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Everi Reports 2019 Second Quarter Results
Reading Time: 17 minutes
- Revenues increase 9.3% to quarterly record $129.7 million reflecting record Games and FinTech revenue
- Net Income improves 267% to $5.5 million; Diluted Earnings per share rise to $0.07
- Adjusted EBITDA increases 7.7% to quarterly record $64.1 million
(GLOBE NEWSWIRE) — Everi Holdings Inc. (NYSE:EVRI) (“Everi” or the “Company”) today reported record financial results for the second quarter ended June 30, 2019.
“Our focus on product innovation across both Games and FinTech, a commitment to excellence in customer service, and our continued prudent fiscal management once again helped drive record quarterly operating results,” said Everi President and CEO, Michael Rumbolz. “We generated our twelfth consecutive quarter of year over year revenue and Adjusted EBITDA growth, and our sixth consecutive quarter of positive net income. Revenue was up 9.3% to a record $129.7 million, net income increased 267% to $5.5 million, and Adjusted EBITDA rose 7.7% to a record $64.1 million. This growth was achieved across the business as the Games and FinTech businesses each had record revenues and Adjusted EBITDA. Free Cash Flow continues to grow as we generated $7.0 million in the quarter and $28.2 million for the first half of 2019, which is up $21.8 million compared to the first half of 2018. We repaid $15.7 million on our Term Loan during the second quarter and we expect to continue to utilize Free Cash Flow to reduce debt.”
Consolidated Full Quarter Comparative Results (unaudited)
Three Months Ended June 30, | |||||||
2019 | 2018 | ||||||
(in millions, except per share amounts) | |||||||
Revenues | $ | 129.7 | $ | 118.7 | |||
Operating income (1) | $ | 24.9 | $ | 22.6 | |||
Net income (1) | $ | 5.5 | $ | 1.5 | |||
Net earnings per diluted share (1) | $ | 0.07 | $ | 0.02 | |||
Diluted shares outstanding | 79.2 | 73.4 | |||||
Adjusted EBITDA (2) | $ | 64.1 | $ | 59.5 |
(1) Operating income, net income and net earnings per diluted share for the three months ended June 30, 2019 included approximately $0.8 million of operating expense for certain non-recurring professional fees and related costs and expenses associated with the acquisition of certain player loyalty assets and a non-cash charge of $0.8 million for the write-off of inventory related to certain legacy cabinets. Operating income, net income, and net earnings per diluted share for the three months ended June 30, 2018 include a non-cash charge of $2.6 million related to the write-off of certain inventory and fixed assets.
(2) For a reconciliation of net income to Adjusted EBITDA, see the Unaudited Reconciliation of Net Income to EBITDA and Adjusted EBITDA and to Free Cash Flow provided at the end of this release.
Mr. Rumbolz added, “The record Games segment operating performance included continued growth across nearly all of the business’ key performance indicators. Second quarter unit sales increased 14.6% as we continue to see strong demand for our new Empire MPX cabinet and achieve solid sales for our mechanical reel games in our popular Player Classic cabinet. As anticipated, we returned to growth in our installed base in the second quarter driven primarily by a strong increase in premium unit placements, including wide-area progressive (“WAP”) units. Our premium unit installed base rose nearly 23% year over year, with WAP units up more than 56%, or 288 units, to 800 units at quarter end. The higher performance of our premium games as well as the investments we have made to improve the performance of the balance of the installed units led to the seventh consecutive quarter of growth in daily win per unit (“DWPU”), which improved 9.4% to a quarterly record $32.26.
“Our FinTech business also continues to grow, as the segment generated record revenue and Adjusted EBITDA in the second quarter. This is a testament to our ability to offer industry leading integrated solutions that help our customers operate more efficiently and maximize funds delivered to their casino floors while providing their guests with a rich, seamless experience. We are successfully executing on the attractive replacement cycle opportunity for integrated kiosk sales, with the second quarter representing another period of strong equipment sales. Information services revenues also rose more than 55% in the quarter inclusive of the benefit from our player loyalty technology acquired in March.
“Everi’s outlook for continued growth remains very promising. The improvement in our games and expansion of our offerings to better serve our customers will help drive additional growth across both segments of our business over the balance of the year. We expect a continued expansion of our installed base over the second half of the year along with increases in DWPU and year-over-year growth in full year unit sales. We also expect further growth across our FinTech revenue drivers in the second half of the year, including the ongoing trend of strong sales of our integrated kiosks and further upside related to our new player loyalty technology. As a result of the continued strength in both lines of business, we remain on track to achieve our outlook for full year Adjusted EBITDA of $252 million to $255 million and for full year Free Cash Flow to double compared to last year.”
Second Quarter 2019 Results Overview
Revenues for the second quarter of 2019 increased 9.3% to a record $129.7 million, from $118.7 million in the second quarter of 2018. Games and FinTech segment revenues were $69.4 million and $60.3 million, respectively, for the second quarter of 2019. Operating income of $24.9 million for the second quarter of 2019 compares to $22.6 million in the second quarter of 2018.
The Company recorded income before income tax of $4.4 million in the second quarter of 2019 compared to $0.3 million in the second quarter of 2018. Income before income tax for the three months ended June 30, 2018 includes $1.2 million in transaction related fees and $0.2 million from the loss on early extinguishment of debt related to the May 2018 repricing of the Company’s Senior Secured Term Loan. Net income increased approximately 267% to $5.5 million, or $0.07 per diluted share, for the second quarter of 2019 as compared to net income of $1.5 million, or $0.02 per diluted share, in the prior-year period.
Adjusted EBITDA for the second quarter of 2019 increased approximately 7.7%, or $4.6 million, to a record $64.1 million from $59.5 million in the second quarter of 2018. Games and FinTech segment Adjusted EBITDA for the three months ended June 30, 2019 were $34.7 million and $29.4 million, respectively. Games and FinTech segment Adjusted EBITDA for the three months ended June 30, 2018 were $33.7 million and $25.8 million, respectively.
