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French Ruling On Copyright Flies In Face Of Established EU Law

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steam-valve-france French Ruling On Copyright Flies In Face Of Established EU LawReading Time: 3 minutes

 

A French court ruling on 17 September in a case brought by the French consumer group UFC-Que Choisir against Valve found that purchasers of video games on Valve’s digital platform, Steam, are permitted to resell them. This ruling contradicts established EU law and should be overturned on appeal.

Simon Little, CEO of ISFE, said: “This French ruling flies in the face of established EU law which recognises the need to protect digital downloads from the ease of reproduction allowed by the Internet.  Far from supporting gamers, this ruling, if it stands, would dramatically and negatively impact investment in the creation, production and publication of, not just video games, but of the entire output of the digital entertainment sector in Europe.  If Europe’s creators cannot protect their investments and their intellectual property, the impact on both industry and consumers will be disastrous.”

According to EU copyright law, when it comes to digital and streaming services, every use must be subject to the authorisation of the rightholder and copyright does not expire with their first sale, as it does with physical goods. Physical goods are subject to the “distribution right” and to the “exhaustion doctrine” which means that the purchaser has the right to resell the goods if they were first put on the market with the authorisation of the copyright owner. This is not the case with digital downloads which are subject to the “communication to the public right”, meaning that the purchaser does not have a right to sell them on, without the copyright owner’s permission.”

 

Gamers are at the heart of what we do.

ISFE ensures that the voice of a responsible video games ecosystem is heard and understood, that its creative and economic potential is supported and celebrated, and that gamers around the world continue to enjoy great gaming experiences.

 

Video games are creative works with an interactive element. Video games have been recognised as complex works by the Court of Justice of the European Union and are protected by copyright for both their non-software elements (music, audiovisual, graphics) and their software elements).

The 2001/29/EC Directive on Copyright and Neighboring Rights provides that:

(29) The question of exhaustion does not arise in the case of services and on-line services in particular. This also applies with regard to a material copy of a work or other subject-matter made by a user of such a service with the consent of the rightholder. Therefore, the same applies to rental and lending of the original and copies of works or other subject-matter which are services by nature. Unlike CD-ROM or CD-I, where the intellectual property is incorporated in a material medium, namely an item of goods, every on-line service is in fact an act which should be subject to authorisation where the copyright or related right so provides”.

 

Current case before the CJEU (Court of Justice of the European Union) – judgement expected end of 2019

The recent Opinion of the Advocate General in the Tom Kabinet case (concerning the resale of e-books) that is currently before the CJEU confirms that the exhaustion doctrine is limited only to tangible, physical supports and has no application whatsoever to digital downloads (which are covered by the communication to the public right and not by the distribution right).

The Opinion concludes that:

“Article 3(1) and Article 4 of Directive 2001/29/EC of the European Parliament and of the Council of 22 May 2001 on the harmonisation of certain aspects of copyright and related rights in the information society must be interpreted as meaning that the supply of e-books by downloading online for permanent use is not covered by the distribution right within the meaning of Article 4 of that directive but is covered by the right of communication to the public within the meaning of Article 3(1) of that directive.”


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: French Ruling On Copyright Flies In Face Of Established EU Law

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Digitain scores a winner with its industry-first Live Table Football Odds Feed

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digitain-table-football Digitain scores a winner with its industry-first Live Table Football Odds Feed
digitain-table-football-1 Digitain scores a winner with its industry-first Live Table Football Odds FeedReading Time: 2 minutes

 

Available now to any operator, live streamed table football from Digitain with over 1500 games per month and over 50 markets per game.

Leading global sportsbook and casino platform provider Digitain has announced the launch of its latest in-house development, and a first for the industry – a live streamed table football feed, featuring professional players, supported by pre-play and in-play odds and player statistics.

This live table football feed is now being made available to any operator who wants to gain competitive advantage by offering this exciting package to their customers.

Operators’ customers everywhere can experience this exciting and entertaining initiative, designed to drive acquisition and retention of their customers, grow revenues and enhance competitiveness.

With over 400 matches played every week and with over 50 markets available to bet on in each match – this is product is a great boost for customers searching for entertaining action.

An AI generated odds feed and real-time statistical player data add to the excitement – combine that with the skills and strategy being streamed live from our exclusive studio – and you really have the complete package.

Definitely no spinning!

Amid widespread disruption to sporting events, Digitain continues to equip their 70+ international partners with a fantastic range of alternate revenue streams including premium quality betting options for esports, virtuals and alternative sporting markets and are now ready to release this great new product to the wider industry.

Martin Clarke, Director of Product Management at Digitain said: “Sports fans everywhere around are missing competitive sports and this new live odds feed will enable operators to differentiate their offering and to be more competitive at this challenging time.. We have exciting plans to further develop this innovation – and look forward to delivering further value to our partners” 

“Following in the footsteps of our recent new product launches; RocketOn, Crash and Penalty– our Live Table Football service marks the latest addition to our acclaimed in-house catalogue, as Digitain continues to help operators – old and new – to respond to fixture schedule disruption with action-packed alternatives.” 

