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G2 Esports Releases Branded Face Mask, Partners with Mastercard to Donate Proceeds to Local Berlin Hospital in the Fight Against COVID-19
G2 Esports announced the release of its #G2ARMY-themed, non-medical face mask with all proceeds going to support Charité, one of Europe’s largest university hospitals. G2 will donate all of the proceeds to the Berlin-based hospital’s emergency aid fund in the fight against COVID-19 to assist the front line medical workers working to prevent the spread of coronavirus and provide life-saving healthcare to those affected by the virus. G2’s partner Mastercard will be covering all production and shipping costs of the masks, as well as match all profits from the face masks to support The Charité.
Now fans can both support their favorite esports organization with a comfortable and stylish face mask that features the G2 logo and a proud display of the #G2ARMY, while also knowing their purchase is making an impact for those who are choosing to show up every day for coronavirus patients.
“We realize this is a challenging time for our fans around the world and want to do our part to fight against the coronavirus pandemic and support our communities,” said G2 Esports CEO Carlos “ocelote” Rodriguez. “We are grateful for the brave front line medical workers who leave their homes every day so that we can stay safe in ours. It’s our hope that with the release of a branded G2 face mask, we can collectively come together as the #G2ARMY to play our part in fighting against COVID-19 while supporting our everyday heroes – healthcare workers.”
“We are pleased to strengthen our partnership with G2 Esports also during these unprecedented times. On top of the remote experiences we already delivered with G2, it is great to see that this partnership also supports the enormously important and valuable work of Charité,” said Jessica Claar, Vice President Marketing Communications at Mastercard Germany & Switzerland.
Starting today fans can make a statement while standing with front line medical workers through the purchase of a G2 Esports face mask. Available exclusively online in the G2 Esports shop at https://shop.g2esports.com/products/g2-face-mask.
About G2 Esports:
G2 Esports is one of the leading entertainment assets in esports, bringing together some of the best competitive players in the world and biggest personalities in gaming. The club was co-founded by legendary League of Legends player-turned-team owner, Carlos ‘ocelote’ Rodriguez, and veteran esports entrepreneur and investor, Jens Hilgers. Driven to elevate entertainment in esports, G2 has collaborated with the best partners, created top-of-the-line merchandise, developed unique and groundbreaking content, and enabled its players to surpass all obstacles to compete at the highest levels. G2 Esports is, and has been since inception, one of the most successful esports clubs in the world/
About Mastercard:
Mastercard is a global technology company in the payments industry. Our mission is to connect and power an inclusive, digital economy that benefits everyone, everywhere by making transactions safe, simple, smart and accessible. Using secure data and networks, partnerships and passion, our innovations and solutions help individuals, financial institutions, governments and businesses realize their greatest potential. Our decency quotient, or DQ, drives our culture and everything we do inside and outside of our company. With connections across more than 210 countries and territories, we are building a sustainable world that unlocks priceless possibilities for all.
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: G2 Esports Releases Branded Face Mask, Partners with Mastercard to Donate Proceeds to Local Berlin Hospital in the Fight Against COVID-19
Latest News
MSSA CONFIRMS ITS ENTRY TO WEC25
Mind Sports South Africa’s President, Colin Webster, today confirmed that MSSA has entered International Esports Federation’s (IESF) 17th World Championships which is to be known as WEC25.MSSA has been a staunch, and loyal member, of IESF since 2009, and has participated in every single IESF World Championship since 2009.
MSSA has always advocated greater inclusion of events for females at such World Championships. With Colin Webster having served on IESF’s Board from 2013 to 2020, the number of events specifically for females has grown in number. It was in 2018 that South Africa fielded the first all female Counter-Strike team at IESF’s 10th World Championships – an act which many see as a forerunner of IESF implementing an all female Counter-Strike event at its 14th World Championships.
It is therefore not surprising that MSSA has thus entered all IESF esports titles on offer at IESF’s 17th World Championships – especially the female events.
The esports titles entered by MSSA are:
- Counter-Strike 2 (open)
- Counter-Strike 2 (female)
- DOTA 2 (open)
- eFootball (Open)
- Mobile Legends: Bang Bang (open)
- Mobile Legends: Bang Bang (female)
- PUBG mobile (open)0
Colin Webster stated, “This is the largest entry that South Africa has ever made, and MSSA is confident that the 2025 Protea Team will be the strongest team ever to represent South Africa as the Protea Team’.
