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Nazara Technologies Ltd. – Business Update for the year ended on March 31, 2021

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Nazara Technologies Ltd. - Business Update for the year ended on March 31, 2021
Nazara Technologies Ltd. - Business Update for the year ended on March 31, 2021Reading Time: 5 minutes

 

In accordance with SEBI (Listing Obligations and Disclosure Requirements) Regulation, 2015 and Code of Practices and Procedures for Fair Disclosure of Unpublished Price Sensitive Information in terms of Regulation 8 of SEBI (Prohibition of Insider Trading) Regulations, 2015, the Company would like to update on the following key business parameters on consolidated basis for the Year ended March 31, 2021

Business Overview:

Nazara is an India based, diversified gaming and sports media platform with presence in India and across emerging and developed global markets such as Africa and North America.

As of March 31, 2021, Nazara has diverse business segments with revenue generation happening across gamified learning, Esports, freemium and telco subscription.

S. No. Business Segment Business Model Content IP Ownership IP Name % Revenue Contribution FY21
1 Early learning Gamified App for 2–6 year old kids with subscription paid by parents Yes Kiddopia 39%
2 Esports Premium exclusive content / (Media rights licensing) & brand sponsorships (ads shown on the platform) Yes Nodwin, Sportskeeda 37%
3 Freemium Ads & virtual items purchased within the games Yes WCC 4%
4 Telco Subscription Business Players subscribing to curated game packs and payment collected through telecom operator channel No 16%
5 Skill Based Real Money Gaming Platform fee collected from the skill games played on the platform Yes Halaplay, Qunami 4%

 

Income Statement Performance: Snapshot of FY21 over FY20

Key Highlight of FY21: Delivered 84% YoY revenue growth and 470% YoY EBITDA growth

Revenue Performance: Snapshot – FY21 when compared to FY20

Nazara Technologies delivered consolidated revenue of 4,542 Mn INR (unaudited) in FY21 which is 84% growth over FY20 (2,475 Mn INR). Gamified learning and Esports segments have not only demonstrated strong growth momentum in FY21 but have also laid foundation for predictable growth on account of proven user engagement and retention KPIs in gamified learning and multiyear media licensing and game publisher agreements in case of Esports.

Segment wise revenue breakup is as follows:

Revenue INR Mn FY21

(unaudited)

FY20

(audited)

% Growth
Gamified Learning 1,758 191* 820%
Esports 1,701 842* 102%
Freemium 195 198 (2%)
Telco Subscription 749 818 (8%)
Real Money Gaming 139 426 (67%)
Total Revenue 4,542 2,475 84%

*included from date of acquisition in the consolidated financial statement for FY20.

Consolidated EBITDA Performance: Snapshot – FY21 when compared to FY20

EBITDA including share of non-controlling interest for FY21 has witnessed 470% growth over FY20.

Particulars FY21

(unaudited)

FY20

(audited)

EBITDA margin 12% 4%

 

As Nazara is operating in high growth business segments such as gaming, gamified learning and Esports, we will continue to drive profitable growth while prioritizing growth over profit maximization at this stage so that we can achieve and maintain market leadership in the segments we operate in.

Segment wise commentary on business performance:

  1. Gamified Learning: Kiddopia had 340,282 paying subscribers as of March 2021 which is a 172% increase in number of paying subscribers as compared to March 2020 (197,522).

LTV (Lifetime Value) – CAC (Consumer Acquisition Cost) Parameters: Cost per trial has stayed range bound between 22 USD to 26 USD in last 12 months and activation ratio from free trial to subscription has also remained around 70%.  Monthly ARPU of the user has been around 6.3 – 6.4 USD and monthly churn is range bound between 4% – 6% across the months in FY21.

  1. Esports: Esports revenues comprise of media rights licensing of own content, brands sponsorships for offline and online events, licensing fee received from game publishers for community activation and programmatic inventory selling on Sportskeeda. Esports is disrupting traditional sports worldwide and is an outcome of sports and gaming intersecting to create fast paced spectator entertainment content.
  • Sportskeeda witnessed 487% growth in MAU in FY21. During peak cricket season (October 2020), Sportskeeda recorded 68.44 Mn MAU up from 10.53 Mn MAU in April 2020.Sportskeeda has emerged as a leading Esports news and content destination in India.
  • Nodwin continued revenue growth momentum with 75% growth in FY21 over FY20. Media rights contributed to majority of the revenues in FY21 and game publishers formed second largest source of revenue wherein Nodwin partnered with them for grass route community tournaments across India. Nodwin also expanded into South Asia in FY21. Nodwin continues to be the dominant player in Esports in India with its marquee IPs like ESL India premiership, Dew Arena etc.
  1. Free to Download (Freemium): WCC (World Cricket Championship) is the world’s largest cricket simulation game franchise on mobile and is played for ~46 minutes / day by over 15 Mn monthly active users. The Game has a very strong franchise among the midcore gamers who love virtual sports simulation genre and gets over 100,000 downloads every day organically and without any marketing spends. WCC revenues were flat in FY21 on account of drop in advertising rates in India due to COVID. We expect growth in WCC to come from in app purchases of virtual goods and WCC3 – the latest version of the game launched in July has been designed for enhancing in-app purchase conversion rates.
  • Scale of Daily Active Users (DAUs) of world cricket championship (WCC) is stable with few spikes seen during first phase of lockdown in April 20 and during IPL 20.
  • Tangible progress has been made on % conversion ratio (daily paying to daily active users (DPU/ DAU)) in FY21 via launch of WCC3. The % conversion in WCC3 has increased multi-fold to 0.08% – 0.10% as compared to 0.01% in WCC2. % Conversion in WCC3 is expected to increase further in FY22 through new product updates.

