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Special panel discussion focusing on the Ukrainian gambling industry at #EGC2020VE


Highly informative panel discussion about the Ukrainian gambling industry has been added to the agenda at European Gaming Congress VE (Virtual Edition).
Little over 2 months ago, the Ukrainian gambling industry had a landmark moment for both the international betting industry and for liberalizing the economy.
“We’re currently seeing history in the making. In short, the Ukrainian gambling industry is coming back. While gambling peaked at almost $1.4 billion in revenue in 2008, the state monopolized the market into lotteries in 2009, making it the only legal form of gambling – and prohibiting anything else” were the words of Vladimir Malakchi, CBDO at Evoplay Entertainment, in a recent interview (read in full here)
Ukraine’s new gambling legislation would allow the functioning of ground casinos in five-star hotels in the capital city of Kyiv and four-star hotels in regions. The license fee for Kyiv would be $ 2 million for hotels with a capacity of more than 150 rooms and $ 1 million for hotels with a capacity of over 100 rooms but less than 150 rooms.
All-star hotels above three stars can host slot machine facility. The license fee for slot machines would be $ 250000 and $ 100 per month for each slot machine. The facilities can use 50-250 machines with a single license.
Online casinos too will be permitted. The license fee would be $ 230000 or $ 1.150 million for 5 years for one website.
Both online and offline bookmaking activities also will get the nod. The license will cost $ 1 million a year plus $ 500 per month.
As with every newly regulated market, there is information that needs to be digested and this is why we have decided to include a special dedicated panel about the Ukrainian gambling industry at the upcoming European Gaming Congress.
The virtual edition of European Gaming Congress 2020 is taking place between 6-7 October and gathers top names of the gaming industry who will present their insights to create Europe’s largest gaming compliance gathering.
THE EASY AND FREE REGISTRATION PROCESS IS SPONSORED BY ALTENAR AND YOU CAN REGISTER FOR FREE HERE NOW!
The conference covers +28 jurisdictions and as mentioned above, Ukraine is among them with a dedicated panel.
During the “GAMING REPORT: UKRAINE SPECIAL” panel discussion, you have the opportunity to hear more about how to apply for a license, what are the insights about the market, and more by the panelists under the moderation of Andrius Gabnys (Attorney At Law – Gabnys Law Firm).
The panel will be joined Ievgeniia Derbal (Chief Legal Officer at Parimatch), Vladimir Malakchi (CBDO at Evoplay Entertainment), Sergii Romanenko (Chief Operating Officer at GGPokerok.com), Dainis Niedra (Managing Director Central & Eastern Europe at Enlabs), and Artem Kuzmenko, MBA (Partner at ETERNA LAW).
You can find more details about the speakers’ and moderator bios below.
AS MENTIONED ABOVE THE EASY AND FREE REGISTRATION PROCESS IS SPONSORED BY ALTENAR AND YOU CAN REGISTER HERE NOW!
You can find more details about the Agenda here or you can register here!
For further inquiries about the speaking/sponsoring options, make sure to send an e-mail to Andrada Marginean (B2B Sales Executive at Hipther Agency) or subscribe to the weekly newsletter on the following link.
For media-related inquiries, please contact Alexandru Marginean (Marketing Specialist at Hipther Agency).
Ievgeniia Derbal – Chief Legal Officer at Parimatch
Evgenia is Head of Legal for Parimatch, and is responsible for the coordination of the legal function at Parimatch Holding. Evgenia is based at Parimatch’s head office in Cyprus, and is responsible for corporate structuring, tax planning, building commodity – cash flows, protecting the intellectual property of the Holding and coordinating with legal teams at local offices.
Evgenia’s expertise is in gambling taxation, intellectual property rights, and regulatory compliance. For seven years, she led Konnov and Sozanovsky’s tax practice and most recently, was Head of Legal at Media Group FILM.UA, where she was responsible for building and coordinating a team of 20 lawyers.
Evgenia has experience in the development of legislative and regulatory acts and has participated in public councils. Evgenia has diplomas in law and economics from the International Science and Technology University in Kiev.
A keen sportswoman, Evgenia enjoys skiing, snowboarding, wakeboarding, surfing, and windsurfing. She loves to travel, and spend as much time as possible with her family and two-year-old son.
