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Exclusive Interview with George Shamugia, Singular’s CEO

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Exclusive Interview with George Shamugia, Singular's CEOReading Time: 7 minutes

 

Could you briefly narrate the story of Singular, from its beginning in 2009 in Tbilisi to its present state as a global gaming technology provider?

The story of Singular started back in December 2009 in Tbilisi, Georgia when it was officially formed as a company by two longtime friends (friends, since high school) George Shamugia and Akaki Meladze. Initially, Singular was involved in social gaming and during the course of 2010 – 2011 has produced several popular mass scale social games. During the second half of 2011, Singular did few social games (Dice Poker, Fantasy Football) for the local online gambling operator Adjarabet. During that time Adjarabet had just started their online operations. Soon they became the leading Georgian casino operator, and Singular played a huge role in this.

This was the first exposure to iGaming for Singular. We instantly saw a big opportunity for us in the iGaming field and in 2012 fully pivoted to iGaming. Singular’s experience in Social Gaming field empowered the company to swiftly enter the iGaming field and provide a truly outstanding solution, which was innovative and forward-looking. Since then Singular has developed bespoke iGaming platform, Sports-betting platform, Poker, and some casino and live casino content.

During the next few years (till the end of 2014) Adjarabet fully migrated to Singular’s solutions across all verticals: iGaming platform, SportsBetting, P2P games including poker, casino and live casino content.
In 2013 Singular opened its first office outside Georgia, in Skopje Macedonia. The decision was mostly dictated by the rapidly growing demand for Singular’s products. At the end of 2014 Darko Gacov, who was previously heading Adjarabet’s online operations, from day one, joined Singular as one of the partners. In 2015 Singular moved its HQ to Malta and exhibited for the first time on ICE London. 2015 is the year when Singular started the expansion of its client base and soon it had clients across every single continent covering the regulated markets for online gambling.
Throughout the years, innovation has always been our focus, and at the end of 2018, this was recognized by the Venture capital fund – Vereeni Investments. Singular joined Vereeni Investments’ newly unveiled €100 million tech fund ‘Level Up’ which focuses on innovative companies within the fintech, media, iGaming, business intelligence, software development, crypto and blockchain verticals. This has initiated a number of growth plans which have the potential to further expand Singular’s presence, not only geographically, but also in new industry directions.

Singular provides the full spectrum of iGaming and land-based technology solutions to gaming companies, ranging from the front-end website through the games to CRM and back-end features. Could you share a couple of success stories of gaming companies that use Singular’s platform and services?

There are few examples that can be mentioned here, but one solid example is Adjarabet, the Georgian operator which, having being fueled solely by Singular’s technology, became the fastest growing online gaming company on a global level and dominated the local market. We empowered their transition from retail to online by successful digitalization of their brick and mortar roulettes and streaming them online – a bridge for players trust.
This year, Adjarabet was acquired by Paddy Power Betfair who want to prolong the utilization of Singular’s platform for several coming years thanks to the continuous innovation of the
solutions and our tailored approach for each operator which only confirms our dedication to helping our partners grow.

There is a buzz in the industry about the new sportsbook that Singular is developing. It is tipped to be the most innovative of its kind. Could you tell us more about it? When is the launch scheduled?

In September this year, we are planning to release a completely new sports-book which was engineered from scratch and will set a new standard for sports-betting in the iGaming Industry. The product is the result of long and thorough research of the market with a high focus on changing players’ demands. Also, we believe that these shifts in demand provide lots of opportunities to change their experience as well. This release is our attempt to redefine what Sports-betting platform should look like and offer in terms of functionality.
Our new sports-book will take user experience to the next level with some bold moves, with in-play first approach, a platform that automatically adapts to each player’s needs and gives them personalized game experience, based on their activities and interaction patterns with the platform.

Your development centers are located at Skopje and Tbilisi – not, for instance, London, California or Malta. Was it a deliberate decision to stick with the supposedly offbeat locations? What are its pros and cons, if any?

