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Antstream Arcade partners with Play Communications to offer video game streaming to 15 million customers

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Play Communications & Antstream partner exclusively to offer unlimited retro game streaming to Polish customers
Play Communications & Antstream partner exclusively to offer unlimited retro game streaming to Polish customersReading Time: 2 minutes

 

  • Play Communication’s Polish subscribers get 14 days free access to Antstream Arcade’s library of over 1,000 retro video games

Leading global retro game streaming service Antstream Arcade announced an exclusive partnership with Poland’s leading mobile operator Play. Enabling Play customers to stream Antstream’s thousands of iconic games, this tie-up is the first time a telco provider in Central Eastern Europe has bundled video game streaming into its content offering. 

As part of this exclusive collaboration, Play subscribers will be able to stream the world’s largest library of retro video games on almost any device of their choosing – from TVs to laptops, desktops, tablets and mobile phones. From December 4th, using global direct carrier billing platform Fortumo, Play’s customers can experience a 14-day trial of Antstream free of charge, plus discounts for weekly or monthly subscriptions. 

By streaming games, customers can play any title they want instantly, with no downloads and emulators required. They can also switch between popular classics, such as Mortal Kombat (launching soon), Space Invaders and Asteroids, whenever they want wherever there is a WiFi, 4G or 5G connection. Furthermore, Antstream Arcade provides players with access to exciting gaming tournaments and challenges, in addition to its global leaderboards and other social features.

Steve Cottam, CEO of Antstream, said: “We’re very excited to announce our partnership with Play in Poland as part of our global drive to make classic games available to gamers everywhere. Poland has long been one of Europe’s most exciting spaces in the games industry, and being able to reach Play’s 15 million customers and provide something uniquely valuable to them presents the perfect opportunity to expand the adoption of cloud streaming video games. With thousands of games to choose from, spanning 40 years of gaming history, we’re confident that everyone can find something they will enjoy.”

Lukasz Tomaszek, DCB Product Manager, Play said: “Play is delighted to be launching Antstream Arcade with its thousands of games and unique challenges to Play customers. Play is the biggest mobile carrier in Poland with over 15 million active customers and a leading DCB operator in the CEE region. Play is the first choice for gamers and young people who appreciate our innovative approach. During the last Global Carrier Billing Summit, Play won the award for the best operator. Play was appreciated for innovative implementations and very active promotion.”


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Antstream Arcade partners with Play Communications to offer video game streaming to 15 million customers

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Esports Set To Take Over the Capital as BLAST Premier London Open Heads to Wembley Arena

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The world’s best Counter-Strike teams are heading to the capital as the BLAST Premier London Open lands at OVO Arena Wembley this week (5–7 September). The three-day spectacle is set to be the biggest esports event to take place in the UK this year, attracting thousands of fans and millions more watching around the globe.

The event will showcase elite Counter-Strike competition, with a prize pool and participation fees totaling over £800,000, and will welcome thousands of fans across the weekend. It is projected to reach more than 89 million global viewers across 100+ territories in over 30
languages. Last year’s BLAST Premier Spring Final generated £30 million in economic impact for London.

This week’s event is expected to build on that success, further boosting the capital’s economy while reinforcing London and the UK’s position as a global hub for gaming, sport and live entertainment.

Mayor of London, Sadiq Khan, said: “I am delighted to see the prestigious BLAST Premier London Open come to the capital this weekend. It will showcase the very best of esports as gamers and fans from across the globe flock to London, creating a significant estimated £30
million economic boost for our city.

“London is a leading destination for esports – a hugely exciting and fast-growing industry – and I will continue to work hard to support its growth in the capital, as we build a better, more prosperous London for everyone.”

Robbie Douek, CEO of BLAST, said: “We are thrilled to be bringing elite esports back to London for what is set to be the UK’s biggest esports and gaming event of the year. The capital has a rich history of hosting world-class sporting and entertainment events, and we
are delighted to add esports and gaming to that list. We can’t wait to welcome fans from across the UK and beyond to witness the world’s best Counter-Strike players compete. London will once again be at the centre of a truly global moment for competitive gaming.”

Ailsa Buck-Dell, Head of Major Events & Experiences at London & Partners, said: “We’re incredibly excited to see the return of the BLAST Premier Open to London. Previous events have been a huge success, bringing the capital’s gaming community together while also
introducing new audiences to the exciting world of esports. Live entertainment is one of the many things that makes London so special, and hosting world-class events like this, shows how our city continues to bring people together and create unforgettable moments.”

BLAST has teamed up with Live Nation, one of the world’s largest live entertainment companies, along with leading business growth and destination agency London & Partners to bring the BLAST Premier Open to London this week. The partnership forms part of BLAST’s ambition to create the best esports experiences by working closely with destinations and the biggest and best live entertainment partners.

The event aligns with London & Partners’ ambition to reinforce London’s standing as a leading destination for esports and gaming. The UK’s esports market was valued at approximately $2.09 billion in 2024, and continues to grow rapidly.

Over the past 18 months, London has cemented its position as a leading esports destination, hosting tier-one events including the BLAST Premier Spring Final 2024 at OVO Arena Wembley, the RLCS London Major at the Copper Box Arena, and the League of Legends World Championship Finals at The O2 Arena – all generating tens of millions of pounds in economic impact for the city.

The post Esports Set To Take Over the Capital as BLAST Premier London Open Heads to Wembley Arena appeared first on European Gaming Industry News.