New Vice President of Investor Relations
Everi also announces that William Pfund recently joined the Company in the new role of Vice President of Investor Relations. He will be responsible for managing all aspects of the Company’s investor relations activities. Prior to joining Everi, Mr. Pfund has held similar roles in the gaming industry with Scientific Games Corporation and WMS Industries.
Randy Taylor, Executive Vice President and Chief Financial Officer for Everi, commented, “We’re very pleased to welcome Bill to Everi. He brings a proven track record for developing and managing investor relations programs. Bill’s knowledge of the industry will help to expand our interactions with both existing as well as potential new investors.”
Games Segment Full Quarter Comparative Results (unaudited)
Three Months Ended June 30, | |||||||
2019 | 2018 | ||||||
(in millions, except unit amounts and prices) | |||||||
Revenues | $ | 69.4 | $ | 66.0 | |||
Operating income (1) | $ | 2.6 | $ | 2.3 | |||
Adjusted EBITDA (2) | $ | 34.7 | $ | 33.7 | |||
Unit sales: | |||||||
Units sold | 1,270 | 1,108 | |||||
Average sales price (“ASP”) | $ | 17,338 | $ | 17,650 | |||
Gaming operations installed base: | |||||||
Average units installed during period: | |||||||
Average units installed | 13,624 | 14,174 | |||||
Approximate daily win per unit (3) | $ | 32.26 | $ | 29.49 | |||
Units installed at end of period: | |||||||
Class II | 9,205 | 9,494 | |||||
Class III | 4,489 | 4,707 | |||||
Total installed base | 13,694 | 14,201 | |||||
Installed base – Oklahoma | 6,372 | 6,761 | |||||
Installed base – non-Oklahoma | 7,322 | 7,440 | |||||
Total installed base | 13,694 | 14,201 | |||||
Premium units | 3,413 | 2,782 |
(1) Operating income for the three months ended June 30, 2019 included approximately $0.3 million of operating expense for certain non-recurring professional fees and related costs and a non-cash charge of $0.8 million for the write-off of inventory related to certain legacy cabinets. Operating income for the three months ended June 30, 2018 includes a non-cash charge of $2.6 million related to the write-off of certain inventory and fixed assets.
(2) For a reconciliation of net income to Adjusted EBITDA, see the Unaudited Reconciliation of Net Income to EBITDA and Adjusted EBITDA and to Free Cash Flow provided at the end of this release.
(3) Approximate daily win per unit excludes the impact of the direct costs associated with the Company’s wide-area progressive jackpot expense.
2019 Second Quarter Games Segment Highlights
Games segment revenues were $69.4 million in the second quarter of 2019 compared to $66.0 million in the second quarter of 2018.
• Revenues from gaming operations and other increased approximately 5.3%, or $2.3 million, to a record $46.0 million in the second quarter of 2019 compared to $43.7 million in the prior-year period. The year-over-year improvement reflects an approximate 9.4% increase in estimated DWPU to a quarterly record $32.26, which was partially offset by the anticipated year-over-year decline in the average installed base.
- As anticipated, the installed base at June 30, 2019 declined 507 units year over year to 13,694 units, reflecting previously disclosed unit reductions in the second half of 2018 and the first quarter of 2019. On a quarterly sequential basis, the installed base grew by 50 units, primarily reflecting the continued expansion of premium units, partially offset by the Company’s proactive removal of lower performing games at a customer’s facilities in Oklahoma and conversions from lease to sale throughout the installed base.
- The premium portion of the installed base increased 22.7% year over year, or by 631 units, to 3,413 units, which was 409 units higher on a quarterly sequential basis. Wide-area progressive units, which are a component of premium units, grew by 288 units year over year and by 77 units on a quarterly sequential basis to 800 units at June 30, 2019.
- DWPU in the second quarter of 2019 increased 9.4%, or $2.77, to $32.26, compared to $29.49 in the prior-year period. The increase reflects, in part, growth in premium unit placements, including wide-area progressive games, and improvements in overall unit performance following capital investments in new cabinets and games and an update of a portion of the installed base. This was the seventh consecutive quarter of year-over-year growth in DWPU.
- Interactive revenue was $1.3 million in the second quarter of 2019 compared to $0.3 million in the prior-year period.
- Revenues from the New York Lottery business were $4.9 million in the second quarter of 2019 compared to $4.8 million in the prior-year period.
• Revenues generated from the sale of gaming units and other related parts and equipment totaled $23.4 million in the second quarter of 2019 compared to revenues of $22.3 million in the prior-year period. Unit sales increased 14.6% year over year to 1,270 units in the second quarter of 2019 compared to 1,108 units in the prior-year period.
Financial Technology Solutions Segment Full Quarter Comparative Results (unaudited)
Three Months Ended June 30, | |||||||
2019 | 2018 | ||||||
(in millions, unless otherwise noted) | |||||||
Revenues | $ | 60.3 | $ | 52.7 | |||
Operating income (1) | $ | 22.3 | $ | 20.3 | |||
Adjusted EBITDA (2) | $ | 29.4 | $ | 25.8 | |||
Aggregate dollar amount processed (in billions): | |||||||
Cash advance | $ | 1.9 | $ | 1.7 | |||
ATM | $ | 5.3 | $ | 4.9 | |||
Check warranty | $ | 0.4 | $ | 0.3 | |||
Number of transactions completed (in millions): | |||||||
Cash advance | 2.9 | 2.7 | |||||
ATM | 24.8 | 23.0 | |||||
Check warranty | 0.9 | 0.9 |
(1) Operating income for the three months ended June 30, 2019 includes the impact of approximately $0.5 million of operating expense for certain non-recurring professional fees and related costs and certain expenses associated with the acquisition of certain player loyalty assets.
