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Round 1 rollercoaster triggers sensational comeback drive for Chadwick

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Round 1 rollercoaster triggers sensational comeback drive for Chadwick
Round 1 rollercoaster triggers sensational comeback drive for ChadwickReading Time: 3 minutes

 

Reigning champion feels ‘mixed emotions’ after early contact and fightback to P6 during restart drama

The 2021 W Series season got underway this weekend (25-26 June) at the high-speed Red Bull Ring in Spielberg, Austria. Reigning champion Jamie Chadwick lined up alongside Brazilian rookie Bruna Tomaselli as Veloce Racing made its foray into single-seater racing for the first time.

Qualifying was held on Friday afternoon in the Styrian countryside but was far from straightforward for the fledgling W Series outfit. Chadwick was in the hunt for pole from the outset, setting eye-catching lap times throughout the session. However, a cracked pipe put pay to her efforts and meant she would spend the remainder of qualifying on the side-lines, with a time good enough for eighth place.

Tomaselli, meanwhile, acclimatised to a new series and team with ease, swiftly getting up to speed and qualifying just outside the top ten with the 11th fastest time.

Almost as soon as the lights went out in Spielberg, drama began to unfold. The reigning champion was swiftly on the attack making up ground on the opening lap, as the field reached turn one on the second tour, disaster stuck. Racing X’s Jessica Hawkins locked up under braking, careering into the back of Chadwick, leaving the 23-year-old facing the wrong way, and tumbling down the order.

Chadwick re-joined in 16th position with the bit between her teeth, recording the fastest lap of the race so far and setting about closing the gap to the #3 driver of Gosia Rdest. Once she had bridged the gap to the Pole, she made several lunges up the inside of the first corner as the pair battled it out lap after lap.

Further up the order, Tomaselli was embroiled in a tooth and nail battle for a place inside the top ten, putting everyone firmly on the edge of their seat going three abreast into turn three. Ultimately, she conceded the positions and dropped to 11th, before settling into a rhythm and held station comfortably.

At two-thirds race distance, the safety car was deployed to ensure Marta García’s stricken Puma car could be recovered safely. At the restart, Chadwick was all fired and looked to take advantage as chaos ensued further up the grid. Contact for Tomaselli at turn three spelt disaster for the Brazilian who subsequently fell down the timesheets, while sensational race craft amid the carnage helped the reigning champion Chadwick navigate her way to a seventh-place finish on the road.

Hawkins was eventually dealt a 30-second post-race penalty following her early contact with the Veloce car, this elevated Chadwick and Tomaselli to sixth and 11th respectively.

Jamie Chadwick, Driver, Veloce Racing said:

“I’m feeling mixed emotions after that race. Firstly, I’m happy to get points on the board but massively disappointed at the same time, I had a really good start and first lap but then got spun around.

“We got a bit lucky with the carnage that unfolded after the safety car but I think it was damage limitation today given the circumstances we found ourselves in. Our potential was much more than that this weekend. Luckily there isn’t long to wait so we’re already looking ahead to the next race.”

Bruna Tomaselli Driver, Veloce Racing said:

“From my side, I think the race was good. We were fast at the beginning to the middle of the race but at the restart, someone touched my rear and it put me out of the fight, these things happen. I know I was quick, and I know where I can improve to help bring better results, so I will try to be more consistent for the next race.”

Rupert Svendsen-Cook, Team Principal, Veloce Racing said:

“That was an entertaining race for the neutral but very stressful for Veloce! Jamie had an excellent start and pulled some blinding moves to progress on the first lap but was very unlucky to be punted out to the back.

“It looked likely there is still a straight-line speed issue which makes her recovery from last back to sixth even more impressive. We will get things fixed for next weekend and we’re excited to put our best foot forward.

“Bruna also showed her raw speed and with some more racing experience under her belt, we have every confidence in her ability. It’s great to see the W Series back in action at an F1 weekend and it’s certainly going to be a season of attrition based on today’s race.”

The drivers will have little time to catch their breath as W Series returns for the second instalment of the Austrian double-header in just seven days (3-4 June), Chadwick and Tomaselli will no doubt be looking to build on their promising pace from the opening round.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Playmob acquired by PlanetPlay parent to create new green video games powerhouse

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Sphaira Innovation, a not-for-profit harnessing the power of people and technology to make positive change, has acquired video games market insights specialist Playmob.

The deal, for an undisclosed sum, creates a formal relationship between Playmob and Sphaira Innovation’s PlanetPlay, which is bringing the games industry and players together to fight climate change.

Playmob CEO Jude Ower – who now becomes Chief Strategy Officer (CSO) of Sphaira UK – has worked closely with PlanetPlay on the launch of its Make Green Tuesday Moves campaign, which aims to help games studios and players make important real-world impact in the fight against climate change.

Alongside PlanetPlay CEO Rhea Loucas, Ower also recently led a games industry delegation to the UN Development Programme’s (UNDP) Climate Promise event at UN HQ in New York – an initiative to support countries as they increase their climate action contributions.

Meanwhile, Ower is also the Co-Founder of the Playing For The Planet Alliance and Co-Author of the recently published book ‘Gaming for Good: Unlocking the Power of Gaming to Create a Better World for Us All’, which also supports green projects via PlanetPlay.

And in 2021, she worked with the UNDP on the ‘People’s Climate Vote’, the biggest survey of consumer attitudes towards climate change, which was facilitated through Playmob’s innovative game insights platform and reached 33 million gamers worldwide. The survey had 1.2 million validated votes in 50 countries around the world.

