Latest News
Exclusive Interview with Andy Harris, UK CEO of DWG
Reading Time: 3 minutes
DWG’s background is in land-based and social gaming, but you are now going to launch RMG in the UK. How will you utilise your experience to become successful in this new vertical?
For a number of years now, we have produced a considerable array of successful land-based titles for the likes of IGT, Novomatic, Aristocrat and Konami. That success, and the significant growth we’ve seen in our social casinos, gives us the confidence to take what we’ve learned from those verticals and apply it to RMG.
As with any entry to a new vertical, having excellent content is vital. We can use the data and performance insight that we have from our land-based and social games, to ensure that we turn only our most successful titles into RMG games. Knowing that we can offer titles that already have validated success in strongly related channels is a massive benefit that operators can’t get from many other suppliers.
The UK is a very crowded marketplace with lots of active operators and suppliers. Whilst the former is attractive is the latter not a bit disconcerting? How will you look to differentiate your offering?
Having plenty of competition is never a bad thing, as it means you must consistently produce top-quality content and can’t afford to rest on your laurels. As our offering has the benefit of being tested in a number of different verticals before hitting the RMG channel we can identify what works with different demographics.
Similarly, we have a comprehensive suite of promotional tools which enhances our offering. Gamification is becoming increasingly important, and our set of gamification features is something we are very proud of.
Finally, our offering is different from the majority of the market by virtue of just what it is. With a history of developing content for land-based and social casinos, our games differ from many of the games that are commonplace in Europe today. With an intense focus on innovative math models and easy-to-understand features and bonuses, our titles have more of a classic Las Vegas feel to them.
You have developed your retention and engagement tools based on your experience from social gaming, what makes them different from other tools?
We feel that our years of experience in social gaming has given us an advantage in designing and developing extremely engaging promotional tools. Our tools deliver customisable and flexible incentives and rewards, with a much wider appeal across the market.
These tools include quests, tournaments, leader boards, promotional wheels, daily gifts, mini games, and scratchcards. A major differentiator of our tools is that the toolkit will be available as a separate offering, one that can be used in a ‘plug and play’ fashion across an operator’s entire offering. They also won’t be limited to just one vertical, but are available from bingo to sportsbook, and everything in between.
Last year you produced more than 110 titles, that’s an amazing amount of games, what’s the benefit of having this volume of content?
Whilst we produce a lot of games, not all of these games will become part of our RMG portfolio. Being able to create a large amount of titles is testament to our proprietary technology, processes and the incredible work of our development team and creates a lot of exciting opportunities.
An example of this is that we can offer exclusive content to operators that don’t traditionally get those opportunities from other suppliers. Also, our productivity allows us to try out new ideas and concepts, knowing that it’s not the end of the world if they don’t all work out.
Many of your slots have an American land-based look and feel to them, which is quite different to the slots that dominate the market in Europe. Will European players, starting with the UK, take to them?
Only time will tell. We have had a lot of success with our games in a diverse range of markets and ultimately slot players enjoy games for several reasons, including the theme, gameplay and the maths models used. Whilst the slots may be presented in a slightly different style to games that are more typically found in the European market, they are developed in great detail, by our product experts, to give the best possible experience to players, regardless of the market.
Our portfolio has been validated by millions of players across a number of different territories, demographics and verticals. We are driven by the data we collate and through this we can identify trends and themes that players like and can tweak that for the UK and European RMG markets.
There is always an element of uncertainty when entering a new territory, but we are eager to see how DWG’s slots are received in the UK. We are confident they will appeal to operators and players alike!
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Exclusive Interview with Andy Harris, UK CEO of DWG
Latest News
WIN ONE OF 30 PACKAGES TO CHRIS MONEYMAKER’S 2025 POKER TOUR, COURTESY OF ACR POKER
ACR Pro Chris Moneymaker headlined an unforgettable 2024 land-based poker tour, drawing fans to premier destinations like Aruba, Las Vegas, and Florida. Now, ACR Poker is going all-in for this incredible tour in 2025, offering 30 exclusive packages ($75,000 total value) to a destination of each winner’s choice.
“My 2024 tour was a huge success—it was amazing to see so many players come together to play poker at fantastic stops like Aruba and Las Vegas,” said ACR Pro Chris Moneymaker. “A huge thanks to ACR Poker for their continued support, and I’m thrilled they’re helping to make 2025 even bigger by offering more packages for players to compete in a Main Event at their favorite tour location.”