When we started the Singular Story our goal was not only building a successful business but contributing towards building a more robust software community in our home country. Making a decision to start a company far from the innovation hubs bear its own risks, especially when your goal is to compete on a global scale. But, I think those are the decisions that make the journey worthwhile. You’d be surprised how skillful and ambitious talent pool these “offbeat” locations have. So, everything started in Tbilisi, Georgia where our first development base was opened and where today we have a strong and innovative team of engineers. Also, the development base in Skopje, Macedonia tackles all sports-book related development and innovation processes. Opening office in Macedonia for us was a straightforward decision. First, Macedonia offers a good pool of highly qualified backend java engineers. Second, the
fact that Darko Gacov, one of our partners, is from Macedonia gave Singular easy access to that market. The latest addition to our development bases is Tallinn, Estonia, which is one of the tech hubs of Europe. For this reason, finding top-notch software engineers there is easy.

Malta is the place where Singular is headquartered, and all the Singulars processes and activities are governed. The reason behind the opening HQ in Malta is simple – Malta is almost like the Silicon Valley for iGaming industry. It goes without saying that every single iGaming company must have some sort of presence in Malta.
San Francisco base, which is also a new addition to our team, works solely on a new iGaming product which will primarily target the US market only and initially will be launched as F2P (free to play).
On the cons side, having distributed teams across several locations with time zone differences requires a lot of effort to keep everyone in sync.

Could you tell us more about the regulated markets that have Singular’s footprint? What are your strategies to tackle vastly different and constantly changing legislations even across Europe?

Let me name a few markets: Europe, Nigeria from the African Continent and recently regulated LATAM market. We have quite frequent release cycles for almost every product, which makes it easy for us to adjust to new regulations almost instantly. The strategy we have in place to tackle vastly different and constantly changing legislation lays deep within the architecture of our platforms. Our solutions have modular architecture on the granular level, almost every aspect and functionality of them is fully configurable. In other words, every single module is a standalone service and fully configurable. This allows us to adjust and be compatible with almost every jurisdiction out there. It’s true that this kind of architecture requires more time and resources during the development time, but its flexibility fully pays off during operations. Almost no two deployments of our platform look the same thanks to the highly configurable nature. This does not only allow us to tackle different regulations required by different markets but also enables us to deliver a fully customizable and flexible platform to our clients. Ultimately, this helps our clients to stand out from the competition.

The USA and, to a lesser extent, Japan are the happening places at the moment for the sports betting service providers, especially the US Supreme Court’s verdict on PASPA Act. How do you see these developments and the role of Singular on these markets?

At this moment our primary focus is on the U.S market. It will be quite a challenging market because of its nature and will require a lot of innovation and leading-edge approaches. Good thing is that we, at Singular, love challenges while challenging markets and innovation is in our DNA.
At this moment, every single Sports-betting solution provider out there tries to directly launch their existing solutions in the U.S. In our opinion, this is a huge mistake because all the existing solutions are primarily focused on Europe. The U.S. is a totally different market and requires a tailored approach. The U.S. users’ demands and expectations in terms of the sports-betting experience totally varies from what we have in Europe or even in Africa or Asia. That is why we took a different approach for the U.S market and currently are in the process of developing new product tailored for the U.S. market. The launch is planned at the end of this year or beginning of next year.

Singular has been nominated for two categories in recently held Malta’s iGaming Excellence Awards 2019: Best iGaming Online Product of the Year and Best Gaming Online Betting Platform of the Year. What are awards and recognitions that have come by in your a decade-old journey?

We aim to continuously roll out new engaging features. We are simultaneously addressing our clients’ specific requirements, but we are also proactively innovating the solution. The nominations and awards are the cherry on the top. In addition to the nominations for Malta’s iGaming Excellence Awards 2019, our solutions have been nominated in four categories for the EGR B2B Awards 2019:

  • Sportsbook platform supplier
  • Innovation in sports betting software
  • Live casino supplier
  • Sports betting supplier

In the past 4 years, Singular’s Gaming Platform, Sports-book Solution and the Live Casino have been repeatedly nominated in number of categories by SBC Awards, EGR, G2E Asia and others. We feel extremely proud and grateful to receive recognition from the top authorities from the industry for all the hard work, year after year.

