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Exclusive interview with Rahul Sood, CEO and co-founder of Unikrn
Reading Time: 6 minutes
Rahul Sood is the CEO and co-founder of Unikrn, the world’s leading esportsbook innovator. He started his first company, the world’s first boutique PC manufacturer, is his teens and later sold it to HP. After leaving HP, he joined Microsoft as the founder and CEO or the startup incubation branch then-called Microsoft Ventures. Rahul is a long-time avid gamer and esports fan who also enjoys windsurfing in his spare time.
You mentioned about two “game-changing” products from Unikrn in your email. Could you tell us more about the products?
Rahul Sood: We have 3 singular experiences launching at Unikrn: Unikrn UMode, Unikrn Virtual Game and Unikrn Esportsbook’s Streamer Betting.
Unikrn UMode is the first online skill betting extension for matchmaking games such as Fortnite, League of Legends, Dota 2, Halo and Counter-Strike. Unlike peer-to-peer betting, UMode lets players bet on their normal online matchmaking without betting opponents because Unikrn sets the odds, which lets you bet anytime in fair games without any worries about sharks ruining your fun.
The Unikrn Virtual Game is a curated collection of exciting professional esports matches from the past which are randomly selected and played fresh. There’s a new round every minute, and fans can go to bet on esports without ever facing delays or content gaps, which is an amazing quality-of-life improvement for esports fans used to waiting between rounds, games and tournaments.
Unikrn’s Streamer Betting uses in-house odds-determining trader bots and advanced screen-reading technology to interpret games happening on stream and set odds in real time, even updating odds as matches advance. We’re excited for how this will let fans play along with streamers and improve the community thrill of wins. After all, betting is better as a social experience, and very little in gaming is more social than streaming in its prime!
How do you think these products would change the way the betting industry operates?
Rahul Sood: The betting industry is still behind the curve on the way esports opens interactivity, data fidelity and sheer volume. There’s never been a challenge in sports akin to trying to place reliable odds on streamers. There’s YEARS of content hours consumed from Twitch every second across thousands of channels. Besides Unikrn, the world of betting operators hasn’t begun to scratch the surface of what gamers and esports fans are making possible, whether that’s creating 24/7 skill-based betting, new ways to package esports around the clock or ways to bring people together to cheer on their favorite players.
You are aiming to introduce innovative technologies to betting that would disrupt the dominance of traditional booking houses. In fact, quite a few new companies have aimed to do this, and almost all of them have failed. What is the x-factor for your company, if there is any?
Rahul Sood: Unikrn is x-factor from surface to core. I think the biggest difference is our culture, Unikrn sits at the intersection of esports & video games, blockchain & cryptocurrency, and regulated gambling. As such we employ talented people from all over the world. Our COO, CFO, and CPO along with lead product people are based in Sydney. Our CTO and development teams are in Berlin, Croatia, and Poland. Head of Marketing and Content are in New York, we have content people in Las Vegas, and I’m in Seattle with our Chief of Staff. There’s no way in hell we could build such a company in one city, we required the best talent in all 3 areas. Unikrn is also a technology first company, whereas typical wagering companies are simply licensing software from other platforms.
Maybe most importantly, this isn’t hypothetical: Unikrn is launching multiple singular experiences designed for customers. While others are building wagering experiences around old titles that no one cares about, Unikrn is building wagering experiences around games people love to play. Our products are live and regulator-approved well ahead of our runway, and they’re being followed by many other innovations.
It’s almost two years since you launched your cryptocurrency token UnikoinGold, based on the Ethereum blockchain. Could you tell us more about its performance so far?
