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How the Gaming Industry Utilises the Power of Football
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After a glorious FIFA World Cup summer, we once again make the return to domestic matters with all of Europe’s elite leagues now underway. Yes, the football season has resumed in all its relentless glory, and while not all of us can be top players, earning millions and enjoying the Instagram lifestyle, we can, in part, join in. How? Through video games where football isn’t just about pretending to be Mo Salah or Pep Guardiola—it’s about so much more.
Following the success of the World Cup-based, free-to-play competition, the “$100 MILLION Challenge”, The Stars Group rebooted their Spin & Go games into Spin & Goals—and their game Football Star is just the latest example of the gaming industry piggy-backing off of football’s popularity to promote its products. However, when it comes to video games, there are two staples of any new football season, the first of which is Football Manager. This year’s management sim is released on November 2 and will be titled “Football Manager 2019”. Evolving over the last 25 years from the original title “Championship Manager”, this game created—and then defined—the genre, and since its conception, no one else gets remotely close. For those of you looking for the ultimate football management experience, you need Football Manager 2019 in your life.
This game covers everything from on-field tactics to squad management. You must ensure that you keep rested players happy while working with the medical staff to maintain peak squad fitness. The real beauty of the game, though, comes from the transfer market where you get to scout, buy, and, of course, sell players in order to construct your winning team. Makers Sports Interactive have produced a game so definitive that scenarios mirror real-life situations that today’s managers have to deal with. It also comes with an accurate global database so massive that it contains pretty much every player in every league around the world. The only major league that the game didn’t hold the licence rights for was Germany’s Bundesliga, but that, too, will now be added in this year’s edition.
Play the Real Thing
The other staple of a new football season is EA Sport’s FIFA 19 (as it will be titled this year). The makers spare no expense, and it shows. It’s expensive and luxurious and it is unquestionably the “football game of football games”. Popular the world over, and now considered to be an e-sport, FIFA 19’s graphics are so accurate that you feel like you could be watching a live match. And the commentary comes off as real and authentic, too. Thanks to the related mini-game, FIFA Ultimate Team, the game also encourages you to purchase in-game Panini-style stickers to build up your dream team. This feature also works on mobile. Also popular is the “journey mode” that puts you in control of an aspiring pro’s career; it’s your job to turn him in to an international superstar. FIFA 19 is due out on September 28, and, for the first time, it will include the full Champions League licence.
The other sim, very much in FIFA’s shadow but still very much loved, is Pro Evolution Soccer 2019. There was a time when Pro Evolution Soccer (PES) and FIFA were going head-to-head, but this feels like a long time ago now, as FIFA has pulled away in such style. This is largely due to budgets, as Konami never had all the licences that its richer rival had. Whereas FIFA offered all teams, PES offered “North London Reds” and “Man Blue”. They do, however, have Barcelona and Liverpool (whom they sponsor) on their books so it’s not all bad. And, for the record, the gameplay is not bad either—thanks to the silkiness of its passing system and the on-pitch feel— which is why PES still has many fans. PES 2019 is already available for the loyalists among you.
90’s Arcade Classic
Sensible Soccer ruled the nineties. Photo Credit: Gary Denham, CC BY
Speaking of loyalists, back in the 90’s there was a cherished classic, pixel-heavy, no-frills football game that gained an army of fans, thanks to its vastly different offering. Back then, Sensible Soccer was considered to be the king of football games, even when considered among better-looking releases. Now, almost 25 years on, the arcade-style game will soon be making a return under the name Sociable Soccer. And, comfortingly, this will be released using 3D tools from Jon Hare’s Tower Studios, the studio that brought us its beloved predecessor. However, this is very much a “watch this space” matter at the moment, as Sociable Soccer is currently only available via Steam Early Access for PC. One early teaser to look out for is a player-card in-game feature similar to FIFA’s Ultimate Team, and while it looks as though it will initially be a PC game, console versions are also planned. These new releases and rebooted, old favourites just go to prove that there remains a healthy appetite for football games and, quite frankly, long may that continue.
Source: Latest News on European Gaming Media Network
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ACR POKER CROWNS DECEMBER ‘PLAYER APPRECIATION MONTH’ WITH $500,000 IN GIVEAWAYS
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Tis the season to give back to players with supersized weekly races, massive ticket drops, and the return of the Mini Online Super Series
ACR Poker is kicking off the holiday season in style, officially crowning December as Player Appreciation Month and celebrating its community with $500,000 in giveaways, offering something for every type of player.