Finally, look at your crystal ball and tell us about the future! What is your take on the direction in which the industry grows, in the light of frequently emerging disruptive technologies? And what are the new products and services that Singular is going to launch?

Big data and Machine Learning is a science by itself and it is no wonder that more and more companies start referring to data as “the new oil”. It simply creates vast opportunities not only for player personalization and targeted marketing but also for discovering trends and patterns that were not visible before. If someone does it right, they will have a significant edge over their competition and it will not take long for this to have an operational effect. If you have a platform that can collect, process and package the data in relevant information and of course personnel that can interpret the data in a strategic and operational capacity for different departments, it has the potential to directly affect the success of the company.

As mentioned before, this September we plan to roll out our new Sports-betting solution. This release will be an inaugural step of an innovation process across the entire product portfolio. Through leveraging big-data and machine learning, we aim to create personalized player journey at a higher level. Also, at the end of this year, we plan to launch out U.S. centric F2P iGaming product.

We started designing the concept back in 2013 with the ultimate goal to empower operators with opportunities to offer each player a unique experience. We have a lot of modules and services that provide tools that enable this, starting with our segmentation engine, and continuing with our CRM. This approach also spreads across the rest of Singular’s products like sports-book and casino integrations, so that personalized experience is also applicable to the content delivery. However, segmentation and personalization are not “one-time – we did it” thing. It is perpetual work in the direction of improving the approach and experimenting with new and better technologies, constantly.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Exclusive Interview with George Shamugia, Singular’s CEO

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Team K9 Esports crowned champions of BGMS Season 4; secure INR 60 lakh in prize money

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Hydro was crowned the tournament’s MVP with 27 finishes, while TraceGod received the TVS Most Wicked Player award for his 113 finishes across the season

The three-day LAN finals garnered over 10 million views on YouTube and more than 500k views on JioHotstar across the Hindi, English, and Gujarati live streams.

The curtains have come down on the OnePlus Android Battlegrounds Mobile India Masters Series (BGMS) Season 4, with Team K9 Esports emerging as the undisputed champions of India’s most-watched esports tournament. After three days of high-octane LAN action at the NODWIN Gaming Arena in Chhatarpur, New Delhi, the champions walked away with the coveted BGMS trophy and the lion’s share of the INR 1.5 crore prize pool.

The grand finals, held from September 12 to 14, brought together the top 16 teams in the country for 12 intense matches and were broadcast live on NODWIN Gaming’s YouTube channel as well as on Star Sports Khel and JioHotstar, making it the only esports tournament in India with a national television presence. On YouTube, the finals drew more than 10 million views across Hindi, English, and Gujarati broadcasts over the three days, while on JioHotstar, they registered over 500k views during the same period, surpassing 200k on the final day alone.

OnePlus K9 Esports, led by in-game leader (IGL) Sahil Jakhar (Omega) and comprising Akshit Kumar (Arclyn), Harshit Yadav (Beast), Tanjot Singh (NinjaBoi), and Raghuraj Singh (Slug), dominated across all three days of competition. After topping the table on both Day 1 and Day 2 with consistent performances, the team carried their momentum into the final day to finish with a total of 107 points and three Winner Winner Chicken Dinners, claiming the BGMS Season 4 championship and securing INR 60 lakh in prize money.

They were followed closely by Sinewy Esports, who had qualified through the Battlegrounds Mobile India Challenger Series (BGCS), finishing second with 96 points and earning INR 22.6 lakh. iQOO SouL also ended with 96 points but were placed third on tiebreakers, recording 53 finishes compared to Sinewy’s 54. Infinix True Rippers and iQOO Revenant XSpark rounded off the top five with 93 and 89 points, respectively.

The MVP of the tournament was awarded to TRHydro of Team True Rippers, whose 27 finishes stood out as the highlight of the grand finals. The TVS Most Wicked Player award went to Joel Thomas (TraceGod) of Team Revenant XSpark for his remarkable tally of 113 finishes throughout the tournament.

