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EU Online Poker Market Took Big Leaps Forward in 2018

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EU Online Poker Market Took Big Leaps Forward in 2018Reading Time: 3 minutes

 

Throughout much of the first decade of the 21st century, poker was one of the most popular games to play online. In the middle of that decade, poker’s popularity soared to heights that put the game in the history books. That poker boom was primarily spurred by Chris Moneymaker’s 2003 World Series of Poker Main Event victory, courtesy of a PokerStars satellite tournament online.

Online poker sites popped up everywhere in the years that followed. Every sports betting site established an online poker vertical, and every player logged on to at least one of them to live their version of the poker dream. There was merchandise to win, fame to claim, tournament travel packages to win, and millions of dollars on the line. Poker was on every computer and television, and everyone could dream of becoming a poker pro.

However, the US government made a move that began to change it all. In 2006, the United States Congress passed the Unlawful Internet Gambling Enforcement Act, which was subsequently signed into law. Its language was murky, but it was threatening enough to force several online poker operators – most notably PartyPoker – out of the US market.

Several years later, on a day that became known as Black Friday, the US Department of Justice seized the domains of PokerStars, Full Tilt, UltimateBet, and Absolute Poker on April 15, 2011. The indictments of online poker executives and the shutdown of insolvent companies created a snowball effect that changed the poker world forever.

The poker boom was over. And a new era of nation-based poker markets began.

Pieces of the Poker Pie

Governments in some nations around the world began to see internet poker as an industry that only benefited the companies themselves, and governments were not receiving what they viewed as their fair share of the revenues.

Italy was one of the first countries to call for a ban on dot-com poker sites and require operators to obtain licensing from the Italian government to service only Italian players. This gave the Italian regulator, AAMS (Amministrazione Autonoma dei Monopoli di Stado), the ability to control what type of gambling was offered in the country and the revenue derived from it.

Other countries followed suit. France, Spain, and Portugal were just a few of the countries in Europe that took the same approach, establishing regimes within their borders to keep players from competing on dot-com poker sites.

While all of these countries believed they were grabbing their pieces of the poker pie, they neglected to realize that online poker thrived because of the liquidity, the ability for players around the world to compete at the same tables, which allowed sites to offer bigger cash games, tournaments, satellites, etc. When countries separated their players from the rest of the world, the liquidity disappeared, and so did much of the appeal created by the poker boom.

Building Partnerships

Regulators in Spain, France, Italy, and Portugal began to see the benefits of liquidity. And they figured out a way to share players – thereby enhancing the player pools and opportunities – while also keeping the revenue from sites registered within their countries.

In the summer of 2017, after several years of talks among the four regulators, their representatives gathered in Rome to sign an agreement to share online poker action.

The process moved quickly for Portugal, which had only one poker site – PokerStars – registered in its market. In fact, PokerStars was the only site available in all four countries, and it also had experience with the technology necessary to establish a shared poker network. Spain and France launched their combined PokerStars tables in the first quarter of 2018, and Portugal soon joined as well.

From there, it took only a few months for PartyPoker to share its French and Spanish poker players, and Winamax did the same shortly thereafter. Most recently, the iPoker network of sites that includes BetClic, Betfair, Unibet, and Casino Barcelona, received its final approval to share poker online in France and Spain and will launch before the end of 2018.

As the European market grows, players in those countries can return to the tables with more tournaments, bigger guarantees, and more opportunities to play the kind of lucrative games that were available during the poker boom.

Future Growth

The growth of the shared EU online poker market is limited due to the number of players in those countries. And without the cooperation of Italy, which is now working toward more online gaming bans due to a change in governmental views, there is a cap as to how big the market can become.

Countries like Switzerland and Sweden are opening their markets to licensing and could soon have regulated markets that are solid and seeking growth. That growth is available in the European partnership that is already established and showing what shared poker liquidity can do. Further growth lies in new markets joining that partnership.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: EU Online Poker Market Took Big Leaps Forward in 2018

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Finland’s Gambling Reform Is Official – What Happens Next?

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The wait is over: The Finnish Parliament has officially approved the new gambling legislation. In a decisive plenary session, MPs voted 158 in favor to 9 opposed, with 32 abstaining. The text remained unchanged from the version presented in previous weeks, solidifying the framework for Finland’s transition from a monopoly to a licensed market.

With the political uncertainty resolved, the focus now shifts to implementation. For operators, this means the race to compliance—and market entry—has effectively begun.

The Confirmed Timeline

With the legislation passed, the roadmap to the market opening is now set. Operators must use the coming months to prepare for a rigorous licensing process.

  • Early 2026: The application window is expected to open. The regulator will begin accepting and reviewing license applications.

  • 2026 (Throughout): The “preparatory year.” This period is dedicated to vetting applicants, ensuring technical compliance, and establishing the new supervisory authority.

  • January 1, 2027: The regulated Finnish market officially opens. Licensed operators can go live with betting and online casino services.

Entering the Finnish Market with Nordic Legal

Navigating a new jurisdiction is complex, but it doesn’t have to be inefficient. With extensive experience advising on gaming licences across the Nordic markets, Nordic Legal brings a proven, practical approach to the Finnish process.

Efficiency Through Synergy If you already work with us in Denmark or Sweden, we ensure your Finnish licence application isn’t a “start from scratch” project. We build directly on our existing knowledge of your organisation and systems.

Your usual Nordic Legal contact will coordinate directly with our Helsinki team at no extra cost. This integrated approach saves you time and avoids the frustration of duplicating work you’ve already done for other Nordic licenses.

Our Approach We focus on smart compliance:

  • Reusing documentation where regulations overlap.

  • Anticipating regulatory questions before they are asked.

  • Aligning requirements for technical standards and responsible gambling.

  • Engaging constructively with the Finnish authority to ensure a smooth process.

The Finnish Licence Application Package

To support your entry, we offer a comprehensive package designed to handle the heavy lifting:

  • Translation of all required documents.

  • Guidance and completion of complex application forms.

  • Full project management from start to submission.

  • Direct communication with the Finnish regulator on your behalf.

Next Steps

The window for preparation is narrowing. Contact your usual Nordic Legal advisor today to discuss the new legislation or our Licence Application Package. Alternatively, reach out to us directly to secure your place in Finland’s upcoming regulated market.

The post Finland’s Gambling Reform Is Official – What Happens Next? appeared first on Gaming and Gambling Industry Newsroom.

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GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture

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Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.

Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.

Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.

The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.

The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.

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Red Rake Gaming Expands Global Presence Through Partnership with QTech Games

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Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.

Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.

Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.

QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”

Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”

The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.

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