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Exclusive interview with Dr. Jaime Gonzalo, VP, Huawei Consumer Mobile Services Europe
Today we’ve sat down with Huawei’s VP of Consumer Mobile Services, Europe, Dr. Jaime Gonzalo to talk about HDC.Europe and many more things that shape up the app ecosystem.
EG: Huawei recently hosted HDC.Europe at WebSummit in Lisbon. What were some of the key announcements at the event?
JG: There were a number of topics that we announced at HDC.Europe during WebSummit 2022, with a special focus on growth and business expansion – not only for ourselves but also for our Partners who work with us.
Our vision for some time has been to create an integrated Ecosystem, and over the last 2 years, we have seen our own business grow exponentially, including our App distribution platform AppGallery, which now has more than 580 million monthly active users globally, over 45million of which are in Europe. Also in the last 2 years, our global developer community has grown to over 6 million developers, an increase of 233%, and has resulted in more than 220,000 apps being integrated with our HMS Core open capabilities.
In that time, Huawei Mobile Services has also invested in competitive and innovative services, alongside our partners, to ensure a safe, seamless, and smart experience. This includes our Cloud and Browser services, Petal Search, Petal Maps, and more.
To support our partners’ growth potential, we’ve also invested heavily in comprehensive Business Monetisation platforms, including Huawei Ads, which now connects more than 2,000 Advertisers with more than 360,000 Publishers, and enables our Programmatic advertising platform to provide growth opportunities for all apps and game developers and website owners that want to scale up their businesses.
EG: What are some gaming app trends that you’re seeing on AppGallery?
JG: We see strong growth of games in AppGallery in terms of both revenues and installs dimensions. In fact, YoY performance has nearly doubled each year since 2020.
Thanks to the close cooperation with top developers and their resulting growth on AppGallery, more and more developers are considering AppGallery as one of their main user acquisition channels instead of other more traditional marketing channels. We are keeping up the pace and hundreds of new quality games are launching on AppGallery each quarter from within Europe alone.
We are also exploring hot topics like Web3, and NFT-based content with pinioning developers. However, the end goal is to build a ‘value added’ end-user experience-oriented mobile gaming ecosystem together with our game developer partners.
EG: What’s next for AppGallery and the HMS ecosystem in 2023?
JG: We’re very proud of how far we’ve come with AppGallery, but we know there is more work to be done.
As we look to the future there are new devices and health trends that really excite us. Commitment to innovation will always be in Huawei’s DNA, and we continually invest heavily in R&D – actually, in 2021 we were ranked second globally for R&D investment and held the number one position for patent applications in Europe.
We’ve seen strong growth in innovative form factors such as foldable phones and wearable devices, and we believe they will be a big part of the tech industry’s future. Our position here will be strengthened considerably with our integrated ecosystem approach of hardware, software, and cloud to innovate not only on hardware but also on new scenarios for the user experience.
One of a number of core areas will be HUAWEI Health. Here we will continue to expand on allowing developers to use the open capabilities to obtain health & fitness data of Huawei wearable devices and devices of Huawei ecosystem partners, allowing for innovative new products, such as the Blood pressure monitoring HUAWEI Watch D to be developed.
EG: In your opinion, why does bringing games to alternative app marketplaces, like AppGallery, pay off?
JG: There are multiple benefits of bringing mobile games to alternative app stores, including how partners can achieve an improved return on their considerable investment in new and existing games, come out on top in the ongoing user acquisition war, and lower the cost of retaining their hard-won customers.
Game developers are finding it increasingly difficult to reach new audiences. The major challenge is that customer acquisition cost has increased significantly over the years due to market saturation and inflated pricing. That’s why alternative app platforms such as AppGallery are emerging and playing their part to provide developers with improved revenue-generating opportunities.
Currently, 99.9% of apps downloaded via the leading app distribution platforms are losing users monthly, pushing the costs of retention higher and higher, whilst AppGallery has increased in-app revenue by 300% year-on-year. Casual game growth has also increased by over 20 times over the same period, and monthly ad revenue for developers has doubled.
Because of this, on AppGallery, gaming has become the fastest-growing and one of the most successful categories, reaching millions of monthly active users with new and existing gaming apps. The app platform now lists games from some of the world’s leading games companies, including play favorites PUBG Mobile, Mobile Legends, Garena Free Fire, State of Survival, and Lords Mobile, to name just a few.

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S8UL makes StarCraft II debut with the signing of veteran South Korean player GuMiho
S8UL strengthens its EWC roster following the announcement of their participation in multiple titles, including Chess, EAFC 25, Tekken 8, Call of Duty (COD): Warzone, and Apex Legends Mumbai, May 8, 2025: S8UL, a global force in esports and gaming content, is proud to announce its entry into the legendary world of StarCraft II with the signing of veteran South Korean player Pyung Jae Koh, better known by his iconic gamer tag GuMiho, a.k.a. “The Towel Terran.”
