Connect with us

Latest News

Kinguin, the world’s first digital marketplace for gamers, celebrates 10 million customers worldwide

Published

on

Kinguin, the world’s first digital marketplace for gamers, celebrates 10 million customers worldwide
Kinguin, the world’s first digital marketplace for gamers, celebrates 10 million customers worldwideReading Time: 2 minutes

 

  • One third (36%) of customers live in Europe, while 1.2m customers based in the U.S.
  • Canadians spend, on average, €64.00 more per year on gaming products than Italians
  • Minecraft and Call of Duty were the two most searched for game titles on the marketplace in 2020
  • 81% of registered accounts belong to 18–34-year-olds

Kinguin, the world’s first digital marketplace for gamers, is celebrating reaching 10 million registered customers globally, an increase of 20% since the beginning of 2020. In the last year alone, the company has welcomed an extra 1,825,453 customers as an increasing number of people choose to spend their hard-earned cash on gaming related software.

As well as revealing the milestone news, Kinguin also shared information on its customer spending habits. In the last year, the company claims that popular sandbox video game Minecraft was the most searched for title on its site, while the world’s best-selling video games franchise, Call of Duty, placed second. The Sims 4 followed, making it to the top three games. The biggest interest, however, was generated by Windows 10 searches, showing that non-gaming software is also a key element of the portfolio.

Kinguin’s 10 million customers come from all over the world, reflecting its truly global footprint for gaming fans. 1.2 million (12.86%) are registered in the U.S., the country with the highest number of accounts in total while over a third (36%) of accounts are registered to users in Europe. It also reported that a huge 81% are between 18-34 years old and, of those, 87% were male.

The company also revealed some regional differences when it comes to buying, with Canada’s average annual basket spend totaling €64.00 more than their Italian counterparts. Average monthly customer spend last year was reportedly €17.26, though festivities in December created a slight increase in the overall spend at €21.08.

Kinguin CEO and Founder, Viktor Romaniuk Wanli, said, “We’re absolutely delighted to have surpassed 10 million customers globally and we want to thank all our valued customers around the world for helping us reach this milestone. The 20% increase in customers globally since the start of 2020 will of course have been partially due to the ongoing Covid-19 pandemic, but it also reflects the increasing number of consumers moving online to purchase products.”

As well as customer growth, Kinguin has also seen a 20% increase in employees in the past 12 months as the gaming industry prospered from the number of people staying at home playing games. In fact, since the start of the pandemic, in March 2020, 10 former employees have returned to work for the company.

In total there are more than 50,000 items available to purchase on Kinguin.net, with approximately 500 new items introduced each month. Customers are now able to purchase items using various methods on the site, with 100 payment methods available globally at Kinguin.net. PayPal and credit card payments have been available to customers since the platform launched, however Kinguin recently became the first game trading platform to offer BitCoin, Orange Mobile and PayU payments to its customers and merchants are also able to withdraw their earnings using BitCoin.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Continue Reading
Advertisement

European Gaming Virtual Quarterly Meetups
Click to comment

Notice: Undefined variable: user_ID in /home/eegaming/public_html/wp-content/themes/zox-news/comments.php on line 49

You must be logged in to post a comment Login

Latest News

Sisal Enters Race for Fourth UK National Lottery Licence

Published

on

Sisal Enters Race for Fourth UK National Lottery Licence
Sisal Enters Race for Fourth UK National Lottery LicenceReading Time: < 1 minute

 

Italian gambling operator Sisal, which runs the country’s most popular lottery, has joined the race for the next UK National Lottery licence. Sisal’s bid is being backed by the investment firm CVC Capital Partners.

Sisal is one of Italy’s largest gambling operators. It runs both land-based gaming and betting establishments and online facilities. The company’s products include poker, slots games, wagering and bingo, among others. As mentioned above, it also runs one of its home country’s largest and most popular lotteries, SuperEnalotto.

Continue Reading

Latest News

UK Ministers to Launch Investigation into Collapse of Football Index

Published

on

UK Ministers to Launch Investigation into Collapse of Football Index
UK Ministers to Launch Investigation into Collapse of Football IndexReading Time: < 1 minute

 

The UK Ministers are planning to launch an investigation into the collapse of the football player trading exchange company Football Index. Legislators are deeply concerned by the collapse of the operator, after users lost over £100 million following its crash into insolvency.

“This case further reinforces the need for our comprehensive review of gambling laws,” a government source told.

“This independent investigation into Football Index will feed into that work and if we need to make changes to regulation to protect people, we will.”

After making the decision to cut dividends on players from 14p to 3p, the Jersey-based company suffered a player and investor exodus, with some customers losing tens of thousands, and many scrambling to sell their shares and leave the site, prompting a crash.

The firm’s operating licence was subsequently suspended by the UK Gambling Commission (UKGC), whilst standards body the Betting and Gaming Council (BGC) also suspended its membership.

Continue Reading

Latest News

Betting Shops are Now Open in England and Wales

Published

on

Betting Shops are Now Open in England and Wales
Betting Shops are Now Open in England and WalesReading Time: < 1 minute

 

Betting shops in England and Wales reopened yesterday for the first time in 2021 amid the latest easing of Covid-19 restrictions in each country.

Various measures will remain in place in betting shops, with the number of customers allowed inside at any one time dependent on the size of the shop, with that number capped at eight. There will also be a limit on the time that customers can stay in the shop, while there will be no chairs, no live sports pictures and a maximum of two gaming machines in operation. Furthermore, customers will be limited to a maximum of two visits per day, with shops forced to close at 8 pm.

UK Prime Minister Boris Johnson said: “I’m sure it will be a huge relief for those business owners who have been closed for so long, and for everyone else it’s a chance to get back to doing some of the things we love and have missed.

“I urge everyone to continue to behave responsibly and remember ‘hands, face, space and fresh air’ to suppress Covid as we push on with our vaccination programme.”

Continue Reading

Trending

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.