When asked about their hard-fought victory, Sahil Jakhar, aka Omega, IGL of OnePlus K9 Esports, summed up the team’s emotions perfectly: “One in the bag, more to go!”

Organised by NODWIN Gaming, South Asia’s leading gaming and esports company, the fourth season of BGMS spanned over 28 days in its innovative dual-format structure. This season marked a significant evolution with the introduction of the BGCS as the official feeder league, giving grassroots talent the chance to rise to the professional stage. Through partner-led qualifiers such as OnePlus Campus Dominate and TVS Raider Wicked Battles, new teams and young players earned the opportunity to compete alongside India’s top-tier squads. In a historic step towards inclusivity, all-women rosters also took part in BGCS, breaking barriers and inspiring a new generation of female gamers to envision a future in competitive esports.

“BGMS Season 4 has truly set new benchmarks for esports in India. From the introduction of the dual-format league and the inclusion of all-women teams to welcoming new brands into the fold, this season has been about opening doors and broadening horizons for the entire ecosystem. Congratulations to K9 Esports for delivering an outstanding performance that defined this season. What makes me especially proud is that we continue to bring this action into Indian homes on national television and OTT platforms, ensuring that the very best of esports reaches the masses and cements its place in the mainstream. This journey was also strengthened by the trust and commitment of our Title Sponsor, OnePlus, along with all our partners whose support has helped BGMS evolve from a tournament into a movement that truly resonates across the country,” commented Akshat Rathee, Co-founder and Managing Director, NODWIN Gaming.

BGMS Season 4 was powered by an exceptional lineup of partners, each playing a vital role in making the tournament a success. OnePlus returned as the Title Sponsor and Official Smartphone Partner, while Android continued its association as the Co-Title Sponsor.

TVS Motor Company marked its third consecutive year of partnership, and Red Bull returned for the second year to energise players throughout the competition. Duolingo English Test made its debut as the Official Learning Partner, promoting accessibility and global opportunities for India’s youth. Swiggy came on board for the first time as the Official Food Delivery Partner, keeping players and crew fuelled, while Bisleri joined as the Official Hydration Partner. In a landmark moment, Tesla also made its esports debut in India by showcasing its Model Y cars at the BGMS Grand Finals.

With BGMS Season 4, NODWIN Gaming has not only redefined the scale of competitive gaming in the country but also cemented the tournament’s status as a cultural phenomenon that embodies the energy and aspirations of India’s youth.

The post Team K9 Esports crowned champions of BGMS Season 4; secure INR 60 lakh in prize money appeared first on European Gaming Industry News.

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Rocket League World Championship concludes in Lyon: NRG Esports crowned champions in front of nearly 10,000 fans; Major 2 comes to Paris La Défense Arena next year

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  • Record-breaking Rocket League World Championship 2025 concluded yesterday with around 10,000 fans per day at LDLC Arena
  • NRG takes home the $300,000 prize as this year’s Rocket League World Champions
  • Paris La Défense Arena (25,000 capacity) confirmed to host RLCS Major 2, May 20-24, 2026

After two landmark weekends for global esports with the Fortnite Global Championships and the Rocket League Championship Series in France, Rocket League is set for an even bigger arena in 2026.

Following a record-breaking World Championship in Lyon, the Rocket League Championship Series (RLCS) Major 2 will take over La Défense Arena in Paris from May 20-24, 2026, marking the largest venue to host a Rocket League event in history.

The Rocket League World Championship 2025 came to a thrilling close on Sunday evening as NRG Esports lifted the trophy in front of nearly 10,000 fans at the LDLC Arena in Lyon-Décines, France. Taking in the glory, the champions secured $300,000 and were declared Rocket League World Champions!

20 of the best Rocket League teams and 60 players from across the globe were onstage all together, representing every major region. North American team NRG’s Massimo “Atomic” Franceschi, Landon “BeastMode” Konerman and Daniel “Daniel” Piecenski dominated through the Group Stage before delivering a statement performance in the Grand Final, with a decisive 4-1 victory over Raleigh Major winners and RLCS 2025’s highest-scoring LAN team, Team Falcons.