Rahul Sood: UnikoinGold has been a fantastic success, achieving everything it was set out to do and hitting most of its projected benchmarks at or ahead of schedule. The whole point of developing UnikoinGold was to give users the ability to use our platform and partner platforms without the delays and fees associated with using traditional banks. At its launch, UnikoinGold closed the largest-ever token sale in esports and gaming, and our partners have included major players in the crypto space because they’re impressed with the unprecedented utility UnikoinGold has brought to the broader crypto ecosystem. I think our biggest challenge is making our crypto more accessible and easier to use. We’re working hard on this, it’s one of the key pillars for 2019.
Unikrn is into its fifth year. The company has received excellent funding and financial back-up. But has the company really captured the public imagination as an esports venture? How do you look back at the last five years of Unikrn?
Rahul Sood: Unikrn is fortunate to have had several extremely successful acquisitions, partnerships and blockchain ventures — the truth is there’s a staggering and publicly invisible business-to-business problem solving portion of our operations. This is common in successful companies in the tech sector: Amazon, for example, makes more of its money on web services than any other division, but it’s a part of the company the public basically never sees.
Everybody at this company is proud of our success and our current place in the ecosystem, as well as optimistic about the future all the way to the horizon.
Being a legal and responsible operator requires diligence and time (working with regulators, governments, patent offices, partners and taking the time to develop proprietary technology can’t be rushed!). Our current user base has been completely won-over, and the next step is broader engagement with new fans.
So are we where we want to be? Of course not, we’ll never truly be satisfied, but believe me Unikrn of 2019 is far ahead of the Unikrn from 2014. We have plenty of work to do and lots of runway to get to where we’re going.
The USA is witnessing a revolution of sorts in the sports betting sector, following the US Supreme Court’s verdict on PASPA Act. What is your take on the future of sports betting in the USA and the role of Unikrn on it?
Rahul Sood: Unikrn is already live with Unikrn UMode in the majority of the United States, making us pretty much first in the door, and we are obviously supportive of states allowing responsible, regulated wagering to expand. Unikrn has well-established connections with land based casinos in Las Vegas, where our primary content team is based, and we expect the United States to be a growing market for us looking forward. I fully expect us to launch our sportsbook across the USA in partnership with some of the largest casino operators in the world.
You had held top positions at HP and Microsoft before founding Unikrn. How different are the mainstream software companies and the gaming and betting companies in terms of challenges, job profile and working environment?
Rahul Sood: Every job is different, but wagering companies bring with them an enormous responsibility to work in partnership with regulators and governments. This happens in any industry, but wagering rightfully brings it to another level. That said, there’s also a tremendous amount of crossover: software and gaming hardware companies are ultimately selling consumers an experience, and that’s exactly what Unikrn does.
We’re sitting at the intersection of three of the most blockbuster industries on earth, regulated gambling, esports & video games, and blockchain & cryptocurrency. It’s never easy, but nothing good comes without hard work.
You have been a serial entrepreneur, having started entrepreneurship from an unusually young age. You have also worked with a number of startups while you were a General Manager at Microsoft Ventures. What is the one thing that separates successful startups from the failures? And what is your advice to startup founders and wannabe founders?
Rahul Sood: Great startups understand that a brand is nothing without 4 key components. An incredible product that people love, a strong team culture made of the smartest and most talented people who eat breath and sleep your mission, a thriving community of fans and evangelists, and most of all strong leadership and patience. All of these components become the foundation of your brand, which if applied correctly becomes a living breathing entity. Most people miss the community part, can you imagine Telsa, OnePlus, or Apple without a community? They’d be like nowhere!
Finally, on a lighter note, it is written on your Wikipedia page that “Sood first took an interest in computers at the age of 11, having disassembled and painted his first computer—an Apple IIc—before even turning it on”. Did it really happen? And did you disassemble your first gaming device as well!? Do share an interesting anecdote to conclude the interview.
Rahul Sood: It absolutely happened, and I had successfully founded my boutique computer manufacturer, VoodooPC, just a few years later. I went on to sell that brand to HP. I guess everything that I’ve ever involved myself with is something I truly care about, for without that I don’t think I’d be anywhere near where I am today.
