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SPORTS CONNECTS – the China Sports Forum – announces initial speaker line-up
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Sports Connects – the China Sports Forum – will feature a 2-day international summit in English and Mandarin to connect 300+ senior industry executives from the global and Chinese sports industry. The programme will include a cross-section of speakers representing stakeholders from the global and Chinese sports fraternity. Currently confirmed to speak at Sports Connects 2018 are:
Sports Connects – 中国体育论坛 – 将举办为期两天的英语和普通话国际高峰会,汇集来自全球和 中国体育产业的300多位资深高管。议程将包括代表全球和中国体育相关的发言人。目前确认出 席Sports Connects 2018演讲者有:
Andrew Collins, CEO, Mailman Group
Arjun Chowdri, Senior Director, Global and Corporate Strategy, PGA of America
Caroline Darcy, Group Head – Advertising, Social Media and Sponsorship APAC, UBS
Catherine Gibbs, Head of Sponsorship, AIA Group
Chris Robb, Founder & CEO, Mass Participation Asia
Danielle Jin, Vice President, Head of Marketing of Greater China, Visa
David Yang, CEO, Wanda Sports China
Derek Chang, CEO, NBA China
Edmund Chu, Founder and Executive Director/Managing Director, Kosmos/SECA
Eric Geng Hui, Senior Director Strategic Business Development, China Sports Media
Helen Soulsby, Managing Partner, APAC, Sports Recruitment International
Ian McGibbon, Global Marketing Lead, Brand Partnerships & Sponsorships, Bose Corporation
Jason Fung, Global eSports Director, Alisports, Alibaba Group
Martin Slumbers, Chief Executive, The R&A
Michael Patent, CEO, Culture Group
Richard Young, Managing Director, NFL China
Robbie McRobbie, CEO, Hong Kong Rugby Union
Scott Dinsdale, Managing Director, FutureNext Pty Ltd
Steve Tew, CEO, New Zealand Rugby
Tenniel Chu, Vice Chairman, Mission Hills Group
Tianyi Zhou, Operations Director, Weibo Sports
Victor Cui, CEO International, ONE Championship
Said Branded CEO Jasper Donat: “China has addressed its need to modernise in its continuing journey to commercialise a sustainable sports infrastructure. There is a discernible difference in today’s China sports industry and it is largely due to the contribution, expertise and calibre of the speakers we feature at Sports Connects.”
Branded 执行长Jasper Donat说:「中国理解在实现可持续体育基础设施商业化的持续发展中需 要实现现代化。今天的中国体育产业有这样的明显差异,主要是要归功于我们在体育连接上演讲 者的贡献,专业知识和才能。」
Jason Fung, Alisports, Alibaba Group stated: “To build competition IP, we are looking to build our international presence – one of the programme tenets at Sports Connects.”
Tianyi Zhou, Weibo Sports added: “With the development of the Internet and new technologies, how Chinese audiences consume information has completely changed. More and more sports fans are checking news on the Weibo platform during their fragmented time, with short form videos around events and tournaments, to engage with sports in every way. China’s sports industry is undergoing earth-shattering change.”
微博体育运营总监周天一说:「随着互联网新模式新技术的发展,已经彻底改变了中国人信息消 费的习惯。越来越多的体育迷通过微博平台获取赛事新闻、利用碎片化时间消费赛事短视频、全 方位的参与互动,中国的体育产业也因此发生了翻天覆地的改变。」
Sports Connects, the China Sports Forum, is presented by Weibo Sports, Mission Hills, Mailman and ONE Championship and Branded.
Sports Connects – 中国体育论坛,由微博体育, 观澜湖, 邮人体育,One冠军赛和Branded一同举 办。
Event scheduled for 26th – 28th November 2018, at Mission Hills, China
活动将于2018年 11月26日至28日 在中国观澜湖举行
About Weibo
Weibo is a leading social media for people to create, share, and discover Chinese content. Weibo provides individuals and organizations with public opinions in real time, interacts with others, and maintains contact with the world in an unprecedented and simple and convenient manner. Any user can create and publish microblogging and attach multimedia or long content. The user’s relationship on Weibo may be asymmetric, and each user can follow any other user, comment on any one Weibo and forward it. The simplicity, asymmetry, and fragmentation of
Weibo make it possible for the original Weibo to evolve into a real-time viral communication flow.
