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Galaxy Entertainment Group Announces Q4 & Annual Results 2018
Reading Time: 15 minutes
Full Year Adjusted EBITDA of $16.9 Billion, Up 19% YoY
Q4 Adjusted EBITDA of $4.3 Billion, Up 4% YoY & Up 12% QoQ
Announced Another Special Dividend of $0.45 Per Share
Galaxy Entertainment Group today reported results for the three months and twelve months periods ended 31 December 2018. (All amounts are expressed in HKD unless otherwise stated)
Q4 & FULL YEAR 2018 RESULTS HIGHLIGHTS
GEG : Delivered Solid Performance, Proceeding On A $1.5 Billion Property Enhancement Program For Galaxy Macau And StarWorld Macau
- Full Year Group Net Revenue* of $55.2 billion, up 14% year-on-year
- Full Year Group Adjusted EBITDA of $16.9 billion, up 19% year-on-year
- Full Year net profit attributable to shareholders (“NPAS”) of $13.5 billion, an increase of 29% year-on-year including $0.6 billion of non-recurring charges
- Full year Adjusted NPAS of $14.1 billion, up 28% year-on-year after adjusting for non-recurring charges
- Q4 Group Net Revenue* of $14.2 billion, up 2% year-on-year and up 9% quarter-on-quarter
- Q4 Group Adjusted EBITDA of $4.3 billion, up 4% year-on-year, up 12% quarter-on-quarter
- Played lucky in Q4 which increased Adjusted EBITDA by approximately $77 million, normalized Q4 Adjusted EBITDA of $4.3 billion, up 4% year-on-year and up 1% quarter-on-quarter
Galaxy Macau: Continued Solid Performance Driven By Mass And Non-gaming
- Full Year Net Revenue* of $39.5 billion, up 14% year-on-year
- Full Year Adjusted EBITDA of $12.9 billion, up 16% year-on-year
- Q4 Net Revenue* of $10.4 billion, up 2% year-on-year and up 11% quarter-on-quarter
- Q4 Adjusted EBITDA of $3.4 billion, up 2% year-on-year and up 16% quarter-on-quarter
- Played lucky in Q4 which increased Adjusted EBITDA by approximately $191 million, normalized Q4 Adjusted EBITDA of $3.2 billion, up 1% year-on-year and down 1% quarter-on-quarter
- Hotel occupancy for Q4 across the five hotels was virtually 100%
StarWorld Macau: Continued Solid Performance Driven By Mass
- Full Year Net Revenue* of $12.2 billion, up 18% year-on-year
- Full Year Adjusted EBITDA of $3.8 billion, up 28% year-on-year
- Q4 Net Revenue* of $3.0 billion, up 12% year-on-year and up 2% quarter-on-quarter
- Q4 Adjusted EBITDA of $893 million, up 19% year-on-year and down 4% quarter-on-quarter
- Played unlucky in Q4 which decreased Adjusted EBITDA by approximately $115 million, normalized Q4 Adjusted EBITDA of $1.0 billion, up 18% year-on-year and up 8% quarter-on-quarter
- Hotel occupancy for Q4 was virtually 100%
Broadway Macau: A Unique Family Friendly Resort, Strongly Supported By Macau SMEs
- Full Year Net Revenue* of $562 million, up 9% year-on-year
- Full Year Adjusted EBITDA of $32 million versus $10 million in FY 2017
- Q4 Net Revenue* of $144 million, down 1% year-on-year and down 1% quarter-on-quarter
- Q4 Adjusted EBITDA of $8 million versus $7 million in Q4 2017 and $9 million in Q3 2018
- Played lucky in Q4 which increased Adjusted EBITDA by approximately $1 million, normalized Q4 Adjusted EBITDA of $7 million versus $3 million in Q4 2017 and $13 million in Q3 2018
- Hotel occupancy for Q4 was 98%
Balance Sheet: Healthy Balance Sheet
- Cash and liquid investments was $45.8 billion and net cash was $37.0 billion as at 31 Dec 2018
- Debt of $8.8 billion as of 31 Dec 2018 primary reflects ongoing yield management initiative
- Paid two special dividends: $0.41 per share on 27 April 2018 and $0.50 per share on 26 October 2018
- Announced another special dividend of $0.45 per share payable on or about 26 April 2019
Development Update: Continuing to Pursue Development Opportunities
- Cotai Phases 3 & 4 — Continue to move forward with Phases 3 & 4, with a strong focus on non-gaming, primarily targeting MICE, entertainment, family facilities and also including gaming
- Hengqin — Plans moving forward to develop a low-density integrated resort to complement our high-energy entertainment resorts in Macau
- International — Continuously exploring opportunities in overseas markets, including Japan
*Net Revenue is calculated in accordance with the new accounting standard and the Net Revenue in Q4 and full year 2017 is restated for comparison. |
Dr. Lui Che Woo, Chairman of GEG said:
“I am pleased to provide an updated on our financial results for Q4 and full year 2018. At GEG, we continue to drive every segment of the business with a particular focus on the mass business and continue to allocate resources to their most efficient use. Our efforts are reflected in full year Adjusted EBITDA of $16.9 billion. This was despite continuing competitive openings in both Macau and regionally and a number of geo-political and economic issues that impacted consumer sentiments. Our cash and liquid investments were $45.8 billion and net cash was $37.0 billion.