Vladimir Malakchi – CBDO at Evoplay Entertainment
Heading up Evoplay Entertainment’s rapidly expanding global presence, Vladimir Malakchi has been key to the studio’s outstanding success in 2020 as it continues to go from strength-to-strength as one of the industry’s most revolutionary suppliers.
A start-up entrepreneur at heart, Malakchi has brought a wealth of experience to Evoplay Entertainment since joining the company earlier this year, having successfully scaled multiple early-stage companies across the tech space, including one of the world’s top five blockchain developers.
Ready to offer his insights on all things global and Ukraine, he holds an extensive track record across the country’s venture capital and investment environment, having guided multiple firm through the product development and strategic development process – raising in excess of $60 million.
Sergii Romanenko – Chief Operating Officer at GGPokerok.com
He has been in the gambling & casinos industry, holding several operations and management positions since 2002. He focuses on the day-to-day administration and operation of the business and also responsible for product development. Now, Sergii helps GGNetwork, the world’s largest poker network, developing its business in Eastern Europe.
Dainis Niedra – Managing Director Central & Eastern Europe at Enlabs
15 years of international experience in the B2C gambling/gaming in Baltics and CIS countries. Now is a Managing Director for Central and Eastern Europe for the Baltics’ biggest online gaming operator Enlabs.
Artem Kuzmenko, MBA – Partner at ETERNA LAW
Mr. Kuzmenko has over 10 years of experience in the practice of corporate law and M&A, specializes in advising national and international companies.
He is a member of the working group of the Law on Legalization of Gambling Business in Ukraine.
Mr. Kuzmenko has extensive experience in corporate, commercial and regulatory matters related to the activities of companies in the food industry, telecom, pharmaceuticals, retail and financial services, IT, manufacturing companies. He has a broad experience in establishment and liquidation of the companies. He participated in international projects, provided corporate projects and M&A transactions, was responsible for project management, legal support at all stages, including preparation of project documentation and contracts, advising on corporate structure, support and legal support of the work of the food industry, metallurgy, mining companies and agricultural companies.
Mr. Kuzmenko was involved in the organization of the ‘due diligence’ and ‘vendor due diligence’ checks, as well as consulting in the field of real estate.
Prior to joining in ETERNA LAW Mr. Kuzmenko worked in “Prime” law firm.
Andrius Gabnys – Attorney At Law – Gabnys Law Firm
Andrius Gabnys is an attorney-at-law and a managing partner at Gabnys Law Firm, a legal boutique based in Vilnius, Lithuania, and Tallinn, Estonia. The Firm specializes in entertainment (gambling, media, arts) and technology (IT, cybersecurity) legal aspects. Andrius Gabnys has been working in the online gambling sector for over 10 years and focuses on the multijurisdictional licensing, IP and related matters. He has extensive experience dealing with the gambling authorities in Europe, CIS countries, Africa and South America.
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Special panel discussion focusing on the Ukrainian gambling industry at #EGC2020VE

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Fast Track AI to change the face of iGaming CRM
Fast Track will unveil its new AI-driven natural language platform on 2 September during its annual Fast Track House event in Malta. The launch will also be streamed live online from 4 PM CEST, giving the iGaming industry an exclusive first look at the future of player engagement.
For the past decade, Fast Track has pioneered real-time data integration, the Singularity Model, the only Gameplay Risk Engine, and Rewards, the first AI-ready gamification system. Each innovation has moved the company closer to its vision: to digitalise the iGaming industry and deliver the first self-learning engagement platform.
Fast Track AI is trained on over 10 years of iGaming expertise and designed to transform how CRM teams work. It can perform technical analysis on terabytes of real-time data, deliver advanced insights into CRM performance and player behaviour, and uniquely take direct action on those insights across the platform.
“This isn’t just AI added to CRM. This is CRM re-engineered for the natural language era,” said Simon Lidzén, CEO and Co-Founder of Fast Track.
“Even your wildest imagination can only take you so far; minds have been bound by constraints for so long that it is hard to picture the full power of Fast Track AI. You simply need to see it to believe it. This is why I am organising a live session to unveil it; to showcase what a native iGaming CRM, built on the most comprehensive real-time data infrastructure together with the Singularity Model, is capable of. I urge the whole industry to sign up.” Lidzén added.
The big reveal will take place during the Fast Track House event in Malta and will be streamed live online. The broadcast begins at 4:00 PM CEST on 2 September.
Registration is now open: https://app.livestorm.co/fast-track/fast-track-ai-in-action
The post Fast Track AI to change the face of iGaming CRM appeared first on European Gaming Industry News.