关于微博
微 博 是 专 供 人 们 创 作 、 分 享 和 发 现 中 文 内 容 的 领 先 社 交 媒 体 。 微 博 为 个 人 和 组 织 实 时 公 开 表 达 自 己 的 意 见 , 与 他 人 进 行 社 交 互 动 , 与 世 界 保 持 联 系 提 供 了 前 所 未 有 和 简 单 便 捷 的 方 式 。 任 何 用 户 都 可 以 创 作 和 发 布 微 博 , 并 附 加 多 媒 体 或 长 篇 内 容 。 用 户 在 微 博 上 的 关 系 可 能 是 不 对 称 的 , 每 个 用 户 都 可 以 关 注 其 他 任 何 用 户 , 对 任 何 一 条 微 博 发 表 评 论 并 转 发 。 微 博 简 单 、 不 对 称 和 碎 片 化 的 特点使原创微博能演化为实时的病毒式传播对话流。
About Branded
Founded in 2002 and recognised as a top 10 Event Marketing Agency by Marketing Magazine, Branded produces live media that matters, connecting businesses, brands, celebrities and fans through large and small scale events, specialising in the media, entertainment and sports industries.
Branded owns and operates the award winning “Matters” series including Sports, Online, Marketing, Gaming and Music Matters. We are Global Partners with Google on the YouTube FanFest, the world’s largest touring live celebration of online content and recently created It’s a Girl Thing, a festival designed to empower teenage girls.We excel in the conceptualisation, programming, organisation, and production of dynamic conferences, live music festivals, educational academies, and fan events globally. We are an independent company staffed by passionate multi-cultural, multi-lingual and multi-talented individuals with offices in Hong Kong and Singapore and affiliations that reach all corners of the world. Most importantly, we really enjoy making it matter for everyone we work with.
关于Branded公司
Branded成立于2002年,被“Marketing Magazine”评为十大活動营销机构之一,专门从事媒体,
娱 乐 和 体 育 产 业 , 通 过 大 型 和 小 型 活 动 , 製 作 重 要 的 现 场 媒 体 , 连 接 企 业 , 品 牌 , 名 人 和 粉 丝 。
我们拥有并运营屡获 殊荣的“Matters”系列,包括体育,在线,营销,游戏和音乐事宜。我们是 Google的全球合作伙伴并同一制作Y ouTube Fanfest,全球最大庆祝在线内容的巡回现场活动, 并在 最近创建了“It’s a Girl Thing”,一个旨在赋予少女权力的活动。我们是全家动态会议,现场 音 乐 节 , 教 育 学 院 和 粉 丝 活 动 的 概 念 化 , 规 划 , 组 织 和 制 作 方 面 表 现 出 色 。 的 公 司 , 拥 有 多 文 化 , 多 语 种 和 多 才 多 艺 的 人 才 , 在 香 港 和 新 加 坡 设 有 办 事 处 , 并 且 遍 布 世 界 各 地 。 最 重 要 的 是 , 我 们 真 的 很 享 受 为 所 有 与 我 们 合 作 的 人 提 供 服 务 。
About Mission Hills Group
Mission Hills Group, owner and operator of Mission Hills resorts in the heart of the Pearl River Delta and on the tropical island of Hainan, is synonymous with leisure, wellness, entertainment and luxury.
Founded in 1992, Mission Hills is recognised as one of the world’s leading golf brands and a pioneer in China’s hospitality, sports and leisure industry. The world-class integrated leisure and wellness resort destinations have been accredited by the Guinness World Records as the “World’s Largest Golf Club” and the “World’s Largest Mineral Springs and Spa Resort”.
Mission Hills’ properties sprawl over 40 square kilometres, including 22 championship courses, five-star resorts, award-winning spas and volcanic mineral springs, international convention centres, state-of-the-art golf academies, a 20-pitch football training base, Asia’s largest basketball school and Asia’s biggest tennis facility. Mission Hills is also the official training headquarters for China’s Tennis, Football and Golf Associations.
The Group’s ‘golf and more’ leisure philosophy has seen its tourism-related business expand into shopping, recreational, business, education, entertainment, leisure and cultural experiences. MissionHillshasalsoextendeditsforayintothehospitalityindustrybypartnering with world-renowned hotel brands Hard Rock, Renaissance and Ritz-Carlton
Other significant projects include Movie Town, China’s first Wet’n’Wild water park and ground-breaking partnerships with FC Barcelona and the NBA.