During the year, we purchased a minority equity stake of approximately 4.9% of Wynn Resorts.
We are pleased to announce another special dividend of $0.45 per share to be paid on or about 26 April 2019. Additionally, the Group paid two special dividends of $0.41 and $0.50 per share in 2018. The Group will continue to focus on both our Macau development plans and international expansion ambitions.
During 2018, Macau experienced another strong typhoon in September which resulted for the first time in the closure of casinos for a modest period of time. Due to the careful planning by the Macau government, damage to Macau and properties was minimal and there were only minor personal injuries but more importantly there were no fatalities.
Finally, I would like to extend my sincere appreciation to all of our committed team members whom without their commitment we would not have been able to achieve these solid financial results. Our team members continue to deliver exceptional customer experiences and ‘World Class, Asian Heart’ service each and every day.”
Macau Market Overview
Investor sentiment throughout 2018 experienced periods of volatility. This was a result of a number of geo-political and economic issues such as global trade tensions, the slowing Chinese economy, rising interest rates, currency fluctuations and also the introduction of smoking restrictions, to name a few. Despite the above, GGR for full year 2018 was $294.0 billion, up 14% year-on-year. Quarterly GGR in Q4 2018 was $76.5 billion, up 9% year-on-year and up 7% quarter-on-quarter.
In 2018, visitor arrivals to Macau were 35.8 million, up 10% year-on-year, in which visitors from Mainland China grew at a faster rate of 14% year-on-year. Overnight visitors accounted for 52% of total visitation. The average length of stay for overnight visitors increased 0.1 day year-on-year to 2.2 days. The visitation growth in 2018 was also assisted by the improvements in infrastructure, including the opening of the Hong Kong–Shenzhen–Guangzhou high speed train, the Hong Kong-Zhuhai-Macau Bridge and further relaxation of visas for Mainland Chinese to enter Macau.
Summary of Accounting Changes During 2018
In accordance with the Hong Kong Institute of Certified Public Accountants (HKICPA), GEG adopted a new accounting standard in reporting revenue from gaming operation beginning from 1 January 2018. GEG’s first mandatory full year reporting period is the twelve months period ended 31 December 2018. The main changes due to this reporting standard are that commission and incentives are to be deducted from the net wins from gaming operation to arrive at the net gaming revenue. In addition, GEG now also reports all complimentary provided to gaming customers at market rate. The comparative figures of revenue in 2017 have been restated to conform with the current period’s presentation.
In summary the impact of these accounting changes will be lower reported gaming revenue, an increased Adjusted EBITDA margin, and an increase in non-gaming revenue such as hotels and F&B. There will be no change in the Adjusted EBITDA or NPAS.
Group Financial Results
Full Year 2018
The Group posted net revenue of $55.2 billion, up 14% year-on-year, and generating Adjusted EBITDA of $16.9 billion, up 19% year-on-year in 2018. Net profit attributable to shareholders was $13.5 billion, up 29% year-on-year. Galaxy Macau’s Adjusted EBITDA was $12.9 billion, up 16% year-on-year. StarWorld Macau’s Adjusted EBITDA was $3.8 billion, up 28% year-on-year. Broadway Macau
’s Adjusted EBITDA was $32 million versus $10 million in 2017.
GEG experienced bad luck in its gaming operation during 2018, which decreased its Adjusted EBITDA by approximately $484 million. Normalized 2018 Adjusted EBITDA grew 22% year-on-year to $17.3 billion.
The Group’s total GGR on a management basis[1] in 2018 was $67.2 billion, up 16% year-on-year. Total mass table GGR was $27.5 billion, up 14% year-on-year. Total VIP GGR was $37.3 billion, up 18% year-on-year. Total electronic GGR was $2.5 billion, up 15% year-on-year.
Group Key Financial Data |
||
FY2017 (Restated) |
FY2018 |
|
Revenues: (HK$’m) |
||
Net Gaming |
40,624 |
47,025 |
Non-gaming |
4,949 |
5,298 |
Construction Materials |
3,067 |
2,888 |
Total Net Revenue[2] |
48,640 |
55,211 |
Adjusted EBITDA |
14,147 |
16,857 |
Gaming Statistics[3] (HK$’m) |
||
FY2017 |
FY2018 |
|
Rolling Chip Volume |
912,147 |
1,103,107 |
Win Rate % |
3.5% |
3.4% |
Win |
31,600 |
37,250 |
Mass Table Drop[4] |
100,252 |
119,657 |
Win Rate % |
24.1% |
23.0% |
Win |
24,208 |
27,487 |
Electronic Gaming Volume |
61,847 |
72,461 |
Win Rate % |
3.5% |
3.4% |
Win |
2,161 |
2,476 |
Total GGR Win[5] |
57,969 |
67,213 |
Balance Sheet and Special Dividends
As of 31 December 2018, cash and liquid investments were $45.8 billion and net cash was $37.0 billion. Total debt was $8.8 billion as at 31 December 2018, this was due solely to an ongoing treasury management exercise where interest income on cash holdings exceeds corresponding borrowing costs. Our balance sheet combined with cash flow from operations allows us to return capital to shareholders via dividends and to fund both our Macau development pipeline and international expansion ambitions.