(2) For a reconciliation of net income to Adjusted EBITDA, see the Unaudited Reconciliation of Net Income to EBITDA and Adjusted EBITDA and to Free Cash Flow at the end of this release.
2019 Second Quarter Financial Technology Solutions Segment Highlights
FinTech revenues increased approximately 14.4% to $60.3 million in the second quarter of 2019 compared to $52.7 million in the prior-year period.
• Revenues from cash access services, which include ATM, cash advance and check services, were $39.7 million in the second quarter of 2019 and 2018. Second quarter 2019 cash access services revenues reflect the benefit from increased same store transactions and dollars processed, as well as the benefits from new customer wins from competitive bid processes and new casino openings or expansions. This was offset by the impact of increased commission expense resulting from the Company securing long-term cash access extensions with several large customers as well as an impact from higher interchange costs related to certain ATM transactions. The Company expects to recover a portion of the prospective impact from the interchange cost increases in the second half of 2019.
• Equipment sales revenues increased 62.5%, or $3.0 million, to $7.8 million in the second quarter of 2019 compared to $4.8 million in the second quarter of 2018. This increase is primarily due to higher year over year sales of fully integrated kiosks and other operator efficiency products in addition to $1.1 million of equipment sales from the newly acquired player loyalty and marketing business.
• Revenues from information services and other, which includes kiosk maintenance, compliance products, Central Credit, player loyalty and other revenue, increased 56.1%, or $4.6 million, to $12.8 million, in the second quarter of 2019 compared to $8.2 million in the second quarter of 2018. The increase is primarily due to $3.8 million of new revenues related to recurring software license support for the newly acquired player loyalty and marketing business.
2019 Outlook
Everi today reiterated its 2019 forecast for its expectation to generate growth in revenue, Adjusted EBITDA and Free Cash Flow. Adjusted EBITDA is expected to rise to between $252 million to $255 million, with broad-based growth across the Company’s operating segments including expectations for:
• An increase in Games unit sales from the 4,513 units sold in 2018;
• Growth in gaming operations revenue driven by increases in both DWPU and in the number of units in the year-end installed base;
• Higher Interactive revenue;
• Higher cash access service revenue;
• An increase in sales of fully integrated kiosks and other FinTech equipment including player loyalty equipment; and,
• An increase in information services and other revenue driven by expected growth in revenue related to the servicing of FinTech equipment, higher compliance revenue and software sales, maintenance and professional services from the recently acquired player loyalty technology.
In addition, the Company expects capital expenditures and placement fees for 2019 will be between $122 million and $125 million, including approximately $3 million to $5 million related to the player loyalty acquisition.
For a reconciliation of projected net income to projected Adjusted EBITDA, see the Reconciliation of Projected Net Income to Projected EBITDA, Projected Adjusted EBITDA and Free Cash Flow provided at the end of this release.
Investor Conference Call and Webcast
The Company will host an investor conference call to discuss its 2019 second quarter results at 5:00 p.m. ET today. The conference call may be accessed live over the phone by dialing (800) 263-0877 or for international callers by dialing (646) 828-8143. A replay will be available beginning at 8:00 p.m. ET today and may be accessed by dialing (844) 512-2921 or (412) 317-6671 for international callers; the PIN number is 2252326. The replay will be available until August 13, 2019. The call will be webcast live from the Company’s website at www.everi.com (select “Investors” followed by “Events & Presentations”).
Non-GAAP Financial Information
In order to enhance investor understanding of the underlying trends in our business, our cash balance and cash available for our operating needs, and to provide for better comparability between periods in different years, we are providing in this press release Adjusted EBITDA, Free Cash Flow, Net Cash Position and Net Cash Available, which are not measures of our financial performance or position under United States Generally Accepted Accounting Principles (“GAAP”). Accordingly, Adjusted EBITDA, and Free Cash Flow should not be considered in isolation or as a substitute for measures prepared in accordance with GAAP. These measures should be read in conjunction with, our net earnings, operating income, basic or diluted earnings per share and cash flow data prepared in accordance with GAAP. With respect to Net Cash Position and Net Cash Available, these measures should be read in conjunction with cash and cash equivalents prepared in accordance with GAAP.
We define Adjusted EBITDA as earnings before interest, loss on extinguishment of debt, taxes, depreciation and amortization, non-cash stock compensation expense, accretion of contract rights, the write-off of inventory and fixed assets, and asset acquisition expense and other non-recurring professional service fees. We present Adjusted EBITDA as we use this measure to manage our business and consider this measure to be supplemental to our operating performance. We also make certain compensation decisions based, in part, on our operating performance, as measured by Adjusted EBITDA; and our current credit facility and existing senior unsecured notes require us to comply with a consolidated secured leverage ratio that includes performance metrics substantially similar to Adjusted EBITDA.
We define Free Cash Flow as Adjusted EBITDA less cash paid for interest, cash paid for capital expenditures, cash paid for placement fees, and cash paid for taxes net of refunds. We present Free Cash Flow as a measure of performance and believe it provides investors with another indicator of our operating performance. It should not be inferred that the entire Free Cash Flow amount is available for discretionary expenditures.
A reconciliation of the Company’s net income per GAAP to Adjusted EBITDA and Free Cash Flow is included in the Unaudited Reconciliation of Net Income to EBITDA and Adjusted EBITDA and to Free Cash Flow provided at the end of this release. Additionally, a reconciliation of each segment’s operating income to EBITDA and Adjusted EBITDA is also included. On a segment level, operating income per GAAP, rather than net earnings per GAAP, is reconciled to EBITDA and Adjusted EBITDA as the Company does not report net earnings by segment. Management believes that this presentation is meaningful to investors in evaluating the performance of the Company’s segments.
