Connect with us
728x90 banner available here

Latest News

AML IN GAMING: A MANUAL AGAINST CRIMINAL INFILTRATION IN THE INDUSTRY

Published

on

AML IN GAMING: A MANUAL AGAINST CRIMINAL INFILTRATION IN THE INDUSTRY
AML IN GAMING: A MANUAL AGAINST CRIMINAL INFILTRATION IN THE INDUSTRYReading Time: 3 minutes

 

Written by Antonio Arrotino, AML Manager and MLRO of SKS365, and Prof. Ranieri Razzante, President of the Ass. Italian Anti-Money Laundering Officers, the book photographs the current legal system and measures to prevent and combat organized crime incursions in offline and online markets

 

Il GAMING – Prevenzione e contrasto alle infiltrazioni mafiose (GAMING – Prevention and fight against mafia infiltrations) is the title of the guide written by Antonio Arrotino, lawyer, AML Manager and MLRO of SKS365, together with Professor Ranieri Razzante, President of the Italian Anti-Money Laundering Association, professor of Anti-Money Laundering Legislation at the University of Bologna and vice-president of the supervisory body of SKS365. With a further contribution that always comes from SKS365, or that of Luca Grisci, Director of Retail.

A guide for operators and all professionals who make up the gaming industry in Italy, to gather in a single volume what concerns the subjects involved, the current legislation, the types of risk and the measures to be taken to prevent potential inferences by crime within such a delicate and changing system and, therefore, particularly exposed to illicit interests.

The purpose of money laundering deriving from criminal activity, as is known, is to reintroduce into the legal economic circuit those resources which have been drained from it through criminal activities, and which return to it in different forms and features, to allow reinvestment in lawful activities – is written in the Preface signed by Roberto Fanelli, head of the Central Legal and Litigation Department of ADM, italian gaming authority – The volume of Razzante, a well-known expert on this subject, and Arrotino, expert and operator in the sector, systematically deals with these issues, providing a complete picture and flanking the necessary legal framework profiles with those who preside over concrete operations.

The objective that Arrotino and Razzante aim in making the guide stems from two considerations: the size of the damage that the crime of money laundering entails for the Italian economic system – almost 120 billion a year – and the evidence that infiltrations criminals in the gaming chain occur to the detriment of the concessionaires themselves and almost never, however, with their complicity. Nonetheless, the false myth has been created that associates the game with the crime on several levels (political, journalistic and social). This has led to see the gaming sector as an enemy rather than as an ally of Authorities and Institutions.

The gaming sector, like other sectors that generate high money movements, is of very high interest in crime. Only in Italy the illegal game is worth a fifth of the legal collection – commented Antonio ArrotinoHowever, more and more in recent years, a fundamental contribution in the fight against crime has come precisely from the operators of the sector, primarily from the concessionaires themselves, who are become authentic sentinels of illegal or potentially such behavior, as evidenced by the significant increase in reports of suspicious transactions, to the police. This is a twofold commitment: on one hand the State Authority, on the other the operators and dealers, in a relationship based on trust, involvement and above all awareness of the tools to defend the clean system.

We wish that this book will help to dismantle some prejudices, in the Authorities and Institutions, according to which the gaming sector is dominated by crime where, on the contrary, crime would find easy way in a market that is not sufficiently manned – added Prof Ranieri RazzanteFor a long time I’ve been supporting the need to issue a Single Text on the Game, which collect all regulatory sources, now dispersed in a thousand streams, and which allows operators and the police themself to follow their technical and legal evolution.

This book reconstructs the entire ecosystem around the game in Italy, institutional actors, entrepreneurial subjects, typology of existing products and services, deepening the business circuits to identify the potential vulnerabilities of the industry, i.e. the areas in shadow where the concrete risk of criminal infiltration lurks. To conclude with a detailed regulatory overview of the obligations of dealers and operators, together with reporting methods and authorities in charge of surveillance and intervention.

 

The volume is published by Pacini Giuridica, specialized in the publication of manuals in the artistic-cultural field and in-depth scientific, academic and regulatory study.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: AML IN GAMING: A MANUAL AGAINST CRIMINAL INFILTRATION IN THE INDUSTRY

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Latest News

German Federal Research Minister Dorothee Bär to open gamescom 2025

Published

on

Reading Time: < 1 minute

 

Federal Research Minister Dorothee Bär will take part in the official opening of gamescom on 20 August. This was announced today by Koelnmesse and game – The German Games Industry Association. The minister responsible for computer and video games in the German government will give a welcoming address at the opening of the world’s largest games event. Hendrik Wüst, Minister President of North Rhine-Westphalia, has also already been confirmed for the opening. During a tour of gamescom, they and other political guests of honour will gain an impression of the latest developments and trends in the games industry.

gamescom is the world’s largest and leading event for computer and video games. It brings together the international gaming community and entire games industry in a unique way, both in person in Cologne and digitally. gamescom 2025 will take place from August 20 to 24. The event will kick off on August 19, 2025 with gamescom Opening Night Live. gamescom is jointly organized by Koelnmesse and game – The German Games Industry Association.