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Exclusive interview with Rahul Sood, CEO and co-founder of Unikrn

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OddsMatrix announces record performance numbers during 2024/25 football season
OddsMatrix, EveryMatrix’s tier-1 turnkey sportsbook platform and odds feed service, has revealed significant year-on-year growth across its football product during the 2024/25 season, headlined by a rise in player prop betting.
Inclusive of all domestic global club football, major continental championships and international competitions, OddsMatrix delivered an average 2024/25 margin of 11.8%, a sharp increase on 2023/24 performance.
Overall turnover grew 28% season-on-season with volume of football bets placed on the platform surging 34% from 241.5 million in 2023/24 to 324.1 million in 2024/25 as the supplier continued to expand its client network and benefit from existing customer growth.
Demonstrating that behaviours are changing within the football betting community, the steepest season-on-season growth came in player prop betting. Dominated by the Shots on Target and Player to be Booked markets, player prop turnover grew 72% compared to 2023/24 with revenues from the betting type increasing 84% among OddsMatrix’s growing, global client base.
Fuelled by OddsMatrix’s recent integration partnership with Kero Sports and further development of its own in-house prop pricing models, player prop betting growth was further pronounced during the Champions League with shots betting accelerating 158% season-on-season while wagering on assists increased 149% during the 2024/25 continental championship.
The OddsMatrix numbers also point to sustained momentum for the well-established Bet Builder product. Firmly established as a sportsbook essential, the product continues to grow, alongside the award-winning sportsbook revealing a 127% season-on-season rise in Bet Builder turnover – driven by deeper in-house pricing integration.
Last week OddsMatrix was crowned sports betting supplier and sportsbook platform supplier of the year at the EGR B2B Awards 2025, alongside EveryMatrix picking up three major honours including top prize Full service platform of the year.
Tor Skeie, CEO, OddsMatrix, said: “It’s been another memorable club football season, with standout moments from PSG, Liverpool and Napoli. At OddsMatrix, we’re proud to have achieved exceptional year-on-year growth across our core football product metrics.
“In the last 12 months, not only have we rolled out a new proprietary horse racing solution, we’ve worked hard to enhance our football product with broader event coverage, increased in-house pricing, extended market uptime, enriched content, faster settlement, and smarter risk management – demonstrating our continued commitment to strengthening the core of our sportsbook offering.
“These enhancements were instrumental in securing turnkey sportsbook partnerships with several ambitious operators during the 2024/25 season and we look forward to building on this momentum with more innovative product developments lined up for the new 2025/26 campaign.”
The post OddsMatrix announces record performance numbers during 2024/25 football season appeared first on European Gaming Industry News.
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QTech Games quick to integrate fresh-faced content from Kitsune Studios
Emerging-markets leader expands its content offering with new games from emerging studio from Hacksaw’s OpenRGS production line
QTech Games, the leading game aggregator for emerging markets, has continued to build the strong momentum in its pipeline, thanks to its latest deal with rising-star supplier, Kitsune Studios, part of the bold OpenRGS studio initiative from Hacksaw Gaming.
Integrating content from such an innovative and well-credentialed studio, founded on Hacksaw’s heritage and expertise, adds yet more creative muscle to QTech Games’ burgeoning platform, which is taking the widest range of online games to emerging territories with established names, such as Playtech and Aviatrix, sitting alongside the industry’s most exciting up-and-coming providers.
The games made available to its partners via the deal include Kitsune’s foundational title, The Library, and its hotly anticipated latest release, Club Cabana.
Kitsune Studios’ designs are premised on play-now vertical screens for optimized gameplay on the go. And while its gaming suite neatly aligns with any device (smartphone, tablet and desktop) it remains mobile-first, a cornerstone of QTech’s proprietary technical platform, affording games providers and operators one of the fastest integration available. Through this aggregation-leading platform, which has sealed its definitive status as a global gaming one-stop shop, clients enjoy the best performance and customer support available, localised to every region across both developing and more mature markets.
