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Everything You Need to Know Ahead of Intel Extreme Masters Katowice 2024

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  • Intel Extreme Masters returns to Katowice as 24 of the world’s best Counter-Strike 2 teams battle it out from January 31 to February 11 for a share of the $1,000,000 prize pool, a spot in IEM Cologne later this year and a step forward in the race to secure Intel Grand Slam V
  • During the final three days, the top six teams will compete in front of a live crowd at the iconic Spodek Arena
  • Amongst others, local heroes Rebels Gaming and ENCE will attend to fight for the crowns
  • StarCraft II also returns to IEM Katowice with 24 of the world’s best players including local hero Piotr ‘Spirit’ Walukiewicz, competing for their share of a $500,000 prize pool live in the MCK Auditorium from February 8 to 11

Intel Extreme Masters (IEM) returns to Katowice, Poland, for the twelfth time from January 31 to February 11, 2024. The Counter-Strike 2 (CS2) tournament, of which the final three days will take place live in the iconic Spodek Arena, will be the first of its scale to take place in Poland as well as the first ESL Pro Tour Championship event of the year.

Furthermore, during the last four days of IEM Katowice 2024, StarCraft II will make its return to the Auditorium of the International Congress Center (MCK). Both competitions will prompt fierce battles between teams and players for a spot in the legendary Hall of Heroes.

Here is all you need to know about IEM Katowice 2024

Counter-Strike 2

IEM Katowice 2024 will see the 24 best Counter-Strike teams compete for a total prize pool of $1,000,000, a win in the race to secure Intel Grand Slam V and a spot at IEM Cologne 2024. Commencing on January 31, contenders from around the globe will face off in Katowice in an attempt to reach the playoffs. There the six best teams will compete live in front of a packed-out audience at the legendary Spodek Arena from February 9 to 11, 2024.

Schedule and Format

Play-In Stage (January 31 to February 2):

  • 16 teams will compete in a double-elimination bracket
    • Opening matches are best-of-one
    • All following matches are best-of-three
  • The top eight teams will advance to the group stage where they will join eight directly invited teams

Group Stage (February 3 to 6):

  • Two groups of eight teams will compete in separate double-elimination brackets.
    • All matches are best-of-three
  • The top three teams from each group will advance to the playoffs
    • Group stage winners advance to the semifinals
    • The group stage runner-ups advance to the quarterfinals as the high seeds
    • The group stage third-place teams advance to the quarterfinals as the low seeds

Playoffs (February 9 to 11):

  • The top six teams will compete in a single-elimination bracket
    • The quarterfinals and semifinals will be best-of-three
    • The Grand Final will be a best-of-five

Teams Attending

  • Play-In Stage:
    • The Mongolz (qualified via ESL World Ranking (WR): AS)
    • Cloud9 (qualified via ESL WR: EU)
    • HEROIC (qualified via ESL WR: EU)
    • Virtus.pro (qualified via ESL WR: EU)
    • M80 (qualified via ESL WR: NA)
    • Rooster (qualified via ESL WR: OCE)
    • FURIA Esports (qualified via ESL WR: SA)
    • Apeks (qualified via ESL WR)
    • Astralis (qualified via ESL WR)
    • BIG (qualified via ESL WR)
    • BB (qualified via ESL WR)
    • ENCE (qualified via ESL WR)
    • Eternal Fire (qualified via ESL WR)
    • GamerLegion (qualified via ESL WR)
    • Team Spirit (qualified via ESL WR)
    • Rebels Gaming (qualified via ESL National Championship PL)
  • Group Stage:
    • G2 Esports (qualified via IEM Cologne 2023)
    • MOUZ (qualified via ESL Pro League Season 18)
    • FaZe Clan (qualified via IEM Sydney 2023)
    • Complexity (qualified via ESL WR)
    • Natus Vincere (qualified via ESL WR)
    • Monte (qualified via ESL WR)
    • Team Falcons (qualified via ESL WR)
    • Team Vitality (qualified via ESL WR)

Prize Money (USD)

