Press Releases
Boyd Gaming Reports Second-Quarter 2018 Results
Second-Quarter 2018 Highlights
— Revenues, Adjusted EBITDA, Operating Margins Increase Across All Segments
— Las Vegas Locals Posts Double-Digit Adjusted EBITDA Growth
— Midwest & South Achieves Strongest Operating Margins in 16 Years
LAS VEGAS, July 26, 2018 /PRNewswire/ — Boyd Gaming Corporation (NYSE: BYD) today reported financial results for the second quarter ended June 30, 2018.
Keith Smith, President and Chief Executive Officer of Boyd Gaming, said: “We continued to achieve strong results in the second quarter, making significant progress executing against our strategic plan. We delivered revenue and Adjusted EBITDA growth across every segment of our business, as Companywide operating margins reached record levels. We continued to make steady progress toward completing the acquisition of five new properties in the Midwest and Northeast. We further diversified our business by purchasing a distributed gaming operation in Illinois, and are actively preparing to participate in expanded sports betting across the United States. And we used our growing free cash flow to further deleverage the balance sheet, increase our cash dividend, and continue our share repurchase program. In all, this was another quarter of significant progress, and I remain confident about the direction of our Company.”
Boyd Gaming reported second-quarter revenues of $616.8 million, up 2.1% from $604.1 million in the second quarter of 2017. Income from continuing operations, net of tax, for the second quarter was $38.6 million, or $0.34 per share, compared to $27.7 million, or $0.24 per share, for the prior-year second quarter. The Company reported net income, including discontinued operations, of $38.9 million, or $0.34 per share, for the second quarter of 2018, compared to $48.7 million, or $0.42 per share, for the year-ago period. Discontinued operations, net of tax, reflects income of $0.3 million in the second quarter of 2018 and $21.0 million in the prior-year second quarter for payments received related to a previously-sold interest in Borgata Hotel Casino & Spa.
Total Adjusted EBITDA(1) was $163.4 million, up 8.0% from $151.4 million in the second quarter of 2017. Adjusted Earnings(1) for the second quarter 2018 were $44.0 million, or $0.38 per share, compared to Adjusted Earnings of $30.4 million, or $0.26 per share, for the same period in 2017.
Operations Review
Las Vegas Locals
In the Las Vegas Locals segment, second-quarter 2018 revenues were $220.0 million, increasing from $216.7 million in the year-ago quarter. Second-quarter 2018 Adjusted EBITDA was $70.2 million, up 11.0% from $63.3 million in the second quarter of 2017. Operating margins rose more than 270 basis points year-over-year, reaching their highest second-quarter levels since 2005.
Adjusted EBITDA grew for the 13th straight quarter in the Las Vegas Locals segment, as revenues, Adjusted EBITDA and operating margins increased at every major property in the segment. Results benefited from continued marketing refinements, operating efficiencies throughout the business, and a strong regional economy.
Downtown Las Vegas
In the Downtown Las Vegas segment, revenues were $61.2 million in the second quarter of 2018, compared to $59.6 million in the year-ago period. Adjusted EBITDA rose 8.0% to $13.5 million, compared to $12.5 million in the second quarter of 2017.
All three downtown properties posted revenue and double-digit Adjusted EBITDA growth during the quarter, with strong gains from the recently renovated hotel room product at the California Hotel and Casino. Continued growth in visitation throughout the downtown area contributed to record revenues and Adjusted EBITDA at the Fremont Hotel and Casino. Strength in property operating results was partially offset by significantly higher fuel costs at the Company’s Hawaiian charter service.
Midwest and South
In the Midwest and South segment, revenues were $335.6 million, up from $327.8 million in the second quarter of 2017. Adjusted EBITDA was $98.5 million, increasing 5.1% from $93.7 million in the year-ago period. Results for the segment include contributions from Lattner Entertainment, a distributed gaming operation in Illinois, acquired by the Company on June 1, 2018.
Revenue and Adjusted EBITDA growth was broad-based in the segment, as operating margins reached their highest levels in 16 years. Positive results were driven by refinements to marketing programs, ongoing operational efficiencies, and healthy economic conditions across the Company’s regional markets.
Balance Sheet Statistics
As of June 30, 2018, Boyd Gaming had cash on hand of $632.8 million, and total debt of $3.56 billion. Cash and debt balances reflect the Company’s issuance of $700 million in 6.000% Senior Notes due 2026, completed in June 2018.