In 2018, GEG returned capital to shareholders by paying two special dividends of $0.41 per share and $0.50 per share on 27 April 2018 and 26 October 2018, respectively. The Group announced another special dividend of $0.45 per share to be paid on or about 26 April 2019.
Q4 2018
During Q4 2018, the Group’s net revenue increased 2% year-on-year and increased 9% quarter-on-quarter to $14.2 billion. Adjusted EBITDA increased 4% year-on-year and increased 12% quarter-on-quarter to $4.3 billion. Galaxy Macau’s Adjusted EBITDA increased 2% year-on-year and increased 16% quarter-on-quarter to $3.4 billion. StarWorld Macau’s Adjusted EBITDA increased 19% year-on-year and decreased 4% quarter-on-quarter to $893 million. Broadway Macau
’s Adjusted EBITDA was $8 million versus $9 million in Q3 2018 and $7 million in Q4 2017.
During Q4 2018, GEG played lucky in its gaming operations which increased Adjusted EBITDA by approximately $77 million. Normalized Q4 2018 Adjusted EBITDA grew 4% year-on-year and increased 1% quarter-on-quarter to $4.3 billion.
The Group’s total GGR on a management basis[6] in Q4 2018 was $17.0 billion, up 2% year-on-year and up 8% quarter-on-quarter. Total mass table GGR was $7.3 billion, up 10% year-on-year and up 11% quarter-on-quarter. Total VIP GGR was $9.0 billion, down 5% year-on-year and up 5% quarter-on-quarter. Total electronic GGR was $681 million, up 24% year-on-year and up 10% quarter-on-quarter.
Group Key Financial Data |
|||||
(HK$’m) |
|||||
Q4 2017 |
Q3 2018 |
Q4 2018 |
FY2017 |
FY2018 |
|
Revenues: |
|||||
Net Gaming |
11,630 |
11,068 |
12,138 |
40,624 |
47,025 |
Non-gaming |
1,319 |
1,358 |
1,369 |
4,949 |
5,298 |
Construction Materials |
921 |
569 |
651 |
3,067 |
2,888 |
Total Net Revenue[7] |
13,870 |
12,995 |
14,158 |
48,640 |
55,211 |
Adjusted EBITDA |
4,159 |
3,879 |
4,333 |
14,147 |
16,857 |
Gaming Statistics[8] |
|||||
(HK$’m) |
|||||
Q4 2017 |
Q3 2018 |
Q4 2018 |
FY2017 |
FY2018 |
|
Rolling Chip Volume |
280,698 |
264,491 |
260,505 |
912,147 |
1,103,107 |
Win Rate % |
3.4% |
3.3% |
3.5% |
3.5% |
3.4% |
Win |
9,481 |
8,604 |
9,034 |
31,600 |
37,250 |
Mass Table Drop[9] |
27,375 |
29,923 |
31,571 |
100,252 |
119,657 |
Win Rate % |
24.3% |
22.1% |
23.2% |
24.1% |
23.0% |
Win |
6,655 |
6,609 |
7,328 |
24,208 |
27,487 |
Electronic Gaming Volume |
15,936 |
18,202 |
18,191 |
61,847 |
72,461 |
Win Rate % |
3.5% |
3.4% |
3.7% |
3.5% |
3.4% |
Win |
551 |
621 |
681 |
2,161 |
2,476 |
Total GGR Win |
16,687 |
15,834 |
17,043 |
57,969 |
67,213 |
Galaxy Macau
Galaxy Macau is the primary contributor to Group revenue and earnings. Net revenue in the year was up 14% year-on-year to $39.5 billion. Adjusted EBITDA was up 16% year-on-year to $12.9 billion. Adjusted EBITDA margin under HKFRS was 33% (2017: 32%).
Galaxy Macau experienced bad luck in its gaming operations which decreased its Adjusted EBITDA by approximately $434 million in 2018. Normalized 2018 Adjusted EBITDA grew 19% year-on-year to $13.3 billion.
In Q4 2018, Galaxy Macau’s net revenue was $10.4 billion, up 2% year-on-year and up 11% quarter-on-quarter. Adjusted EBITDA was $3.4 billion, up 2% year-on-year and up 16% quarter-on-quarter. Adjusted EBITDA margin under HKFRS was 33% (Q4 2017: 33%).
Galaxy Macau played lucky in its gaming operations which increased its Adjusted EBITDA by approximately $191 million in Q4 2018. Normalized Q4 Adjusted EBITDA was $3.2 billion, up 1% year-on-year and down 1% quarter-on-quarter.
The combined five hotels registered strong occupancy was virtually 100% for both the full year and Q4.