Players can win their Moneymaker Tour package by competing in the Beast Tournament Mega Satellites on Sunday, December 8th and 15th at 6:05pm ET, with each event guaranteeing 15 packages. The buy-in for the Mega Satellites is $95, or players can qualify for free by climbing the ranks on the Beast weekly leaderboard.
Each winner will receive a package worth $2,500, which includes a $1,500 buy-in towards a 2025 Main Event of their choosing, such as the Moneymaker Tour Aruba stop scheduled for September of next year. They will also get $1,000 towards airfare, hotel and spending money, paid directly into their ACR Poker account.
To learn more about the Moneymaker Tour Satellites, visit ACRPoker.eu.
For further information on the Moneymaker Tour itself, visit the website at moneymakerpt.com.
The post WIN ONE OF 30 PACKAGES TO CHRIS MONEYMAKER’S 2025 POKER TOUR, COURTESY OF ACR POKER appeared first on European Gaming Industry News.
Latest News
Renowned British creator ‘AngryGinge’ signed as Red Bull Player
Today, Morgan ‘AngryGinge’ Burtwistle was announced as the newest Red Bull Player, following a special live stream from Red Bull Racing HQ earlier today.
Widely known for his online gaming content as one the UK’s biggest streamers, with 4.7 million followers across his social media channels, AngryGinge is a pioneer in football gaming culture, collaborating with global stars such as Wayne Rooney, Luke Littler, and Aitch previously.
The rise of football video games is transforming the traditional football scene, seamlessly weaving into the fabric of football culture and uniting fans across generations through a shared passion for the game.
AngryGinge has been essential to the cultural shift where 87% of gamers report that sports video games drive their interest in attending real-world matches, and 83% of sports gamers agree that sports video games are a good way to enhance the enjoyment of real-life sports content.
AngryGinge joins an elite roster of Red Bull talent, including reigning Formula 1 World Champion Max Verstappen, Brazilian footballing icon Neymar, and current Liverpool FC midfielder Dominik Szoboszlai.
I wanted to share more details on AngryGinge’s signing as a Red Bull Player in case it’s of interest to your readers:
- Earlier today, streamer Morgan ‘AngryGinge’ Burtwistle was signed as the UK’s most recent Red Bull Player.
- The announcement happened during a special livestream featuring exclusive content, including a behind-the-scenes look at Red Bull Racing’s Formula 1 Headquarters, and the prestigious Red Bull cap handed over by Red Bull Athlete and BMX star, Matt Jones.
- His signing as a Red Bull Player reflects the growing popularity and influence of content creators, who are becoming household names alongside mainstream celebrities. In a recent Adidas campaign, he appeared with actor Barry Keoghan and England footballer Luke Shaw.
- AngryGinge will join an impressive roster of British Red Bull Players, Rocket League professional player Joseph ‘noly’ Kidd, and Call of Duty: Warzone professional player Liam ‘Jukeyz’ James.
- Following his signing as a Red Bull Player, AngryGinge said: “I’m buzzing to be joining as a Red Bull Player. Obviously it’s a massive brand, but it really does things differently to deliver amazing stuff with some of the biggest creators around the world. Can’t wait for the new content opportunities and events with the rest of the Red Bull team”
The post Renowned British creator ‘AngryGinge’ signed as Red Bull Player appeared first on European Gaming Industry News.
Latest News
Summoners War X AppGallery Meetup 2024: Exclusive Insights with SWC Europe Cup Champions NEF, ISMOO and STARTIIK
Summoners War, a popular mobile role-playing game, has captivated millions with its turn-based monster battles. Boasting over 220 million total downloads across platforms, Summoners War has cultivated a loyal and passionate fanbase.
To celebrate this dedicated community, the Summoners War X AppGallery Meetup 2024 in Hamburg on 30th November invites fans to engage in exciting activities and connect with the community, with top players NEF and ISMOO headlining this sold-out event. We caught up with NEF, ISMOO and STARTIIK, the top three winners of the SWC 2024 Europe Cup, to dive into their strategies, the influence of AppGallery, and the upcoming meetup.
What key strategies helped you win the Europe Cup and advance to the World Finals’ Semi-Finals match?
NEF: A lot of preparation involved strategizing with my friends and anticipating my opponents’ moves. Additionally, having favourable RNG in critical moments played a crucial role in my success.
What was your turning point in Summoners War that influenced you to start competing professionally?