Full-Year 2018 Guidance
For the full year 2018, Boyd Gaming is increasing its guidance for total Adjusted EBITDA to $618 million to $633 million. This revised guidance includes expected contributions from the Company’s recently-acquired distributed gaming operation in Illinois, as well as revised estimates for Blue Chip Casino Hotel and Spa. It does not include any contributions from the Company’s pending acquisitions of the four Pinnacle Entertainment properties or Valley Forge Casino Resort.
Conference Call Information
Boyd Gaming will host a conference call to discuss second-quarter 2018 results today, July 26, at 5:00 p.m. Eastern. The conference call number is (888) 317-6003, passcode 1451257. Please call up to 15 minutes in advance to ensure you are connected prior to the start of the call.
The conference call will also be available live on the Internet at www.boydgaming.com, or https://www.webcaster4.com/Webcast/Page/964/26696
Following the call’s completion, a replay will be available by dialing (877) 344-7529 today, July 26, beginning at 7:00 p.m. Eastern and continuing through Thursday, August 2, at 11:59 p.m. Eastern. The conference number for the replay will be 10122590. The replay will also be available on the Internet at www.boydgaming.com.
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BOYD GAMING CORPORATION |
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CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS |
|||||||||||||||
|
(Unaudited) |
|||||||||||||||
|
Three Months Ended |
Six Months Ended |
||||||||||||||
|
June 30, |
June 30, |
||||||||||||||
|
(In thousands, except per share data) |
2018 |
2017 (a) |
2018 |
2017 (a) |
|||||||||||
|
Revenues |
|||||||||||||||
|
Gaming |
$ |
447,788 |
$ |
437,125 |
$ |
888,251 |
$ |
881,070 |
|||||||
|
Food and beverage |
87,601 |
87,644 |
173,000 |
174,249 |
|||||||||||
|
Room |
49,434 |
47,834 |
97,346 |
94,684 |
|||||||||||
|
Other |
31,970 |
31,521 |
64,314 |
64,186 |
|||||||||||
|
Total revenues |
616,793 |
604,124 |
1,222,911 |
1,214,189 |
|||||||||||
|
Operating costs and expenses |
|||||||||||||||
|
Gaming |
193,991 |
189,620 |
383,026 |
381,553 |
|||||||||||
|
Food and beverage |
81,619 |
84,427 |
164,309 |
168,775 |
|||||||||||
|
Room |
21,654 |
21,442 |
42,587 |
42,749 |
|||||||||||
|
Other |
21,645 |
21,119 |
42,450 |
42,534 |
|||||||||||
|
Selling, general and administrative |
88,041 |
93,037 |
175,624 |
184,650 |
|||||||||||
|
Maintenance and utilities |
28,673 |
25,864 |
56,599 |
52,263 |
|||||||||||
|
Depreciation and amortization |
53,923 |
52,563 |
105,199 |
106,527 |
|||||||||||
|
Corporate expense |
24,063 |
23,251 |
49,920 |
44,049 |
|||||||||||
|
Project development, preopening and writedowns |
5,801 |
2,784 |
9,241 |
5,756 |
|||||||||||
|
Impairments of assets |
993 |
— |
993 |
— |
|||||||||||
|
Other operating items, net |
132 |
463 |
1,931 |
949 |
|||||||||||
|
Total operating costs and expenses |
520,535 |
514,570 |
1,031,879 |
1,029,805 |
|||||||||||
|
Operating income |
96,258 |
89,554 |
191,032 |
184,384 |
|||||||||||
|
Other expense (income) |
|||||||||||||||
|
Interest income |
(522) |
(455) |
(979) |
(915) |
|||||||||||
|
Interest expense, net of amounts capitalized |
44,959 |
42,728 |
89,218 |
86,402 |
|||||||||||
|
Loss on early extinguishments and modifications of debt |
— |
378 |
61 |
534 |
|||||||||||
|
Other, net |
(24) |
559 |
(404) |
670 |
|||||||||||
|
Total other expense, net |
44,413 |
43,210 |
87,896 |
86,691 |
|||||||||||
|
Income from continuing operations before income taxes |
51,845 |
46,344 |
103,136 |
97,693 |
|||||||||||
|
Income tax provision |
(13,247) |
(18,652) |
(23,139) |
(34,925) |
|||||||||||
|
Income from continuing operations, net of tax |
38,598 |
27,692 |
79,997 |
62,768 |
|||||||||||
|
Income from discontinued operations, net of tax |
347 |
21,017 |
347 |
21,392 |
|||||||||||
|
Net income |
$ |
38,945 |
$ |
48,709 |
$ |
80,344 |
$ |
84,160 |
|||||||
|
Basic net income per common share |
|||||||||||||||
|
Continuing operations |
$ |
0.34 |
$ |
0.24 |
$ |
0.70 |
$ |
0.54 |
|||||||
|
Discontinued operations |
— |
0.18 |
— |
0.19 |
|||||||||||
|
Basic net income per common share |