Esports has dominated the French spotlight these past two weekends – with the Fortnite Global Championship and the Rocket League World Championship 2025 drawing record crowds and combining to deliver $50 million in economic impact for the city of Lyon.

Spectators from across more than 26 different countries travelled to France to watch 20 of the world’s best Rocket League teams compete for the title of World Champion. The energy of the Lyon crowd confirmed France’s status as one of esports’ true global homes, setting the stage perfectly for next year’s RLCS Major 2 in Paris.

Looking ahead to the 2026 season, the RLCS will scale up once again as La Défense Arena – Europe’s largest indoor venue and a regular home for large-scale sporting events – will welcome an expanded three full days of live audience action next May. With a capacity of 25,000, the arena will be one of the biggest venues in Europe to host an event in esports.

Additional details of the 2026 season were also revealed in Lyon, with the new season set to kick off this November with online Opens, followed by a brand-new Kick-Off LAN studio event in Copenhagen, Denmark this December. The RLCS Major 1 will take place in North America with further dates and locations for the first Major of the year and the Rocket League World Championships to be announced in the coming months.

For more details on the 2026 Rocket League Championship Series, including sign-up information and full schedules, visit the Rocket League Esports official site.

In case you missed it, Rocket League also announced Season 20 this weekend, which will be live on September 17 – check out the blog for more details on the new season.

The post Rocket League World Championship concludes in Lyon: NRG Esports crowned champions in front of nearly 10,000 fans; Major 2 comes to Paris La Défense Arena next year appeared first on European Gaming Industry News.

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Infront Bettor expands tennis portfolio through exclusive Australian Open video and data rights partnership

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New agreement with Tennis Australia (TA) includes top grand slam event, Qualifying and TA tournaments

Infront, through its dedicated division Infront Bettor, has significantly broadened its footprint in tennis after being named the data and video streaming partner for Tennis Australia.

The multi-year agreement includes the Australian Open, one of tennis’s four grand slams, and will provide licensed sportsbooks access to high-quality live content and reliable data thanks to market-leading strategic partners for streaming and data distribution. It marks the latest step in Infront Bettor’s growing presence in top-tier tennis, building on the five-year Official Data partnership with the International Tennis Federation (ITF).

In addition, Infront Bettor will collaborate closely with Tennis Australia’s Game Insights Group, focusing on exploring opportunities in data innovation and commercial data strategy.

Drawing on experience from its ITF partnership, Infront Bettor will also bring an emphasis on data harmonisation across the sport. This allows consumers of data to have consistent definitions regardless of the tennis competition and supports Tennis Australia’s ambition to create products and platforms that enhance the way fans and partners experience tennis.

Tennis Australia’s Chief Commercial Officer Cedric Cornelis said: “Partnering with Infront Bettor ensures we can deliver the highest standard of content to audiences globally, while maintaining a strong commitment to integrity and innovation. Their platform and experience in the sport will help us identify, reach, and delight new markets.”

Chris Catling, Head of Infront Bettor, added: “This is a landmark addition to our tennis offering and a major step in strengthening our global footprint in the sport. The Australian Open sits at the very top of the calendar and complements our existing partnership with the ITF by extending our reach across both elite and grassroots levels. We’re proud to be trusted by Tennis Australia and look forward to delivering value through reliable content, integrity-led operations, and a truly global distribution network.”

The partnership will also see Infront work closely with Tennis Australia’s Integrity Unit, combining best-in-class monitoring tools, risk assessments, and global market analysis to help uphold the integrity of all covered matches.

Infront Bettor is part of the Group’s Media, Betting and Technology unit led by Amikam Kranz as Senior Vice President. This combination of Infront’s media rights business with betting and technology provides more holistic commercial opportunities to rightsholders and innovative technology solutions to the betting industry.

 

The post Infront Bettor expands tennis portfolio through exclusive Australian Open video and data rights partnership appeared first on European Gaming Industry News.

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