Galaxy Macau |
|||||
(HK$’m) |
|||||
Q4 2017 |
Q3 2018 |
Q4 2018 |
FY2017 |
FY2018 |
|
Revenues: |
|||||
Net Gaming |
9,001 |
8,181 |
9,201 |
30,500 |
34,983 |
Hotel / F&B / Others |
864 |
888 |
858 |
3,279 |
3,385 |
Mall |
250 |
268 |
302 |
906 |
1,123 |
Total Net Revenue[10] |
10,115 |
9,337 |
10,361 |
34,685 |
39,491 |
Adjusted EBITDA |
3,357 |
2,957 |
3,433 |
11,130 |
12,871 |
Adjusted EBITDA Margin % |
33% |
32% |
33% |
32% |
33% |
Gaming Statistics[11] |
|||||
(HK$’m) |
|||||
Q4 2017 |
Q3 2018 |
Q4 2018 |
FY2017 |
FY2018 |
|
Rolling Chip Volume |
191,995 |
189,607 |
172,378 |
621,525 |
775,429 |
Win Rate % |
3.8% |
3.4% |
3.8% |
3.7% |
3.5% |
Win |
7,263 |
6,354 |
6,612 |
23,060 |
27,423 |
Mass Table Drop[12] |
16,135 |
17,650 |
18,593 |
59,041 |
70,286 |
Win Rate % |
29.0% |
25.1% |
27.8% |
28.2% |
26.7% |
Win |
4,682 |
4,434 |
5,178 |
16,664 |
18,746 |
Electronic Gaming Volume |
11,782 |
13,026 |
12,851 |
46,062 |
52,778 |
Win Rate % |
4.0% |
4.0% |
4.5% |
4.0% |
3.9% |
Win |
467 |
527 |
573 |
1,842 |
2,082 |
Total GGR Win |
12,412 |
11,315 |
12,363 |
41,566 |
48,251 |
StarWorld Macau
StarWorld Macau’s net revenue in the year was up 18% year-on-year to $12.2 billion. Adjusted EBITDA was up 28% year-on-year to $3.8 billion. Adjusted EBITDA margin under HKFRS increased to 31% (2017: 29%).
StarWorld Macau experienced bad luck in its gaming operations which decreased its Adjusted EBITDA by approximately $48 million in 2018. Normalized 2018 Adjusted EBITDA grew 30% year-on-year to $3.9 billion.
In Q4 2018, StarWorld Macau’s net revenue was $3.0 billion, up 12% year-on-year and up 2% quarter-on-quarter. Adjusted EBITDA was $893 million, up 19% year-on-year and down 4% quarter-on-quarter. Adjusted EBITDA margin under HKFRS increased to 30% (Q4 2017: 28%).
StarWorld Macau played unlucky in its gaming operations which decreased its Adjusted EBITDA by approximately $115 million in Q4 2018. Normalized Q4 Adjusted EBITDA was $1.0 billion, up 18% year-on-year and up 8% quarter-on-quarter.
Hotel occupancy was virtually 100% for both the full year and Q4.
StarWorld Macau Key Financial Data |
|||||
(HK$’m) |
|||||
Q4 2017 |
Q3 2018 |
Q4 2018 |
FY2017 |
FY2018 |
|
Revenues: |
|||||
Net Gaming |
2,524 |
2,794 |
2,839 |
9,758 |
11,659 |
Hotel / F&B / Others |
122 |
110 |
121 |
461 |
449 |
Mall |
13 |
12 |
13 |
48 |
51 |
Total Net Revenue[13] |
2,659 |
2,916 |
2,973 |
10,267 |
12,159 |
Adjusted EBITDA |
751 |
927 |
893 |
2,966 |
3,810 |
Adjusted EBITDA Margin % |
28% |
32% |
30% |
29% |
31% |
Gaming Statistics[14] |
|||||
(HK$’m) |
|||||
Q4 2017 |
Q3 2018 |
Q4 2018 |
FY2017 |
FY2018 |
|
Rolling Chip Volume |
85,920 |
73,750 |
87,317 |
278,575 |
323,063 |
Win Rate % |
2.5% |
3.0% |
2.7% |
2.9% |
3.0% |
Win |
2,116 |
2,191 |
2,386 |
8,213 |
9,654 |
Mass Table Drop[15] |
8,201 |
9,062 |
9,620 |
29,509 |
36,375 |
Win Rate % |
17.9% |
18.5% |
16.9% |
19.0% |
18.5% |
Win |
1,467 |
1,680 |
1,630 |
5,609 |
6,723 |
Electronic Gaming Volume |
1,640 |
1,945 |
2,010 |
6,472 |
7,585 |
Win Rate % |
2.1% |
2.1% |
2.1% |
2.3% |
2.3% |
Win |
35 |
41 |
42 |
146 |
172 |
Total GGR Win |
3,618 |
3,912 |
4,058 |
13,968 |
16,549 |
Broadway Macau
Broadway Macau is a unique family friendly, street entertainment and food resort supported by Macau SMEs, it does not have a VIP gaming component. The property’s net revenue in 2018 was up 9% year-on-year to $562 million. Adjusted EBITDA was $32 million for 2018 versus $10 million in 2017. Adjusted EBITDA margin for 2018 calculated under HKFRS was 6% (2017: 2%).
Broadway Macau experienced bad luck in its gaming operations which decreased its Adjusted EBITDA by approximately $2 million in 2018. Normalized 2018 Adjusted EBITDA was $34 million versus $12 million in 2017.