$ |
0.34 |
$ |
0.42 |
$ |
0.70 |
$ |
0.73 |
|||||||
|
Weighted average basic shares outstanding |
114,543 |
115,225 |
114,459 |
115,247 |
|||||||||||
|
Diluted net income per common share |
|||||||||||||||
|
Continuing operations |
$ |
0.34 |
$ |
0.24 |
$ |
0.70 |
$ |
0.54 |
|||||||
|
Discontinued operations |
— |
0.18 |
— |
0.19 |
|||||||||||
|
Diluted net income per common share |
$ |
0.34 |
$ |
0.42 |
$ |
0.70 |
$ |
0.73 |
|||||||
|
Weighted average diluted shares outstanding |
115,218 |
115,923 |
115,186 |
115,911 |
|||||||||||
|
(a) |
Prior-period information has been restated for the adoption of Accounting Standards Codification Topic 606 (ASC 606), Revenue from Contracts with Customers, which the Company adopted effective January 1, 2018, utilizing the full retrospective transition method. |
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BOYD GAMING CORPORATION |
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SUPPLEMENTAL INFORMATION |
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|
Reconciliation of Adjusted EBITDA to Net Income |
|||||||||||||||
|
(Unaudited) |
|||||||||||||||
|
Three Months Ended |
Six Months Ended |
||||||||||||||
|
June 30, |
June 30, |
||||||||||||||
|
(In thousands) |
2018 |
2017 (a) |
2018 |
2017 (a) |
|||||||||||
|
Total Revenues by Reportable Segment |
|||||||||||||||
|
Las Vegas Locals |
$ |
219,974 |
$ |
216,673 |
$ |
442,149 |
$ |
438,914 |
|||||||
|
Downtown Las Vegas |
61,202 |
59,632 |
121,670 |
120,579 |
|||||||||||
|
Midwest and South |
335,617 |
327,819 |
659,092 |
654,696 |
|||||||||||
|
Total revenues |
$ |
616,793 |
$ |
604,124 |
$ |
1,222,911 |
$ |
1,214,189 |
|||||||
|
Adjusted EBITDA by Reportable Segment |
|||||||||||||||
|
Las Vegas Locals |
$ |
70,248 |
$ |
63,300 |
$ |
141,278 |
$ |
129,214 |
|||||||
|
Downtown Las Vegas |
13,543 |
12,545 |
26,761 |
26,246 |
|||||||||||
|
Midwest and South |
98,510 |
93,730 |
192,756 |
188,043 |
|||||||||||
|
Property Adjusted EBITDA |
182,301 |
169,575 |
360,795 |
343,503 |
|||||||||||
|
Corporate expense (b) |
(18,878) |
(18,207) |
(36,900) |
(36,370) |
|||||||||||
|
Adjusted EBITDA |
163,423 |
151,368 |
323,895 |
307,133 |
|||||||||||
|
Other operating costs and expenses |
|||||||||||||||
|
Deferred rent |
294 |
257 |
550 |
687 |
|||||||||||
|
Depreciation and amortization |
53,923 |
52,563 |
105,199 |
106,527 |
|||||||||||
|
Share-based compensation expense |
6,022 |
5,747 |
14,949 |
8,830 |
|||||||||||
|
Project development, preopening and writedowns |
5,801 |
2,784 |
9,241 |
5,756 |
|||||||||||
|
Impairments of assets |
993 |
— |
993 |
— |
|||||||||||
|
Other operating items, net |
132 |
463 |
1,931 |
949 |
|||||||||||
|
Total other operating costs and expenses |
67,165 |
61,814 |
132,863 |
122,749 |
|||||||||||
|
Operating income |
96,258 |
89,554 |
191,032 |
184,384 |
|||||||||||
|
Other expense (income) |
|||||||||||||||
|
Interest income |
(522) |
(455) |
(979) |
(915) |
|||||||||||
|
Interest expense, net of amounts capitalized |
44,959 |
42,728 |
89,218 |
86,402 |
|||||||||||
|
Loss on early extinguishments and modifications of debt |
— |
378 |
61 |
534 |
|||||||||||
|
Other, net |
(24) |
559 |
(404) |
670 |
|||||||||||
|
Total other expense, net |
44,413 |
43,210 |
87,896 |
86,691 |
|||||||||||
|
Income from continuing operations before income taxes |
51,845 |
46,344 |
103,136 |
97,693 |
|||||||||||
|
Income tax provision |
(13,247) |
(18,652) |
(23,139) |
(34,925) |
|||||||||||
|
Income from continuing operations, net of tax |
38,598 |
27,692 |
79,997 |
62,768 |
|||||||||||
|
Income from discontinued operations, net of tax |
347 |
21,017 |
347 |
21,392 |
|||||||||||
|
Net income |
$ |
38,945 |
$ |
48,709 |
$ |
80,344 |
$ |
84,160 |
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|
(a) |
Prior-period information has been restated for the adoption of Accounting Standards Codification Topic 606 (ASC 606), Revenue from Contracts with Customers, which the Company adopted effective January 1, 2018, utilizing the full retrospective transition method. |
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|
(b) |
Reconciliation of corporate expense: |
