Connect with us

Powered

728x90 banner available here

Latest News

SPORTS CONNECTS – the China Sports Forum – announces initial speaker line-up

Published

on

SPORTS CONNECTS - the China Sports Forum - announces initial speaker line-upReading Time: 4 minutes

 

Sports Connects – the China Sports Forum – will feature a 2-day international summit in English and Mandarin to connect 300+ senior industry executives from the global and Chinese sports industry. The programme will include a cross-section of speakers representing stakeholders from the global and Chinese sports fraternity. Currently confirmed to speak at Sports Connects 2018 are:

Sports Connects – 中国体育论坛 – 将举办为期两天的英语和普通话国际高峰会,汇集来自全球和 中国体育产业的300多位资深高管。议程将包括代表全球和中国体育相关的发言人。目前确认出 席Sports Connects 2018演讲者有:

Andrew Collins, CEO, ​Mailman Group
Arjun Chowdri, Senior Director, Global and Corporate Strategy, ​PGA of America
Caroline Darcy, Group Head – Advertising, Social Media and Sponsorship APAC, UBS
Catherine Gibbs, Head of Sponsorship, ​AIA Group
Chris Robb, Founder & CEO, ​Mass Participation Asia
Danielle Jin, Vice President, Head of Marketing of Greater China, ​Visa
David Yang, CEO, ​Wanda Sports China
Derek Chang, CEO, ​NBA China
Edmund Chu, Founder and Executive Director/Managing Director, Kosmos/SECA
Eric Geng Hui, Senior Director Strategic Business Development, ​China Sports Media
Helen Soulsby, Managing Partner, APAC, ​Sports Recruitment International
Ian McGibbon, Global Marketing Lead, Brand Partnerships & Sponsorships, ​Bose Corporation
Jason Fung, Global eSports Director, ​Alisports,​​ ​Alibaba Group
Martin Slumbers, Chief Executive, ​The R&A
Michael Patent, CEO, ​Culture Group
Richard Young, Managing Director, ​NFL China
Robbie McRobbie, CEO, ​Hong Kong Rugby Union
Scott Dinsdale, Managing Director, ​FutureNext Pty Ltd
Steve Tew, CEO, ​New Zealand Rugby
Tenniel Chu, Vice Chairman, ​Mission Hills Group
Tianyi Zhou, Operations Director, ​Weibo Sports
Victor Cui, CEO International, ​ONE Championship

Said Branded CEO Jasper Donat: “China has addressed its need to modernise in its continuing journey to commercialise a sustainable sports infrastructure. There is a discernible difference in today’s China sports industry and it is largely due to the contribution, expertise and calibre of the speakers we feature at Sports Connects.”

Branded 执行长Jasper Donat说:「中国理解在实现可持续体育基础设施商业化的持续发展中需 要实现现代化。今天的中国体育产业有这样的明显差异,主要是要归功于我们在体育连接上演讲 者的贡献,专业知识和才能。」

Jason Fung, Alisports, Alibaba Group stated: “To build competition IP, we are looking to build our international presence – one of the programme tenets at Sports Connects.”

Tianyi Zhou, Weibo Sports added: “With the development of the Internet and new technologies, how Chinese audiences consume information has completely changed. More and more sports fans are checking news on the Weibo platform during their fragmented time, with short form videos around events and tournaments, to engage with sports in every way. China’s sports industry is undergoing earth-shattering change.”

微博体育运营总监周天一说:「随着互联网新模式新技术的发展,已经彻底改变了中国人信息消 费的习惯。越来越多的体育迷通过微博平台获取赛事新闻、利用碎片化时间消费赛事短视频、全 方位的参与互动,中国的体育产业也因此发生了翻天覆地的改变。」

Sports Connects, the China Sports Forum, is presented by Weibo Sports, Mission Hills, Mailman and ONE Championship and Branded.