In Q4 2018, Broadway Macau’s net revenue was $144 million, down 1% year-on-year and down 1% quarter-on-quarter. Adjusted EBITDA was $8 million, versus $7 million in prior year and $9 million in Q3 2018. Adjusted EBITDA margin under HKFRS increased to 6% (Q4 2017: 5%).
Broadway Macau played lucky in its gaming operations which increased its Adjusted EBITDA by approximately $1 million in Q4 2018. Normalized Q4 Adjusted EBITDA was $7 million, versus $3 million in prior year and $13 million in Q3 2018. Hotel occupancy was 97% for the full year and 98% in Q4.
Broadway Macau |
|||||
(HK$’m) |
|||||
Q4 2017 |
Q3 2018 |
Q4 2018 |
FY2017 |
FY2018 |
|
Revenues: |
|||||
Net Gaming |
75 |
65 |
69 |
258 |
272 |
Hotel / F&B / Others |
60 |
69 |
63 |
216 |
246 |
Mall |
11 |
11 |
12 |
40 |
44 |
Total Net Revenue[16] |
146 |
145 |
144 |
514 |
562 |
Adjusted EBITDA |
7 |
9 |
8 |
10 |
32 |
Adjusted EBITDA Margin % |
5% |
6% |
6% |
2% |
6% |
Gaming Statistics[17] |
|||||
(HK$’m) |
|||||
Q4 2017 |
Q3 2018 |
Q4 2018 |
FY2017 |
FY2018 |
|
Mass Table Drop[18] |
377 |
368 |
346 |
1,456 |
1,404 |
Win Rate % |
19.7% |
16.9% |
18.9% |
18.0% |
18.4% |
Win |
75 |
62 |
65 |
262 |
259 |
Electronic Gaming Volume |
327 |
509 |
574 |
1,019 |
2,008 |
Win Rate % |
2.7% |
2.1% |
2.3% |
3.0% |
2.3% |
Win |
9 |
11 |
13 |
31 |
46 |
Total GGR Win |
84 |
73 |
78 |
293 |
305 |
City Clubs
City Clubs contributed $111 million of Adjusted EBITDA to the Group’s earnings for 2018 versus $107 million in 2017. Q4 2018 Adjusted EBITDA was $29 million, flat year-on-year, up 4% quarter-on-quarter.
City Clubs Key Financial Data |
|||||
(HK$’m) |
Q4 2017 |
Q3 2018 |
Q4 2018 |
FY2017 |
FY2018 |
Adjusted EBITDA |
29 |
28 |
29 |
107 |
111 |
Gaming Statistics[19] |
|||||
(HK$’m) |
|||||
Q4 2017 |
Q3 2018 |
Q4 2018 |
FY2017 |
FY2018 |
|
Rolling Chip Volume |
2,783 |
1,134 |
810 |
12,047 |
4,615 |
Win Rate % |
3.7% |
5.2% |
4.4% |
2.7% |
3.7% |
Win |
102 |
59 |
36 |
327 |
173 |
Mass Table Drop[20] |
2,662 |
2,843 |
3,012 |
10,246 |
11,592 |
Win Rate % |
16.2% |
15.2% |
15.1% |
16.3% |
15.2% |
Win |
431 |
432 |
455 |
1,673 |
1,759 |
Electronic Gaming Volume |
2,178 |
2,722 |
2,756 |
8,294 |
10,090 |
Win Rate % |
1.8% |
1.6% |
1.9% |
1.7% |
1.7% |
Win |
40 |
42 |
53 |
142 |
176 |
Total GGR Win |
573 |
533 |
544 |
2,142 |
2,108 |
Construction Materials Division
The Construction Materials Division contributed Adjusted EBITDA of $940 million in 2018, up 26% year-on-year. Q4 2018 Adjusted EBITDA was $205 million, down 13% year-on-year and up 4% quarter-on-quarter.
Development Update
Galaxy Macau and StarWorld Macau
To maintain our attractiveness, we are proceeding on a $1.5 billion property enhancement program for Galaxy Macau and StarWorld Macau. This program not only enhances our attractiveness, but also includes preparation work for the effective future integration and connectivity of Phases 3 & 4.
Cotai — The Next Chapter
GEG is uniquely positioned for long term growth. We continue to move forward with Phases 3 & 4, which will include approximately 4,500 hotel rooms, including family and premium high end rooms, 400,000 square feet of MICE space, a 500,000 square feet 16,000-seat multi-purpose arena, F&B, retail and casinos, among others. We look forward to formally announcing our development plans in the future.
Hengqin
We continue to make progress with our concept plan for our Hengqin project. Hengqin will allow GEG to develop a low density leisure destination resort that will complement our high energy resorts in Macau.
International
On 20 July 2018 the Japanese Diet passed the Integrated Resort (“IR”) Bill. We are very pleased with the recent passing of the IR Bill in Japan. We view Japan as a great long term growth opportunity that will complement our Macau operations and our other international expansion ambitions. GEG, together with Monte-Carlo SBM from the Principality of Monacoand our Japanese partners, look forward to bringing our brand of World Class IRs to Japan.