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|
Three Months Ended |
Six Months Ended |
||||||||||||||
|
June 30, |
June 30, |
||||||||||||||
|
(In thousands) |
2018 |
2017 |
2018 |
2017 |
|||||||||||
|
Corporate expense as reported on Condensed Consolidated Statements of Operations |
$ |
24,063 |
$ |
23,251 |
$ |
49,920 |
$ |
44,049 |
|||||||
|
Corporate share-based compensation expense |
(5,185) |
(5,044) |
(13,020) |
(7,679) |
|||||||||||
|
Corporate expense as reported on the above table |
$ |
18,878 |
$ |
18,207 |
$ |
36,900 |
$ |
36,370 |
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BOYD GAMING CORPORATION |
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SUPPLEMENTAL INFORMATION |
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|
Reconciliations of Net Income to Adjusted Earnings |
|||||||||||||||
|
and Net Income Per Share to Adjusted Earnings Per Share |
|||||||||||||||
|
(Unaudited) |
|||||||||||||||
|
Three Months Ended |
Six Months Ended |
||||||||||||||
|
June 30, |
June 30, |
||||||||||||||
|
(In thousands, except per share data) |
2018 |
2017 (a) |
2018 |
2017 (a) |
|||||||||||
|
Net income |
$ |
38,945 |
$ |
48,709 |
$ |
80,344 |
$ |
84,160 |
|||||||
|
Less: income from discontinued operations, net of tax |
(347) |
(21,017) |
(347) |
(21,392) |
|||||||||||
|
Income from continuing operations, net of tax |
38,598 |
27,692 |
79,997 |
62,768 |
|||||||||||
|
Pretax adjustments: |
|||||||||||||||
|
Project development, preopening and writedowns |
5,801 |
2,784 |
9,241 |
5,756 |
|||||||||||
|
Impairments of assets |
993 |
— |
993 |
— |
|||||||||||
|
Other operating items, net |
132 |
463 |
1,931 |
949 |
|||||||||||
|
Loss on early extinguishments and modifications of debt |
— |
378 |
61 |
534 |
|||||||||||
|
Other, net |
(24) |
559 |
(404) |
670 |
|||||||||||
|
Total adjustments |
6,902 |
4,184 |
11,822 |
7,909 |
|||||||||||
|
Income tax effect for above adjustments |
(1,467) |
(1,491) |
(2,574) |
(2,880) |
|||||||||||
|
Adjusted earnings |
$ |
44,033 |
$ |
30,385 |
$ |
89,245 |
$ |
67,797 |
|||||||
|
Net income per share, diluted |
$ |
0.34 |
$ |
0.42 |
$ |
0.70 |
$ |
0.73 |
|||||||
|
Less: income from discontinued operations per share |
— |
(0.18) |
— |
(0.19) |
|||||||||||
|
Income from continuing operations per share |
0.34 |
0.24 |
0.70 |
0.54 |
|||||||||||
|
Pretax adjustments: |
|||||||||||||||
|
Project development, preopening and writedowns |
0.05 |
0.03 |
0.08 |
0.05 |
|||||||||||
|
Impairments of assets |
— |
— |
— |
— |
|||||||||||
|
Other operating items, net |
— |
— |
0.01 |
0.01 |
|||||||||||
|
Loss on early extinguishments and modifications of debt |
— |
— |
— |
— |
|||||||||||
|
Other, net |
— |
— |
— |
— |
|||||||||||
|
Total adjustments |
0.05 |
0.03 |
0.09 |
0.06 |
|||||||||||
|
Income tax effect for above adjustments |
(0.01) |
(0.01) |
(0.02) |
(0.02) |
|||||||||||
|
Adjusted earnings per share, diluted |
$ |
0.38 |
$ |
0.26 |
$ |
0.77 |
$ |
0.58 |
|||||||
|
Weighted average diluted shares outstanding |
115,218 |
115,923 |
115,186 |
115,911 |
|||||||||||
|
(a) |
Prior-period information has been restated for the adoption of Accounting Standards Codification Topic 606 (ASC 606), Revenue from Contracts with Customers, which the Company adopted effective January 1, 2018, utilizing the full retrospective transition method. |
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Non-GAAP Financial Measures
Regulation G, “Conditions for Use of Non-GAAP Financial Measures,” prescribes the conditions for use of non-GAAP financial information in public disclosures. We believe that our presentations of the following non-GAAP financial measures are important supplemental measures of operating performance to investors: earnings before interest, taxes, depreciation and amortization (EBITDA), Adjusted EBITDA, Adjusted Earnings and Adjusted Earnings Per Share (Adjusted EPS). The following discussion defines these terms and why we believe they are useful measures of our performance. We do not provide a reconciliation of forward-looking non-GAAP financial measures to the corresponding forward-looking GAAP measure due to our inability to project special charges and certain expenses.