We define (i) Net Cash Position as cash and cash equivalents plus settlement receivables less settlement liabilities and (ii) Net Cash Available as Net Cash Position plus undrawn amounts available under our revolving credit facility. We present Net Cash Position because our cash position, as measured by cash and cash equivalents, depends upon changes in settlement receivables and the timing of payments related to settlement liabilities. As such, our cash and cash equivalents can change substantially based upon the timing of our receipt of payments for settlement receivables and payments we make to customers for our settlement liabilities. We present Net Cash Available as management monitors this amount in connection with its forecasting of cash flows and future cash requirements.
A reconciliation of the Company’s cash and cash equivalents per GAAP to Net Cash Position and Net Cash Available is included in the Unaudited Reconciliation of Cash and Cash Equivalents to Net Cash Position and Net Cash Available provided at the end of this release.
Cautionary Note Regarding Forward-Looking Statements
This press release contains “forward-looking statements” as defined in the U.S. Private Securities Litigation Reform Act of 1995. In this context, forward-looking statements often address our expected future business and financial performance, and often contain words such as “goal,” “target,” “future,” “estimate,” “expect,” “anticipate,” “intend,” “plan,” “believe,” “seek,” “project,” “may,” “should,” or “will” and similar expressions to identify forward-looking statements. Examples of forward-looking statements include, among others, statements the Company makes regarding (a) its ability to continue expanding the segments of the gaming floor the Company’s games address; execute on key initiatives and deliver ongoing improvements; accelerate Free Cash Flow generation; integrate the acquisition and achieve future growth; drive growth for the Company’s installed base and its DWPU, and create incremental value for its shareholders; and (b) its guidance related to 2019 financial and operational metrics, including Adjusted EBITDA, Free Cash Flow, unit sales of Gaming units and FinTech equipment, the installed base size and placements, DWPU, revenues, the contribution from the acquisition and anticipated levels of capital expenditures and placement fees, depreciation expense, amortization expense, interest expense, and income tax benefit, including cash tax payments, cash interest payments, non-cash stock compensation expense, accretion of contract rights and net income.
The forward-looking statements in this press release are subject to additional risks and uncertainties, including those set forth under the heading “Risk Factors” and “Management’s Discussion and Analysis of Financial Condition and Results of Operations” in our periodic reports filed with the Securities and Exchange Commission (the “SEC”), including, without limitation, our Annual Report on Form 10-K for the year ended December 31, 2018 , and are based on information available to us on the date hereof.
These cautionary statements qualify our forward-looking statements and you are cautioned not to place undue reliance on these forward-looking statements. Any forward-looking statement contained herein speaks only as of the date on which it is made, and we do not intend, and assume no obligation, to update or revise any forward-looking statements, whether as a result of new information, future events or otherwise.
This press release should be read in conjunction with the Form 10-Q to which it relates, and with the information included in our other press releases, reports and other filings with the SEC. Understanding the information contained in these filings is important in order to fully understand our reported financial results and our business outlook for future periods.
About Everi
Everi is a leading supplier of technology solutions for the casino gaming industry. The Company Powers the Casino Floor® by providing casino operators with a diverse portfolio of products including innovative gaming machines and casino operational and management systems that include comprehensive, end-to-end financial technology solutions, critical intelligence offerings, and gaming operations efficiency technology. Everi also provides proven, tier one land-based game content to online social and real-money markets via its Remote Game Server and operates social play for fun casinos. Everi’s mission is to be a transformative force for casino operations by facilitating memorable player experiences, delivering reliable protection and security, and striving for customer satisfaction and operational excellence. For more information, visit www.everi.com.
Contacts
Investor Relations
JCIR
Richard Land, James Leahy
212-835-8500 or [email protected]
Everi Holdings Inc.
Corporate Contact
William Pfund
VP, Investor Relations
702-676-9513 or [email protected]
EVERI HOLDINGS INC. AND SUBSIDIARIES
UNAUDITED CONDENSED CONSOLIDATED STATEMENTS OF INCOME AND
COMPREHENSIVE INCOME
(In thousands, except earnings per share amounts)
Three Months Ended June 30, | Six Months Ended June 30, | |||||||||||||||
2019 | 2018 | 2019 | 2018 | |||||||||||||
Revenues | ||||||||||||||||
Games revenues | ||||||||||||||||