TOTAL $1,000,000
1st $400,000
2nd $180,000
3rd-4th $80,000
5th-6th $40,000
7th-8th $24,000
9th-12th $16,000
13th-16th $10,000
17th-20th $4,500
21st-24th $2,500

Broadcast Talent

  • Desk
    • Freya ‘Freya’ Spiers
    • Tres ‘stunna’ Saranthus
    • Mike ‘DarfMike’ Winnick
    • Sam ‘TechGirl’ Wright
  • Analysts
    • Mathieu ‘Maniac’ Quiquerez
    • Janko ‘YNk’ Paunovic
    • Joshua ‘steel’ Nissan
    • Jacob ‘Pimp’ Winneche
    • Alex ‘Mauisnake’ Ellenberg
    • Lucas ‘Bubzkji’ Andersen
  • Arena
    • Oliver James Borg ‘OJ Borg’ D’Anastasi
    • Michał ‘wasiu’ Wasik
    • Eefje ‘Sjokz’ Depoortere
    • James ‘BanKs’ Banks
  • Casters
    • Alex ‘Machine’ Richardson
    • Chad ‘SPUNJ’ Burchill
    • Adam ‘Dinko’ Hawthorne
    • Jason ‘moses’ O’Toole
    • Harry ‘JustHarry’ Russell
    • Hugo ‘Hugo’ Byron
    • Conner ‘Scrawny’ Girvan
    • Mohan ‘launders’ Govindasamy

Where to Watch

The live broadcast will be available on the ESL Counter-Strike Twitch and YouTube channels for fans around the world to watch. For those unable to tune in live, all matches will also be available to watch on-demand for free via YouTube.

For more information about the IEM Katowice 2024 Counter-Strike competition and the latest updates on the event, please visit the official website and follow ESL Counter-Strike on X, Facebook and Instagram.

StarCraft II

The last four days of IEM Katowice 2024 will see a standalone StarCraft II tournament take place where 24 of the world’s best players will be competing for a $500,000 prize pool in front of a live crowd. Held at the Auditorium of the International Congress Center (MCK) just next to the Spodek Arena in Katowice, the tournament will run from February 8 to 11.

Schedule and Format

Group Stage (February 8 to 10):

  • Four groups of six players will compete in ’round robin’ formats
    • All matches are best-of-three
  • The top three players from each group will advance to the playoffs
    • The winner of each group will advance to the playoffs quarterfinals
    • The second and third placed players of each group will advance to the playoffs round of twelve

Playoffs (February 10 to 11):

  • Twelve players will compete in a single-elimination bracket
    • The round of twelve, quarterfinals and semifinals will be best-of-five
    • The Grand Final will be best-of-seven

Players Attending

Prize Money (USD)

TOTAL $500,000
1st $150,000
2nd $70,000
3rd-4th $40,000
5th-8th $20,000
9th-12th $10,000
13th-16th $5,500
17th-20th $4,000
21st-24th $3,000
Group Stage Extra* $30,000

*$500 per win in the group stage

Broadcast Talent

  • Desk
    • James ‘Kaelaris’ Carro
  • Stage Host
    • Rachel ‘Seltzer’ Quirico
  • Casters and Analysts Stream A
    • Benjamin ‘DeMu’ Baker
    • Jared ‘PiG’ Krensel
    • Jessica ‘ZombieGrub’ Chernega
    • Jonathon ‘Wardi’ Ward
    • Kevin ‘RotterdaM’ van der Kooi
    • Simon ‘Lowko’ Heijnen
  • Casters and Analysts Stream B
    • Dave ‘Steadfast’ Loose
    • Philip ‘BeoMulf’ Mulford
  • Casters and Analysts Stream C
    • Julian ‘Lambo’ Brosig
    • Kevin ‘Harstem’ Koning

Where to Watch

The live broadcast will be available on the ESL StarCraft II Twitch channel and ESL YouTube channel for fans around the world to watch. For those unable to tune in live, all matches will also be available to watch on-demand for free via YouTube.

For more information about the IEM Katowice 2024 StarCraft II competition and the latest updates on the event, please visit the official website and follow ESL StarCraft II on X and Facebook.