For more information and latest updates, visit us at www.missionhillschina.com or follow Mission Hills China on Facebook, Instagram, LinkedIn, Twitter and YouTube.
关于观澜湖
观澜湖集团,拥有观澜湖度假区,位于中国珠三角中心区以及中国唯一的热带宝岛,海南,是一
个集休闲,保健,养生,娱乐为一体的大型休闲产业群。 创建于1992年,观澜湖被认定为世界领先的高尔夫品牌之一,也是中国休闲运动产业的领航者,
被吉尼斯世界纪录认定为“世界第一大高尔夫球会”以及“世界最大矿温泉及水疗度假区”。
观澜湖产业占地约40平方公里,拥有22个冠军球场,5星级度假区,矿温泉,及国际会议中心, 最先进的高尔夫学院,及20块足球训练基地,亚洲最大的篮球学校及亚洲最大的网球设施。观澜 湖也是中国网球,足球和高尔夫协会的官方的训练总部。
观澜湖集团的“高尔夫及多元”的理念也见证了集团不断扩大与旅游业相关的业务,如购物、康 体、商务、教育、娱乐、休闲及文化体验等领域。通过与世界知名的酒店品牌“硬石酒店”、“万 丽”、“丽思卡尔顿”等合作,观澜湖也扩大了其在酒店行业的业务。其他多元业务还包括:电影公 社,中国首家狂野水世界以及与FCB和NBA的合作。
更多详情及最新报道,请访问www.missionhillschina.com或者关注观澜湖的微信、微博、 Facebook、Instagram、LinkedIn、Twitter 以及 YouTube官方账号。
About ONE Championship
ONE Championship is the largest global sports media property in Asian history. Headquartered in Singapore, ONE Championship is the home of martial arts and is the world’s largest martial arts organization, hosting bouts across all styles of martial arts such as Muay Thai, Kickboxing, Karate, Kung Fu, Silat, Sanda, Lethwei, Mixed Martial Arts, Tae Kwon Do, Submission Grappling, and more.
ONE冠军赛是亚洲历史上最大的国际体育传媒公司,公司本部设于新加坡。ONE冠军赛本着回归 格斗本源的初衷将世界各种武术类型如:泰拳、体拳、跆拳道、功夫、散打、综合格斗、巴西柔 术等等展示给全世界的观众们。
About Mailman
Established in 1999, Mailman is China’s leading sports digital marketing agency. Mailman helps professional sports organizations build a successful business in China through digital strategy, social media, PR & brand activation, content production, sponsorship, ecommerce and merchandising. Mailman clients include Man Utd, Bundesliga, UFC, Kobe Bryant, NHL, Tottenham Hotspur, Juventus, NFL, Chelsea, Borussia Dortmund, Laureus and more.
关于邮人体育 成立于1999年的邮人体育已经成为了中国首屈一指的体育营销公司。为世界最有影响力的品牌, 运动员和运动团队管理其数字媒体及商业项目。公司服务 的客户包括曼联、托特纳姆热刺、德甲 联赛、UFC、NHL、科比和康纳·麦格雷戈等世界级俱乐部及明星运动员,同时还包括托迈酷客体 育等世界级运动类品牌,邮人体育的主营业务包括数字媒体服务、媒体公关服务、品牌推广服务 以及商务合作服务。
Source: Latest News on European Gaming Media Network
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POKERSTARS GALACTIC SERIES PAYS OUT MORE THAN €8 MILLION TO FRENCH, SPANISH AND PORTUGUESE PLAYERS
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Series and Main Event both exceed their guarantees
PokerStars’ has once again smashed expectations in Southern Europe, with the Galactic Series, one of its most popular series for players in France, Spain and Portugal, generating an €8 million prize pool, over €1 million above the guarantee. The prize pool was shared out across 261 events and more than 343,000 entries. The highlight of the series was the Main Event that paid out €365,025 to players across the three weeks.
GALACTIC STAR BATTLES FOR SILVER AND GOLD PRIZES
Throughout the series, players had the chance to get their hands on additional Silver and Gold Passes by opting-in to the Galactic Stars Battle. Players opted in for a PokerStars Ambassador, and all those who chose to support the leading Ambassador each week being entered into a freeroll to win a Silver Power Pass.