Gaming operations | $ | 45,576 | $ | 43,022 | $ | 89,862 | $ | 83,078 | ||||||||
Gaming equipment and systems | 23,412 | 22,278 | 46,499 | 42,431 | ||||||||||||
Gaming other | 391 | 648 | 445 | 656 | ||||||||||||
Games total revenues | 69,379 | 65,948 | 136,806 | 126,165 | ||||||||||||
FinTech revenues | ||||||||||||||||
Cash access services | 39,696 | 39,739 | 80,528 | 77,958 | ||||||||||||
Equipment | 7,835 | 4,765 | 14,863 | 9,183 | ||||||||||||
Information services and other | 12,796 | 8,230 | 21,284 | 16,377 | ||||||||||||
FinTech total revenues | 60,327 | 52,734 | 116,675 | 103,518 | ||||||||||||
Total revenues | 129,706 | 118,682 | 253,481 | 229,683 | ||||||||||||
Costs and expenses | ||||||||||||||||
Games cost of revenues | ||||||||||||||||
Gaming operations | 3,726 | 4,211 | 7,850 | 8,393 | ||||||||||||
Gaming equipment and systems | 13,432 | 12,045 | 25,961 | 22,786 | ||||||||||||
Gaming other | 347 | 559 | 347 | 559 | ||||||||||||
Games total cost of revenues | 17,505 | 16,815 | 34,158 | 31,738 | ||||||||||||
FinTech cost of revenues | ||||||||||||||||
Cash access services | 2,968 | 2,446 | 5,665 | 4,676 | ||||||||||||
Equipment | 4,597 | 3,426 | 8,927 | 5,940 | ||||||||||||
Information services and other | 970 | 980 | 1,928 | 2,197 | ||||||||||||
FinTech total cost of revenues | 8,535 | 6,852 | 16,520 | 12,813 | ||||||||||||
Operating expenses | 39,167 | 37,570 | 73,815 | 69,757 | ||||||||||||
Research and development | 6,672 | 4,595 | 14,203 | 8,906 | ||||||||||||
Depreciation | 15,258 | 13,701 | 30,047 | 26,526 | ||||||||||||
Amortization | 17,690 | 16,552 | 33,987 | 32,855 | ||||||||||||
Total costs and expenses | 104,827 | 96,085 | 202,730 | 182,595 | ||||||||||||
Operating income | 24,879 | 22,597 | 50,751 | 47,088 | ||||||||||||
Other expenses | ||||||||||||||||
Interest expense, net of interest income | 20,433 | 22,122 | 40,833 | 42,429 | ||||||||||||
Loss on extinguishment of debt | — | 166 | — | 166 | ||||||||||||
Total other expenses | 20,433 | 22,288 | 40,833 | 42,595 | ||||||||||||
Income before income tax | 4,446 | 309 | 9,918 | 4,493 | ||||||||||||
Income tax benefit | (1,040 | ) | (1,166 | ) | (1,428 | ) | (1,591 | ) | ||||||||
Net income | 5,486 | 1,475 | 11,346 | 6,084 | ||||||||||||
Foreign currency translation | (35 | ) | (1,058 | ) | 469 | (735 | ) | |||||||||
Comprehensive income | $ | 5,451 | $ | 417 | $ | 11,815 | $ | 5,349 | ||||||||
Earnings per share | ||||||||||||||||
Basic | $ | 0.08 | $ | 0.02 | $ | 0.16 | $ | 0.09 | ||||||||
Diluted | $ | 0.07 | $ | 0.02 | $ | 0.15 | $ | 0.08 | ||||||||
Weighted average common shares outstanding | ||||||||||||||||
Basic | 71,477 | 69,203 | 70,909 | 68,946 | ||||||||||||
Diluted | 79,158 | 73,440 | 77,211 | 73,323 |
EVERI HOLDINGS INC. AND SUBSIDIARIES
UNAUDITED CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS
(In thousands)
Six Months Ended June 30, | |||||||
2019 | 2018 | ||||||
Cash flows from operating activities | |||||||
Net income | $ | 11,346 | $ | 6,084 | |||
Adjustments to reconcile net income to cash (used in) provided by operating activities: | |||||||
Depreciation | 30,047 | 26,526 | |||||
Amortization | 33,987 | 32,855 | |||||
Amortization of financing costs and discounts | 1,789 | 3,061 | |||||
Loss on sale or disposal of assets | 1,121 | 215 | |||||
Accretion of contract rights | 4,318 | 4,178 | |||||
Provision for bad debts | 5,912 | 5,114 | |||||
Deferred income taxes | (1,748 | ) | (1,909 | ) | |||
Write-down of inventory and fixed assets | 843 | 2,575 | |||||
Reserve for obsolescence | 670 | 1,053 | |||||
Stock-based compensation | 4,160 | 4,305 | |||||
Loss on extinguishment of debt | — | 166 | |||||
Changes in operating assets and liabilities: | |||||||
Settlement receivables | (161,117 | ) | 87,336 | ||||
Trade and other receivables | (16,497 | ) | (20,230 | ) | |||
Inventory | (4,570 | ) | (2,359 | ) | |||
Other assets | (18,500 | ) | 1,977 | ||||
Settlement liabilities | (3,478 | ) | (99,859 | ) | |||
Other liabilities | 24,060 | (1,857 | ) | ||||
Net cash (used in) provided by operating activities | (87,657 | ) | 49,231 | ||||
Cash flows from investing activities | |||||||
Capital expenditures | (45,683 | ) | (57,936 | ) | |||
Acquisition | (20,000 | ) | — | ||||
Proceeds from sale of fixed assets | 50 | 79 | |||||
Placement fee agreements | (11,648 | ) | (10,117 | ) | |||
Net cash used in investing activities | (77,281 | ) | (67,974 | ) | |||
Cash flows from financing activities | |||||||
Repayments of credit facilities | (17,700 | ) | (4,100 | ) | |||
Debt issuance costs and discounts | — | (1,276 | ) | ||||
Proceeds from exercise of stock options | 9,450 | 6,373 | |||||
Purchase of treasury stock | (980 | ) | (47 | ) | |||
Net cash (used in) provided by financing activities | (9,230 | ) | 950 | ||||
Effect of exchange rates on cash | 714 | (620 | ) | ||||
Cash, cash equivalents and restricted cash | |||||||
Net decrease for the period | (173,454 | ) | (18,413 | ) | |||
Balance, beginning of the period | 299,181 | 129,604 | |||||
Balance, end of the period | $ | 125,727 | $ | 111,191 |
EVERI HOLDINGS INC. AND SUBSIDIARIES
UNAUDITED RECONCILIATION OF CASH AND CASH EQUIVALENTS
TO NET CASH POSITION AND NET CASH AVAILABLE
(In thousands)
At June 30, | At December 31, | ||||||