Selected Major Awards in 2018
Award |
Presenter |
GEG |
|
Asiamoney Asia’s Outstanding Companies Poll – Most Outstanding |
Asiamoney |
Most Honored Company Best Investor Relations Program (Overall) — First Place Best Corporate Governance (Overall) — First Place Best ESG SRI Metrics (Overall) — First Place Best Analyst Day (Overall) — First Place |
Institutional Investor Magazine — 2018 All |
Sina 2018 Golden Lion Awards — Best Listed Companies |
Sina |
Best IR Company (Large Cap) |
Hong Kong Investor Relations Association |
Top 100 Hong Kong Listed Companies Award — Comprehensive |
QQ.com x Finet |
Outstanding Corporate Social Responsibility Award |
Mirror Post |
Galaxy MacauTM |
|
Integrated Resort of the Year |
11th International Gaming Awards |
World’s Leading Casino Resort 2018 Asia’s Leading Casino Resort 2018 |
The 25th World Travel Awards |
Best Hospitality & Gaming Company 2018 |
APAC Hong Kong Business Awards 2018 |
Best Integrated Resort Award Best Gaming Floor Award |
G2E Asia Awards |
StarWorld Macau |
|
The Supreme Award of Asia’s Best F&B Service Hotel |
The 18th Golden Horse Awards of China |
Top Ten Charm City Hotels |
The 13th International Hotel Platinum Award |
Broadway MacauTM |
|
Business Awards of Macau 2018 – Excellence Award for Environmental |
Macau Business Magazine |
Construction Materials Division |
|
Caring Company Scheme — 15 Years Plus Caring Company Logo |
The Hong Kong Council of Social Service |
Grand Award-Excellence in Environmental Disclosure |
Hong Kong ESG Reporting Awards |
Hong Kong Green Organization Certification — Wastewi$e Certificate — |
Environmental Campaign Committee |
17th Hong Kong OSH Award — Safety Performance Award – Other Industries — Safety Management System Award – Other Industries |
Occupational Safety and Health Council |
Sustainable Consumption Award Scheme — Certificate of Excellence — |
Business Environment Council |
Green Office Award Labeling Scheme — Certificate of Recognition Green Office and Eco — Healthy Workplace Awards Labeling Scheme – |
World Green Organization |
Social Capital Builder Logo Award |
Labour and Welfare Bureau — Community |
Outlook
In 2019, we will continue to focus on driving every segment of our business with a particular focus on the mass segment and we will continue to allocate resources to their highest and best use.
Our healthy balance sheet combined with our strong cash flow allows us to return capital to shareholders through special dividends and fund both our Macau development pipeline and international expansion opportunities. These include Cotai Phases 3 & 4, Hengqin and Japan.
Mainland China has significant demand for leisure, tourism and travel. GEG is uniquely positioned to capitalize on future growth potential having the largest development pipeline in Macau with Phases 3 & 4.
In addition, we believe the Greater Bay Area integration plan will further facilitate the flow of people, logistics and capital within Macau, Hong Kong and the nine cities of southern Guangdong. GEG will continue to support and leverage on the plan by enhancing the competitiveness of our resort portfolio, including our development plans on Hengqin.
We also look forward to the continued improvements in infrastructure. The opening of the Hong Kong–Shenzhen–Guangzhou high speed train and the Hong Kong-Zhuhai-Macau Bridge in 2018 will further enhance the appeal and accessibility to Macau for both Chinese and international visitors. In addition, the expected opening of the Light Rail Transport (LRT) in Taipa in the second half of 2019 will also help to enhance the ease of travel within Macau.
The recent developments in the United States and China trade discussions are certainly cause for optimism, having said that we expect to continue to experience geo-political and economic challenges that may have an impact on consumer confidence in 2019.
We remain confident in the longer term outlook for Macau in general, and GEG specifically. We look forward to celebrating the 20th anniversary of Macau’s handover to China and continue to support the Central Government’s Greater Bay Area Initiative. GEG is committed to invest in Macau’s economic diversification and support the Macau Government’s vision of becoming a World Centre of Tourism and Leisure.
About Galaxy Entertainment Group
Galaxy Entertainment Group (“GEG” or the “Group”) is one of the world’s leading resorts, hospitality and gaming companies. It primarily develops and operates a large portfolio of integrated resort, retail, dining, hotel and gaming facilities in Macau. The Group is listed on the Hong Kong Stock Exchange and is a constituent stock of the Hang Seng Index.
GEG is one of the three original concessionaires in Macau with a successful track record of delivering innovative, spectacular and award-winning properties, products and services, underpinned by a “World Class, Asian Heart” service philosophy, that has enabled it to consistently outperform and lead the market in Macau.
GEG operates three flagship destinations in Macau: on Cotai, Galaxy Macau, one of the world’s largest integrated destination resorts, and the adjoining Broadway Macau
, a unique landmark entertainment and food street destination; and on the Peninsula, StarWorld Macau, an award winning premium property.
The Group has the largest undeveloped landbank of any concessionaire in Macau. When The Next Chapter of its Cotai development is completed, GEG’s resorts footprint on Cotai will double to more than 2 million square meters, making the resorts, entertainment and MICE precinct one of the largest and most diverse integrated destinations in the world. GEG is also planning to develop a world class leisure and recreation destination resort on a 2.7 square kilometer land parcel on Hengqin adjacent to Macau. This resort will complement GEG’s offerings in Macau, and at the same time differentiate it from its peers while supporting Macau in its vision of becoming a World Centre of Tourism and Leisure.