Sports Connects – 中国体育论坛,由微博体育, 观澜湖, 邮人体育,One冠军赛和Branded一同举 办。

Event scheduled for 26t​h​ – 28t​h​ November 2018, at Mission Hills, China
活动将于​2018年​ ​11​月​26​日至​28日​ 在中国观澜湖举行

About Weibo

Weibo is a leading social media for people to create, share, and discover Chinese content. Weibo provides individuals and organizations with public opinions in real time, interacts with others, and maintains contact with the world in an unprecedented and simple and convenient manner. Any user can create and publish microblogging and attach multimedia or long content. The user’s relationship on Weibo may be asymmetric, and each user can follow any other user, comment on any one Weibo and forward it. The simplicity, asymmetry, and fragmentation of

Weibo make it possible for the original Weibo to evolve into a real-time viral communication flow.

关于微博
微 博 是 ​专 ​供 人 ​们 创 ​作 、 分 享 和 ​发 现 ​中 文 内 容 的 ​领 ​先 社 交 媒 体 。 微 博 为​ ​个 人 和 ​组 织 实 时 ​公 开 表 达 自 己 的 意 ​见 ​, 与 他 人 ​进 ​行 社 交 互 动​ ​, 与 世 界 保 持 ​联 ​系 提 供 了 前 所 未 有 和 简​ 单 ​便 捷 的 方 式 。 任 何 用 ​户 都 可 以 ​创 ​作 和 ​发 ​布 微 博 , 并 附 加 多 媒 体 或 长​ ​篇 内 容 。 用 户​ ​在 微 博 上 的 关 系 可 能 是 不 对​ ​称 的 , 每 个 用 ​户 ​都 可 以 关 注 其 他 任 何 用 ​户 ​, ​对 ​任 何 一 条 微 博 ​发 ​表 ​评 论 ​并 转​ 发 ​。 微 博 ​简 单 ​、 不 ​对 ​称 和 碎 片 化 的 特点使原​创​微博能演化​为实时​的病毒式​传​播​对话​流。

About Branded

Founded in 2002 and recognised as a top 10 Event Marketing Agency by Marketing Magazine, Branded produces live media that matters, connecting businesses, brands, celebrities and fans through large and small scale events, specialising in the media, entertainment and sports industries.

Branded owns and operates the award winning “Matters” series including Sports, Online, Marketing, Gaming and Music Matters. We are Global Partners with Google on the YouTube FanFest, the world’s largest touring live celebration of online content and recently created It’s a Girl Thing, a festival designed to empower teenage girls.We excel in the conceptualisation, programming, organisation, and production of dynamic conferences, live music festivals, educational academies, and fan events globally. We are an independent company staffed by passionate multi-cultural, multi-lingual and multi-talented individuals with offices in Hong Kong and Singapore and affiliations that reach all corners of the world. Most importantly, we really enjoy making it matter for everyone we work with.

关于Branded公司

Branded​成立于​2002​年,被​“Marketing Magazine”​评为​十大活動​营销​机构之一,​专​门​从事媒体,

娱 乐 ​和 体 育 ​产 业 ​, 通 ​过 ​大 型 和 小 型 活 ​动 ​, 製 作 重 要 的 ​现 场 ​媒 体 , 连​ ​接 企 ​业 ​, 品 牌 , 名 人 和 粉 ​丝 ​。

我​们拥​有并运​营​屡获​ ​殊荣的“​Matters”​系列,包括体育,在​线​,​营销​,游​戏​和音​乐​事宜。我​们​是 Google​的全球合作伙伴并同一制作Y​ ouTube Fanfest​,全球最大​庆​祝在​线​内容的巡回​现场​活​动​, 并在 ​最近​创​建了“​It’s a Girl Thing”​,一个旨在​赋​予少女​权​力的活​动​。我​们​是全家​动态​会​议​,​现场 音 ​乐 节 ​, 教 育 学 院 和 粉 ​丝 ​活 ​动 ​的 概 念 化 , ​规 ​划 , ​组 织 ​和 制 作 方 面 表 现​ ​出 色 。 的 公 司 , ​拥 ​有 多 文 化 , 多 ​语 ​种 和 多 才 多 ​艺 ​的 人 才 , 在 香 港 和 新 加 坡 设​ ​有 办​ ​事 处​ ​, 并 且 遍 布 世 界 各 地 。 最 重 要 的 是 , 我 们 ​真 的 很 享 受 为​ ​所 有 与 我 们​ ​合 作 的 人 提 供 服 ​务 ​。

About Mission Hills Group

Mission Hills Group, owner and operator of Mission Hills resorts in the heart of the Pearl River Delta and on the tropical island of Hainan, is synonymous with leisure, wellness, entertainment and luxury.