In Spain, captains ‘WilloelPillo’ and ‘and1ero’ saw a similar pattern. Willo was victorious in weeks one and three with 327,805 and 250,763 points respectively while Álex ‘and1ero’ Romero took the advantage in week two with 318,631 points and Esteban ‘estiwinho’ Pascual couldn’t reach the top spot in any week.
Silver and Gold Passes can be redeemed as entries to a range of PokerStars Live events throughout the year, including marquee stops at the European Poker Tour (EPT) and the PokerStars Open, which debuted this year and have provided players across Europe with world class poker at accessible price points with lively, grassroots-style atmosphere and entertainment. Closing out the season, EPT Prague starts December 3 and runs until December 14, and will be followed by PokerStars Open Cannes on December 16. Players with Gold or Silver Passes can redeem them for entries at both of these events.
“Once again, we’ve seen players from all over France, Spain and Portugal come together to enjoy the Galactic Series”, said Sandro Forleo, Head of Poker Operations for Southern Europe and Italy at PokerStars. “Our Mega Mystery events, where bounties can be won as soon as late reg closes, proved especially popular and continued to offer something new and enjoyable to players at all experience levels.”
The post POKERSTARS GALACTIC SERIES PAYS OUT MORE THAN €8 MILLION TO FRENCH, SPANISH AND PORTUGUESE PLAYERS appeared first on European Gaming Industry News.
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The eSports World Tournament FIFAe World Cup 2025™ Kicks-Off in Riyadh, Saudi Arabia on December 10!
Reading Time: 3 minutes
Commemorating the start of the tournament, a new in-game update arrives and fans can take part in a campaign launching today in eFootball
Konami Digital Entertainment B.V. (Konami) announces the FIFAe World Cup 2025 featuring eFootball. Kicking off on December 10th in Riyadh, Saudi Arabia, the official eSports tournament is hosted by FIFA® for a live audience and live streamed worldwide. This year marks the second edition of the tournament where a record of 90 countries and regions participated in the preliminaries totalling 16.51 million participants.
eFootball official website: konami.com/efootball…
FIFAe World Cup 2025 is an official eSports world championship co-hosted by Konami Digital Entertainment Co., Ltd. and the Fédération Internationale de Football Association (FIFA®). This year 12 national representatives emerged victorious from regional qualifiers and will now compete in the console and mobile divisions for the tournament’s highest honours and be crowned champions.
For the console division, it will be held in a 2v2 format with players participating in teams of three whereas the mobile division will be a 1v1 format. Both divisions will feature players from 12 different countries where they compete through a group stage and knockout stage before battling it out in the finals.
To celebrate the start of the tournament, users can participate in an eFootball campaign and can obtain free special items. Logging in during the campaign period rewards users with different items.
Additionally, users also receive one player item each day from a curated special player list. Users can also take on a Squad Challenge Event where clearing challenges with specific rules will reward them with various items. The campaign period is from December 4th – December 18th.
Coinciding with this campaign, a new game update has been implemented to adjust game balance and adds various features and gameplay elements to enhance the experience. A new particular feature analyses in-game player tendencies and adds an “Advice” feature where players and coaches provide feedback in real-time that could serve as a catalyst for improvements in tactics.
Another feature is the “Analysis” which aggregates and analyses the results of each user’s last 10 PvP matches and visualises their playstyle via comparison graphs and data against opposition from Division 1 – Division 4 users.
Also being introduced to this update is Ronald Koeman receiving the “Link-up Play” feature. Ronald Koeman possesses the “Aggressive Centring A” Link-Up where the “Centrepiece” is in possession of the ball, the “Key Man” will actively make runs towards goal from crosses. Activating this Link-Up increases the accuracy for high and low crosses as well as direct shots from those passes from the “Centrepiece” to the “Key Man”. Legendary player items such as “Epic: David Beckham” and “Epic: Jan Koller” meet the activation conditions and are now available in-game from December 4th – December 11th.
Other features and improvements include:
- “Auto Control” which allows the AI to take control when the user is not actively playing. • Adjustments in speed and acceleration for defenders by reducing the extreme disparities against speedy players.
- Acceleration during latter periods of a match with decreased stamina has also been fine tuned to allow players with decreased stamina to maintain their reaction speed even with a reduced stamina.
- Alterations to the “Defensive Awareness” parameter where defenders with high “Defensive Awareness” can now keep up with opponents more effectively even if their acceleration stat is lower.
Access the viewing page from ‘eFootball’ and watch the broadcasts for the Console Division and Mobile Division to earn up to 2,500eFootball points.