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TSG Group’s financial results for Q2 2025: solid foundations, transformation of core titles and global debut of Trophy Hunter.
In Q2 2025, Ten Square Games consistently executed its plan to transform its core titles and further expanded the flight simulator segment, with a particular focus on Wings of Heroes. The share of TSG Store in Group bookings reached new record levels.
The Company successfully prepared for the launch of its newest game, Trophy Hunter, on the global market and made significant progress in developing Real Combat Simulator. Although in the short term the effects of these efforts are not yet fully visible in q/q results, on a y/y basis – in H1 2025 – the Group recorded clear improvement in adjusted EBITDA and net profit, and generated a strong cash position.
“Our strategy is clear – the transformation of our core titles, accelerating the growth of Wings of Heroes, and bringing new projects to market. The past quarter showed that we are making real progress in each of these areas, even if the effects are not always immediately visible. That is why we are especially pleased with the successful launch of Trophy Hunter – our first new title since 2022. Players received it very positively, and early KPIs demonstrate clear growth potential. The progress achieved so far strengthens our conviction that the path we have chosen for the Group’s development is the right one.” – said Andrzej Ilczuk, CEO of Ten Square Games S.A.
Transformation of core titles
In H1 2025, Group bookings amounted to PLN 171.9 million, down 12.3% y/y, driven by declines in both core titles. In Fishing Clash, bookings reached PLN 101.4 million in H1, including PLN 48.7 million in Q2 2025 alone. Hunting Clash generated bookings of PLN 33.9 million in H1, of which PLN 15.2 million came in Q2 2025.
The Group continued the transformation process in both titles, aimed at halting the decline in bookings and rebuilding monetization potential. Key actions included extensive testing of player segmentation and offers, as well as improving the early-game user experience. During the period, user acquisition spending was significantly reduced. This was a deliberate decision which, while lowering bookings in the short term, is designed to increase the effectiveness of marketing investments in the longer perspective.
A return to higher marketing spend is planned once key game metrics, in particular early retention, improve. Enhancing the early-stage player experience remains a critical element of the transformation process. According to the Management Board, the tests already show initial positive signals, although full effects will take more time as the solutions are extended to larger groups of players who account for a significant share of Group bookings.
Growth of projects with increasing importance: Wings of Heroes, Real Flight Simulator and TSG Store
Titles in the flight simulator segment maintained positive y/y growth in bookings. In H1 2025, Wings of Heroes achieved bookings of PLN 13.6 million, up 111.7% y/y, while Real Flight Simulator generated PLN 10.5 million (+7.9% y/y). In Q2 2025, bookings for these projects reached PLN 6.3 million and PLN 5.2 million respectively. Both projects will soon deliver new updates to players.
TSG Store approached the strategic threshold of 25% share in Group bookings – in June 2025 the ratio stood at 23.4%. The share reached 32.9% in Fishing Clash and 21.7% in Hunting Clash. Record results of TSG Store were driven primarily by systematic in-house development, including the introduction of a unique currency in Hunting Clash, a redesigned store in Fishing Clash, and the implementation of a loyalty system for customers. An important external factor was also a U.S. federal court ruling allowing direct in-app communication with players using Apple devices in the USA about the store’s offer.
New projects: successful global debut of Trophy Hunter and development of Real Combat Simulator
On July 3, 2025, the global premiere of Trophy Hunter took place – Ten Square Games’ first new release since October 2022. Early retention and monetization metrics outperform the Group’s previous titles and highlight the game’s growth potential. The Company is supporting its development with marketing campaigns whose budgets are gradually increasing. The product roadmap for H2 2025 assumes rapid enrichment of the game with new content and features designed to strengthen its community aspects and differentiate Trophy Hunter from competitors. The team’s top priority at this stage is to support player retention and engagement. As of August, the development team has been expanded to 11 people. Trophy Hunter operates on a hybrid model, generating revenues from both in-app purchases and ads.
At the same time, Real Combat Simulator, developed by the Group’s subsidiary Rortos, is progressing. Work is currently underway on an update introducing multiplayer mode and new content – a key stage bringing the project closer to global launch.
Solid foundations and financial flexibility
“In the first half of 2025, Ten Square Games’ financial results improved year-on-year despite a decline in bookings. This improvement was largely driven by reduced marketing spend and strong cost discipline across other areas. During this period, we once again allocated a record-high dividend to our shareholders, while the strength of our business model was confirmed by a solid cash position that ensures financial flexibility for the future,” said Magdalena Jurewicz, CFO of Ten Square Games S.A.