Founded in 1992, Mission Hills is recognised as one of the world’s leading golf brands and a pioneer in China’s hospitality, sports and leisure industry. The world-class integrated leisure and wellness resort destinations have been accredited by the Guinness World Records as the “World’s Largest Golf Club” and the “World’s Largest Mineral Springs and Spa Resort”.

Mission Hills’ properties sprawl over 40 square kilometres, including 22 championship courses, five-star resorts, award-winning spas and volcanic mineral springs, international convention centres, state-of-the-art golf academies, a 20-pitch football training base, Asia’s largest basketball school and Asia’s biggest tennis facility. Mission Hills is also the official training headquarters for China’s Tennis, Football and Golf Associations.

The Group’s ‘golf and more’ leisure philosophy has seen its tourism-related business expand into shopping, recreational, business, education, entertainment, leisure and cultural experiences. MissionHillshasalsoextendeditsforayintothehospitalityindustrybypartnering with world-renowned hotel brands Hard Rock, Renaissance and Ritz-Carlton

Other significant projects include Movie Town, China’s first Wet’n’Wild water park and ground-breaking partnerships with FC Barcelona and the NBA.

For more information and latest updates, visit us at ​www.missionhillschina.com or follow Mission Hills China on Facebook, Instagram, LinkedIn, Twitter and YouTube.

关于观澜湖

观澜湖集团,拥有观澜湖度假区,位于中国珠三角中心区以及中国唯一的热带宝岛,海南,是一

个集休闲,保健,养生,娱乐为一体的大型休闲产业群。 创建于1992年,观澜湖被认定为世界领先的高尔夫品牌之一,也是中国休闲运动产业的领航者,

被吉尼斯世界纪录认定为“世界第一大高尔夫球会”以及“世界最大矿温泉及水疗度假区”。

观澜湖产业占地约40平方公里,拥有22个冠军球场,5星级度假区,矿温泉,及国际会议中心, 最先进的高尔夫学院,及20块足球训练基地,亚洲最大的篮球学校及亚洲最大的网球设施。观澜 湖也是中国网球,足球和高尔夫协会的官方的训练总部。

观澜湖集团的“高尔夫及多元”的理念也见证了集团不断扩大与旅游业相关的业务,如购物、康 体、商务、教育、娱乐、休闲及文化体验等领域。通过与世界知名的酒店品牌“硬石酒店”、“万 丽”、“丽思卡尔顿”等合作,观澜湖也扩大了其在酒店行业的业务。其他多元业务还包括:电影公 社,中国首家狂野水世界以及与FCB和NBA的合作。

更多详情及最新报道,请访问www.missionhillschina.com或者关注观澜湖的微信、微博、 Facebook、Instagram、LinkedIn、Twitter 以及 YouTube官方账号。

About ONE Championship

ONE Championship is the largest global sports media property in Asian history. Headquartered in Singapore, ONE Championship is the home of martial arts and is the world’s largest martial arts organization, hosting bouts across all styles of martial arts such as Muay Thai, Kickboxing, Karate, Kung Fu, Silat, Sanda, Lethwei, Mixed Martial Arts, Tae Kwon Do, Submission Grappling, and more.

ONE冠军赛是亚洲历史上最大的国际体育传媒公司,公司本部设于新加坡。ONE冠军赛本着回归 格斗本源的初衷将世界各种武术类型如:泰拳、体拳、跆拳道、功夫、散打、综合格斗、巴西柔 术等等展示给全世界的观众们。

About Mailman

Established in 1999, Mailman is China’s leading sports digital marketing agency. Mailman helps professional sports organizations build a successful business in China through digital strategy, social media, PR & brand activation, content production, sponsorship, ecommerce and merchandising. Mailman clients include Man Utd, Bundesliga, UFC, Kobe Bryant, NHL, Tottenham Hotspur, Juventus, NFL, Chelsea, Borussia Dortmund, Laureus and more.