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GeoLocs Unveils New Brand Identity

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GeoLocs, the pioneering geolocation solution tailored for the iGaming, Lottery, and Sports Betting industries, has unveiled a bold new brand identity to mark the next chapter in its journey: “The Future of GeoLocation.” 

The rebrand reflects GeoLocs’ position as the industry’s first dedicated geolocation provider and its ongoing commitment to shaping the future of compliance and player experience in regulated markets worldwide. 

A Future-Focused Identity

The refreshed brand embodies GeoLocs’ values as a trusted partner to operators: innovative, reliable, and always evolving. The new identity highlights the company’s focus on next-generation technology, deep industry expertise, and a partnership-first approach. 

“GeoLocation in iGaming has often been viewed as just a compliance checkbox, but we see it as so much more,” said Will Whitehead, Commercial Director at GeoLocs. “Our new identity, ‘The Future of GeoLocation,’ reflects not only the technology we deliver today but the way we are shaping how operators engage with players tomorrow. For us, retention is just as important as acquisition — and that means putting our partners and their players first.”

Proven, Trusted, Future-Ready

GeoLocs has been trusted by leading global operators for more than 14 years, delivering accurate, secure, and seamless geolocation services that satisfy the strictest regulatory requirements. As the industry’s first geolocation provider, GeoLocs has continuously innovated to stay ahead of evolving compliance standards while ensuring the player experience remains reliable and frictionless. 

Stuart Godfree, Managing Director at GeoLocs, added: “Our rebrand isn’t just about a new look. It’s about reaffirming our commitment to being the most reliable, forward-thinking partner in the market. We’re combining proven expertise with next-gen technology to help operators thrive in newly regulated markets, from Brazil to North America, and beyond.”

Partner-First Approach

GeoLocs emphasises collaboration and long-term partnerships, working hand-in-hand with operators to adapt to local regulations, mitigate risk, and unlock new growth opportunities. This philosophy continues to underpin the company’s strategy as it expands globally. 

Looking Ahead

With its new identity, GeoLocs signals its ambition to continue leading the way in geolocation technology and compliance for iGaming. The company’s focus on innovation, trust, and partnership positions it as the go-to provider for operators entering new regulated markets and looking to optimise their player experience. 

The post GeoLocs Unveils New Brand Identity appeared first on European Gaming Industry News.

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Skyesports Wraps Up Gaming Thiruvizha – Chennai Edition With 17,000+ Fans in Attendance

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Skyesports, the premier global IP and community builder, has successfully wrapped up the first-ever edition of Gaming Thiruvizha at the Chennai Trade Centre on August 30–31, bringing together more than 17,000 fans across two unforgettable days of gaming, anime, stand-up comedy, cosplay, music, and culture.

Gaming Thiruvizha turned out to be more than an event as it became a two-day carnival. From esports showdowns at LAN zones to cosplay walks, live stand-up, and Tamil cultural showcases, the Chennai crowd transformed the Trade Centre into a festival that truly belonged to them. Fans didn’t just attend; they stayed, celebrated, and created memories together.

The audience mix was as vibrant as the festival itself: college students, families, and kids all came together, proving that gaming and anime are no longer niche hobbies, but shared cultural movements.

Powered by AMD, with ticketing exclusively on KYN, Gaming Thiruvizha was hosted in association with the Sports Development Authority of Tamil Nadu (SDAT) and supported by AGS Cinemas as the Chennai Edition Theatre Partner.

Commenting on the conclusion of the Gaming Thiruvizha, Shiva Nandy, Founder and CEO, Skyesports, said, “We couldn’t have asked for a better first edition of the Gaming Mahotsav. The energy of the crowd and the diversity of the audience reminded us why we built this IP — to bridge the gap between casual gamers and esports, and to create a space where gaming, anime, and culture thrive together. Next up, we will be bringing the concept to Bangalore in late September,” said Shiva Nandy, Founder and CEO of Skyesports.

The festival also welcomed dignitaries including Meghantha Reddy (Sports Development Authority of Tamil Nadu), Darez A. (MD, Guidance Tamil Nadu), and Gayathri Thyagarajan (Founder & CEO, Kynhood Technologies), underlining the growing recognition of gaming and esports as part of Tamil Nadu’s cultural and creative economy.

 

Highlights of the event include:

  • LAN tournaments across BGMI, Valorant, and other titles, with fans cheering players on in true stadium style.
  • A pan-India Cosplay competition bringing cosplayers from across the country with stunning costumes judged by top creators and anime experts.
  • Red Bull Armageddon, India’s first all-Armageddon format chess tournament, brought together over 350 players in Chennai with International Master Tania Sachdev and Grandmaster M. Shyam Sundar leading the action.
  • Merch alleys buzzing with anime and gaming collectibles alongside local Tamil art.
  • Stand-out experiential booths and meet-and-greets with Team Tamilas, Autobotz Esports, and Welt Esports.
  • PVR Cinemas set up local food experience stalls for attendees

With India on track to reach 700 million gamers by 2027, and anime/cosplay engagement skyrocketing across social media, Gaming Thiruvizha demonstrated that hyperlocal, immersive festivals are the way forward.

Gaming Thiruvizha is the first chapter of Skyesports’ Gaming Mahotsav, a six-city touring pop culture festival with regional editions in Bengaluru, Hyderabad, Mumbai, Kochi, and Pune. Each stop blends gaming, anime, music, comics, and local culture into one cohesive community celebration.

The post Skyesports Wraps Up Gaming Thiruvizha – Chennai Edition With 17,000+ Fans in Attendance appeared first on European Gaming Industry News.

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