EBITDA and Adjusted EBITDA
EBITDA is a commonly used measure of performance in our industry that we believe, when considered with measures calculated in accordance with accounting principles generally accepted in the United States (“GAAP”), provides our investors a more complete understanding of our operating results before the impact of investing and financing transactions and income taxes and facilitates comparisons between us and our competitors. Management has historically adjusted EBITDA when evaluating operating performance because we believe that the inclusion or exclusion of certain recurring and non-recurring items is necessary to provide a full understanding of our core operating results and as a means to evaluate period-to-period results. We refer to this measure as Adjusted EBITDA. We have chosen to provide this information to investors to enable them to perform comparisons of past, present and future operating results and as a means to evaluate the results of core on-going operations. We have historically reported this measure to our investors and believe that the continued inclusion of Adjusted EBITDA provides consistency in our financial reporting. We use Adjusted EBITDA in this press release because we believe it is useful to investors in allowing greater transparency related to a significant measure used by our management in their financial and operational decision-making. Adjusted EBITDA is among the more significant factors in management’s internal evaluation of total company and individual property performance and in the evaluation of incentive compensation related to property management. Management also uses Adjusted EBITDA as a measure in the evaluation of potential acquisitions and dispositions. Adjusted EBITDA is also used by management in the annual budget process. Externally, we believe these measures continue to be used by investors in their assessment of our operating performance and the valuation of our company. Adjusted EBITDA reflects EBITDA adjusted for deferred rent, share-based compensation expense, project development, preopening and writedown expenses, impairments of assets, loss on early extinguishments and modifications of debt and other operating items, net.
Adjusted Earnings and Adjusted EPS
Adjusted Earnings is net income before project development, preopening and writedown expenses, impairments of assets, other items, net, gain or loss on early extinguishments and modifications of debt, other non-recurring adjustments, net, and income from discontinued operations, net of tax. Adjusted Earnings and Adjusted EPS are presented solely as supplemental disclosures because management believes that they are widely used measures of performance in the gaming industry.
Limitations on the Use of Non-GAAP Measures
The use of EBITDA, Adjusted EBITDA, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures has certain limitations. Our presentation of EBITDA, Adjusted EBITDA, Adjusted Earnings, Adjusted EPS or certain other non-GAAP financial measures may be different from the presentation used by other companies and therefore comparability may be limited. Depreciation and amortization expense, interest expense, income taxes and other items have been and will be incurred and are not reflected in the presentation of EBITDA or Adjusted EBITDA. Each of these items should also be considered in the overall evaluation of our results. Additionally, EBITDA and Adjusted EBITDA do not consider capital expenditures and other investing activities and should not be considered as a measure of our liquidity. We compensate for these limitations by providing the relevant disclosure of our depreciation and amortization, interest and income taxes, capital expenditures and other items both in our reconciliations to the historical GAAP financial measures and in our consolidated financial statements, all of which should be considered when evaluating our performance.
EBITDA, Adjusted EBITDA, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures are used in addition to and in conjunction with results presented in accordance with GAAP. EBITDA, Adjusted EBITDA, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures should not be considered as an alternative to net income, operating income, or any other operating performance measure prescribed by GAAP, nor should these measures be relied upon to the exclusion of GAAP financial measures. EBITDA, Adjusted EBITDA, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures reflect additional ways of viewing our operations that we believe, when viewed with our GAAP results and the reconciliations to the corresponding historical GAAP financial measures, provide a more complete understanding of factors and trends affecting our business than could be obtained absent this disclosure. Management strongly encourages investors to review our financial information in its entirety and not to rely on a single financial measure.
