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The value of exclusive content with Andy Sekula and Marcin Kalbarczyk

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The value of exclusive content with Andy Sekula and Marcin Kalbarczyk
The value of exclusive content with Andy Sekula and Marcin KalbarczykReading Time: 5 minutes

 

Kalamba Games have worked with Kindred on producing new timed-exclusive Ducks Till Dawn.  Ahead of the release we caught up with Andy Sekula, Head of Games at Kalamba, and Marcin Kalbarczyk, Kindred’s Senior Casino Product Manager, to discuss how exclusive titles benefit both supplier and operator, and how the title came to be.

Why did you guys decide to get together to develop exclusive content? What’s the thinking behind making exclusive titles?

AS: It’s great for us, the supplier, because we can leverage operators’ experience and knowledge of the player base when working on the game. It’s a true feedback loop that gives real weight to the design process and puts our developers much closer to our end user, and also gives us insight into the marketing machinery of an operator, which is different to our own.

There are of course also commercial benefits – both in the sharing of development cost and in that we can see two peaks in terms of bets – the exclusive release and later, the release on the network.

MK: For the operator, being able to offer a product that is not available anywhere else, is a very strong, unique selling point. Exclusive games are a great way to differentiate ourselves from competition, especially these days when content saturation in the igaming industry is rapidly increasing.

The second reason, like Andy says, is the commercial reason. Our data from recent years proves that the reduced revenue share makes a massive difference, especially when so many marketing activities are focused on our exclusive releases.

Lastly, we are the experts who know our customer base. Through analysis of features from hundreds released slots, we are able to determine which ones have the highest chance of best performance. By building an exclusive game in collaboration with an experienced studio, we get a chance to implement that knowledge.

What are the benefits for both parties in having suppliers dedicate a game to one single operator?

MK: For both emerging and established suppliers, it’s a great boost for reputation to have their game released exclusively with a big operator. With so much marketing focus being directed at these games, it’s obvious that their reach will be stronger than any regular release.
The financial side is also a strong benefit. Through the upfront fee, suppliers get to partially, or even fully, cover their production cost. In exchange for that, we get a chance to create a game according to our guidelines.

AS: Exactly, there are great benefits for us in working closely with operators when building games, but for the operator having a potential hit on exclusivity will drive more users to the casino and also make the current player base stay engaged for longer in anticipation of content that’s not available elsewhere.

Where does the balance sit in creating a game that is in keeping with the studio’s style yet meets the requirements of the operator?

AS: The most important thing is to find the chemistry between operators’ needs, which are the expression of what makes players excited, and what the supplies feel strong at. In other words there must be a chemistry which I’m pleased to say was in full effect on the production of Ducks Till Dawn! In our experience it’s quite rare to find ‘hard’ requirements as much of the game development process is truly a creative one, but there may be some themes or math models that resonate better than others with a particular operator’s audience, or indeed an operator’s priority list at any given time.

MK: Yes, an open-minded approach is very important here. Sometimes operators want a specific type of game and they look for a supplier that specialises in that particular area, let’s say a cluster slot or a 3×3 one. Then they are comfortable with handing over the production to them because they know this is the kind of game they do best. They don’t have to be included that much.

The situation can be completely the opposite when the operator has unique needs or is trying to introduce innovation in regard to mechanics and features. Then the supplier’s flexibility becomes a priority.
During the Ducks Till Dawn production, the flexibility of Kalamba Games team and some of their already proven mechanics were a perfect mixture.

How did the process of collaboration work between Kalamba and Kindred when creating Ducks Till Dawn?

MK: We worked with a number of suppliers throughout 2018-19 and then in 2020 and Kalamba was very smooth and straightforward to collaborate with. Sometimes suppliers have their set vision of the game and don’t like to implement drastic changes proposed by the operator. Kalamba was very flexible on that point and accommodated all of our feedback on what we thought would resonate with our customers better, which made this a great cooperation.

AS: It went really smoothly, because we all liked the core mechanics of the game which we considered for a while and later decided would be expressed as CASH DUCKS, which we imported from a land based slot. We’ve had regular meetings and a lot of valuable feedback from the Kindred guys, which allowed us to get a better understanding of what might potentially make players feel excited.

Are there any specific features in DtD that you think will particularly appeal to Kindred players?

MK: Definitely the Cash Ducks. This was initially inspired by a slot machine from the  land-based casino segment. The Kalamba team showed it to us on one of the first meetings and together we developed it together into a unique mechanic. We all thought it would work very well if the instant win symbols would move horizontally across the screen and that’s when the amusement park shooting range idea was born. Since the release date was already planned just before Halloween, it made sense to add a bit of spooky atmosphere. A great title completed the theme perfectly.

AS:  For sure, we’re also confident that the SpinBoost feature will be a big hit because it allows players to have a slightly longer target to hit which makes the game more entertaining and more exciting for a longer period.

