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“I, the Inquisitor” new fantasy title from The Dust polish game developer


It’s been a year of silence since the September 2019 press conference, now the gaming studio based in Wrocław, Poland, is releasing a bit more information on its flagship game “I, the Inquisitor.” Among other things, the Dust is sharing details on the game’s main protagonist.
“I, the Inquisitor” has been talked about within the gaming industry for over two years, since The Dust bought the rights to the popular Inquisitor Cycle book series by the famous Polish fantasy author Jacek Piekara. Up until now, little has been known about the project aside from the bits and pieces presented at a 2019 press conference.
At that time the gaming Studio announced that the game would be story-driven with an emphasis on an outstanding emotions-based dialogue system. Another important aspect of the production will be an elaborate closed world. Up to now, the studio has kept most of the details under lock and key because the game was still in early production and there are plans for a long-term marketing blitz. The main character, the city, and supporting characters were all kept secret.
The main character of the game will be Mordimer Madderdin.
The Studio has confirmed that the main character will be Mordimer Madderdin, who will be well-known to readers of the series as the Inquisitor of His Excellency Bishop Hez-Hezron. Mordimer works for the holy official who is responsible for the new world order after Jesus Christ came down from the Cross and punished the unfaithful. However, Mordimer’s appearance remains a secret.
“One of our key tasks is to ensure that the character of Mordimer is received well by both readers of the Inquisitor Cycle series and those who don’t know him at all. We need to properly balance the external and internal characteristics of the presentation so that he is recognizable for readers of Piekara’s series and enticing for newcomers. We want to thoroughly examine this element to meet players’ expectations.” – President of The Dust, Jakub Wolff
Story.
The Studio also confirmed that it is still working on supporting the dialogues through a unique emotions system. The Dust still hasn’t published detailed information about the plot, only saying that the main storyline was completed a few months ago. At this stage, the story design is mainly working on developing dialogue.
The Dust is satisfied with the current state of the game’s graphics.
The game’s designers have also published the first screenshots from the game’s current build. In these four screenshots, the Wrocław Studio shows off the diversity of the game’s world they are creating. It is gloomy, but sometimes strangely familiar. In these few images we can see the high level of detail and the way they are playing with light. The Dust points out that these graphics are not yet finished, and they’ll continue to work on them.
“From the very beginning, the graphics were an extremely important element of the game’s development. We looked for inspiration in the Flemish masters of the Renaissance. As a result of many trials and experiments we found that we have amazing graphic possibilities and started to get closer to realism. I think that we are at a stage where we can share the first images with the public.” – Art Director for “I, the Inquisitor,” Kacper Szwajka
A small team with big ambitions
The project is being coordinated by game producer Jakub Karólewski, who was formerly with Wrocław’s Techland.
We currently have around 25 people involved in the game’s development, as needed we can add more specialists to the team. This will allow us to efficiently coordinate tasks and focus on the most important elements of particular benchmarks. In this work system, we can make decisions relatively quickly and move towards their implementation without delay, which can be an issue with larger teams.
Jakub Karólewski, Producer
Recently, the studio has undergone fundamental personnel changes in two positions as Kacper Szwajka took over as Art Director and Damian Pawlak – formerly of CD Projekt RED (Cyberpunk 2077) and Techland – became the Lead Game Designer.
What’s next?
The Studio did not provide information about when it wants to start a wider communication campaign with players, what their collaboration with Juice looks like, when we’ll meet Mordimer, or when they’ll finally show us some gameplay.
“We are working hard and we’re very happy with how things are turning out after a year of development. That’s all I can say at the moment. All the rest will come out with time. We certainly won’t just be keeping it to ourselves on our own computers.” – said CEO of The Dust, Jakub Wolff.