Forward-looking Statements and Company Information
This press release contains forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Such statements contain words such as “may,” “will,” “might,” “expect,” “believe,” “anticipate,” “could,” “would,” “estimate,” “continue,” “pursue,” or the negative thereof or comparable terminology, and may include (without limitation) information regarding the Company’s expectations, goals or intentions regarding future performance. In addition, forward-looking statements in this press release include statements regarding: the Company’s continued progress towards completing its pending acquisitions, progress towards executing on its strategic plan, continued progress of repurchasing shares under the Company’s repurchase plan, and the overall direction of the Company and all of the statements under the heading “Full-Year 2018 Guidance.” Forward-looking statements involve certain risks and uncertainties, and actual results may differ materially from those discussed in any such statement. These risks and uncertainties include, but are not limited to: fluctuations in the Company’s operating results; recovery of its properties in various markets; the political climate and its effects on consumer spending and its impact on the travel industry; the state of the economy and its effect on consumer spending and the Company’s results of operations; the timing for economic recovery, its effect on the Company’s business and the local economies where the Company’s properties are located; the receipt of legislative, and other state, federal and local approvals for the Company’s development projects; whether online gaming will become legalized in various states, the Company’s ability to operate online gaming profitably, or otherwise; the consummation of the Company’s pending acquisitions on the terms and timing as currently anticipated, or at all; consumer reaction to fluctuations in the stock market and economic factors; the fact that the Company’s expansion, development and renovation projects (including enhancements to improve property performance) are subject to many risks inherent in expansion, development or construction of a new or existing project; the effects of events adversely impacting the economy or the regions from which the Company draws a significant percentage of its customers; competition; litigation; financial community and rating agency perceptions of the Company and its subsidiaries; changes in laws and regulations, including increased taxes; the availability and price of energy, weather, regulation, economic, credit and capital market conditions; and the effects of war, terrorist or similar activity. Additional factors that could cause actual results to differ are discussed under the heading “Risk Factors” and in other sections of the Company’s Annual Report on Form 10-K, its Quarterly Reports on Form 10-Q, and in the Company’s other current and periodic reports filed from time to time with the SEC. All forward-looking statements in this press release are made as of the date hereof, based on information available to the Company as of the date hereof, and the Company assumes no obligation to update any forward-looking statement.
About Boyd Gaming
Founded in 1975, Boyd Gaming Corporation (NYSE: BYD) is a leading geographically diversified operator of 24 gaming entertainment properties in seven states. The Company currently operates nearly 1.4 million square feet of casino space, more than 31,000 gaming machines, 630 table games, 9,400 hotel rooms and more than 280 food and beverage outlets. With one of the most experienced leadership teams in the casino industry, Boyd Gaming prides itself on offering its guests an outstanding entertainment experience, delivered with unwavering attention to customer service.
Source: Boyd Gaming Corporation
Source: Press Releases Published on European Gaming Media Network
News
AI, Regulation, and Brand Power: SOFTSWISS 2026 Trends Report Reveals Where Industry is Heading
SOFTSWISS, a global tech leader in iGaming solutions, has released its 2026 iGaming Trends Report, developed in partnership with NEXT.io. The fourth edition of this annual study provides a data-driven roadmap for operators, suppliers, and industry stakeholders as they prepare for the next phase of industry evolution.
The report is based on a survey of over 350 iGaming professionals and the AI-driven analysis of more than 120,000 media headlines, making it one of the most comprehensive overviews of the global iGaming landscape to date. It combines qualitative and quantitative research methods, including independent analytics from Kantar, one of the leading research agencies, and internal insights from 30 SOFTSWISS experts.
Covering key global regions and industry domains, including marketing, regulation, technology, responsible gambling, cybersecurity, and AI, the 2026 iGaming Trends Report offers an in-depth look at the factors driving market transformation:
- AI Goes Operational: The perceived importance of AI scored 8.41/10 in 2025, up from 8.15 the previous year, with 56% of surveyed companies listing AI integration as one of their top three business priorities.
- Brand Over Bonus: Influencer marketing dominance has dropped by 10 percentage points since 2023, while brand reputation and trust now play a bigger role than bonuses in player acquisition.
- Marketing Reinvented: Operators are shifting their focus from performance-only tactics to brand-led ecosystems. iGaming companies are now tracking brand equity metrics, such as Top of Mind and Purchase Intent, as strategic KPIs.
- Regulation Reshaped: New markets, including Brazil, Finland, and France, are transitioning to competitive licensing models, while countries such as the UK and Lithuania are introducing tighter advertising controls.
- Responsible Gambling 2.0: AI-based tools are being deployed to identify at-risk player behaviour in real-time, a step now expected by regulators in jurisdictions, including Ontario and Greece.