IEM Expo

Held in conjunction with IEM Katowice 2024, the IEM Expo takes place on February 9 to 11 and is free to enter. Fans attending the event in person will have the opportunity to enjoy a wide variety of on-site activities including trying out the latest gaming technology and participating in sponsor activations for a chance to win prizes. There will also be limited space for attendees to join the audiences for the Counter-Strike 2 and StarCraft II live tournaments on a first-come, first-serve basis.

Stay tuned as additional details and activities will be revealed.

Assets for IEM Katowice 2024 can be found in the press kit, which is available here.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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From ‘Mummyverse’ to Crash Games: Belatra Reviews a Landmark 2025

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Editor’s Take

Why this matters: Belatra has been a steady hand in the slots world for a long time, but 2025 marked a distinct shift in strategy. By entering the Crash vertical with Goose Boom Bang and winning big at SiGMA Africa, the studio is clearly pivoting to capture the high-growth, high-frequency players in emerging markets. They are no longer just a “classic slots” developer; they are diversifying the portfolio to ensure relevance in regions like LatAm and Africa.

The Full Story

Belatra Games, the specialist online slots developer, has issued a strategic review of its 2025 operations, celebrating a 12-month period defined by entry into new game verticals, significant franchise expansion, and high-profile industry recognition.

The year was characterized by a dual strategy: deepening engagement in established markets while aggressively expanding its content portfolio to suit local preferences in emerging territories.

Portfolio Evolution: Crash and Battles 2025 saw Belatra move beyond its traditional slot roots. The company made its debut in the high-demand Crash game vertical with the launch of Goose Boom Bang, a title designed to tap into the fast-paced gameplay preference of younger demographics.

Additionally, the studio introduced a fresh game concept with the launch of Battles, a new format unveiled for the first time in 2025, with further development planned for 2026.

The ‘Mummyverse’ Expands For fans of classic slots, the highlight of the year was the aggressive expansion of the Mummyverse. Belatra nearly doubled the size of this franchise over the year, making it the most extensive game universe in their entire catalog.

The developer also focused on B2B localization, releasing a number of exclusive bespoke games created specifically for selected operator partners to meet specific local market tastes.

Awards and Recognition The company’s strategic shifts were validated by industry accolades. Belatra secured over 30 nominations throughout the year, with standout wins including:

  • Best Slot Provider (awarded by BitStarz).

  • Most Played Game of 2025 for Make It Gold at the SiGMA Africa Awards.

  • Player’s Pick Award.

Management Commentary Misha Voinich, Head of Business Development at Belatra, commented on the studio’s momentum:

“This year has truly defined who we are as a studio – ambitious, creative and focused on building long-term partnerships. We’ve expanded our universes, launched new ones and entered exciting new markets that will all help us carry this momentum into the New Year.”

The post From ‘Mummyverse’ to Crash Games: Belatra Reviews a Landmark 2025 appeared first on Gaming and Gambling Industry Newsroom.

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‘Chaos and Soul’: Ebaka Games Plots Global Expansion After Viral Launch

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Editor’s Take

Why this matters: The “Instant Game” vertical (Crash, Plinko, Mines) is becoming crowded, but Ebaka Games is cutting through the noise with a distinct brand personality. By securing BMM Testlabs certification so quickly after launch, they are signaling to Tier 1 operators that despite their “chaotic” marketing vibe, the math underneath is solid and compliant. The backing of industry veteran Dmitry Belianin also adds immediate commercial credibility to the startup.

The Full Story

Ebaka Games, the fledgling studio that promises to bring “chaos and soul” to the iGaming sector, has outlined an aggressive growth strategy for 2026 following a landmark launch period in late 2025.

The studio, which officially debuted in November, reports that its initial rollout reached more than five million people worldwide. The launch saw its portfolio go live with the operator Menace, serving as the initial testbed for its mechanics and “Ebaka modes.”