2019 | 2018 | ||||||
Cash available | |||||||
Cash and cash equivalents | $ | 123,845 | $ | 297,532 | |||
Settlement receivables | 244,183 | 82,359 | |||||
Settlement liabilities | (331,291 | ) | (334,198 | ) | |||
Net Cash Position | 36,737 | 45,693 | |||||
Undrawn revolving credit facility | 35,000 | 35,000 | |||||
Net Cash Available | $ | 71,737 | $ | 80,693 |
EVERI HOLDINGS INC. AND SUBSIDIARIES
UNAUDITED RECONCILIATION OF NET INCOME TO EBITDA AND ADJUSTED EBITDA AND
TO FREE CASH FLOW
(In thousands)
Three Months Ended June 30, 2019 | Three Months Ended June 30, 2018 | ||||||||||||||||||||||
Games | FinTech | Total | Games | FinTech | Total | ||||||||||||||||||
Net income | $ | 5,486 | $ | 1,475 | |||||||||||||||||||
Income tax benefit | (1,040 | ) | (1,166 | ) | |||||||||||||||||||
Loss on extinguishment of debt | — | 166 | |||||||||||||||||||||
Interest expense, net of interest income | 20,433 | 22,122 | |||||||||||||||||||||
Operating income | $ | 2,552 | $ | 22,327 | $ | 24,879 | $ | 2,307 | $ | 20,290 | $ | 22,597 | |||||||||||
Plus: depreciation and amortization | 28,093 | 4,855 | 32,948 | 26,021 | 4,232 | 30,253 | |||||||||||||||||
EBITDA | $ | 30,645 | $ | 27,182 | $ | 57,827 | $ | 28,328 | $ | 24,522 | $ | 52,850 | |||||||||||
Non-cash stock compensation expense | 736 | 1,650 | 2,386 | 677 | 1,278 | 1,955 | |||||||||||||||||
Accretion of contract rights | 2,197 | — | 2,197 | 2,121 | — | 2,121 | |||||||||||||||||
Write-off of inventory and fixed assets | 843 | — | 843 | 2,575 | — | 2,575 | |||||||||||||||||
Asset acquisition expense and other non-recurring professional fees | 298 | 519 | 817 | — | — | — | |||||||||||||||||
Adjusted EBITDA | $ | 34,719 | $ | 29,351 | $ | 64,070 | $ | 33,701 | $ | 25,800 | $ | 59,501 | |||||||||||
Cash paid for interest | (27,079 | ) | (27,638 | ) | |||||||||||||||||||
Cash paid for capital expenditures | (23,489 | ) | (31,597 | ) | |||||||||||||||||||
Cash paid for placement fees | (6,319 | ) | (5,474 | ) | |||||||||||||||||||
Cash paid for income taxes, net of refunds | (201 | ) | (156 | ) | |||||||||||||||||||
Free Cash Flow | $ | 6,982 | $ | (5,364 | ) |
EVERI HOLDINGS INC. AND SUBSIDIARIES
UNAUDITED RECONCILIATION OF NET INCOME TO EBITDA AND ADJUSTED EBITDA AND
TO FREE CASH FLOW
(In thousands)
Six Months Ended June 30, 2019 | Six Months Ended June 30, 2018 | ||||||||||||||||||||||
Games | FinTech | Total | Games | FinTech | Total | ||||||||||||||||||
Net income | $ | 11,346 | $ | 6,084 | |||||||||||||||||||
Income tax benefit | (1,428 | ) | (1,591 | ) | |||||||||||||||||||
Loss on extinguishment of debt | — | 166 | |||||||||||||||||||||
Interest expense, net of interest income | 40,833 | 42,429 | |||||||||||||||||||||
Operating income | $ | 5,656 | $ | 45,095 | $ | 50,751 | $ | 6,660 | $ | 40,428 | $ | 47,088 | |||||||||||
Plus: depreciation and amortization | 55,249 | 8,785 | 64,034 | 50,644 | 8,737 | 59,381 | |||||||||||||||||
EBITDA | $ | 60,905 | $ | 53,880 | $ | 114,785 | $ | 57,304 | $ | 49,165 | $ | 106,469 | |||||||||||
Non-cash stock compensation expense | 1,293 | 2,867 | 4,160 | 1,304 | 3,001 | 4,305 | |||||||||||||||||
Accretion of contract rights | 4,318 | — | 4,318 | 4,178 | — | 4,178 | |||||||||||||||||
Write-off of inventory and fixed assets | 843 | — | 843 | 2,575 | — | 2,575 | |||||||||||||||||
Asset acquisition expense and other non-recurring professional fees | 484 | 790 | 1,274 | — | — | — | |||||||||||||||||
Adjusted EBITDA | $ | 67,843 | $ | 57,537 | $ | 125,380 | $ | 65,361 | $ | 52,166 | $ | 117,527 | |||||||||||
Cash paid for interest | (39,549 | ) | (42,844 | ) | |||||||||||||||||||
Cash paid for capital expenditures | (45,683 | ) | (57,936 | ) | |||||||||||||||||||
Cash paid for placement fees | (11,648 | ) | (10,117 | ) | |||||||||||||||||||
Cash paid for income taxes, net of refunds | (293 | ) | (222 | ) | |||||||||||||||||||
Free Cash Flow | $ | 28,207 | $ | 6,408 |
EVERI HOLDINGS INC. AND SUBSIDIARIES
RECONCILIATION OF PROJECTED NET INCOME TO PROJECTED EBITDA
AND PROJECTED ADJUSTED EBITDA AND TO PROJECTED FREE CASH FLOW
FOR THE YEAR ENDING DECEMBER 31, 2019
(In thousands)
2019 Adjusted EBITDA Guidance Range(1) | |||||||
Low | High | ||||||
Projected net income | $ | 20,000 | $ | 26,000 | |||
Projected income tax benefit | (2,000 | ) | (3,000 | ) | |||
Projected interest expense, net of interest income | 83,000 | 80,000 | |||||
Projected operating income | $ | 101,000 | $ | 103,000 | |||
Projected depreciation and amortization | 130,000 | 134,000 | |||||
Projected EBITDA | $ | 231,000 | $ | 237,000 | |||
Projected non-cash stock compensation expense | 9,000 | 8,000 | |||||
Projected accretion of contract rights | 9,000 | 8,000 | |||||
Projected asset acquisition expense and other non-recurring professional fees | 3,000 | 2,000 | |||||
Projected Adjusted EBITDA | $ | 252,000 | $ | 255,000 | |||
Projected cash paid for interest | (79,000 | ) | (77,000 | ) | |||
Projected cash paid for capital expenditures | (105,000 | ) | (108,000 | ) | |||
Projected cash paid for placement fees | (17,000 | ) | (17,000 | ) | |||
Projected cash paid for income taxes, net of refunds | (1,000 | ) | (1,000 | ) | |||
Projected Free Cash Flow | $ | 50,000 | $ | 52,000 |
(1) All figures presented are projected estimates for the year ending December 31, 2019.