In July 2015, GEG made a strategic investment in Société Anonyme des Bains de Mer et du Cercle des Etrangers à Monaco (“Monte-Carlo SBM”), a world renowned owner and operator of iconic luxury hotels and resorts in the Principality of Monaco. GEG continues to explore a range of international development opportunities with Monte-Carlo SBM including Japan.
GEG is committed to delivering world class unique experiences to its guests and building a sustainable future for the communities in which it operates.
For more information about the Group, please visit www.galaxyentertainment.com
[1] The primary difference between statutory gross revenue and management basis gross revenue is the treatment of City Clubs revenue where fee income is reported on a statutory basis and gross gaming revenue is reported on a management basis. At the group level the gaming statistics include Company owned resorts plus City Clubs. |
[2] Total net revenue is reported under the new accounting standard and the corresponding figures for past periods are restated. |
[3] Gaming statistics are presented before deducting commission and incentives. |
[4] Mass table drop includes the amount of table drop plus cash chips purchased at the cage. |
[5] Total GGR win includes gaming win from City Clubs. |
[6] The primary difference between statutory gross revenue and management basis gross revenue is the treatment of City Clubs revenue where fee income is reported on a statutory basis and gross gaming revenue is reported on a management basis. At the group level the gaming statistics include Company owned resorts plus City Clubs. |
[7] Total net revenue is reported under the new accounting standard and the corresponding figures for past periods are restated. |
[8] Gaming statistics are presented before deducting commission and incentives. |
[9] Mass table drop includes the amount of table drop plus cash chips purchased at the cage. |
[10] Total net revenue is reported under the new accounting standard and the corresponding figures for past periods are restated. |
[11] Gaming statistics are presented before deducting commission and incentives. |
[12] Mass table drop includes the amount of table drop plus cash chips purchased at the cage. |
[13] Total net revenue is reported under the new accounting standard and the corresponding figures for past periods are restated. |
[14] Gaming statistics are presented before deducting commission and incentives. |
[15] Mass table drop includes the amount of table drop plus cash chips purchased at the cage. |
[16] Total net revenue is reported under the new accounting standard and the corresponding figures for past periods are restated. |
[17] Gaming statistics are presented before deducting commission and incentives. |
[18] Mass table drop includes the amount of table drop plus cash chips purchased at the cage. |
[19] Gaming statistics are presented before deducting commission and incentives. |
[20] Mass table drop includes the amount of table drop plus cash chips purchased at the cage. |
Source: Galaxy Entertainment Group Limited
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Galaxy Entertainment Group Announces Q4 & Annual Results 2018

Latest News
iMP Gaming Makes the Switch to A Smarter Arcade: Introducing the Mini Arcade PRO for Nintendo® Switch™ 1 | 2 and OLED Switch
Big Arcade Thrills, Living Room Friendly Size and at a Pocket Friendly Price; World Debut at Gamescom, 2025!
iMP Gaming, a leading UK based manufacturer and distributor of quality gaming hardware and accessories, announced today the Mini Arcade PRO, an ingenious new accessory designed to transform the Nintendo® Switch™ 1 | 2 or Switch OLED into a miniature arcade!
Set to make its official debut at Gamescom 2025, the world’s largest consumer and trade video game show, the Mini Arcade PRO is expected to begin shipping in time for Holiday 2025.
Ideal for arcade titles, shooters, fighters, retro and so much more, the Mini Arcade PRO is a high-quality, cost-effective way to recreate the genuine arcade feel of gaming’s golden era, utilizing players’ own Nintendo Switch 1 or 2 (not included), instantly enhancing a chosen game and providing speedy, accurate controls for arcade enthusiasts.
Effortlessly easy to assemble, the Mini Arcade Pro is constructed from robust ABS material and uses the console screen of the Nintendo Switch, slotting into the arcade shell and connecting via a solid, ultra-fast USB-C connection. Shipping with a screen adapter to accommodate either the Switch 1 or 2, once the tablet slots in, gamers have a perfect tabletop arcade, working with the vast majority of Switch 1 and 2 titles, and featuring the traditional arcade feel of a real Ball-Top Joystick with micro-switched, steel shaft engineering, and authentic eight-button configuration Action Buttons.
Further enhancing game compatibility, the Mini Arcade PRO features an integrated switch, dynamically changing the input of the Ball-Top Joystick. Users can instantly toggle between D-Pad, left, or right Thumbstick control, so gamers can enjoy the vast majority of the Switch 1 and 2 game catalogue without breaking a sweat.
An ideal statement piece, thanks to the custom Retro Arcade graphic design, the Mini Arcade PRO looks as good switched off as it does when in action, and players’ favourite games are never far away, as the Mini Arcade PRO even features handy storage for up to 12 Game Cards hidden at the rear of the device!
Struggling with that bullet laden shooter? No problem! The Mini Arcade PRO levels up gamers’ skills thanks to the addition of Turbo +/- Action Buttons, as well as a Home and C button for instant communication with friends or teammates.