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: “I, the Inquisitor” new fantasy title from The Dust polish game developer

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BetLeap – The Online Casino that Looks Like a Blockbuster Video Game
BetLeap is thrilled to announce the development of a groundbreaking platform that seamlessly blends the immersive visuals and engaging gameplay of AAA video games with the thrill of a real-money casino. Coming to PC, Mac, and VR, BetLeap is poised to redefine the online entertainment landscape with its unprecedented quality and innovative format.
At a glance, BetLeap looks nothing like a typical online casino. The project is being developed with the same
Technologies used in cutting-edge video games. The result A casino experience that feels more like playing at a land-based casino rather than clicking on buttons on a flat screen.
“The online casino industry has remained virtually unchanged for over a decade while video gaming has experienced exponential leaps in quality and immersion,” said Adam Bernath, founder of BetLeap. “We’re not just updating the online casino experience—we’re completely reimagining it by applying AAA game development standards to create something that feels as immersive and engaging as the best video games on the market.”
“The future of online gambling isn’t just about better odds or more games—it’s about creating genuinely entertaining experiences that happen to include wagering components. We’re building for an audience that expects the quality and engagement of modern video games in every digital experience they choose,” added Etibar Namazov, co-founder of BetLeap.
While still in early development, BetLeap is already turning heads with its visual quality and ambitious design.
Why BetLeap Stands Out:
- Next-Gen Graphics: Built with AAA quality visuals.
- Cross-Platform Play: Fully playable on PC, Mac, and VR.
- Designed for Gamers: Movement, interaction, and immersion at the core.
- Real Rewards: Wager real money in a world that looks and feels on par with today’s top video games.
The post BetLeap – The Online Casino that Looks Like a Blockbuster Video Game appeared first on European Gaming Industry News.
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Spillemyndigheden: Streamer fined DKK 10,000 for illegally distributing games
A streamer has accepted a fine of DKK 10,000 for using Twitch to distribute games to game providers without a license to offer games in Denmark.
Twitch is a platform where users share live content, such as gaming, unboxing and gambling.
The streamer has in several cases advertised game providers without a Danish license through his Twitch channels.
The Danish Gambling Authority discovered the violation in 2023 and reported the streamer to the police.
The police have assessed that the streamer has violated the law, and the streamer has been fined DKK 10,000, which was the amount recommended by the Danish Gambling Authority.
This is the second time that the Danish Gambling Authority has reported a streamer for distributing illegal games and has been successful in the case.
Source: spillemyndigheden.dk
The post Spillemyndigheden: Streamer fined DKK 10,000 for illegally distributing games appeared first on European Gaming Industry News.
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Team Vitality accelerates global growth with acquisition of Bigetron Esports
The acquisition will see Team Vitality continue to forge its path to becoming one of the only truly international esports organisations, by entering the mobile gaming market in new regions and markets
Leading esports club, Team Vitality, is proud to announce the acquisition of Indonesian esports organisation, Bigetron Esports, following a deal with one of the most powerful mobile gaming esports brands globally. The move will strengthen Team Vitality’s presence in the mobile gaming market as well as extend the brand’s reach further into the Southeast Asian region, continuing to forge its path to become a truly global, multifaceted presence across all elements of esports.
Bigetron by Vitality: A strategic move into Southeast Asia and mobile gaming
The acquisition places Team Vitality in a strategically important gaming market – Southeast Asia. With a population of over 270 million, and more than 30% of whom are under 30, Indonesia represents a vibrant and highly engaged audience for esports. The country is home to over 100 million gamers, making it the fourth-largest gaming market in the world. Southeast Asia, particularly Indonesia, is also one of the fastest-growing regions for mobile gaming, with a remarkable 20% year-over-year revenue growth.
As part of the move, Bigetron Esports’ brand identity will change to ‘Bigetron by Vitality’, to show respect to the club’s local legacy while allowing Team Vitality to integrate the brand authentically and exclusively into all future mobile gaming activities. Bigetron Esports CEO, Edwin Chia, alongside Team Vitality’s Co-Founder CEO, Nicolas Maurer and Corporate Director of Global Operations, Danny Engels, will work together as the respective leads for Vitality’s mobile gaming entity.