More generally, are we seeing greater collaboration between operators and suppliers in the game development process? Do you expect we will see more of these types of collaborations?

AS: Definitely, the collaboration with suppliers gives operators an opportunity to cater for the tastes of their player base in a more customised manner.

MK: It’s a very reasonable choice for both operators and suppliers to go that way, because it usually provides a good balance between investment and return in addition to exposure towards industry and boost to the reputation. Content saturation is currently huge and it’s going to get even more congested, presenting a significant challenge to operators who want to differentiate their offering. We can see that most of the big tier one operators have exclusive offers from time to time – some more frequently but it’s definitely something that is growing in the gaming industry.

Should operators play a bigger role in content creation? If so, how?

AS: Cooperating with game studios will ensure that the needs and wants of the players are met. I’m sure that suppliers can learn a lot from them, which would result in more effective collaboration and better entertainment for players!

MK: Operators are exposed to a massive amount of content during their game selection process. That gives them a perfect overview of what is present on the market and what players might still need. I think operators are often capable of providing valuable input, which suppliers may utilize in their productions. Such collaborations are definitely valuable and should happen more often as it’s a good way to come across the next industry-revolutionizing idea.

Any final thoughts about Ducks Till Dawn?

AS: As mentioned, it’s been a great collaboration and we look forward to seeing how this goes. It’s a feature-packed game which we think will resonate really strongly with players.

MK: I’m very pleased with how the game came out. There were many different ideas during the production process. We went through a couple of different themes that we wanted to utilise in this game. But in the end, all the pieces came together perfectly; the theme, the mechanics; the SpinBoost feature and the title, of course. We’ve created a really really attractive product and I have huge hopes for that to blow away our customer base!


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: The value of exclusive content with Andy Sekula and Marcin Kalbarczyk

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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PopOK Gaming Introduces Land-Based Slot Machines

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PopOK Gaming is thrilled to announce the newest addition to our portfolio—land-based slot machines – set to make their debut at ICE 2025 in Barcelona! This milestone marks an exciting chapter in our journey, bringing the thrill of PopOK’s games from the digital realm to the casino floor.

Our land-based slot machines are more than just gaming cabinets—they are a bold statement of innovation, designed to deliver a next-level casino experience. Combining advanced technology with our signature creativity, these machines are set to redefine what players expect from traditional slot gameplay.

What Sets Our Machines Apart?

  • Diverse Selection of Games: Our initial lineup includes over 20 titles, each crafted to engage and excite players of all preferences.
  • Monthly Game Releases: Innovation never stops at PopOK Gaming! We’re committed to keeping the excitement alive with new, high-quality games released every month, ensuring your venue remains a top destination for slot enthusiasts.
  • Advanced Technology & Sleek Design: Our machines are built with state-of-the-art technology and designed to blend seamlessly into any casino environment, delivering both visual appeal and operational excellence.

 

Next-Level Gaming Experience

Our new slot machines are designed with the perfect blend of cutting-edge technology and player-focused features, including:

  • Industry’s first mixed game solution. This innovation combines multiple gaming formats into a single cabinet, offering unparalleled excitement and engagement for players.
  • Interactive Touch Screen: For effortless gameplay.
  • Customizable LED Lighting: Eye-catching visuals to make your casino floor pop.
  • High-Quality Sound: Premium audio to heighten the gaming atmosphere.
  • Progressive Jackpots & Rewards: Big wins and loyalty benefits await every spin.

 

Experience It First at ICE 2025

Be the first to witness PopOK Gaming’s land-based slot machines at Stand 2E36 during ICE 2025.

This is just the beginning of an exciting journey into the world of land-based solutions, and we can’t wait to share it with you.

PopOK Gaming: Pioneering the Future of Gaming, One Spin at a Time.

The post PopOK Gaming Introduces Land-Based Slot Machines appeared first on European Gaming Industry News.

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PandaScore launches innovative genAI-powered StoryBuilder product

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Having established itself as a product development pioneer through its BetBuilder innovations over the past two years, including PreBuilt markets French esports supplier PandaScore has unveiled an industry-first product that uses the power of generative AI (genAI) to create and serve personalised, tailored and timely bets: StoryBuilder.

Based on one of PandaScore’s hackathons in 2024, StoryBuilder is a genAI innovation that draws on historical game data and the popularity and preferences of bettors to create BetBuilder bets tailored to specific storylines for individual bettors across a match, tournament or part of the competitive season. The product combines all of these factors to determine what matters for bettors right now, and what will likely matter in the future.

StoryBuilder allows operators to create and serve up highly catered bet slips that are relevant and timely to the bettor in a way that hasn’t been possible in esports or sports betting alike. Along with generating the betslip itself, StoryBuilder can generate content about why this particular wager matters to the match, tournament and more.