Fully customised for the varied challenges of diverse legislative environments, Digitain’s comprehensive package of sports betting solutions received multiple awards for excellence in 2019, including the EGR, RGW, CEEGC and BEGE Awards.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Digitain scores a winner with its industry-first Live Table Football Odds Feed

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Record month for GrooveGaming

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groovegaming-record Record month for GrooveGaming
groovegaming-record-1 Record month for GrooveGamingReading Time: 2 minutes

 

Aggregator GrooveGaming has integrated 36 casinos and sportsbooks in one month, demonstrating that the technology platform and the software teams supporting it are consistently delivering a high level of service.

With this record-breaking month, GrooveGaming has reinforced its plug-and-play credentials as the aggregator of choice to some of the industry’s biggest names.

Casinos and sportsbooks who integrated on the GrooveGaming platform this past month included 222online.com, betcasino168.com, perubet.pe, camanbetus.com, betswing.com, jazzgs.com, betsan.bet, betfran.com and juegueygane.com, amongst the 36 who have started to enjoy the high-power technology that is available to operators on the platform.

Created with the aim of easy and fast content delivery for the igaming industry, GrooveGaming has frequently hit the headlines over the past couple of years, with a global growth trajectory that has impressively seen the brand reach all 6 continents, based on delivering rapid integrations and high-quality customer service, together with unrivalled technology tools.

GrooveGaming is the aggregator of choice for a host of big industry names including EveryMatrix, iGP, Digitain, Microgaming, Alea and Quickfire, amongst others.

GrooveGaming has numerous live dealer titles and live content as well as virtual sports. GrooveGaming’s powerful platform includes over 4000 casino games as well as a wealth of aggregated content ranging from slots, online casino and live casino, to poker and table games, that operators can access via easy integration to drive player engagement and revenue.

GrooveGaming has significantly grown its presence throughout the last two years across key global markets and important regulated jurisdictions through partnerships with major online gambling operators. These latest record-breaking integrations highlight the attractiveness of GrooveGaming’s portfolio with operators and players alike.

GrooveGaming has numerous live dealer titles amongst its on-demand live content and classy games including live roulette, baccarat, blackjack and live dedicated tables, all of which have been generating significant interest in the last couple of months due to the coronavirus pandemic. In addition, its virtual sports offering includes virtual football, tennis, horse-racing, cycling and greyhound racing, with virtual Euro basketball and cricket coming to the rapidly-expanding aggregator soon.

The surge in demand for live content has followed the curtailing of live sports worldwide due to COVID-19 and the closing of land-based casinos in numerous jurisdictions across the world. As a result, entertainment is now being offered in the form of live content and virtual sports to operators striving to meet player demand.

Rebecca Sotomora, Head of Sales at GrooveGaming said: “We’re very pleased at how quickly we were able to on-board all these casino and sportsbook brands, to achieve such a high-number is a testament to the professional dedication of the entire GrooveGaming team. We are constantly investing in our technology and expect all these new casino brands to enjoy great results with us from the get-go. This is what getting into the Groove is all about, and there’s a lot more to come!”


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Record month for GrooveGaming

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Metal Casino Deepens Links with Heavy Metal Scene Following Spiffbet Merger

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Pelle-Wiman Metal Casino Deepens Links with Heavy Metal Scene Following Spiffbet Merger
Pelle-Wiman-1 Metal Casino Deepens Links with Heavy Metal Scene Following Spiffbet MergerReading Time: 2 minutes

 

Metal Casino, the gaming site for metal music fans, has announced plans to further engage with its rock ‘n’ roll audience following its merger with Spiffbet, the Nasdaq First North Growth Market listed online casino and betting games developer.

Metal Casino, which completed the deal with Spiffbet in March, has introduced a new dedicated area for rock-themed slots on its unique website, and will reach out to the grassroots music scene through a talent search across its major markets.

The Metal Experience segment includes a range of top-ranked slots from major studios featuring classic acts like Ozzy Osbourne, Testament, Sabaton and Demon, with Play’n GO’s eagerly anticipated Twisted Sister to be added on its release.

Pelle Wiman, Metal Casino CEO, said the dedicated segment and the work of Metal Casino and Play’n GO emphasises the authentic, long-standing connection between rock ‘n’ roll and gambling which was previously absent in the digital domain.

“The future of online gambling is all about unique game inventory in order to be able to compete and differentiate, and our plans with Spiffbet will allow us to take that to the next level.”

Metal Casino has established a strong bond with its rock audience since it was founded in 2017, with players enjoying its games, attitude and a stunning range of merch and special offers.

That connection will develop further after Metal Casino announced plans to deepen its ties with the grassroots music scenes in its main markets, such as Germany, Sweden, the UK and Finland, through a ‘Help the Band’ concept which will seek to assist up-and-coming talents.

Wiman said: “We want to work with the next generation of rock stars and build a micro influencer programme and support these struggling bands and artists with some funding. This is us giving back to the metal community that we were born out of.”


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Metal Casino Deepens Links with Heavy Metal Scene Following Spiffbet Merger

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