关于邮人体育 成立于​1999​年的​邮​人体育已​经​成​为​了中国首屈一指的体育​营销​公司。​为​世界最有影响力的品牌, 运​动员​和运​动团队​管理其数字媒体及商​业项​目。公司服务​ ​的客​户​包括​曼联​、​托特纳姆热刺、​德甲 联赛​、​UFC​、​NHL​、科比​和康纳·麦格雷戈​等世界​级​俱​乐​部及明星运​动员​,同​时还​包括托​迈​酷客体 育等世界​级​运​动​类​品牌,​邮​人体育的主​营业务​包括数字媒体服​务​、媒体​公关​服​务​、品牌推广服​务 以及商​务​合作服​务​。


Source: Latest News on European Gaming Media Network

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Latest News

Why Gamification Is Reshaping Online Poker

Published

on

Reading Time: 5 minutes

Online poker’s not the sleepy mix of static cash tables and rinse-repeat tourney grids it used to be. Business Wire predicts that by 2030, the market will hit $11.4 billion, fuelled by cross-platform play and new competitive formats. But here’s the catch: growth brings noise. And in 2025, grabbing attention is only half the game — keeping it has become just as critical. And we all know that retention is the table you can’t afford to fold.

Over the recent years, gamification has turned into one of poker’s strongest retention plays. When it’s done right, it keeps players around, sparks repeat visits, and forges loyalty. They come back tomorrow, next week, next month — and your competitors can’t pry them away. The idea sounds simple enough — weave in game-style mechanics to make poker richer and more engaging, without killing the skill game underneath.

EvenBet Gaming’s research breaks it into three targets:

  • Give players more reasons to return.
  • Make onboarding smooth and rewarding.
  • Build loyalty with experiences that feel personal, competitive, and worth bragging about.

Churn burns profit. Gamification done right is an infrastructure that breeds loyalty. Done wrong? You’re just another site with flashing badges that no one cares about.

Gamification, Not Gamblification

Before diving into mechanics, it is important to set one thing straight. Gamification boosts engagement — leaderboards that show you who’s climbing, missions that push you to try new formats, achievement badges you actually want to unlock. It challenges players, rewards skill, and deepens the game. “Gamblification” is where it all turns sour. That’s when mechanics push for profit at the expense of player wellbeing — pressure-loop rewards, unclear payout systems, anything designed to keep people clicking long after the fun’s gone. These tactics can backfire, invite regulatory attention, and eat away at players’ trust.

Gamification should make the player-platform bond stronger. It’s open, skill-focused, and it stays within responsible-gaming boundaries. Otherwise, you’re just playing short-term roulette with your long-term survival.

Core Gamification Mechanics in Poker

Here’s the thing — gamification works best when it’s layered, not just thrown on top of the existing game. You’ve still got poker at the centre, but now there’s more to play for. EvenBet Gaming’s toolkit has a bit of everything, with a mix of proven features that operators need to keep players active and returning.

 

Leaderboards

People like to see where they stand, and a good leaderboard hits that primal “beat the other guy” instinct. Doesn’t matter if it’s hands played, rake pulled, or weird challenges only five people care about. Timeframes can be daily, weekly, or monthly, ensuring fresh challenges and preventing leaderboard fatigue. Players stick around to climb, rivals get personal, and your community gets tighter.

To avoid burnout and excessive gamblification, EvenBet’s customer success department doesn’t recommend creating only leaderboards based on pure game volume. As a flexible tool, leaderboards have a better use for boosting attention to specific game or tournament types (for example, hands played in 5-card Omaha), creating targeted demand.

Missions, Quests, and Challenges

Give a player a target and they’ll chase it. Win with pocket sevens, log 50 games, or try that Sunday knockout tourney — whatever keeps them moving. Segment it: beginners get gentle ramps; grinders chase big targets. Toss in tickets, cash, or even just brag-worthy status bumps — and suddenly, casual play has a storyline. This meta-layer adds structure to casual play, nudging players into consistent engagement.

“Different mission types work specifically on various segments of a poker room audience”, explains Nikita Golodaev, Business Account Manager at EvenBet Gaming. “For example, guided missions targeted to explore poker room features and game types keep new players on the platform and decrease early churn. Soft streaks (3-5 days) encourage regular sessions without burnout”. 

Achievements and Badges

First win, first deep run, first time they actually fold kings preflop — badges give players proof they’re climbing. Badges make progress visible, they’re milestones and conversation starters. This visual recognition encourages players to develop their skills and makes long-term goals more tangible.