 

Once positive LTV/CAC equation is achieved, the company will invest aggressively in user acquisition to scale up its user base on WCC and drive profitable growth.

  1. Telecom operator driven Subscription business declined by 8% in FY21 over FY20 primarily due to decline in India revenues in H2FY21. Nazara has acquired rights to distribute a library of premium Disney and Star Wars games based on iconic stories and characters including Star Wars, Frozen, Big Hero 6, Cars, Duck Tales, Finding Dory, Toy Story and many others in 100 countries for three years. These premium games will be distributed through Nazara’s network of telecom operators to their customer base. Under this agreement with Disney, Nazara is the only third party distributor that Disney has granted the right to create and operate Disney themed storefronts for premium Disney and Star Wars games on these telco channels.
  1. Sports Fantasy (Real Money Skill Gaming): Sports fantasy witnessed disruption in FY21 on account of lack of live matches in first half of FY21 and regulatory turbulence triggered by legislative ordinances passed in few of the large states banning real money gaming operations. The lack of stability in the regulatory framework lead to Nazara taking strategically cautious approach in this vertical till further clarity emerges. We have therefore pivoted to a product driven growth strategy versus an aggressive customer acquisition spends led strategy and the team is focused on enhancing existing as well as bringing new product features to differentiate ourselves in this segment.

 

About Non-Financial GAAP measurement

We use EBITDA as supplemental financial measures. EBITDA is defined by us as net income before interest expense, income tax expense and depreciation and amortization, including share of non-controlling interest. EBITDA as used and defined by us, may not be comparable to similarly-titled measures employed by other companies and is not a measure of performance calculated in accordance with GAAP. EBITDA should not be considered in isolation or as a substitute for operating income, net income, cash flows from operating, investing and financing activities, or other income or cash flow statement data prepared in accordance with GAAP. EBITDA provide no information regarding a Company’s capital structure, borrowings, interest costs, capital expenditures and working capital movement or tax position.

These numbers have not been subjected to audit or limited review.

 

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Gaming Innovation Group – Minutes from Annual Meeting of Shareholders

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The Annual Meeting of Shareholders in Gaming Innovation Group Inc. was held today, 22 May 2024, in Stockholm, Sweden. Shareholders representing 57.10% of the shares entitled to vote were present in person or by proxy.

The Annual Meeting approved the Company’s Annual Report for 2023.

The Annual Meeting resolved that the Board of Directors should consist of five members and resolved to re-elect Mikael Riese Harstad as Director of the Board and elect him as new Chairman, to re-elect Hesam Yazdi as Director of the Board, and to elect Cristina Romero de Alba, Mateusz Juroszek and Nicholas Batram as new Directors of the Board. It was further resolved to approve the proposal from the Nomination Committee for remuneration to the Board of Directors.

The Annual Meeting further resolved that the Nomination Committee shall consist of not less than three and not more than four members, to represent all shareholders, and be appointed by the three largest shareholders as at 31 August 2024.

Finally, the Annual Meeting resolved to reappoint REID CPAs LLP as auditors of the Company, and to give the Board of Directors authority to buy back already issued and outstanding shares in the Company as proposed in the Notice of Annual Meeting of Shareholders.

GiG Media and GiG Platform Boards

As part of the process to split the Company by distributing GiG Platform to the shareholders, the Company now have two separate board compositions. GiG Media will continue to operate under GiG’s current corporate structure, with GiG serving as its listed holding company. GiG Platform, currently operated as a subsidiary of GiG, will be spun off to GiG’s shareholders later this year. GiG Platform now has a board of directors consisting of Petter Nylander as chairman, along with Nicolas Adlercreutz, Mikael Riese Harstad, Hesam Yazdi, Tomasz Juroszek and Steve Salmon as ordinary board members.

The post Gaming Innovation Group – Minutes from Annual Meeting of Shareholders appeared first on European Gaming Industry News.