The product will allow operators to leverage esports’ storytelling capabilities – a key driver in betting decisions – to scale already high-margin, high-performance BetBuilder products at a genuinely revolutionary scale.

This latest product overcomes three friction points that often come with BetBuilder products:

  1. Unfamiliarity with BetBuilders amongst those new to betting
  2. The decision fatigue that bettors may face when building their own bet slips
  3. The efficiency challenge of creating tailored bet slips in-house, to then offer to bettors.

PandaScore’s genAI-powered Storybuilder solves these challenges, and in line with the company’s drive to make esports integrations easier, the product can be easily and seamlessly integrated into an operator’s online offering as a single market.

StoryBuilder also has incredible potential for digital and social marketing initiatives geared towards fostering community engagement and acquisition. Organisations can use StoryBuilder to create narratives and tell compelling storylines for esports fans and bettors alike, all translated into a bet, automatically and at scale.

“Every bet and every combination has a name and a story to tell,” highlighted PandaScore CEO, Flavien Guillocheau. “Storybuilder breaks new ground in esports and sports betting, allowing our clients to tell the best stories about a match in a way we believe no other product can.

“The future of esports betting is in tailored experiences that allow bettors to create stories and narratives around the content they love. Narrative-building and storytelling is an essential part of how fans and bettors engage with esports and the community at large. Solving this part of the acquisition and engagement puzzle will unlock the next wave of growth for esports betting. 

“The sector must push further to create more content that is data-driven, relevant, and legitimately resonates with bettors. Our team is exploring this more deeply, and StoryBuilder is our first step in developing content that’s relevant and timely with the right betting opportunity that meets the scale and frequency needs of our clients.”

The post PandaScore launches innovative genAI-powered StoryBuilder product appeared first on European Gaming Industry News.

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UK Sportsbooks Recognised in the Launch of Inaugural ‘Oddschecker Endorsed’ Campaign

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Oddschecker, the UK’s leading betting comparison service and FairPlay Sports Media brand, has announced which sportsbooks have been recognised in its inaugural ‘Oddschecker Endorsed’ honours list, which encompasses several categories covering the most important products and offerings to UK bettors.

Standout sportsbooks from the 2025 accolades include bet365, having come out on top in three categories including ‘Best Bet Builder’, ‘Best In-Play Product’, and the blue riband category of ‘Most Popular Sportsbook’, with the brand ranking top in most betslip clicks and bets placed on oddschecker for every month in 2024. Sky Bet also landed three gongs of their own in ‘Best Safer Gambling Tools’, ‘Best Free To Play Game’ for Super 6, and ‘Best Football Product’, with 36% of users voting it as best in the category.

Other brands to achieve recognition include William Hill for its Horse Racing product, Ladbrokes for its Politics offering in a bumper year for British and US Politics, and Paddy Power for ‘Most Generous Bookmaker’ and ‘Best New Promotion’ for its Super Sub launch. BetMGM, which saw the most new registrations via oddschecker in 2024, LiveScore Bet, and Sporting Index were the remaining operators to claim ‘Oddschecker Endorsed’ recognition.

Judged on both proprietary quantitative data over the last 12 months, such as site traffic and betting activity across the oddschecker site, plus qualified factors such as user opinion and perceived product quality, recognised brands can now apply to license the ‘Oddschecker Endorsed’ branding across their marketing assets for 2025. Utilisation of oddschecker branding has been proven in partnerships with the likes of William Hill and Sky Bet to boost customer trust and engagement in competitive betting environments.

Andrew Bramley, Commercial Director at FairPlay Sports Media, said: “Oddschecker brings a unique combination of betting expertise and accessible data, encompassing traffic insights, odds and promotion comparison, and qualified user perceptions. Leveraging these strengths, we’re proud to introduce the ‘Oddschecker Endorsed’ stamp as a trusted recognition of the industry’s top sportsbooks in their respective categories.

Congratulations to all those recognised for their achievements across highly competitive fields. We look forward to collaborating with our distinguished partners to maximise the impact of their marketing plans through 2025 and beyond.”

 The full list of ‘Oddschecker Endorsed’ sportsbooks are as follows:

  • Best Bet Builder – bet365
  • Best In-Play Product – bet365
  • Best Safer Gambling Tools – Sky Bet
  • Best Free To Play Game – Sky Bet (Super 6)
  • Best Football Product – Sky Bet
  • Best Horse Racing Product – William Hill
  • Best Politics Bookmaker – Ladbrokes
  • Most Generous Bookmaker – Paddy Power
  • Best New Promotion – Paddy Power (Super Sub)
  • Best New Bookmaker – BetMGM
  • Rising Star – Football – LiveScore Bet
  • Rising Star – Horse Racing – Sporting Index
  • Most Popular Sportsbook – bet365

The post UK Sportsbooks Recognised in the Launch of Inaugural ‘Oddschecker Endorsed’ Campaign appeared first on European Gaming Industry News.

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