This acquisition marks a significant step in Team Vitality’s expansion into mobile gaming, following the 2024 acquisition of Bigetron’s Women’s Mobile Legends: Bang Bang roster. Prompting a deeper exploration of the mobile esports space, Bigetron represents a fantastic addition to help introduce and grow the Vitality brand within this fast-growing and dynamic segment of the industry.
Bigetron Esports has built a formidable reputation in the mobile gaming world, with an impressive social media presence across multiple platforms, totaling over 6.8 million followers across YouTube, Instagram, TikTok and WhatsApp. As part of this acquisition, all Bigetron social media channels will be rebranded to align with Team Vitality as ‘ Bigetron by Vitality’, integrating seamlessly into the broader Team Vitality network.
Bigetron is one of the few Southeast Asian organisations with an established footprint in four key mobile gaming titles, a strong competitive track record, and existing partnerships with gaming industry leaders Moonton and Tencent. Following the deal, Team Vitality will be represented by the organisation’s existing key rosters and talent including:
- Men’s Mobile Legends Bang Bang Team: Competing in the Mobile Legends Bang Bang Professional League Indonesia (MPL ID), the organization recently secured 3rd place in the highly competitive league operated by game publisher Moonton, with a notable peak viewership of an astonishing 4 million.
- PUBG Mobile Team: With total prize winnings exceeding $1.2 million, Bigetron has made multiple World Championship appearances, including the 2024 World Championship, and holds World Championship titles from 2019 and 2020.
- Free Fire Team: Champions of the Free Fire World Series (FFWS) Indonesian Fall 2024. The team also earned a spot in the Free Fire World Series Grand Finals 2024.
- Honor of Kings Team: The Honor of Kings team recently triumphed in the Indonesian Qualifier for the HoK Invitational Season 3 and became a partner team in the newly established Professional Honor of Kings League in Indonesia.
- Women’s Mobile Legends Bang Bang team: Following acquiring the team in 2024, Bigetron will offer additional support, resources and infrastructure to further support the roster ahead of the Esports World Cup in 2025.
- Additionally, Bigetron has assembled a lineup of Southeast Asian brand ambassadors with a combined social media following of over 27 million, all of whom will further amplify the clubs partnership with Team Vitality throughout the region
All of the above teams that qualify for the Esports World Cup will represent Team Vitality and compete under the Team Vitality banner and team name. Following this, teams competing in Mobile Legends, PUBG Mobile, Honor of Kings, and Free Fire tournaments will do so as Bigetron by Vitality, marking the full integration of Bigetron into the Team Vitality network.
TEAM VITALITY IN FIGURES
After Bigetron Esports acquisition
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Ambitious international plans for 2025
With ambitious plans for international expansion, Team Vitality is setting its sights on reaching new heights in esports throughout 2025. This year, the organisation is focused on securing victories, strengthening its legacy, and pioneering the esports industry into the new generation. This commitment not only supports Team Vitality as one of the world’s leading esports powerhouses but also contributes towards the broader success of the organisation on a global scale.
“We are thrilled to announce our acquisition of Bigetron Esports.” said Nicolas Maurer, CEO of Team Vitality “As the popularity of mobile gaming continues to soar, particularly with younger generations growing up on mobile games, Team Vitality is proud to support shaping the long-term future of mobile gaming esports together with the Bigetron leadership team. This acquisition marks an important step in our internationalisation as well as becoming the best gaming organization in the world.”
“The merger was driven by our shared vision with Team Vitality to inspire and empower gamers to achieve greatness through innovation, collaboration, and relentless dedication to excellence. We believe alongside Team Vitality, we can continue achieving greatness and showcasing the stellar Indonesian esports talent on an expansive international stage.” commented the CEO of Bigetron Esports, Edwin Chia.
The post Team Vitality accelerates global growth with acquisition of Bigetron Esports appeared first on European Gaming Industry News.
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