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Hainan resorts are setting up baccarat tables

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They’re not quite casinos, but they’re pretty close – and they could be coming to China sooner than some expected.
On the tropical island of Hainan, at least five Chinese-owned resorts are laying the groundwork for so-called entertainment bars, where players put down real money on games but receive their winnings in the form of points that can be redeemed in local shops, restaurants and hotels, according to people with direct knowledge of the plans.
The resorts’ owners have contacted suppliers of baccarat tables, drawn up blueprints to convert ballrooms into gaming floors and held informal discussions with Hainan officials in recent months, the people said, asking not to be identified discussing private information.

While China currently outlaws casinos outside Macau, the resorts are betting that Hainan will win an exemption for entertainment bars as part of a government push to turn the island known as “China’s Hawaii” about 2,700km south of Beijing into a major tourist destination.
If they’re right, it would mark another big shift in the country’s approach to gaming after officials unveiled landmark measures to promote horse racing and sports lotteries in Hainan two months ago.
It’s unclear whether provincial and national authorities would sign off on such projects – also known as “cashless casinos” – and they’ve given no public indication that a policy change is imminent.

But the recent flurry of activity follows a favourable court ruling on entertainment bars in December, which was interpreted by some observers as an official stamp of approval.
“From our conversations with people on the ground, they are positively excited about the changes that appear to be coming through soon,” said Ben Lee, a Macau-based managing partner at consultancy IGamiX, which has been working with developers in Hainan for a decade. Entertainment bars “would undoubtedly draw mainlanders who have never been overseas to try gaming,” he said.

Casual Punters
The games could provide a boost to Hainan’s tourism-related businesses, while at the same time allowing regulators to avoid many of the money-laundering and capital-outflow risks associated with traditional gambling operations.
Entertainment bars are unlikely to appeal to China’s high rollers, but they could lure casual punters who dislike the hassle of obtaining visas and foreign currencies for overseas trips.

A green light from authorities would probably unnerve investors in casino enclaves like Macau, the Philippines and Cambodia that rely heavily on Chinese customers. While the short-term competitive threat from Hainan would be manageable, that could change if entertainment bars pave the way for an eventual approval of full-blown casinos on the island.

“We may see more interesting developments in the next five to 10 years,” Lee said.
Government representatives in Hainan and Beijing didn’t respond to faxed requests for comment.
An index of Macau casino operators fell as much as 2.1 per cent on Tuesday to a seven-week low, led by SJM Holdings Ltd., Wynn Macau Ltd. and Galaxy Entertainment Group Ltd.

Entertainment Bars
Entertainment bars have a checkered history in Hainan. They debuted on the island about five years ago, at the Sanya Bay Mangrove Resort Hotel, where guests could play games including baccarat and swap their winnings for things like hotel rooms, iPads and jewellery.
But that operation was shut down in 2014 as local prosecutors accused the resort of breaking the law. Several other Hainan resorts were also forced to put their plans for entertainment bars on hold.

It took several years for the Mangrove case to work its way through China’s legal system, but in December, a Hainan court ruled that the resort’s gaming operation didn’t break the law after all, according to a court filing posted on a government website.
In another sign of China’s evolving stance, an online version of the points-based gaming model is now being tested by a sports-betting platform in Hainan that’s backed by organisations affiliated with the provincial and central governments.

Called the Hainan International Tourism Island Sports and Gaming Entertainment Project, it will allow players to deposit funds from their AliPay or WePay accounts into a smartphone app and use the money to wager on soccer and basketball games. Winnings can only be spent at select locations, mainly in Hainan, according to Yan Zhi, the project’s founder.

Still, it’s unclear whether China’s leaders will ultimately sign off on entertainment bars, according to Margaret Huang, an analyst at Bloomberg Intelligence in Hong Kong.

“The government will face challenges to decide their attitude toward a gambling-themed model,” she said. “The balance between regulation and economic development is hard.”

Some observers say the time is ripe for a change. Entertainment bars would not only dovetail with Chinese President Xi Jinping’s efforts to boost Hainan’s economy, they would also help the country develop more homegrown champions in the consumer services sector – another government priority.

While the bulk of gambling revenue in Macau still goes to foreign casino owners like Las Vegas Sands Corp. and MGM Resorts International, Chinese resorts have a dominant presence in Hainan.

To get a feel for the resorts’ optimism that entertainment bars will make a comeback, one only has to walk by the ballroom that housed the Mangrove’s gaming operations back in 2013. Instead of converting the giant space into something new, the resort simply covered it with a black curtain, which could presumably be quickly removed if policy makers give the go ahead. Representatives at the resort declined to comment.
“It’s now a consensus among companies and businessmen in Hainan,” said Liu Feng, director of the Hainan Normal University Free Trade Port Research Centre.
“The expectation is for looser policies and a more open business environment, to build Hainan into an international tourism and consumption destination.”

