players to create graves, build crypts, and summon demons in dark forests, all in service of the mysterious Shard of D’Naeh.

The Midnight skin re-skins the entire Elyrion Tribe as the Midnight Cult. Everything the Elyrion Tribe is all about – nature, enchantment, and sanctuary – is turned on its head, corrupted into a dark, twisted dystopia of itself.

Midjiwan has already invested €250,000 in solar power projects in rural areas around Africa, and other charitable projects. The studio continues to seek opportunities to combine its in-game creativity with real-world benefits. The Battle of Polytopia is available on Nintendo Switch, the App Store, Google Play, PC, and Tesla cars.

The post Midjiwan Supports Reforestation Efforts With New Elyrion Tribe Skin In The Battle Of Polytopia appeared first on European Gaming Industry News.

Continue Reading

Trending

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.