- Cybersecurity as a Core Metric: Phishing incidents have increased by 180% since 2023, while 35% of smaller operators report inadequate cyber resilience, highlighting the growing connection between trust, compliance, and player retention.
This year’s edition introduces a new Microtrends section, exploring early-stage shifts and emerging ideas with near-term potential. This dedicated chapter highlights the smaller signals shaping tomorrow’s market opportunities.
Each microtrend is supported by real-world examples and regional case studies, illustrating how forward-looking operators and suppliers can capitalise on these developments before they reach mainstream adoption.
The report also includes a regional outlook developed by NEXT.io, covering Europe’s recalibration, North America’s measured growth, South America’s compliance-driven execution, and Asia’s controlled innovation model.
Ivan Montik, Founder of SOFTSWISS, comments: “In recent years, the sector has moved into maturity. What now matters is disciplined profitability, operational resilience, and the ability to deliver durable player value. This fourth edition reflects that shift. We examine the macrotrends reshaping the sector, the micro-level tactics and technologies that improve performance, and a regional outlook developed in partnership with NEXT.io. Taken together, these chapters provide a structured view of what will shape 2026 and the decisions it asks of operators, suppliers, and partners.”
In support of its ebook, SOFTWISS will present the 2026 iGaming Trends Marathon at the SiGMA Central Europe Summit on 5 November 2025. A four-hour event will take place from 12:00 to 16:00 on the People, Partners & Performance Stage, featuring keynotes and panels with leading global industry experts.
Last year’s edition of the Trends Report attracted significant industry attention, with over 13,000 downloads, confirming its value as one of the sector’s most respected analytical resources.
Operators and industry professionals can download the 2026 iGaming Trends Report here.
About SOFTSWISS
SOFTSWISS is an international technology company with over 15 years of experience in developing innovative solutions for the iGaming industry. SOFTSWISS provides comprehensive software for managing iGaming projects. The company’s product portfolio includes the Casino Platform, the Game Aggregator with over 35,000 casino games, Affilka Affiliate Platform, the Sportsbook Platform and the Jackpot Aggregator. The expert team, based in Malta, Poland, and Georgia, counts over 2,000 employees.
Bulgaria
SOFTSWISS Gets Certification for Its Jackpot Aggregator in Bulgaria

SOFTSWISS, a leading technology provider for iGaming, has further solidified its presence in the European market by securing certification for its Jackpot Aggregator in Bulgaria.
The iGaming market in Bulgaria is experiencing significant growth, attracting new businesses despite stringent domestic regulations. The market is projected to generate 168.70 million euro in revenue by 2028, with an annual growth rate of 5.42%. The number of users is expected to reach 377.3 thousand by the same year, further highlighting the sector’s momentum.
In line with this growth, SOFTSWISS announces that its Jackpot Aggregator has received certification from Gaming Laboratories International (GLI), ensuring it meets all technical requirements for use in the Bulgarian market. With the new certification of the SOFTSWISS Jackpot Aggregator, Bulgarian-licensed operators can integrate this advanced engagement tool into their casino offerings.
In May, SOFTSWISS successfully entered the Bulgarian market through a partnership with Topwin.bg, which implemented the SOFTSWISS Casino Platform, the Game Aggregator, and the Sportsbook.
“We are seeing a strong surge in interest in our jackpot mechanic, fueled by the growing demand for engagement tools in the market. That’s why we are committed to further developing the Jackpot Aggregator, enhancing its features, and expanding into new markets. Certification for the Bulgarian market is a clear testament to our ambition and drive for expansion. We are actively working on obtaining certifications in other jurisdictions,” comments Angelina Stasiuk, Head of Business Line at SOFTSWISS Jackpot Aggregator.
SOFTSWISS has several international and national licences and certifications, including a South African licence acquired through the purchase of a majority stake in Turfsport. The company recently announced its plans to become the first certified software provider in Brazil.
About SOFTSWISS
SOFTSWISS is an international technology company with over 15 years of experience in developing innovative solutions for the iGaming industry. SOFTSWISS holds a number of gaming licences and provides comprehensive software for managing iGaming projects. The company’s product portfolio includes the Online Casino Platform, the Game Aggregator with over 23,500 casino games, the Affilka Affiliate Platform, the Sportsbook software and the Jackpot Aggregator. In 2013, SOFTSWISS revolutionised the industry by introducing the world’s first Bitcoin-optimised online casino solution. The expert team, based in Malta, Poland, and Georgia, counts over 2,000 employees.
Latest News
Are slots losing popularity?