This marks S8UL’s first foray into the real-time strategy (RTS) genre and signals its continued commitment to global expansion across esports titles that have defined competitive gaming history.
A fan-favorite and master tactician, GuMiho is recognised across the global StarCraft community for his creative playstyle, unorthodox strategies, and trailblazing use of mech-based unit compositions. A staple of the Global StarCraft II League (GSL) since the Wings of Liberty era, GuMiho rose to global prominence after winning the GSL Code S
Championship in 2017, defeating soO in a 4–2 final that etched his name in StarCraft history. His unique style of playing with a towel draped over his hands to absorb sweat and maintain precision earned him the moniker “The Towel Terran,” while his dominance with mechanical Terran builds gave rise to another title: “The Mech God.”
GuMiho’s recent achievements reaffirm his elite status in the competitive StarCraft II scene. In December 2024, he edged out Protoss standout Clem in a tense 3–2 series at HomeStory Cup XXVI, building on the momentum of his nail-biting 4–3 grand final victory over ShoWTimE (also Protoss) at HomeStory Cup XXV just months earlier. Earlier in the year, he delivered a commanding run to the finals of WardiTV 2023, ultimately finishing second after a hard-fought series against Zerg titan Dark. These standout results reinforce GuMiho’s reputation as one of the scene’s most resilient and inventive players, proving that even after years at the top, he continues to evolve and compete at the highest level.
Speaking about his new journey with S8UL, GuMiho said: “Joining S8UL feels like stepping onto a new playing field with the same hunger to win. Their drive to break barriers in esports matches my own competitive spirit. I’m ready to give it my all and compete at the highest level again, this time with S8UL by my side.”
Animesh Agarwal a.k.a. 8Bit Thug, Co-founder and CEO of S8UL, commented on the signing: “GuMiho is a living legend, and we’re beyond thrilled to welcome him to the S8UL family. Our journey into StarCraft II is about paying homage to the roots of esports and competing with the best. GuMiho’s legacy of innovation, consistency, and competitive spirit embodies everything S8UL stands for. This is a proud moment for Indian esports as we strengthen our EWC aspirations with one of the game’s all-time greats.”
As S8UL prepares to compete across multiple titles at EWC 2025, including Apex Legends, EAFC 25, Call of Duty: Warzone, Tekken 8, Chess, and now StarCraft II, the organization continues to demonstrate that excellence in esports knows no borders, no genres, and no limits.
With three consecutive ‘Esports Content Group of the Year’ wins at the Esports Awards and global recognition through initiatives like the MOBIES Global Impact Award, S8UL is now writing a new chapter in the global esports story.
The post S8UL makes StarCraft II debut with the signing of veteran South Korean player GuMiho appeared first on European Gaming Industry News.
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FBMDS Elevates Video Bingo with New Jackpot System, Boosting Player Engagement and Operator’s Success
FBMDS, the industry leader in Video Bingo, is raising the stakes with a never-before-seen jackpot dynamic in the industry designed to enhance engagement, increase player retention, and drive profitability for online casino operators.
This exclusive jackpot system, available only in FBMDS’ video bingo gaming portfolio, creates a more immersive and rewarding experience, reinforcing the company’s influence in this category. With more prize opportunities and an adaptive jackpot that grows with player bets, the new system introduces an unmatched level of thrill to online Video Bingo in the industry. The new FBMDS Video Bingo jackpot system offers:
- Exclusive Jackpot – FBMDS is the only casino gaming provider that offers jackpots in the video bingo segment, offering innovative solutions which will make your portfolio standout.
- Higher Player Engagement – Players stay more engaged with dynamic jackpot growth and frequent prize opportunities.
- Proportional Betting Impact – The more players bet, the more exciting the jackpot becomes, increasing anticipation and excitement.
- Stronger Operator Performance – Enhanced retention and player satisfaction drive longer play sessions and revenue growth.
- Leading Video Bingo – FBMDS solidifies its leadership with the only Video Bingo jackpot of its kind.
“We are committed to continuously innovating in Video Bingo, and this new jackpot system is a game-changer for both operators and players,” said Renato Almeida, Director at FBMDS. “By delivering a more interactive and rewarding experience, we’re reinforcing our market leadership and giving operators a powerful tool to attract and retain players like we haven’t yet seen happening in the market”.
FBMDS has always been at the forefront of Video Bingo innovation, and this new jackpot system is proof to its commitment to elevating player experiences. These jackpots create a more immersive, dynamic, and engaging gameplay, ensuring more thrilling moments and increased loyalty.
As part of its global expansion strategy, FBMDS is entering key markets like Brazil, where Video Bingo has a passionate player base, and where it has taken a part on SBC Summit Rio’s event. The company is also preparing to reveal new game releases, further strengthening its diverse and engaging portfolio.