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Everi Reports 2019 Second Quarter Results

Latest News
Why Gamification Is Reshaping Online Poker
Online poker’s not the sleepy mix of static cash tables and rinse-repeat tourney grids it used to be. Business Wire predicts that by 2030, the market will hit $11.4 billion, fuelled by cross-platform play and new competitive formats. But here’s the catch: growth brings noise. And in 2025, grabbing attention is only half the game — keeping it has become just as critical. And we all know that retention is the table you can’t afford to fold.
Over the recent years, gamification has turned into one of poker’s strongest retention plays. When it’s done right, it keeps players around, sparks repeat visits, and forges loyalty. They come back tomorrow, next week, next month — and your competitors can’t pry them away. The idea sounds simple enough — weave in game-style mechanics to make poker richer and more engaging, without killing the skill game underneath.
EvenBet Gaming’s research breaks it into three targets:
- Give players more reasons to return.
- Make onboarding smooth and rewarding.
- Build loyalty with experiences that feel personal, competitive, and worth bragging about.
Churn burns profit. Gamification done right is an infrastructure that breeds loyalty. Done wrong? You’re just another site with flashing badges that no one cares about.
Gamification, Not Gamblification
Before diving into mechanics, it is important to set one thing straight. Gamification boosts engagement — leaderboards that show you who’s climbing, missions that push you to try new formats, achievement badges you actually want to unlock. It challenges players, rewards skill, and deepens the game. “Gamblification” is where it all turns sour. That’s when mechanics push for profit at the expense of player wellbeing — pressure-loop rewards, unclear payout systems, anything designed to keep people clicking long after the fun’s gone. These tactics can backfire, invite regulatory attention, and eat away at players’ trust.
Gamification should make the player-platform bond stronger. It’s open, skill-focused, and it stays within responsible-gaming boundaries. Otherwise, you’re just playing short-term roulette with your long-term survival.
Core Gamification Mechanics in Poker
Here’s the thing — gamification works best when it’s layered, not just thrown on top of the existing game. You’ve still got poker at the centre, but now there’s more to play for. EvenBet Gaming’s toolkit has a bit of everything, with a mix of proven features that operators need to keep players active and returning.
Leaderboards
People like to see where they stand, and a good leaderboard hits that primal “beat the other guy” instinct. Doesn’t matter if it’s hands played, rake pulled, or weird challenges only five people care about. Timeframes can be daily, weekly, or monthly, ensuring fresh challenges and preventing leaderboard fatigue. Players stick around to climb, rivals get personal, and your community gets tighter.
To avoid burnout and excessive gamblification, EvenBet’s customer success department doesn’t recommend creating only leaderboards based on pure game volume. As a flexible tool, leaderboards have a better use for boosting attention to specific game or tournament types (for example, hands played in 5-card Omaha), creating targeted demand.
Missions, Quests, and Challenges
Give a player a target and they’ll chase it. Win with pocket sevens, log 50 games, or try that Sunday knockout tourney — whatever keeps them moving. Segment it: beginners get gentle ramps; grinders chase big targets. Toss in tickets, cash, or even just brag-worthy status bumps — and suddenly, casual play has a storyline. This meta-layer adds structure to casual play, nudging players into consistent engagement.
“Different mission types work specifically on various segments of a poker room audience”, explains Nikita Golodaev, Business Account Manager at EvenBet Gaming. “For example, guided missions targeted to explore poker room features and game types keep new players on the platform and decrease early churn. Soft streaks (3-5 days) encourage regular sessions without burnout”.
Achievements and Badges
First win, first deep run, first time they actually fold kings preflop — badges give players proof they’re climbing. Badges make progress visible, they’re milestones and conversation starters. This visual recognition encourages players to develop their skills and makes long-term goals more tangible.
Progressive Systems
Experience points (XP) and rakeback have always been staples in poker loyalty systems. They’re poker loyalty basics. EvenBet’s Progressive Rakeback with a tiered, time-limited structure turns the game into a race — 6 tiers from Aluminium all the way up to Platinum. Every tier gives you a little more, but fall behind — and you drop. The gamified progression adds urgency, encouraging regular play to maintain or advance the level.
According to Nikita Golodaev, clear and balanced progressive systems work best for projects with an existing core of regular mid-core players: they are already investing significant time into the game and are still tempted by rewards provided in the progressive tracks, unlike VIP and high-stakes players who are more interested in recognition of their status.
Put it together, and you’ve got a cycle: play, check your rank, tick missions, unlock the badge, check the board, eye the next tier. And then do it again tomorrow. It’s sustained engagement without sacrificing poker’s competitive core.
Advanced Applications — Tournaments and Hybrid Formats
Think of tournaments not as one-off events, but as frameworks. They aren’t just a product — they’re an engagement machine. You can hang all sorts of engagement hooks on them — the kind that keep players checking in and keep them motivated from registration to the final hand. Layer in gamification, and you have a retention funnel operators dream about.
Formats with a Twist
EvenBet’s flexible setup allows operators to launch virtually any format: high-GTD marathons, Spin&Go sprints with random multipliers, quick-fire Sit & Gos for casuals, and velvet-rope VIP tables for the whales. Add Mystery Bounty, Progressive Knockout, or Multi-flight qualifiers, and you’ve got unpredictability on tap. Which means the game always stays interesting.
Linking Tournaments to Gamification Layers
Hybrid play is where tournaments meet missions, leaderboards, and badges:
- “Climb the Ladder” challenges that pay points for each event played.
- Leaderboards stretching over weeks and sparking long grinds.
- Achievements for milestones like “Final Table Three Times in a Week” or “Knock Out 10 Players in a PKO.”
