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OGN to Launch First Premium League in Europe: OGN Super League EU PUBG Invitational

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OGN to Launch First Premium League in Europe: OGN Super League EU PUBG InvitationalReading Time: 3 minutes

 

Elite Battle Royale Competition will Broadcast from Nov. 27Dec. 2

 

OGN (CJ ENM), has announced the launch of OGN Super League Europe (OSL EU) PUBG Invitational 2018 in partnership with DeAPlaneta and 7Sports. OGN is the leading esports network and content producer in South Korea, while DeAPlaneta is a leading omnichannel entertainment company in Spain and 7Sports the sports business unit of German-based ProSiebenSat.1 Group. The premier competition of OSL EU, featuring professional teams, will be held from November 27 to December 2, 2018. For the first OSL in Europe, PUBG (PlayerUnknown’s Battlegrounds) will be the featured competitive game for competition.

At OSL EU, 16 different teams from different regions will be battling it out for a total prize pool of 60,000 EUR. Teams participating in the invitation-only league include Alliance, Avangar, FaZe Clan, G2 Esports, HWA Gaming, Team M19, Method, MOONWOLF, Natus Vincere, Ninjas in Pyjamas, Penta Sports, Pittsburgh Knights, Team Liquid, Team Vitality, Wild Gaming, and Wizards. This event will not be open to public attendance but available via online broadcast.

OSL EU competition will take place over three different virtual battlefields – Sanhok, Miramar, and Erangel – across the span of six days. A total of 4 rounds will be played per day with two days dedicated to each battlefield map. Teams can earn one point per every kill, and an additional 10 points for coming in first for the round. OSL EU will award prize money to the ‘Dominator’ (winner) of each map who has the highest accumulated point value from after two days. In addition, the team with the highest winning point value every day will receive an award as well. The concept of ‘Dominator’ is a key differentiating factor for OSL EU in comparison to other leagues.

“We are looking forward to the debut of OSL in Europe. The rule and format could be new to audiences. For example, the main concept of the ‘Dominator’ and the rule set-up in general are easy for all types of audiences to not only understand, but also entertain,” said Youngryul Choi, the head producer of OSL EU. “Through more active interaction with audiences, we expect OSL EU to grow in the years to come and contribute to PUBG’s further success in Europe.”

OGN has partnered with major broadcasting platforms in Europe for OSL EU. Highlights of OSL EU will be broadcasted in Germany, Austria and Switzerland on ProSieben MAXX, a German Free-to-Air channel of ProSiebenSat.1 Group, as well as Neox in Spain. For further information, visit OGN’s official website.

 

About OGN

Founded in 2000, OGN is the world’s longest-running and largest esports producer and network.  For nearly two decades, it has built an impressive track record creating successful live esports competitions and other related premium content around the top games in the world. This includes producing the world’s first global leagues for StarCraft II, League of Legends, Overwatch and Playerunknown’s Battlegrounds. Since its inception, OGN has produced more than 500 global leagues and events to date and generated over 2 billion live stream views of esports programming. A subsidiary of one of Asia’s largest media companies, CJ ENM, OGN sets itself apart through its best-in-class production techniques and producers and directors with unparalleled esports expertise, and an executive team with years of experience creating premium, entertaining content globally.

 

About PUBG Corporation (PUBG Corp.)

PUBG Corp., an affiliate company of Bluehole Inc., began as Bluehole Ginno Games, Inc. in 2009 and later renamed to PUBG Corp. in 2017. PUBG Corp. is the publisher and developer of the 2017 blockbuster battle royale video game, PLAYERUNKNOWN’S BATTLEGROUNDS (PUBG), on multiple platforms. Since its release, PUBG has received worldwide acclaim, achieving seven Guinness World Records and winning multiple game awards worldwide.

Headquartered in Korea, PUBG Corp. has six operational offices globally across North America, Europe, Japan, China. With the goal of developing PUBG as a global franchise, the company is currently undertaking a number of projects including esports, product licensing, and more.


Source: Latest News on European Gaming Media Network

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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SCOUT Gaming Group : Interim report Q3 2025

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Third quarter: July – September 2025
·  Total revenues amounted to mSEK 9.6 (11.8), a decrease of 19%
·  B2B revenues amounted to mSEK 7.7 (8.4), a decrease of 9%
·  B2C revenues amounted to mSEK 1.6 (1.7), a decrease of 7%
·  Other revenues amounted to mSEK 0.4 (1.8), a decrease of 80%
·  Expenses related to write-down of receivables amounted to mSEK -1.1 (0.0)
·  EBITDA amounted to mSEK -3.9 (0.1)
·  Net result amounted to mSEK -4.7 (-0.1)
·  Earnings per share amounted to SEK -0.02 (0.00)

Interim period: January – September 2025
·  Total revenues amounted to mSEK 33.8 (30.9), an increase of 10%
·  B2B revenues amounted to mSEK 25.5 (23.2), an increase of 10%
·  B2C revenues amounted to mSEK 4.9 (4.6), an increase of 6%
·  Other revenues amounted to mSEK 3.5 (3.1), an increase of 12%
·  Expenses related to write-down of receivables amounted to mSEK -1.1 (0.0)
·  EBITDA amounted to mSEK -5.1 (-3.6)
·  Net result amounted to mSEK -7.4 (-5.0)
·  Earnings per share amounted to SEK -0.03 (-0.02)

Events after quarter end:
No events after quarter end.