For operators looking to attract and retain Video Bingo players with the most exciting jackpot mechanics on the market, now is the time to partner with FBMDS.
The post FBMDS Elevates Video Bingo with New Jackpot System, Boosting Player Engagement and Operator’s Success appeared first on European Gaming Industry News.
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Golden Matrix Posts Strong Q1; Eliminates Debt and Accelerates Market Expansion
Golden Matrix Group Inc. (NASDAQ: GMGI) (“Golden Matrix” or the “Company”), a developer, licensor, and global operator of online gaming platforms, today announced financial and operational results for the first quarter ended March 31, 2025. The quarter reflects the Company’s strong group execution, platform innovation, and continued expansion across regulated gaming markets.
Brian Goodman, CEO of Golden Matrix, commented, “We entered fiscal 2025 with elevated operating efficiency and diversified revenue streams that continue to scale across high-growth markets. Our raffle segment reached all-time highs, our debt profile strengthened meaningfully, and our B2B and B2C businesses are both operating from positions of renewed financial and strategic strength.”
Financial and Strategic Highlights
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Record Raffle Segment Performance: The Company’s raffle businesses reported all-time highs in revenue, ticket sales, and prize values. User growth surged 146% year-over-year, with 26,000 new registrations in Q1.
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Strategic Balance Sheet Optimization: GMGI eliminated approximately $9.6 million in Lind Global debt and converted over $9.5 million in Meridianbet acquisition-related debt into equity this year, enhancing financial flexibility.
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Revenue Growth: Q1 2025 consolidated revenue was $42.7 million, up 72% year-over-year, partially impacted by a negative 4% FX headwind
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Gross Profit: Gross profit reached $24.2 million, with a consolidated gross margin of approximately 57%. Meridianbet gross margin improved to 72%, while the combined GMAG and Rkings/CFAC segments improved to 29%.
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The Company had a net loss of $300,000 or a 0-cent loss per share. This was a decline of $4.2 million, or 5-cents a share, from the same period last year. The decline was due to an increase in acquisition-related amortization of $1.7 million, interest expense of $1.5 million, and stock-based compensation of $1 million.
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Adjusted EBITDA(1) declined by $0.3 million, or 5%, to $5.6 million, as increased gross profit was offset by an operating spend increase to expand our business geographically, improve our market share, and advance our gaming technology in support of full-year growth initiatives.
Meridianbet Performance
Zoran Milosevic, CEO of Meridianbet, commented, “Our Q1 results demonstrate focused execution across regulated markets, bolstered by operational efficiency and continuous innovation. We are deepening user engagement, expanding licensing coverage, and strengthening our position as a global operator of choice.”
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Brazil: Secured a permanent online betting license, unlocking full national access in a projected $5.6 billion gross gaming revenue market for 2025.
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Africa: Launched B2B operations in Nigeria through a fully licensed local entity, entering one of Africa’s most dynamic gaming economies.
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Serbia: Renewed a 10-year online license, preserving regulatory continuity in a mature and profitable core market.
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User Metrics: First-time deposits grew 56%, new registrations rose 22%, and total deposits increased 12% compared to Q1 2024.
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Expanse Studios: Meridianbet’s proprietary game development arm expanded its North American footprint with five new integrations into U.S.-based sweepstakes casinos. The studio also advanced its in-house content roadmap, including an enhanced crash games portfolio and anticipates licensing in Romania for Q2.
Financial Outlook
Golden Matrix expects full-year 2025 revenue to range between $190 million and $195 million, reflecting a growth rate of 26% to 29% over 2024. The Company continues to invest in technology, content, and international licenses to drive long-term shareholder value.
Rich Christensen, CFO of Golden Matrix, added, “We’re executing on disciplined capital allocation and long-term strategic investments. Our improving net leverage, healthy free cash flow, and scalable platform position us to accelerate growth across 2025 and beyond.”
(1)Adjusted EBITDA is a non-GAAP financial measure. See also “Non-GAAP Financial Measures” and “Reconciliation of Net Income to Adjusted Earnings excluding Interest Expense, Interest Income, Tax, Depreciation Expense, Amortization Expense, Stock-based Compensation Expense and Restructuring Costs”, included in the tables at the end of this release.
In terms of GAAP accounting and Meridianbet being the accounting acquirer, the comparisons presented are correctly stated and are reflective of our new structure. Comparisons presented in terms of GAAP are the consolidated Company’s results against Meridianbet Group historical results and not against Golden Matrix Group’s, historical results.
The full visual presentation and the earnings call can be accessed at 8:00am ET on the Golden Matrix Group IR website at goldenmatrix.com/events-presentations/.
For more information, please visit goldenmatrix.com.
The post Golden Matrix Posts Strong Q1; Eliminates Debt and Accelerates Market Expansion appeared first on European Gaming Industry News.
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