What are the most popular games? What iGaming providers have achieved the greatest success? SOFTSWISS, an innovative company providing a complete ecosystem of comprehensive software solutions, shares valuable insights across regional markets.
The analysis presented is based on the Game Aggregator data spanning the second half of 2022 and the first half of 2023.
Europe
Slot games remain popular in Europe, even though they lost around five p.p. during H2 2022 and H1 2023. Despite this decline, their market share still exceeds 80% among the other gaming categories. In contrast, card games improved their position by almost four p.p.
The top five most popular game categories underwent minor changes in Q2 2023. The Total Bets Sum in Craps games saw a substantial increase, growing 2.7 times in comparison to the previous quarter. This boost in performance secured the fifth position for this type of games in the top rankings, displacing casual games.

Gates of Olympys, Big Bamboo and Midas Golden Touch emerged as some of the most popular games during the past year. Notably, the landscape of top games exhibited significant variations from quarter to quarter.
In the European gaming sector of 2022-2023, top-performing game providers include Amatic, Amusnet (EGT), BGaming, Evolution, Pragmatic Play, Push Gaming, and Relax Gaming. Their positions in the rankings experienced subtle shifts from quarter to quarter.
Asia
The top five most popular game categories in Asia have exhibited a consistent trend since the final quarter of 2022. Slot games hold a prominent position in the asian gaming landscape, with their market share exceeding 80% compared to other categories.

Gates of Olympys claimed the title of the most popular game in Asia in Q4 2022, and has maintained its leading position since. Meanwhile, another popular game, Bonanza Billion, has experienced fluctuations in its rankings within the top five since the end of the previous year. The Total Bets Sums of Aviator increased twofold during the first half of this year, propelling the game into a leadership position. In contrast, the once-popular game, Hot Fruits, lost its foothold in the top rankings during the second quarter of 2023.
As for the most successful game providers in Asia, it should be noted that Evolution, Pragmatic Play and BGaming have continually jostled for positions within the top five over the past four quarters under review. Play’n Go and Amatic ceded their places in the rankings to 1spin4win and Amusnet (EGT), with the latter heading the list in Q2 2023.
Tatyana Kaminskaya, Head of SOFTSWISS Game Aggregator, comments: “The popularity of the Aviator game can be explained by simple interface and fast payouts. What sets it apart even further is its distinctive gameplay mechanics, which significantly differ from other crush games in the market. Notably, Aviator provides players with the illusion of “control” over the game, adding an extra level of excitement and intrigue.”
Latin America
The top five of the most popular game categories in LatAm have remained consistent over the last year, with almost 60% of these categories dominated by slots.

The current top five most popular games are as follows:
Roleta Brasileiri – 8.27%
Aviator – 5.97%
Gates of Olympus – 5.24%
Sweet Bonanza – 3.44%
Crazy Time – 3.14%
Notably, Aviator surged to the top in Q4 2022, experiencing a significant increase in the Total Bets Sum, nearly 170 mln euro more in comparison with the previous quarter. This success propelled its provider, Spribe, from the tenth place in Q3 2022 to the fourth in Q2 2023, displacing Play’n GO from the top five. Other providers, specifically Pragmatic Play, Evolution, Playtech, and BGaming, remained in the top with minor shifts in their rankings over the past year.
The top five most popular games account for approximately 25% of the Total Bets Sum across all games in Latin America, while in Europe and Asia the same covers around 10%. Another noteworthy market trend is the displacement of slots with roulette, and the growing preference for live games.
Carla Dualid, Regional Business Development Manager at SOFTSWISS in LatAm, comments: “Players in Latin America in the context of online gambling may differ from players in Europe in several ways. Most Latin American players bet through mobile devices and prefer online play. Local casino slot players tend to place small but regular bets, which distinguishes them from European online casino players, who, in turn, bet less frequently, but wager larger sums on slots. Speaking about the LatAm market, we should keep in mind that Brazil is the most active player in it. Such factors as economic potential, increasing Internet penetration, mobile accessibility, and regulatory changes are making the Brazilian market more attractive for operators.”
About SOFTSWISS
SOFTSWISS is an international iGaming company supplying certified software solutions for managing gambling operations. The expert team, which counts 1,400 employees, is based in Malta, Poland, Georgia, and Belarus. SOFTSWISS holds a number of gaming licences and provides one-stop-shop iGaming software solutions. The company has a vast product portfolio, including the Online Casino Platform, the Game Aggregator with thousands of casino games, the Affilka affiliate platform, the Sportsbook Platform and the Jackpot Aggregator. In 2013, SOFTSWISS was the first in the world to introduce a Bitcoin-optimised online casino solution.
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