NEF: Throughout my Summoners War journey, I have met so many incredible people who have really helped shape my experience and push me to grow. Watching ISMOO’s energetic performance on the big stage, gave me the motivation to chase my own dreams and got me to where I am today!
How does it feel to be part of the Summoners War X AppGallery Meetup 2024 and what are your thoughts on AppGallery’s Summoners War campaigns and offline events?
NEF: I am thrilled to be a part of meetup! Being involved in this vibrant community has been such a rewarding experience. I appreciate the variety of Summoners War campaigns that AppGallery offers, catering to all kinds of gamers, regardless of budget. Attending Gamescom last year was a phenomenal experience. The energy was electrifying, and it was amazing connecting with fellow gamers who share the same passion!
What key lessons from your past World Finals experiences have contributed to your success in reaching the World Finals’ Semi-Finals again?
ISMOO: Competing in past World Finals has been a crucial step towards my success in the Semi-Finals. It has taught me to stay composed and avoid costly misplays, even when the stakes are high. I have also learned to better analyse and adapt to opponents’ strategies, enabling me to make smarter decisions and perform more consistently under stress.
Reflecting on your 8-year journey, what key moments shaped your path in Summoners War?
ISMOO: One of the highlights was meeting all my in-game friends from Summoners War, including NEF, that I had only interacted with online. It was incredible to finally meet them in person and getting to know each other better!
Another unforgettable moment was competing in SWC World Finals 2022 in Korea. It was my first time traveling to Asia, and playing live on stage was such an exhilarating and surreal experience.
How does it feel to be part of the Summoners War X AppGallery Meetup 2024 and what are your thoughts on AppGallery’s Summoners War campaigns and offline events?
ISMOO: It feels amazing to be part of this meetup. Reconnecting with the community and meeting so many new people has been a blast! Incredibly grateful for the multiple events that AppGallery has hosted and invited me – It is truly an honour and excited for future events!
What key lessons helped you win second-place at the Europe Cup and advance to the World Finals’ Quarter-Finals match?
STARTIIK: I spent a year focusing on mastering drafts and learning which monsters counter certain meta picks. My Europe Cup preparation involved studying my opponents and analysing their playstyles. However, the World Finals demanded a completely different approach. Preparing for LADRILLO-OS was manageable while LEST’s unpredictability made it more challenging.
As a first-time Europe Cup player, what elements of your gameplay surprise opponents, and does their underestimation give you an edge?
STARTIIK: As a first-timer competitor on stage, many opponents underestimated me despite having experienced my strengths in previous matches. The real challenge lies in proving yourself as a worthy competitor who can handle pressure and deliver consistent results. My fast-paced cleaving strategy has always been my focus but the addition of Lora to my roster this year has strengthened my second-turn gameplay, allowing me to explore new strategies.
How has your AppGallery experience been, and how do its Summoners War campaigns and cashback benefits enhance your gameplay?
STARTIIK: My experience with AppGallery has been great! Installing it on my Android device was a breeze, and navigating the app is intuitive and straightforward. The enticing campaigns and cashback deals have been a great bonus, enabling me to grab some excellent discounts on in-game packs.
The post Summoners War X AppGallery Meetup 2024: Exclusive Insights with SWC Europe Cup Champions NEF, ISMOO and STARTIIK appeared first on European Gaming Industry News.
-
Latest News3 months ago
BlueOcean Gaming Wins Best Aggregator 2024 Award at SiGMA East Europe Awards
-
Latest News3 months ago
EGT’s bestseller Bell Link with another great success: Its bells are now ringing in the Czech market
-
Latest News3 months ago
BOS/The Swedish Trade Association for Online Gambling commissions Advisense to strengthen efforts against money laundering
-
Latest News2 months ago
MIRACL partners with Continent 8 to offer its single-step passwordless MFA solution to simplify the login experience
-
Latest News3 months ago
Applications invited to become safer gambling charity for 2025 editions of ICE, iGB Affiliate and iGB L!VE
-
Latest News2 months ago
ACR Poker’s OSS XL Exceeds Guarantee With Over $46 Million In Prize Pools
-
Latest News2 months ago
Match of LeGGends: Double Down. Highlights of the show match between NAVI and Team Vitality
-
Latest News2 months ago
FBMDS and FBM Foundation host solidarity keepy-uppy initiative at G2E Las Vegas 2024
You must be logged in to post a comment Login