In H1 2025, adjusted EBITDA of the Ten Square Games Group reached PLN 57.6 million, up 5.0% y/y. In Q2 2025, adjusted EBITDA stood at PLN 27.0 million – broadly in line with last year, but down 11.4% compared to Q1 2025. Net profit in H1 2025 increased 18.7% y/y to PLN 47.4 million, while in Q2 it amounted to PLN 20.0 million, lower both y/y and q/q.
Operating cash flow in January–June 2025 amounted to PLN 56.3 million, of which PLN 26.3 million was generated in Q2. In the same period, the Company paid a dividend of PLN 100 million and settled an earn-out payment of PLN 14.7 million to the former owners of Rortos. Regular generation of cash from operations provides the Group with solid financial foundations, enabling simultaneous investment in growth and sharing profits with shareholders.
The post TSG Group’s financial results for Q2 2025: solid foundations, transformation of core titles and global debut of Trophy Hunter. appeared first on European Gaming Industry News.
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Kantar Finds Security Driving iGaming, SOFTSWISS Leading Loyalty
SOFTSWISS, a global tech provider with over 15 years of iGaming expertise, shares first takeaways from a Kantar-led qualitative study conducted at iGB L!VE London, showing that security, reliability and revenue-growth potential are the most influential criteria when selecting iGaming software partners. The findings also place SOFTSWISS first by Net Promoter Score (NPS) – the industry benchmark for client loyalty and advocacy.
Designed as an event-based, face-to-face qualitative survey, the Kantar study explored how operators, game providers, and iGaming tech companies make procurement and partnership decisions. Across the total sample, respondents most frequently ranked safety and security of operations as the number-one driver, followed by a reliable partner with a strong market reputation and the ability to open up new revenue opportunities. Close behind were stable, low-downtime infrastructure and a high level of client service – signalling that risk mitigation and dependable delivery are the baseline for partnership decisions, with growth enablement expected rather than optional.
The study revealed a clear divide in priorities between final decision-makers and decision influencers. Influencers place comparatively more weight on the “everyday assurances” of an iGaming platform, like:
- Security
- Client service
- Optimised service infrastructure
Final decision-makers look further out, prioritising:
- Stable infrastructure with minimal downtime
- Clear business-growth levers
- A reliable partner with a strong market reputation
For vendors, the takeaway is to address both sides: demonstrate service excellence to operational stakeholders and prove resilience, scalability and go-live readiness to executive sponsors.
Olga Resiga, Chief Business Development Officer at SOFTSWISS, said: “Security and reliability are now the non-negotiables of iGaming procurement. What Kantar’s work highlights is the two-lens buying logic: operational teams evaluate partners on day-to-day assurance – robust security, responsive support and efficient infrastructure – while final decision-makers judge long-term resilience, Tier-1 launch readiness and the capacity to unlock new revenues. Our roadmap is built for both: verifiable security and service benchmarks today, coupled with proven high-load performance and compliance for tomorrow’s growth.”
Net Promoter Score, calculated as the share of promoters minus detractors, is a widely used indicator of client loyalty. SOFTSWISS achieved the highest NPS in the evaluated set. In open responses, clients most often described SOFTSWISS as a “reputable company” and “most reliable”, repeatedly citing “reliability” as the key reason for high ratings. Beyond NPS, SOFTSWISS was most frequently associated with a broad range of strengths: safety and security, a reliable partner with strong market standing, stable and low-downtime tech infrastructure, and a high level of client service.
SOFTSWISS continues to share market-ready expertise with industry stakeholders. Recent resources include the Sportsbook Online Calculator and the iGaming in LatAm Report, both available on the SOFTSWISS website.
About SOFTSWISS
SOFTSWISS is an international technology company with over 15 years of experience developing innovative solutions for the iGaming industry. SOFTSWISS provides certified software for managing iGaming projects. The company’s product portfolio includes the Casino Platform, the Game Aggregator with over 30,000 casino games, the Affilka affiliate platform, the Sportsbook Software and the Jackpot Aggregator. The expert team counts over 2,000 employees.
The post Kantar Finds Security Driving iGaming, SOFTSWISS Leading Loyalty appeared first on European Gaming Industry News.
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