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Esports Innovator EGENCY Announces Name Change to Abacus3

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The builder of world-class esports and gaming centers decided to change its name from EGENCY to Abacus3 after the company’s mission and direction evolved. Abacus3’s new focus is to empower students through esports by growing communities on university campuses with its permanent, turnkey solutions and ongoing support.

 

EGENCY, founded in 2018 as a premier esports production, marketing and talent management firm, has announced the company will change its name to Abacus3 effective immediately. EGENCY’s leadership was compelled to choose a new name which embodies their core mission of creating unparalleled esports and gaming centers that empower future leaders to collaborate and create.

According to company President Mark Nausha, “The esports and video gaming space is rapidly changing. The community is always building, growing, and evolving, and we felt we needed to go to market with a name that signifies that we are much more than merely an agency specializing in esports.”

As the company’s leadership team pondered names, Abacus3 rose to the top of the list. CEO Greg Skasko explains why, “We felt it was a very fresh take on a familiar name. The abacus is a basic building block for math, while we provide the building blocks for esports on college campuses—a facility where students can collaborate, innovate and grow. The number 3 also resonated with us because our messaging kept intersecting at three words, in particular, the value we facilitate through competition, career and community.”

Today, esports isn’t just about the competition and how people traditionally think about the industry. As Nausha explains, “It’s a new way people are connecting in communities and socializing. It’s also about giving students and others who utilize esports venues potential career opportunities, whether in esports or not. Our solution helps broaden those communities, connect universities with one another and provides a base framework for the university, in collaboration with Abacus3, to respond to the continual evolution of esports.”

In order to achieve its mission, Abacus3 takes a novel approach to esports community building. The company provides a permanent, turnkey solution that includes the design, building and programming of world-class esports and gaming centers on university campuses.

Unlike traditional venue builders, the Abacus3 solution is funded through strategic brand relationships, which means there is little to no cost to students, the university or its donors. After the infrastructure is built, Abacus3 also provides a general manager to support the facility, along with ongoing marketing, content and programming support. The company is committed to supporting its university partners for the long-term, while providing value to local communities.

“Our goal is to support and empower the college students, but ultimately, everyone will benefit from this. Along with future industry leaders and pro esports players, benefits will also trickle down to the high schools, middle schools and even younger people who can utilize these facilities. By taking this philosophy to universities around the country and around the world, students, pros, universities and the local communities can all benefit,” Skasko says.

To learn how you or your university or brand can tap into opportunities in the rapidly evolving esports ecosystem, please visit http://www.abacus3.gg .

 

ABOUT ABACUS3: 
Abacus3 builds world-class esports and gaming centers. By empowering universities and brands to leverage the emerging world of esports, we create a space for students to connect, compete, learn, innovate, and gain critical real-world experience.

Our innovative approach to developing community benefits all parties. Universities witness substantial boosts in recruiting, ranking, and revenue, while brands gain privileged, exclusive access to an elusive demographic. Most important, our inherently sustainable solution benefits students. Through our exciting, top-of-the-line facilities, students build community, competition, and career as they become the leaders of tomorrow.

Abacus3. Empowering Students through Esports.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Esports Innovator EGENCY Announces Name Change to Abacus3

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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UNIVERSITY Esports UK and Ireland launches its Spring 2025 Season: learn more about the games, schedules and signups

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UNIVERSITY Esports is back for its Spring 2025 Season, which is open to students from universities across the UK and Ireland and brings with it five tournaments and six weeks of action across Overwatch 2, League of Legends, Teamfight Tactics, and VALORANT. The tournaments will give students the opportunity to showcase their competitive skills against their peers, while also helping to build the grassroots gaming community – as participants play with their friends and make new ones.

This season of UNIVERSITY Esports follows high participation in the previous Winter 2024 Season, where over 600 teams and 3,000 players took part every week. UNIVERSITY Esports currently counts more than 20,000 people across more than 110 universities registered in the community.

Broadcasts of the Winter 2024 Grand Finals were produced by students from the Confetti Institute of Creative Technologies (at Nottingham Trent University), in partnership with UNIVERSITY Esports staff to support the next generation of broadcasters.