She is speaking this week at the UK Government’s Department for Business & Trade GREAT FUTURES event in Riyadh, Saudi Arabia, where she is discussing how the UK video games industry can work with Saudi Arabia in areas such as gaming and sustainability. She is joined at the event by Sphaira Innovation UK Chairman and Sphaira Innovation AG Board Member Dirk van Daele.

Working alongside PlanetPlay under the Sphaira Innovation umbrella, Playmob is again working with the UNDP on a new and even more ambitious international study of whether people consider climate change to be a global emergency, and how they would like their countries to tackle the issue.

Sphaira Innovation UK CSO Jude Ower said: “Playmob’s mission is closely aligned with PlanetPlay, and we are delighted to announce that we are merging our important efforts, and Playmob is being acquired by PlanetPlay. Through the projects we have been working on together, it is clear that our partnership is a strong move for our industry and pushing the sustainability x gaming agenda forward. PlanetPlay and Sphaira is the right home for Playmob and we are excited for the next part of our green gaming journey together.”

Sphaira Innovation UK Chairman & Sphaira Innovation AG Board Member Dirk van Daele offered: “After having been accepted by major game studios and music artists in supporting our not-for-profit eco donate platform, we are excited for Playmob and Jude to join us. Her efforts and established track record in ‘playing for good’ will help us to scale even faster for the benefit of the climate.”

PlanetPlay CEO Rhea Loucas added: “PlanetPlay as a disruptive NPO is constantly seeking innovative solutions for engaging billions of gamers as part of our mission to combat climate change. We have already been working closely for a long time with Playmob and Jude Ower on a few exciting projects; with the acquisition, we will be able to join forces and achieve our goal together. With three billion players around the world, and through the combination of our gaming and sustainability efforts, we can all collectively make a difference for our planet.”

The post Playmob acquired by PlanetPlay parent to create new green video games powerhouse appeared first on European Gaming Industry News.

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Itai Zak from Digicode Takes the Stage at CasinoBeats Summit 2024

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Itai Zak, a visionary iGaming executive with nearly two decades of experience in the online gaming industry, has been confirmed as a speaker at the annual CasinoBeats Summit in Malta from 21-23 May 2024. Zak will take a seat in an executive leadership panel, ‘Industry Trends and Future Predictions.’

Moderated by Martyn Elliott, the Project Director of SBC Media, the panel will center around the shift in consumer needs and the quest for more engaging and immersive experiences. It will delve into topics such as leveraging player trends and efficient strategies for 2024/2025, the integration of advanced technologies, responsible gaming, and exploring innovative game formats to captivate the next generation of players.

Itai Zak, currently serving as Executive Director for iGaming division of Digicode and is the former CEO of SBTech. Notably, Zak played a pivotal role in the successful growth and transformation of SBTech from a startup to an industry-leading provider of interactive sports betting solutions and services. His expertise in leading organizations through critical transition periods and delivering phenomenal financial results has garnered him recognition in the industry, including being named one of Gaming Intelligence’s ‘Hot 50’ on two separate occasions in 2016 and 2018.

Itai Zak states, ‘I’m thrilled to join this event, share insights, and exchange opinions and predictions with the experts in the niche. It’s a fantastic opportunity to collaborate and drive innovation forward in the gaming industry. I look forward to discussions and networking with fellow enthusiasts, as together, we shape the future landscape of gaming.’

Itai’s participation at the CasinoBeats Summit is anticipated to offer valuable insights and perspectives on the future of the iGaming industry, further solidifying Digicode’s position as a leading player in the gaming technology space.

The 6th edition of Casino Beats Summit will unite around 3,500 industry professionals, offering opportunities for business, education, and networking. The conference will cover the technical aspects behind casinos, game development, and player psychology. It will also feature separate tracks on leadership and affiliation, interactive SEO workshops, and roundtable discussions on some of the hottest markets in the industry.

The post Itai Zak from Digicode Takes the Stage at CasinoBeats Summit 2024 appeared first on European Gaming Industry News.

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Dr. Shocker set to prove an ‘electrifying game’ from Galaxsy

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Galaxsys continues to light-up the game’s vertical with the release of its electrifying game, Dr. Shocker, a thrilling action-packed game.

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Galaxsys, a games studio that creates high-energy games preferred by players who enjoy quick wins and something unique, is gearing up for its next major game release, Dr. Shocker, which will be available on the web and mobile.

”Dr. Shocker’ offers a thrilling, fast-paced experience where players connect electric cables to win. The ”doctor” in question is the game’s central character, who busily tries to connect electrical cables without being ”shocked”. The aim of the game is to win with the highest possible odds, and the electricity running towards the cables is electrifying!

Vigen Safaryan, Chief Product Officer of Galaxsys, commented, “We are always looking to make our games fun, engaging, relevant, and authentic around a central relatable character such as Dr. Shocker. It won’t come as a shock that this game includes all our key player engagement features, such as the Bonus Game, Auto Bet, Buy Bonus and 3 Bonus modes enjoyed by casino players.

This new turbo game not only expands our reach but also enriches the gaming experience for players. It has the potential to become a star in our portfolio, much like Ninja Crash, which recently won the ‘Most Played Game’ award in Latin America. Galaxsys is focused on our commitment to expanding our games, ensuring players always have access to the most exciting gaming experiences.”

The post Dr. Shocker set to prove an ‘electrifying game’ from Galaxsy appeared first on European Gaming Industry News.

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