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Novibet highlights its commitment to betting integrity with IBIA membership

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Novibet, a leading global online sports betting operator, has joined the International Betting Integrity Association (IBIA). Novibet has licences to operate in Greece, Malta, Cyprus, Ireland and Italy, and has expressed an interest in obtaining a licence in Brazil, which is expected to being its licensing process later this year. The operator joins over 50 companies and 125 leading sports betting brands in IBIA and further cements IBIA’s position as the leading customer account-based betting integrity monitoring body globally.

Panagiotis Skyrlas, Chief International Expansion Officer, Novibet, said: “At Novibet, our commitment to transparency has always been at the core of everything we do. Joining IBIA is a testament to this commitment, as we continually strive to set new benchmarks for integrity and excellence in the online betting industry. By aligning ourselves with IBIA, we are reinforcing our vision to uphold the highest standards and to lead by example. We believe that by working closely with IBIA, we can further elevate trust and confidence in the industry, ensuring that our customers always have a fair and secure betting experience with us”.

Khalid Ali, CEO of IBIA, said: “Novibet is an established name in the sports betting sector and brings with it a global customer base that will be of significant value for IBIA’s monitoring network. IBIA is therefore delighted that Novibet has joined the association and welcomes the operator’s commitment to utilising the best integrity protection available globally for its sports betting products. Ensuring product integrity is paramount to our approach and we look forward to integrating Novibet within our leading global sports betting integrity monitoring system.”

IBIA is a not-for-profit body that has no competing conflicts with the delivery of commercial services to other sectors and is run by operators for operators to protect regulated sports betting markets from match-fixing. IBIA’s global monitoring network is a highly effective anti-corruption tool, detecting and reporting suspicious activity in regulated betting markets.

Through the IBIA global monitoring network it is possible to track transactional activities linked to individual customer accounts. IBIA members have over $300bn per annum in betting turnover (handle), accounting for approximately 50% of the global commercial regulated land-based and online sports betting sector, and in excess of 50% for online alone.

The post Novibet highlights its commitment to betting integrity with IBIA membership appeared first on European Gaming Industry News.

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GOLD FEVER FORTUNE SET TO STRIKE GOLD IN THE UK B3/LBO MARKET

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Inspired Entertainment, Inc., a leading B2B provider of gaming content, systems, and solutions, is delighted to announce the launch of Gold Fever Fortune™ in the B3/LBO market.

Gold Fever Fortune™ offers the tantalizing possibility of uncovering riches hidden deep within the mines. Players should prepare for an adventure filled with excitement as they watch progressive cash pots grow, uncover Streak Spins promising guaranteed wins or bonus awards, and delve into the Gold Rush Board, where a multitude of cash prizes await discovery.

Landing three bag symbols triggers the coveted Pot Picker Bonus. The aim of the bonus is to match three bag symbols and seize a prize from the bronze, silver, or gold pot. With each spin, the progressive cash pots grow and the game transforms into a mine scene where players encounter three trails adorned with gold, silver, and bronze bags, each holding the promise of hidden treasures. As players make their selections, the excitement mounts, with every discovery contributing to their corresponding trail.

The reels ignite when three or more dynamite symbols land in view to trigger the Streak Spins bonus, where every spin guarantees a win or bonus award. Players detonate a “pick me” symbol to unveil the number of streak spins won. The unchosen symbols will also explode, showing what could have been.

Cash prizes await discovery in the Gold Rush Board bonus. This bonus, awarded by three or more miner scatter symbols, transforms the slot game into a board game. Rolling the dice reveals the number of moves as players navigate the board. Landing on highlighted squares awards cash prizes; lantern squares will illuminate a trail and Gimme Gold squares increase cash value. The “Hazard” squares trigger a miner character pop-up with three outcomes: continue, end bonus, or manic miner (highlighted squares are awarded before returning to the hazard square position).

For an alternative to the base game, players can give Fortune Spins a try. Fortune Spins offers the following prizes: Fortune Spins, Streak Spins, Gold Rush Bonus and Pot Picker Bonus. To kick off the game, players choose from three options: Fortune Spins (1 in 10 chance), Super Fortune Spins (1 in 20 chance) and Mega Fortune Spins (1-50 chance).

The feature begins with a choice of three wagons, each filled with gold, silver, bronze or nothing at all. If three full wagons appear in view, the player must choose a wagon that will reveal an award.

The combination of exciting bonuses with a multi and cash gamble makes for a true gaming adventure sure to delight players.

Richard Terry, UK Market Product Director, said, “We’re thrilled to be releasing Gold Fever Fortune. This unique ‘Gold Miner’-themed game combines engaging features like Fortune Spins, Cash Gamble, progressive cash pots and so much more for a truly unforgettable gaming experience. We’re confident that our B3 customers will love the one-of-a-kind gameplay and the game’s innovative mechanics.”

The post GOLD FEVER FORTUNE SET TO STRIKE GOLD IN THE UK B3/LBO MARKET appeared first on European Gaming Industry News.

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