Dean Harvey, Managing Director of iMP Gaming commented, “The Mini Arcade PRO is the perfect example of the innovative direction iMP Gaming is now taking with its range of Nintendo Switch 2 compatible accessories. Ingenious, cost effective and effortless to use, the Mini Arcade PRO uses the players’ own Switch or Switch 2 device, perfectly recreating the arcade thrills so many of us grew up with. Gamescom is the ideal opportunity to unveil the Mini Arcade PRO to the world for the very first time and we look forward to receiving media and partners both old and new to the show in order to go hands-on with the next big, small thing in gaming!”
iMP Gaming will be located at Hall 3.2, stand F049-01 in the Shenzhen Pavilion, proudly working alongside their production and manufacturing partners at Gamescom, and they encourage interested parties to reach out should they wish to meet, by contacting: [email protected]
The post iMP Gaming Makes the Switch to A Smarter Arcade: Introducing the Mini Arcade PRO for Nintendo® Switch™ 1 | 2 and OLED Switch appeared first on European Gaming Industry News.
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BMM TESTLABS’ TRAVIS FOLEY APPOINTED CHAIR OF IGSA’S EMERGING TECHNOLOGY COMMITTEE
Appointment underscores BMM’s leadership in advancing gaming innovation
BMM Testlabs (“BMM” or “the Company”), the world’s original gaming test lab renowned for exceptional product compliance and certification services, today announced that Travis Foley, Chief Government and Regulatory Officer, has been appointed Chair of the Emerging Technology Committee (ETC) for the International Gaming Standards Association (IGSA).
The ETC is a specialized committee within IGSA focused on identifying and evaluating transformative technologies likely to be deployed within the gaming industry. As Chair, Foley will lead collaborative efforts to support suppliers, regulators, and operators with clear frameworks, regulatory guidance, and standardization strategies that ensure the safe and efficient implementation of new technologies.
IGSA President Mark Pace said, “We are thrilled to have Travis lead the Emerging Technology Committee at such a critical time in the gaming industry. His deep understanding of regulatory frameworks and new and evolving gaming products and solutions will be invaluable as we work to guide the industry through the safe and practical adoption of groundbreaking technologies.”
Foley said, “The gaming industry is evolving rapidly, with technologies like AI, blockchain, cloud-based systems, and advanced remote gaming platforms reshaping how we think about compliance and innovation. I’m honored and excited to chair the Emerging Technology Committee and to work alongside IGSA’s members and global stakeholders to help see new technologies implemented safely, securely, and with integrity.”
The post BMM TESTLABS’ TRAVIS FOLEY APPOINTED CHAIR OF IGSA’S EMERGING TECHNOLOGY COMMITTEE appeared first on European Gaming Industry News.
Latest News
Winpot names Miroslava Montemayor as brand ambassador
Leading Mexican online casino and sportsbook, and glamorous sports broadcaster, join forces to promote the brand to more players than ever before
Winpot, Mexico’s player-favourite online casino and sports betting brand, has signed popular sports broadcaster Miroslava Montemayor to its growing team of brand ambassadors.
Miroslava is a former beauty pageant winner who has become one of the leading sports broadcasters and TV personalities in Mexico.
Her TV career began back in 2014, appearing on TV Azteca Noreste’s sports show where she covered the 2015 Pro Bowl and the Super Bowl XLIX from Glendale, Arizona.
She then left Azteca to join ESPN, where she presented the Spanish-language version of NFL Live, as well as ESPN Mexico’s afternoon sports talk show, Los Capitanes.
In 2017, she became anchor for the Spanish version of SportsCenter and hosted a show called Otra Ronda, which aired on ESPN2 in Mexico.
Today, she hosts the Champions League and Premier League coverage for TNT Sports Mexico.
As a Winpot brand ambassador, she will promote the hugely popular online casino and sportsbook to her fans through a range of campaigns and media activations.
This includes the brand’s latest TV campaign, set to air in August, which is focused on Winpot offering the best odds, guaranteed.
Winpot, which is powered by the cutting-edge Wiztech platform, has become the go-to destination for online casino players and sports bettors in Mexico.
It offers generous bonuses, localised payment options and a vast game lobby covering slots, table games, instant wins, live dealer and more, as well as the best odds across a huge range of sports.
Yoni Sidi, CEO at Winpot, said: “Miroslava is one of the most loved sports broadcasters in Mexico, combining her deep knowledge of the game with her captivating presenting style.
“This has seen her build a large and loyal fanbase across Mexico, and through this partnership, we can introduce these people to Winpot for the first time.
“We are really excited about our upcoming TV ad campaign, with Miroslava taking centre stage.”
Miroslava Montemayor, sports broadcaster and Winpot brand ambassador, added: “Winpot is one of the most trusted betting brands in Mexico, and I’m delighted to have been announced as a brand ambassador.
“I’ve had great fun filming the TV ad campaign and look forward to seeing it hit TV screens in August.
“This partnership is the perfect fit – I have a large and loyal fanbase of sports enthusiasts, and Winpot provides the superior sports betting experience they deserve.”
The post Winpot names Miroslava Montemayor as brand ambassador appeared first on European Gaming Industry News.
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