Day 1-3
- Console / Mobile
- Viewing Reward: 500 eFootball Points
Day 4 Final
- Console:
- Viewing Reward: 1,000 eFootball Points
- Mobile:
- Viewing Reward: 1,000 eFootball Points
The post The eSports World Tournament FIFAe World Cup 2025™ Kicks-Off in Riyadh, Saudi Arabia on December 10! appeared first on European Gaming Industry News.
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S8UL launches India’s first-ever FGC Talent Hunt Program to discover the next stars in Tekken 8 and Street Fighter 6
Reading Time: 2 minutes
A total of six players will be selected for the six-month program, running from January to June 2026, following the finals of the talent hunt
Selected athletes will receive professional coaching, fully funded participation in Tier-1 international tournaments, complete travel support, a monthly stipend, and integration into S8UL’s content ecosystem
Mumbai, December 4, 2025: S8UL, a global powerhouse in esports and gaming content, has announced a landmark initiative for India’s fighting game community (FGC) with the launch of a first-of-its-kind Talent Hunt Program for Tekken 8 and Street Fighter 6. Running from January to June 2026, the six-month program aims to identify and develop India’s next breakthrough fighting-game athletes through a structured, high-performance ecosystem and position the country prominently on the global FGC map.
Unlike traditional talent hunts, S8UL’s initiative is designed as a development pipeline, focusing on long-term athlete growth rather than one-off competition. From a wide pool of participants across the nation, a total of six players, including two for Tekken 8 and four for Street Fighter 6, will be scouted and selected solely based on their performance in the nationwide qualifiers and finals.
Selected players will receive one of the most comprehensive support structures ever provided in India’s competitive FGC space, including:
- A dedicated professional coach for each game throughout the six-month program
- Fully-funded participation in a minimum of three international Tier-1 tournaments
- Comprehensive travel support covering flights, accommodation, meals, local transport, and tournament registration
- A monthly stipend to ensure athletes can focus entirely on training and performance
- Integration into S8UL’s industry-leading content ecosystem, offering visibility, narrative-building, and community reach to both the players and the fighting game titles
Speaking about the program, Animesh Agarwal, Co-founder and CEO, S8UL Esports, said, “India’s fighting game community has shown tremendous potential but players have rarely had access to a structured environment that supports long-term growth. Through this Talent Hunt Program, we want to change that by giving selected athletes professional coaching, international tournament experience, and the day-to-day support they need to improve. This is not just a short-term project for us—it’s the beginning of a sustained effort to help build a strong foundation for fighting games in India and give our players a fair chance to compete on the world stage”
S8UL today stands as the only Indian esports organization competing across nine leading titles, and it has begun establishing a strong foothold in fighting games as well. After becoming the first Indian team selected for the Esports World Cup’s Club Partner Program, S8UL competed in qualifiers for titles such as Fatal Fury and Tekken 8, underscoring its long-term commitment to the FGC ecosystem.
S8UL’s state-of-the-art gaming house is one of India’s most advanced training and content facilities built to global esports standards. The setup includes structured training schedules, dedicated practice zones, content studios, analytics support, and a high-performance environment that drives discipline and growth. For the FGC Talent Hunt athletes, this access will be transformative. They will train like professional competitors while also learning to build their personal brands through content, storytelling, and community engagement, preparing them to become both top-tier players and future esports personalities.
With fighting games gaining momentum worldwide through major events such as EVO, the Esports World Cup, and the Asian Games, S8UL’s initiative arrives at a crucial moment for the Indian esports ecosystem. The Talent Hunt Program is poised to play an important role in positioning India as a rising force in the global FGC landscape.
Players interested in participating can register here – start.gg/tournament/s8ul-gauntlet/details?utm_source=ig&utm_medium=social&utm_content=link_in_bio&fbclid=PAdGRleAOeRm5leHRuA2FlbQIxMQBzcnRjBmFwcF9pZA8xMjQwMjQ1NzQyODc0MTQAAacpQXYhiJrLqlKmzwd17yHb8kmDHaXK8HAYTh5ltYtSyZqF5OSnaP6oHxgrtw_aem_ps-_uz-8aMSR5Nqa3IgPjA
The post S8UL launches India’s first-ever FGC Talent Hunt Program to discover the next stars in Tekken 8 and Street Fighter 6 appeared first on European Gaming Industry News.
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