Colin then added, “The teams that attended both AEC24 and WEC24 have left solid foundations on which to build. MSSA is thus excited to see the performance of the teams that will be selected in March 2025 to represent South Africa”.
The post MSSA CONFIRMS ITS ENTRY TO WEC25 appeared first on European Gaming Industry News.
Latest News
Groove Prepares to Celebrate a Decade of Innovation at ICE Barcelona 2025
2025 marks a major milestone for Groove as it prepares to celebrate its first decade of shaping platform and aggregation technology in the iGaming industry. With ICE Barcelona 2025 as the official start of this celebratory year, Groove is ready to showcase its journey of success, technological innovation, and unwavering commitment to empowering operators worldwide.
As the team gears up for ICE Barcelona next week, the excitement is palpable and Groove is gearing up for a second decade of success. Celebrate Groove’s decade of excellence at ICE Barcelona 2025 and witness the beginning of a new era in iGaming innovation.
Since its inception, Groove has revolutionised the iGaming space with its powerful aggregation platform, offering an unparalleled selection of over 15,000 titles and cutting-edge tools designed to drive operator success. From pioneering back-office software and service solutions to building partnerships with over 100 top-tier studios, Groove has consistently delivered on its promise to be a pioneering force in iGaming.
As the premier global gaming exhibition, ICE Barcelona serves as the perfect platform for Groove to launch its 10-year celebrations. Groove’s forward-thinking philosophy has been underpinned by a focus on service, adaptability, growth, and collaboration.
By anticipating industry trends and operator needs, Groove has enabled casino managers to stay ahead of the curve in a fiercely competitive market.
Groove’s newest innovations include AI-powered technology and features that enable operators to enter new markets with confidence, backed by Groove’s deep expertise in market-specific solutions.
Yahale Meltzer, COO and co-founder of Groove, shared his excitement: “Reaching our first decade is a significant milestone. It’s a testament to the hard work, dedication, and innovative spirit of the Groove team and our partners. ICE Barcelona 2025 is the perfect stage to reflect on our journey and set the tone for the rest of this seminal year.”
From its modest beginnings to becoming a global player, Groove’s achievements over the past decade include empowering over 100 operators, driving innovation in every area of platform technology and best-in-class B2B service.
The company’s consistent growth is a result of its focus on collaboration, whether through partnerships with emerging studios like Speedy Tomatoes or its engagement with established tier-1 industry leaders like Sisal.
Groove invites partners, operators, and innovators to join in the celebrations and explore the solutions that have defined its success. “Together, we’ve accomplished so much, but the best is yet to come,” added Meltzer.
The post Groove Prepares to Celebrate a Decade of Innovation at ICE Barcelona 2025 appeared first on European Gaming Industry News.
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Kambi Group plc repurchase of shares during 15 January – 21 January 2025
The objective of the Programme is to achieve added value for Kambi´s shareholders and to give the Board increased flexibility with Kambi´s capital structure by reducing the capital. The Programme is being carried out in accordance with the Maltese Companies Act, EU Market Abuse Regulation No 596/2014 (“MAR”) and other applicable rules.
During the Buyback Period, Kambi repurchased a total of 50,000 ordinary shares at a volume-weighted average price of 122.84 SEK. From the beginning of the Programme, which started on 6 November 2024, until and including 21 January 2025, Kambi has repurchased a total of 490,500 ordinary shares at a volume-weighted average price of 107.69 SEK per share.
During the Buyback Period, Kambi has repurchased shares as follows:
Date | Aggregated daily volume (number of ordinary shares) |
Weighted average share price per day (SEK) |
Total daily transaction value (SEK) |
15 January 2025 | 10,000 | 119.93 | 1,199,336 |
16 January 2025 | 10,000 | 125.09 | 1,250,913 |
17 January 2025 | 10,000 | 123.69 | 1,236,866 |
20 January 2025 | 10,000 | 124.41 | 1,244,055 |
21 January 2025 | 10,000 | 121.11 | 1,211,051 |
All acquisitions have been carried out on Nasdaq First North Growth Market in Stockholm by Carnegie Investment Bank AB on behalf of Kambi. Following the acquisitions and as of 21 January 2025, Kambi’s holding of its own shares amounted to 490,500 and the total number of issued shares in Kambi is 29,903,619 ordinary shares. Under the Programme Kambi is authorised to repurchase a maximum of 3,127,830 ordinary shares, up to a maximum amount of €12.0 million.
The post Kambi Group plc repurchase of shares during 15 January – 21 January 2025 appeared first on European Gaming Industry News.
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