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Source: Latest News on European Gaming Media Network

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Steer Studios Joins Make-A-Wish® International’s Infinite Wishes Initiative

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– Steer Studios joins Bandai Namco, Square Enix, and 2K in supporting Make-A-Wish International’s mission to unite the global games industry for good. –

Make-A-Wish® International, the world’s leading wish-granting organization, has today announced that Riyadh-based Steer Studios, part of Savvy Games Group, has joined the organization’s Infinite Wishes Initiative, offering valuable support to help make a difference.

The funds were raised through Steer Studios first mobile title, Grunt Rush. By collecting stars during gameplay, the player community unlocked the donation, helping to grant life-changing wishes to children living with critical illnesses.

Launched in August 2025, Infinite Wishes is a global programme built to unite the video games industry. It was created in response to a growing number of gaming-related wishes from children around the world.

Steer Studios joins a growing list of partners and advisors including Bandai Namco, Square Enix, and 2K, helping shape how the games industry can make a tangible, positive impact for children who need it most.

In 2024, the Make-A-Wish International network granted more than 16,000 wishes for children living with critical illnesses.

The post Steer Studios Joins Make-A-Wish® International’s Infinite Wishes Initiative appeared first on European Gaming Industry News.

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New GoldenRace game, RaceDay, allows players to simultaneously place bets in several races

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GoldenRace, leading provider of award-winning Virtual Sports and betting solutions, is always reinventing its products so operators can increase their winnings and players can obtain a better betting experience.

Set to transform the way your players engage with Virtual Sports, GoldenRace’s brand-new multi-race product for Retail and Mobile, RaceDay, allows them to bet on up to six races of your choice, simultaneously, offering higher odds and increased betting volume.

Operators can select their favourites from GoldenRace’s top-quality races: Horses (in different formats with 6, 8, 10 or 12 competitors) and Greyhounds – two of GoldenRace’s more successful products- Motorbikes, Karts and Trotting. They decide which ones and how many, giving players the power to bet across all those races at once.

RaceDay highlights

  • More bets: Players can now bet on up to six races concurrently, maximising their opportunities and increasing betting volume on your platform.
  • New RaceDay market: With combination bets across different competitions in one view. This innovative market helps boost the odds and leads to more significant wins for players.
  • Stronger player growth: Higher payouts and an exhilarating experience attract more players, driving sustained growth.
  • Increased appeal: RaceDay delivers premium user experience with live video, real-time scores, upcoming events and a unique, customisable design.
  • Anywhere reliability: Thanks to low-bandwidth optimisation, RaceDay offers seamless performance and reliability on both Mobile and Retail platforms, ensuring players can “Race it all!” wherever they are.

With real-time video, live scores, upcoming events, customisable design and low-bandwidth optimisation, RaceDay blends pure adrenaline with the best user experience to unlock higher odds, bigger wins and more bets on worldwide operators platforms.

 

The post New GoldenRace game, RaceDay, allows players to simultaneously place bets in several races appeared first on European Gaming Industry News.

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QTech Games adds more creative content from BEON

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QTech Games, the leading game aggregator across all emerging markets, has continued to maintain the momentum in its premium pipeline, as evidenced by its latest deal with BEON, an emerging force in the slots space, whose first raft of games is crash games-focussed.

Integrating a progressive portfolio from one of the most productive and innovative developers in the sector adds more muscle to QTech Games’ proprietary platform, which is leading the way across growth markets like LatAm and Africa. In a progressive production line that will span different slots genres, BEON is also committed to launching games tailored to specific partner requests, while simultaneously growing its portfolio with a new wave of titles in development.

As a result BEON is building a reputation for creating high-quality, immersive games with standout features that set them apart in any igaming domain, thanks to a smooth performance running off agile mechanics which are dedicated to gameplay precision and optimal retention. Its first five games to be released comprise Skydot, Fury Flight, Redy, Nomad and Orizon, while BEON’s unique Crash Game Generator tool allows operator partners to launch customised content inside 24 hours.

This collaboration delivers a targeted range of localized content, enabling QTech Games to continue to meet the varied preferences of players across emerging markets, while supporting both companies’ ambitions for global growth.

Philip Doftvik, QTech Games’ CEO, said: “BEON’s initial rollout of eye-catching crash games is premised on clever mechanics, easily intelligible gameplay, high payouts and colourful graphics, which are breaking up an often-copycat environment. This kind of content is well-suited to LatAm and African markets, which directly tracks our ongoing expansion throughout these territories. These games are robust, scalable, and future-ready – so, we look forward to seeing what’s next. ”

Saba Chkheidze, Managing Partner at BEON, added: “Partnering with QTech Games constitutes the perfect opportunity for us to bolster our product distribution across emerging markets and deliver our fantastic crash games to more and more top-tier operators.

“It’s a collaboration which marks a step-change in BEON’s growth strategy across untapped markets like Latin America and Africa, where we hope our games will connect with many new players. Aside from crash games, our roadmap is packed with fresh concepts and slots titles that aim to combine engaging gameplay with solid technical performance, ensuring that our partners and players always have something new to look forward to.”

The post QTech Games adds more creative content from BEON appeared first on European Gaming Industry News.

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