Progressive Systems

Experience points (XP) and rakeback have always been staples in poker loyalty systems. They’re poker loyalty basics. EvenBet’s Progressive Rakeback with a tiered, time-limited structure turns the game into a race — 6 tiers from Aluminium all the way up to Platinum. Every tier gives you a little more, but fall behind — and you drop. The gamified progression adds urgency, encouraging regular play to maintain or advance the level.

According to Nikita Golodaev, clear and balanced progressive systems work best for projects with an existing core of regular mid-core players: they are already investing significant time into the game and are still tempted by rewards provided in the progressive tracks, unlike VIP and high-stakes players who are more interested in recognition of their status.

Put it together, and you’ve got a cycle: play, check your rank, tick missions, unlock the badge, check the board, eye the next tier. And then do it again tomorrow. It’s sustained engagement without sacrificing poker’s competitive core.

Advanced Applications — Tournaments and Hybrid Formats

Think of tournaments not as one-off events, but as frameworks. They aren’t just a product — they’re an engagement machine. You can hang all sorts of engagement hooks on them — the kind that keep players checking in and keep them motivated from registration to the final hand. Layer in gamification, and you have a retention funnel operators dream about.

Formats with a Twist

EvenBet’s flexible setup allows operators to launch virtually any format: high-GTD marathons, Spin&Go sprints with random multipliers, quick-fire Sit & Gos for casuals, and velvet-rope VIP tables for the whales. Add Mystery Bounty, Progressive Knockout, or Multi-flight qualifiers, and you’ve got unpredictability on tap. Which means the game always stays interesting.

Linking Tournaments to Gamification Layers

Hybrid play is where tournaments meet missions, leaderboards, and badges:

  • “Climb the Ladder” challenges that pay points for each event played.
  • Leaderboards stretching over weeks and sparking long grinds.
  • Achievements for milestones like “Final Table Three Times in a Week” or “Knock Out 10 Players in a PKO.”

This crossover keeps casual players chasing goals and competitive players grinding for prestige — all while strengthening retention loops. When you nail it, tournaments become recurring, gamified events that handle acquisition, retention, and loyalty in one package.

Why It Works for Operators

Gamification in online poker is not just a UX add-on — it moves numbers if done properly.

  • Retention and monetisation: longer sessions, more logins, bigger rake, and better LTV. Plus, new players convert faster when there’s a mission to chase.
  • Skill development: challenges teach strategy, confidence, and adaptability without feeling like homework.
  • Audience segmentation: freerolls for newbies, high-stakes bounties for veterans. You serve each player just the right challenge without losing focus.

Risks and Implementation Challenges

Gamification’s upside is clear — but mess it up, and it quickly becomes a liability. When these risks are managed, gamification pays off big time. Treat it with respect and care like a strategy, not a shortcut or gimmick.

Over-Gamification
Stack too many overlapping mechanics, and the gaming experience turns into a mess. Players get overwhelmed, quit the game altogether, or even fall into unhealthy patterns. The balance is in adding enough variety to motivate, without creating constant pressure to act. It’s a fine line between motivation and overload.

Regulatory Compliance
Operating inside responsible gaming guidelines is a must. Rewards should be transparent, achievable, and not designed to exploit compulsive tendencies. As noted by Dmitry Starostenkov, regulators are increasingly wary of features that blur the lines between skill-building and pushing players too hard.

Technical Complexity
Integration has to be smooth. If missions lag, leaderboards glitch, progression breaks, or interfere with core poker gameplay, this erodes trust. EvenBet’s modular system gives control, but operators still need rigorous testing, UX tweaks, and performance checks.

Building Gamification That Lasts

When done right, gamification in online poker isn’t just bells and whistles. It’s a full-on retention driver. Mix leaderboards, missions, badges, and tiered rewards right into the core game, and you create a cycle that hooks players, grows skill, and boosts revenue.

The winning formula is balance: enough variety to keep things fresh. Clarity so players aren’t guessing. Responsibility so the game stays ethical. Data-driven personalisation ensures that every segment — from first-timers to VIP grinders — finds a reason to return.

Our research at EvenBet Gaming is clear: sustainable gamification is a long game. Set measurable goals and transparent rewards, enhance the poker spirit — never overshadow it. Attention is the rarest currency these days. Platforms that get this balance don’t just hold players — they win the loyalty battle.