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S8UL Esports acquires Team Elite’s Free Fire MAX roster to form S8UL Elite

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Led by the seasoned IGL Pahadi, alongside Mr. Jay, Hasan, Adeeb, and Arman, the new S8UL Elite lineup is ready to make its mark and reign supreme in Free Fire MAX

S8UL, a global powerhouse in gaming and esports content, has officially announced the acquisition of Team Elite’s Free Fire MAX roster, forming its new team – S8UL Elite. This reflects the organization’s continued commitment to achieving excellence through championship-winning teams across multiple esports titles.

Spearheaded by in-game leader Lokesh Karakoti (Pahadi), S8UL Elite’s roster features some of the most prominent names in the Free Fire circuit, including Jayesh Yadav (Mr. Jay), Hasan Haider (Hasan), Adeeb Ansari (Adeeb), and Syed Arman Ali (Arman).

Naman Mathur aka Mortal, Co-founder of S8UL Esports said, “We are delighted to onboard some of the most promising players from the Free Fire MAX scene. Each of them brings a unique skill set and a deep understanding of the game, making this roster an exciting addition to our esports family. S8UL’s commitment has always been to compete at the highest level across every game we enter, and S8UL Elite marks an important step in that direction. We look forward to seeing the team make its mark in the upcoming tournaments.”

As one of India’s most celebrated Free Fire MAX athletes and creators with over 1.63 million YouTube subscribers, IGL Pahadi has been a dominant force in the scene. The 22-year-old was a key part of Team Elite’s championship-winning run at the Free Fire India Championship 2021 Fall, where the team secured over INR 41.3 lakh in prize money. He also received the Best Sniper of the Year award from the game’s publisher, Garena, earlier this year. His teammate, Mr. Jay, who clinched the Rusher of the Year award at the same event, brings equal experience and firepower to the team, having represented top Indian lineups and led his side to victory at the Free Fire Tri Series 2021. Alongside Hasan, Adeeb, and Arman, the roster forms an explosive unit determined to make its mark in the Indian Free Fire MAX circuit.

“Joining S8UL is a dream come true. It’s the home of India’s biggest gaming icons and a brand that has redefined what it means to be a professional gamer and creator in this country. With S8UL’s support, our goal is to compete and perform at the highest level in upcoming tournaments, ” commented Lokesh Karakoti aka Pahadi, IGL of S8UL Elite.

Earlier this year, S8UL Esports created history by representing India at the Esports World Cup in Riyadh, which featured a record-breaking prize pool of over INR 600 crore. Alongside its competitive success, the organization continues to lead the gaming content revolution, earning four nominations at the Esports Awards 2025, where S8UL Esports, its Co-founder Animesh Agarwal, and creators Payal Dhare and Raj Varma have all been recognized for their contributions to the global gaming community.

With the addition of S8UL Elite, the organization reinforces its mission to empower Indian gamers and creators while setting new benchmarks in esports excellence. As S8UL continues to expand its footprint across multiple titles, it remains dedicated to shaping the future of Indian gaming and taking its success stories to the global stage.

 

The post S8UL Esports acquires Team Elite’s Free Fire MAX roster to form S8UL Elite appeared first on European Gaming Industry News.

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GoldenRace announces three key enhancements to virtual betting retail platforms

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GoldenRace, leading provider of Virtual Sports and betting solutions, today announced the release of three significant platform enhancements: Rotating Display, Fast Ticket Checker and the Jackpot Viewer.

These updates are designed to optimise retail operations, improve player engagement, and provide greater operational flexibility for business partners.

The new Rotating Display feature allows operators to dynamically manage content across their retail screens. This enhancement moves beyond static displays by enabling the continuous cycling of selected GoldenRace V5 products, with Virtual Football currently integrated and additional games to follow soon.

  • Optimised resource allocation: This functionality allows a single display unit to showcase multiple products, potentially reducing the necessity for additional hardware and complex installation setups.
  • Increased visibility: By maintaining a fresh and dynamic content stream, the Rotating Display is intended to maximise player attention and encourage broader engagement with the product portfolio.

GoldenRace also introduces the Fast Ticket Checker, a self-service solution aimed at resolving in-store congestion and streamlining the ticket validation process.

  • Operational efficiency: This feature empowers players to check the status of their betting slips instantly via their personal mobile devices by scanning a designated QR code and then the ticket barcode. This redirects validation traffic away from cashiers, allowing staff to concentrate on sales activities.
  • Real-time status: Players receive immediate, server-verified updates on their ticket status, significantly reducing wait times and elevating the overall customer experience within the retail environment.

Last but not least, the enhanced Jackpot Viewer has been upgraded to offer superior flexibility in prize presentation, centralised management and increased display capacity.

  • Maximum visibility: The update enables the simultaneous display of up to four different Jackpot prizes, ensuring greater exposure for top-tier rewards.
  • Branding control: A new background colour configuration has been integrated into the back-office management system, allowing operators to seamlessly align the Jackpot Viewer’s aesthetics with their corporate branding.
  • Simplified management: All configuration settings are now centralized within the back-office, simplifying the management process. The update also includes the addition of critical entity name information on the screen for player context and specialist URL parameter configurations for advanced customisation.

These three platform updates reflect GoldenRace’s commitment to delivering technologically advanced, high-performance solutions that simplify operations for betting businesses while enhancing the experience for the end-user.

 

The post GoldenRace announces three key enhancements to virtual betting retail platforms appeared first on European Gaming Industry News.

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