Throughout December, ACR Poker’s biggest weekly races – The Beast, Sit & Crush, and Blitz Beast – are getting a serious glow-up as part of Player Appreciation Month. Each week from Saturday, November 29th to Friday, January 2nd, the prizes will be supersized. There will also be a sleigh-load of free tournament tickets dropped throughout December, giving players more chances to score big without spending a dime.
And starting Wednesday, December 17th, the Mini Online Super Series (MOSS) returns to close out Player Appreciation Month. There will be a full schedule of events with buy-ins from $0 to $109 and massive guarantees offered, with the full details released soon.
“I love that ACR is turning the whole month into one big holiday party and giving players a little extra cheer,” said ACR Pro Chris Moneymaker. “Giving back to the players who make this community is a great way to wrap up the year. Alongside supersized races, ticket giveaways and the Mini Online Super Series, players should also keep an eye out for something big from ACR on December 9th during WSOP Paradise. Stay tuned.”
Whether players are grinding tournaments, splashing in cash games, or simply logging in for some holiday fun, December is shaping up to be the most wonderful time of the year at ACR Poker.
For more information about Player Appreciation Month, visit ACRPoker.eu.
The post ACR POKER CROWNS DECEMBER ‘PLAYER APPRECIATION MONTH’ WITH $500,000 IN GIVEAWAYS appeared first on European Gaming Industry News.
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INTRALOT Announces Nine Month 2025 Financial Results
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The post INTRALOT Announces Nine Month 2025 Financial Results appeared first on European Gaming Industry News.
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Kambi initiates share repurchase programme with a value of SEK 100 million
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The Board of Kambi Group plc has decided to again exercise the buyback mandate which was received at the Extraordinary General Meeting on 18 June 2025 to initiate a share repurchase programme with a total value of SEK 100 million (€9m) which will run until 20 May 2026.
In line with its capital allocation strategy and empowered by the mandate received at Kambi’s Extraordinary General Meeting on 18 June 2025 (EGM) the board of directors (Board) of Kambi Group plc (Kambi) has today initiated a share repurchase programmes with a total value of SEK 100 million (€9m).
The programme will run from the date of this announcement until 20 May 2026 and shares acquired will be cancelled at a future date. The maximum number of shares that may be acquired is 1,672,887, and the aggregate purchase price for such acquisitions shall not exceed SEK 100 million (€9m). The aggregate number of shares that may be acquired under the mandate received at Kambi’s EGM is 2,990,362, which is equivalent to 10% of Kambi’s total issued shares at the time of the EGM resolution.
The buyback programme will be carried out in accordance with the Maltese Companies Act (chapter 386 of the laws of Malta), the Nasdaq First North Growth Market Rulebook for Issuers of Shares, the EU Market Abuse Regulation (EU No 596/2014) (MAR), and Commission Delegated Regulation (EU) 2016/1052 (the Safe Harbour Regulation). The share buyback programme is intended to benefit from the share buyback safe harbour provisions set out in MAR. To this end Kambi has entered into an agreement with Carnegie Investment Bank AB (Carnegie) to execute the buyback programmes and conduct the share repurchases on Kambi’s behalf.
The acquisition of shares shall take place on one or several occasions on Nasdaq First North Growth market in Stockholm (Nasdaq First North) and Carnegie will make its trading decisions in relation to Kambi’s shares independently of and without influence by Kambi. Payments for the shares are to be made in cash.
The programme will be effected in compliance with the trading conditions set out in article 3 of the Safe Harbour Regulation. In particular, Kambi shall not, on any single trading day, purchase more than 25% of the average daily share turnover on Nasdaq First North. The average daily share turnover is calculated on the basis of the average daily trading volume during the twenty trading days preceding the respective purchase date. In addition, share repurchases under each programme shall:
- not be made at a price higher than the price of the last independent trade or (should this be higher) higher than the current highest independent purchase bid on Nasdaq First North,
- be made at a price per share within the price interval recorded on Nasdaq First North at any given time, i.e. the interval between the highest buying price and the lowest selling price, and
- not exceed or fall below the maximum and minimum ranges set out in the EGM resolution.
At the time of this announcement, the total number of issued shares in Kambi is 29,903,619. Kambi currently holds 2,193,675 of its own shares from prior buyback programmes which will be cancelled on or shortly after 1 December and 400,000 shares held to satisfy Kambi’s future obligations arising from its employee share option programmes.
Information on completed buybacks will be publicly disclosed in accordance with Safe Harbour Regulation and will also be available on the company’s website, kambi.com.
The post Kambi initiates share repurchase programme with a value of SEK 100 million appeared first on European Gaming Industry News.
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