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Indiana Passes Senate Bill 552

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Senate Bill 552 has passed in Indiana and is closer to be enforced. The bill will now move onto a committee before being enforced.

More than 70 representatives voted in favour of the bill, which will now go to a conference committee. Democrats and Republicans from both houses will make up this committee.

The bill would legalise sports wagering in Indiana and allow casinos in Gary, Indiana along Lake Michigan to move inland.

“It’s the ‘how’ that this process will have to figure out. I think everyone knows we want to help Terre Haute, we want to help Gary. Let’s figure out how to do that,” State Senator Jon Ford said.

A fee of US$100 million is introduced by the Public Policy Committee and might mean a new hurdle for the bill. Mayor Freeman-Wilson remains concerned about the fee and what it means for property rights. She added that it is important people feel secure with items they believe is their property.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Indiana Passes Senate Bill 552

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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New South Wales families and youth at centre of responsible gambling grants

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gambling-grants New South Wales families and youth at centre of responsible gambling grantsReading Time: 1 minute

 

Five universities will share in almost $400,000 funding from the NSW Office of Responsible Gambling for research to help prevent and reduce gambling harms.

The office’s director, Natalie Wright, said the 2019 Responsible Gambling grants support innovative projects with a focus on youth, families and new technology.

“Technology and in particular online betting have made it easier than ever before for people to gamble,” Ms Wright said.

“We need to better understand betting motivations and what approaches work best for people at risk of gambling harm.

“It’s also important our research looks into the impact of gambling technology and innovation on younger people as well as the effectiveness of support for families of problem gamblers.

“By funding programs and research projects like these, we will further develop and underpin the evidence base for responsible gambling policy and programs.”

Of the five successful grants, four will focus on youth and family with studies on issues including the effects problem gambling has on family members and how to best educate young people about the risks associated with gambling.

The successful projects are:

·         Design Innovation Research Centre, University of Technology, Sydney: Design an animation series educating young people on responsible gambling

·         The Australian National University: Addressing gambling harms experienced by female concerned significant others

·        Central Queensland University: Loot boxes: Are they grooming youth for gambling

·        Deakin University: Family member treatments: Systematic review and content analysis across addictions

·        University of Sydney Business School: Do ‘cash-out’ products offered by bookmakers exploit behavioural biases.

For more information, visit www.responsiblegambling.nsw.gov.au


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: New South Wales families and youth at centre of responsible gambling grants

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Unikrn Launches Streamer Betting and Virtual Matches with New Tech and Odds-Setting Trading Bots

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unikrn-bots Unikrn Launches Streamer Betting and Virtual Matches with New Tech and Odds-Setting Trading BotsReading Time: 2 minutes

 

Algorithmic analysis, new blockchain-based tech applications and screen-analyzing technology bring streamer betting and 24/7/365 esports for fans around the world

 

Unikrn, a global leader at the intersection of blockchain, entertainment and wagering, has created a new technology moat offering instantly available betting experiences for esports and gaming fans.

Built on game analytics, new AI trading bots & screen-analyzing technology, streamer betting is a nonstop, fully automated future of casual wagering. Unikrn will also launch Unikrn Virtual, letting bettors pick from over half a million fresh esports rounds per year.

Together with Unikrn UMode, a player-vs-house skill betting platform for online gameplay, Unikrn is launching unprecedented accessibility for entertainment, skill-based and esports-based wagers every minute of every day.

Unikrn Virtual is a regulator-approved RNG game which uses an approved third-party to randomly generate a round of CS:GO from a curated pool of past professional matches, giving fans the thrill of betting on live esports match without delays or waits. A unique algorithm utilizing both archival and display techniques developed by Unikrn gives users access to key information about an upcoming round of CS:GO, then they may bet on the outcome.

Unikrn users can also exchange currencies, crypto or even digital items (called skins) into regulator-approved ERC20 betting tokens called UnikoinGold. Users can also deposit with traditional means such as credit card.

Eligible bettors can then use the groundbreaking new Unikrn Virtual to find an esports bet offered every minute, even when no events are live. Or they can bet on top streamers. Or they can even bet on themselves in a skill-based UMode proposition, which is even legally available in the United States.

In 2018, Unikrn became the first company to have live, IOM regulator-approved crypto wagering experiences, and as the company continues to expand uses, it projects a crypto resurgence as token value shifts from perception to function.

“Highly-regulated environments, including betting, are the perfect breeding pool for the normalization of mainstream blockchain,” said Andrew Vouris, Unikrn COO, “Using tools from blockchain has helped us develop a system years ahead of other operators, and we’re committed to taking the best ideas of crypto and giving them application.”

Now Unikrn users can parlay a professional esports match and their favorite Twitch streamers, even all in one multibet, and they can make deposits to a currency-agnostic blockchain-based system.

Last year, over 1000 millennia of viewer time were spent watching Twitch alone, making the process of setting odds both daunting and essential for the future of the wagering industry. Unikrn’s streamer betting will tap one of Earth’s most abundant sources of entertainment as an unending flood of engaging wagering content.

“Finding a zero-friction way to let fans engage is essential for the future of betting and crypto,” said Rahul Sood, Unikrn CEO, “You can bet on your own online matches, you can bet on your favorite streamers, or you can find 24/7 esports odds with Unikrn Virtual. This is a level of interactivity only dreamed of in the old world of sports and casino betting.”

 

Source: Unikrn


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Unikrn Launches Streamer Betting and Virtual Matches with New Tech and Odds-Setting Trading Bots

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Latest NSW Gaming Machine Data Released

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Liquor & Gaming NSW has issued its latest gaming machine data updates as part of the NSW Government’s commitment to boost transparency on gambling activity in local communities.

The data reports can be viewed on our website and include:

  • Gaming machine numbers and net profit for each NSW local government area (LGA)
  • Net profit rankings for all NSW venues with gaming machines
  • Gaming machine tax paid to the NSW Government for each LGA.

The latest reports cover 1 June 2018 to 30 November 2018 for clubs and 1 July 2018 to 31 December 2018 for hotels. Due to seasonal factors, gaming machine profits are historically higher in the second half of each calendar year.

 

Compared to the previous six-month period:

  • The number of gaming machines in operation fell by 300 in clubs and by 3 in hotels.
  • The number of club gaming venues fell by 7, and the number of hotel gaming venues fell by 40.
  • Net profit rose by 4.1 per cent for clubs and 13.4 per cent for hotels.

 

 Compared to the same six-month period in 2017:

  • The number of gaming machines in operation fell by 565 in clubs and by 184 in hotels – an overall fall of 749.
  • The number of club gaming venues fell by 17, and the number of hotel gaming venues fell by 59.
  • Net profit increased by 0.5 per cent for clubs and 6.4 per cent for hotels.

 

For more information on gaming machine data, view our fact sheet.

 

MEDIA INQUIRIES: Eric Aubert (02) 9995 0794, 0438 207 294.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Latest NSW Gaming Machine Data Released

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