The post German Federal Research Minister Dorothee Bär to open gamescom 2025 appeared first on European Gaming Industry News.

Continue Reading

Latest News

kwiff and Millwall FC strike multi-year partnership

Published

on

Reading Time: < 1 minute

 

kwiff, the super-charged sports betting service, has announced a multi-year partnership with Millwall FC. 

kwiff will use its new partnership with Millwall FC to reward supporters through a range of engaging content and matchday activations.

This latest partnership follows the launch of kwiff’s innovative ‘Curfew’ tool, allowing users to customise their platform access restrictions during specific time periods across the day, strengthening their commitment to responsible gaming and giving players greater control over their access. Curfew complements kwiff’s real-time player monitoring system, which tracks behaviour to detect potential risks. kwiff’s efforts in Responsible Gaming have been recognised by GamCare, which awarded the company the ‘Safer Gambling Standard’ certification.

Last season, kwiff sponsored Millwall’s sleeve for the Emirates FA Cup Fifth Round tie against Crystal Palace in March 2025.

Garry McGibbon, Director of Spryme Limited, commented: “It’s great to enter into this partnership with Millwall FC and we’re excited to see how it progresses. The foundation of any strong partnership is the people you work with. If our experience so far is anything to go by, it’s going to be a privilege working with a proper football club with such strong traditions. We’re really looking forward to it.”

Luke Wilson, Commercial Director at The Den, added: “We’re thrilled to be continuing our relationship with kwiff, following on from their sleeve sponsorship of our FA Cup Fifth Round tie last season. Within a competitive market, they have quickly established themselves as a fast-growing and innovative brand. We’re looking forward to working with Garry and his team throughout the coming season as we continue to support the growth of their brand within the UK.”

The post kwiff and Millwall FC strike multi-year partnership appeared first on European Gaming Industry News.

Continue Reading

Latest News

Jelly, True Rippers BGMI star, speaks out against cyberbullying: calls for a safer, more respectful ecosystem

Published

on

Reading Time: 2 minutes

 

Jelly, one of India’s leading Battlegrounds Mobile India (BGMI) athletes, representing Infinix True Rippers, has issued an appeal to the esports community to stand against cyberbullying and threats in the esports ecosystem.

Following the BMPS 2025 Semifinals 2, where Jelly was performing with the sole goal of helping his team qualify for the grand finals, the player faced a wave of online hate, including abusive messages and death threats, all for eliminating a rival and his former team.

In a heartfelt statement, Jelly explained: “I am here to qualify just like every other team. If there is a fight against GodLike, I cannot just put my guns down and I also don’t know who is in front of me. Every team on this stage is here to play for victory. I wanted both teams to qualify, theirs and mine, but because of mistakes, neither of us made it. It is not because of one fight alone that things went wrong.”

Jelly also condemned the personal attacks he has faced and appealed for a safer esports ecosystem:

“No player deserves hate or threats for doing their job and competing. We put in countless hours to train, just like any athlete in any sport. We need to stand for fair, safe, and respectful esports, without fear of abuse.”

With esports continuing to grow as a mainstream sport in India, the need for stronger measures to protect players from cyberbullying and online harassment is more crucial than ever. Jelly emphasized that athletes, content creators, and fans deserve a positive, supportive environment to thrive.

The 24-year-old pro has pledged to use his platform to promote safe gaming practices and challenge toxic behavior within the gaming community.

Infinix True Rippers, the team Jelly represents, also extended their support to his statement, reiterating their commitment to building a culture of fairness, mental well-being, and respect in Indian esports.

 

The post Jelly, True Rippers BGMI star, speaks out against cyberbullying: calls for a safer, more respectful ecosystem appeared first on European Gaming Industry News.

Continue Reading

Trending

EEGaming.org is part of HIPTHER, parent brand of various prominent news outlets and international conferences. These platforms and events span a wide range of industries, including Entertainment, Technology, Gaming and Gambling, Blockchain, Artificial Intelligence, Fintech, Quantum Technology, Legal Cannabis, Health and Lifestyle, VR/AR, eSports, and several others. This indicates that EEGaming.org is part of a larger network that focuses on a diverse array of sectors, particularly those related to cutting-edge technology and modern lifestyle trends.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2025 HIPTHER. All Rights Reserved. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.