The post Why Gamification Is Reshaping Online Poker appeared first on European Gaming Industry News.

Continue Reading

Latest News

SlotMatrix ignites the reels of West Virginia with Wild Extravaganza launch

Published

on

Reading Time: < 1 minute

 

SlotMatrix, the world’s largest casino content aggregator, has expanded Wild Extravaganza’s reach in the U.S launching in West Virginia, alongside existing markets, New Jersey and Michigan.  

Wild Extravaganza is a high-energy 5×3 video slot that packs vibrant visuals, dynamic gameplay, and huge win potential in a 10-payline experience. The game pays left to right, right to left, and even from the middle, offering players multiple chances to win on every spin.

The core feature of Wild Extravaganza is its multiplying wilds, which can stack on three of the five reels and can reveal a 2x, 3x, or 7x win multiplier.

Wild Extravaganza is fully supported by EveryMatrix’s suite of advanced engagement tools, including free spins, leaderboards, and tournaments, helping operators drive acquisition and retention in regulated U.S markets.

This U.S release is part of a recent surge of SlotMatrix exclusive games entering the market, including 3 Coin Treasures, Lara Jones Treasures of Egypt 2, and Glorious Diamonds.

EveryMatrix holds licences in key North American markets, including West Virginia, Michigan, Pennsylvania, Connecticut, and Ontario, and powers more than 300 customers globally.

Stephen Orchard, Head of Commercial Operations, SlotMatrix, said: “Wild Extravaganza is all about giving players thrilling, fast-paced action and the chance to land some seriously big wins. We’re excited to bring this experience to West Virginia as we continue our expansion across the U.S.”  

The post SlotMatrix ignites the reels of West Virginia with Wild Extravaganza launch appeared first on European Gaming Industry News.

Continue Reading

Latest News

DATA.BET Secures Spot at SBC Summit 2025

Published

on

Reading Time: < 1 minute

The company strengthens its market position with the recent launch of sports betting

DATA.BET, a trusted sportsbook solution supplier, will present its expanded portfolio at SBC Summit 2025 in Lisbon, stand D160. The company now offers a unified solution covering sports, esports, and virtual sports.

From September 16 to 18, the company’s representatives will unveil the updated product suite. Building on its established presence in esports and virtual sports betting, DATA.BET has expanded into traditional sports betting, covering over 50,000 sports events per month across 63+ pre-match and 38 live sports disciplines. The company’s 24/7 in-house trading team maintains 93% market uptime while delivering 1000+ betting markets backed by official data partnerships.

Each betting vertical, as well as individual sports and leagues within them, can be activated separately or combined based on market needs. Operators can instantly launch the complete sportsbook solution through a ready-to-use Single Page Application (iFrame), while those with an existing betting platform can integrate directly via the Odds Feed API.

At SBC Summit, visitors will explore DATA.BET’s core products: Risk Management system, Odds Feed, Widgets, Streams, SPA (iFrame), and Bet Builder available for all three verticals. The latest features joined our comprehensive suite include Hot Bundles for express betting optimization and Timeline Widget for enhanced game process tracking.

“This marks our first offline presentation of the complete sportsbook solution we launched in May with our full product range and latest features for betting,” said Natalie Loshatynska, Head of PR & Marketing at DATA.BET. “We look forward to showing SBC Summit participants how our technology empowers operators and platform providers to offer their clients a more dynamic and engaging betting experience.”

Discover DATA.BET’s betting technology solution at stand D160. Connect with the team at [email protected] to schedule a meeting.

The post DATA.BET Secures Spot at SBC Summit 2025 appeared first on European Gaming Industry News.

Continue Reading

Trending

EEGaming.org is part of HIPTHER, parent brand of various prominent news outlets and international conferences. These platforms and events span a wide range of industries, including Entertainment, Technology, Gaming and Gambling, Blockchain, Artificial Intelligence, Fintech, Quantum Technology, Legal Cannabis, Health and Lifestyle, VR/AR, eSports, and several others. This indicates that EEGaming.org is part of a larger network that focuses on a diverse array of sectors, particularly those related to cutting-edge technology and modern lifestyle trends.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2025 HIPTHER. All Rights Reserved. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.