This crossover keeps casual players chasing goals and competitive players grinding for prestige — all while strengthening retention loops. When you nail it, tournaments become recurring, gamified events that handle acquisition, retention, and loyalty in one package.
Why It Works for Operators
Gamification in online poker is not just a UX add-on — it moves numbers if done properly.
- Retention and monetisation: longer sessions, more logins, bigger rake, and better LTV. Plus, new players convert faster when there’s a mission to chase.
- Skill development: challenges teach strategy, confidence, and adaptability without feeling like homework.
- Audience segmentation: freerolls for newbies, high-stakes bounties for veterans. You serve each player just the right challenge without losing focus.
Risks and Implementation Challenges
Gamification’s upside is clear — but mess it up, and it quickly becomes a liability. When these risks are managed, gamification pays off big time. Treat it with respect and care like a strategy, not a shortcut or gimmick.
Over-Gamification
Stack too many overlapping mechanics, and the gaming experience turns into a mess. Players get overwhelmed, quit the game altogether, or even fall into unhealthy patterns. The balance is in adding enough variety to motivate, without creating constant pressure to act. It’s a fine line between motivation and overload.
Regulatory Compliance
Operating inside responsible gaming guidelines is a must. Rewards should be transparent, achievable, and not designed to exploit compulsive tendencies. As noted by Dmitry Starostenkov, regulators are increasingly wary of features that blur the lines between skill-building and pushing players too hard.
Technical Complexity
Integration has to be smooth. If missions lag, leaderboards glitch, progression breaks, or interfere with core poker gameplay, this erodes trust. EvenBet’s modular system gives control, but operators still need rigorous testing, UX tweaks, and performance checks.
Building Gamification That Lasts
When done right, gamification in online poker isn’t just bells and whistles. It’s a full-on retention driver. Mix leaderboards, missions, badges, and tiered rewards right into the core game, and you create a cycle that hooks players, grows skill, and boosts revenue.
The winning formula is balance: enough variety to keep things fresh. Clarity so players aren’t guessing. Responsibility so the game stays ethical. Data-driven personalisation ensures that every segment — from first-timers to VIP grinders — finds a reason to return.
Our research at EvenBet Gaming is clear: sustainable gamification is a long game. Set measurable goals and transparent rewards, enhance the poker spirit — never overshadow it. Attention is the rarest currency these days. Platforms that get this balance don’t just hold players — they win the loyalty battle.
The post Why Gamification Is Reshaping Online Poker appeared first on European Gaming Industry News.
Latest News
SlotMatrix ignites the reels of West Virginia with Wild Extravaganza launch
SlotMatrix, the world’s largest casino content aggregator, has expanded Wild Extravaganza’s reach in the U.S launching in West Virginia, alongside existing markets, New Jersey and Michigan.
Wild Extravaganza is a high-energy 5×3 video slot that packs vibrant visuals, dynamic gameplay, and huge win potential in a 10-payline experience. The game pays left to right, right to left, and even from the middle, offering players multiple chances to win on every spin.
The core feature of Wild Extravaganza is its multiplying wilds, which can stack on three of the five reels and can reveal a 2x, 3x, or 7x win multiplier.
Wild Extravaganza is fully supported by EveryMatrix’s suite of advanced engagement tools, including free spins, leaderboards, and tournaments, helping operators drive acquisition and retention in regulated U.S markets.
This U.S release is part of a recent surge of SlotMatrix exclusive games entering the market, including 3 Coin Treasures, Lara Jones Treasures of Egypt 2, and Glorious Diamonds.
EveryMatrix holds licences in key North American markets, including West Virginia, Michigan, Pennsylvania, Connecticut, and Ontario, and powers more than 300 customers globally.
Stephen Orchard, Head of Commercial Operations, SlotMatrix, said: “Wild Extravaganza is all about giving players thrilling, fast-paced action and the chance to land some seriously big wins. We’re excited to bring this experience to West Virginia as we continue our expansion across the U.S.”
The post SlotMatrix ignites the reels of West Virginia with Wild Extravaganza launch appeared first on European Gaming Industry News.
Latest News
DATA.BET Secures Spot at SBC Summit 2025
The company strengthens its market position with the recent launch of sports betting
DATA.BET, a trusted sportsbook solution supplier, will present its expanded portfolio at SBC Summit 2025 in Lisbon, stand D160. The company now offers a unified solution covering sports, esports, and virtual sports.
From September 16 to 18, the company’s representatives will unveil the updated product suite. Building on its established presence in esports and virtual sports betting, DATA.BET has expanded into traditional sports betting, covering over 50,000 sports events per month across 63+ pre-match and 38 live sports disciplines. The company’s 24/7 in-house trading team maintains 93% market uptime while delivering 1000+ betting markets backed by official data partnerships.
Each betting vertical, as well as individual sports and leagues within them, can be activated separately or combined based on market needs. Operators can instantly launch the complete sportsbook solution through a ready-to-use Single Page Application (iFrame), while those with an existing betting platform can integrate directly via the Odds Feed API.
At SBC Summit, visitors will explore DATA.BET’s core products: Risk Management system, Odds Feed, Widgets, Streams, SPA (iFrame), and Bet Builder available for all three verticals. The latest features joined our comprehensive suite include Hot Bundles for express betting optimization and Timeline Widget for enhanced game process tracking.
“This marks our first offline presentation of the complete sportsbook solution we launched in May with our full product range and latest features for betting,” said Natalie Loshatynska, Head of PR & Marketing at DATA.BET. “We look forward to showing SBC Summit participants how our technology empowers operators and platform providers to offer their clients a more dynamic and engaging betting experience.”
Discover DATA.BET’s betting technology solution at stand D160. Connect with the team at [email protected] to schedule a meeting.
The post DATA.BET Secures Spot at SBC Summit 2025 appeared first on European Gaming Industry News.
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