The deal organically broadens Manchester-based Kitsune Studios’ international footprint, unlocking untapped jurisdictions for diversified growth from Asia to Africa and Eastern Europe to Latin America, where Kitsune Studios is looking to make a big impression over the coming 12 months.
Philip Doftvik, QTech Games’ CEO, said: “We’re committed to rolling out high-calibre content that drives revenue for our partners. And this deal with Kitsune Studios both extends our impressive sequential pipeline for 2025, and also demonstrates that our diverse portfolio draws from a deep well of established stars and emerging forces in slots provision. We can’t wait to watch how these games perform across a spread of new markets for Kitsune.”
Phillip Douglas, CEO & Founder of Kitsune Studios, added: “At Kitsune, we’re all about pushing what slot games can be — creating immersive experiences that feel fresh, bold, and full of personality. Partnering with QTech gives us an exciting opportunity to share that vision with new players in emerging markets.
“Their smart tech and distribution reach mean our games will land in front of the right audiences — and that’s huge for a growing studio like ours. We’re excited to see how players respond as we continue telling stories and breaking a few rules along the way.”
The post QTech Games quick to integrate fresh-faced content from Kitsune Studios appeared first on European Gaming Industry News.
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Stats Perform Named Live Streaming Supplier of the Year at EGR B2B Awards 2025
Stats Perform has been named Live Streaming Supplier of the Year at the EGR B2B Awards 2025, in recognition of the strength, innovation, and global scale of its Bet LiveStreams platform for licensed sportsbook apps, websites and retail betting venues.
Bet LiveStreams, first launched as ‘Watch&Bet’ in 2005, now delivers more than 40,000 exclusive low-latency live events each year, across 15 sports. Football, the world’s largest betting sport, accounts for more than 15,000 matches, with rights including LaLiga, CONCACAF, English Football League and top domestic leagues and cups across Europe, South America, and APAC. Other sports include tennis, basketball, volleyball, darts, badminton, rugby and cricket.
Judges noted that Stats Perform’s Bet LiveStreams is unique because of its extensive year-long, round-the-clock coverage and high performance. In 2024, the platform securely delivered billions of live video sessions to hundreds of licensed global sportsbooks such as bet365, Betano, Superbet, Betfair, FanDuel and many more.
They also praised its interactive, built-for-betting features like betslip integration, instant highlights, and in-stream contextual stats (also known as Opta Interactive Overlays) that have made the watching and betting experience more engaging for bettors.
“Our focus with Bet LiveStreams has been to make live streams easy to watch and bettable, whoever is playing,” said Mike Perez, Chief Operating Officer at Stats Perform. “The features give bettors more entertainment from every stream, whether it’s a headline fixture like Tottenham v Liverpool in the Carabao Cup, or a six-goal thriller in South America that might otherwise have been overlooked. We’re delighted our efforts have been recognised with this award.”
The judging panel pointed to three standout recent Bet LiveStreams innovations:
- Opta Interactive Overlays: Live game and player stats and odds available directly in-stream, with bets added to the slip in one click
- Instant Highlights: Key moments can be replayed during the game to help bettors quickly catch up on relevant action, such as the moment their bet won, or see action they missed in other live games, with multi-game playlists across competitions
- Live Match Gallery: Easier discovery of concurrent events, helping bettors follow more matches and sports at the same time
Adoption of these features has been fast and operators have reported a 7x increase in interactions per session, longer watch times and more in-play bets placed.
“This award is a reflection of how far streaming can go when it’s built for betting, not just viewing. We’re excited to continue to integrate our Opta data and AI into the experience to make the future of streaming on sportsbooks more engaging, intuitive and bettable,” added Perez.
The post Stats Perform Named Live Streaming Supplier of the Year at EGR B2B Awards 2025 appeared first on European Gaming Industry News.
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