The Product: Instant Games with Personality Ebaka is bypassing traditional slots to focus on the high-growth vertical of fast-paced, instant-win games. Their initial lineup includes:

  • Plinko

  • Mines

  • Tower

  • Limbo

  • Crash

Differentiation is achieved through unique mascots and signature gameplay tweaks designed to offer high win potential and distinct visual identities, moving away from the generic interfaces often found in this genre.

Regulatory Milestone Crucially for its 2026 roadmap, Ebaka Games has confirmed it has secured certification from BMM Testlabs. This accreditation validates the fairness and integrity of its RNG (Random Number Generator) and game engines, removing a major barrier to entry for regulated markets. With this certification in hand, the studio plans to launch with a number of “major brands” in the coming year.

Management Commentary Vitalii Zalievskyi, CEO of Ebaka Games, commented on the studio’s unorthodox approach:

“It’s only been a few weeks since we first introduced Ebaka Games to the world. The feedback has been breathtaking, and it vindicates the decision for us to take a different path to the rest of the industry. You don’t need huge marketing budgets to grab people’s attention if you are building something truly innovative.”

Industry Backing The studio describes itself as being “created by players for players” but boasts significant industry firepower in its corner. The team includes Dmitry Belianin, a well-known figure in the sector who is the co-founder of Blask and Menace, as well as Managing Partner at Already Media.

The post ‘Chaos and Soul’: Ebaka Games Plots Global Expansion After Viral Launch appeared first on Gaming and Gambling Industry Newsroom.

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Racing Meets Nightlife: SBK Backs ARC’s New ‘Friday Night Live’ Series

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Editor’s Take

Why this matters: British racing has a well-documented demographic problem; its core audience is aging. “Friday Night Live” is a direct attempt to fix this by blending high-stakes racing with the “experience economy” (DJs, nightlife vibes) that appeals to Gen Z and Millennials. Bringing SBK on board—a mobile-first, app-only sportsbook—is a perfect demographic fit, while the Racing Post adds the necessary credibility to ensure the actual racing product remains the focus.

The Full Story

Arena Racing Company (ARC) has unveiled the strategic commercial lineup for its upcoming Friday Night Live series, confirming SBK as the Exclusive Betting Partner and The Racing Post as the Official Media Partner.

Set to launch in January 2026, Friday Night Live is a new initiative created in collaboration with youth-focused events company INVADES. The series is designed to overhaul the traditional race day experience, featuring fast-paced fixtures under floodlights, DJ sets, and significant entertainment elements sandwiched between races.

The Commercial Deal

  • SBK: As the exclusive betting partner, the Smarkets-owned sportsbook will take naming rights and on-course branding for all 35 races. Crucially, these races will be broadcast live on mainstream television via ITV Racing as well as Sky Sports Research.

  • The Racing Post: As the Official Media Partner, the publication will provide content, coverage, and promotion across its digital platforms, aiming to bridge the gap between established racing purists and the new audience ARC hopes to attract.

A High-Stakes Experiment The series is not just a marketing exercise; it carries serious sporting weight. Each of the five scheduled nights will feature over £200,000 in prize money. The fixtures will rotate across three of ARC’s all-weather tracks: Wolverhampton, Newcastle, and Southwell.

Management Commentary David Leyden Dunbar, Group Director of Commercial Strategy at ARC, was clear about the target audience:

“We have been very clear that one of the aims of Friday Night Live is to engage the next generation of racing fans… Both [partners] have shown real enthusiasm to work with us… as well as using the platform that these fixtures will offer them to also engage with more established racing and sports fans.”

Adam Baylis, Marketing Director at SBK, added:

“Friday Night Live [is] a fresh and engaging concept that brings a new energy to British racing. SBK has always been built around sport… our focus is on enhancing the live race day experience in a fun, social and responsible way.”

The 2026 Schedule The series kicks off immediately in the new year:

  • 9th Jan: Wolverhampton

  • 6th Feb: Newcastle

  • 20th Feb: Southwell

  • 20th March: Wolverhampton

  • 27th March: Newcastle

The post Racing Meets Nightlife: SBK Backs ARC’s New ‘Friday Night Live’ Series appeared first on Gaming and Gambling Industry Newsroom.

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