Beyond competition

UNIVERSITY Esports, a grassroots esports organiser in the UK and Ireland operated by NUEL (a subsidiary of GGTech Entertainment), is about much more than just online competition, and also plays a big role in fostering communities and providing career opportunities and education.

Winter also saw the return of the UNIVERSITY Tour, an in-person series of events aimed at raising awareness of the esports community and building real-life connections between players. Nottingham Trent University and the University of Staffordshire hosted these face-to-face activities, with hundreds of students engaged about the benefits of participating in the esports community both professionally and to have fun.

Spring 2025 Tournament schedule

Signups are now open for the UNIVERSITY Esports Spring 2025 Season, and the tournaments will take place over February and March. Winning teams will be awarded with a shared £2,550 prize pool.

Key dates are as follows:

Overwatch 2

– Signups Close: Saturday 8th February

– Games Begin: Monday 10th February

Teamfight Tactics

– Signups Close: Sunday 9th February

– Games Begin: Tuesday 11th February

Women and Non-Binary VALORANT

– Signups Close: Tuesday 11th February

– Games Begin: Tuesday 18th February

League of Legends

– Signups Close: Monday 10th February

– Games Begin: Wednesday 12th February

Open VALORANT

– Signups Close: Tuesday 11th February

– Games Begin: Thursday 13th February

To take part, players need to verify their student status (if they haven’t already in Winter), and either create or join a team. Interested players can find out more information and register at universityesports.co.uk, and on the Discord.

The post UNIVERSITY Esports UK and Ireland launches its Spring 2025 Season: learn more about the games, schedules and signups appeared first on European Gaming Industry News.

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GGBET UA is the official sponsor of FC Dynamo Kyiv’s winter training camp

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FC Dynamo Kyiv are continuing their winter training in Turkey, in preparation for the second half of the season in 2025. Their partner for the training period this year is GGBET UA.

The club’s CEO, Dmytro Brif, thanked GGBET UA for its support and underscored the importance of the training camp for the team’s future success:

“We are hugely grateful to GGBET UA for its partnership during this important period. Today, our efforts are focused on improving our game, working on our mistakes, and getting ready for upcoming matches. In the spring, we’re set on achieving the very best results we can in all tournaments.”

GGBET UA CEO Sergii Mishchenko stated that partnering up with Dynamo involves not just working together on the winter training camp, but also continuing with larger-scale joint projects geared towards the team’s fans:

“Within the partnership, we’re actively working with the club and are planning to create exciting content featuring the players and coaches. All of this helps to reduce the distance between the professional footballers and the regular fans, which is what we’re striving to do.”

Dynamo’s next winter training camp match will take place on 6 February at 17:00 in the Turkish city of Belek. The club will be facing off against KF Shkëndija, a team from North Macedonia. A live stream will be available on Dynamo’s YouTube channel.

The post GGBET UA is the official sponsor of FC Dynamo Kyiv’s winter training camp appeared first on European Gaming Industry News.

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Blask integrates comprehensive licensing data

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Blask, the AI-driven market analytics ecosystem, has added extensive regulated market data to its algorithm, which now analyses hundreds of reports from gambling commissions, tax authorities, industry experts and operators around the world.

The new input means Blask can deliver an accurate, multilingual, real-time picture of the regulatory situation in more than 40 iGaming markets, with many more to be added over the coming months.

By integrating verified data from regulatory bodies and gambling commissions, Blask can now provide:

  • A market-by-market breakdown of local and offshore licence holders

  • Tax rate insights to assess market profitability

  • Advanced dashboards for strategic decision making

Max Tesla, CEO of Blask, said: “Regulated markets are evolving rapidly these days, and staying ahead requires accurate, real-time data. By integrating verified regulatory data directly into the Blask platform, we’re giving operators and other stakeholders the ability to make smarter decisions with absolute confidence. This is a huge leap forward in strategic market analysis.”

The new data has been seamlessly integrated into the Blask dashboard. Users can view details of the regulatory authority governing a market. For brands operating under local licences, Blask now features comprehensive licence information, including type and dates of issuance and expiration.

The Blask team has worked tirelessly to automate the analysis of hundreds of reports in multiple languages and from numerous different trusted sources. This includes brands that offer open data.

The post Blask integrates comprehensive licensing data appeared first on European Gaming Industry News.

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