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Mechanical Keyboard Market Receiving Significant Traction from Growing Popularity of PC Games and Gaming Peripherals: FMI

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According to a research report, revenues of the global mechanical keyboard market reached ~US$ 881 Mn in 2018. Moreover, the global mechanical keyboard market is likely to experience noticeable growth in the forecast period due to various driving factors, such as the growing popularity of PC games, replacement of existing PC peripherals, and enhanced features when compared to membrane-based keyboards.

As per the market research report, mechanical keyboard provides enhanced performance in terms of response timing and tactility required by professionals and gamers. These factors are creating demand for mechanical keyboard in the gaming industry. Also, the primary trends observed in the global mechanical keyboard marketplace include the focus of manufacturers on expanding the functionality of individual keys.

Adoption of wireless ergonomic keyboards and multiple platform compatible keyboards continues to broaden in developing and developed countries. Such factors are further likely to create lucrative opportunities for manufacturers operating in the mechanical keyboard market.

According to the Future Market Insight’s report, the non-tactile linear switches are anticipated to generate an incremental opportunity of ~US$ 757 Mn for the mechanical keyboard market during the forecast period of 2019-2029. Moreover, the tactile non-click switches are likely to experience a healthy growth rate during the forecast period, owing to the growing demand for an ergonomic gaming keyboard. Furthermore, the world is witnessing a significant rise in synchronization options that allow mechanical keyboards to have effortless connection with mouse and headsets.

Key Players Focus on Expanding Business in APEJ

Major players in the mechanical keyboard market are focusing on extending their businesses across Asian Pacific countries such as India and China. Increasing investments in the digitalization of infrastructure by governments of these countries attract various mechanical keyboard providers to continue their business in these countries. Moreover, the healthy economic growth of countries in the region, combined with the continuous adoption of advanced technology, such as the Internet of Things (IoT), and rising gaming population, are creating substantial growth opportunities for the mechanical keyboard market.

For instance, in October 2019, Logitech announced the launch of its new Pro X keyboard, which the company assert to have been built for pros. The main highlight of this keyboard is that it features the ability for easy swapping of keys. Additionally, the keyboard is also compatible with standard Cherry MX keycaps, which means most of the third-party keycaps should work perfectly fine with the Pro X keyboard.

Portable Wireless Keyboard to Garner Robust Traction

One of the most significant benefits of wireless keyboard is its portability. It also has a dongle that the user can make use on devices without built-in Bluetooth. These factors have resulted in the product expansion and product differentiation strategies. The Freestyle pro ergonomic keyboard is an excellent example of an easy but powerful split keyboard layout. Keyboards in this format are divided into two halves, which are connected by a single flexible cord. With this layout, it is possible to place those halves in any configuration independently. The freestyle pro ergonomic keyboard is highly customizable as with most mechanical keyboards, as demonstrated by the user-friendly linking and macro-programming features.

For this, mechanical keyboard providers are frequently increasing their investments on product developments and research & development activities to enhance their product, offering awareness to end-user industries.

This study highlights key opportunities in the mechanical keyboard market and finds that the market will depict growth at a value CAGR of ~10% during the forecast period.

These insights are based on a report on Mechanical Keyboard Market by Future Market Insights.


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Mechanical Keyboard Market Receiving Significant Traction from Growing Popularity of PC Games and Gaming Peripherals: FMI

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Former Sky Bet strategist Andrew Mook joins Midnite as Head of Brand Marketing

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Fast-growing UK sportsbook and casino Midnite has continued to strengthen its leadership team with the appointment of Andrew Mook as Head of Brand Marketing.

Mook joins Midnite having most recently been Head of Marketing Strategy & Planning at Flutter. Prior to that, he was Head of Creative Strategy at Sky Bet.

It is the latest high-profile hire for Midnite, after the appointment in April of Mook’s former Sky Bet colleague Zach Amin as Vice-President of Sportsbook.

Mook has been tasked with raising awareness of Midnite’s next-gen product among UK bettors and establishing a brand strategy and identity as the company aims to build on recent marketing activities including sponsorship of the 2025 World Snooker Championship and launching its first TV advertising campaign.

He said: “Midnite is the most exciting name in UK betting right now. There’s a genuine ambition here to shake things up and do things differently. The opportunity to help shape the brand at this stage of its growth is incredibly rare, and I’m thrilled to be on board.”

Midnite’s sportsbook was launched in 2018 by Nick Wright and Daniel Qu, who previously created daily fantasy sports platform Dribble in partnership with Sky Bet. 

The brand is focused on disrupting the UK betting market, prioritising the player experience with a slick website and app and a brand platform designed to speak to a new generation of players.

Wright said: “Andrew brings a wealth of experience from some of the biggest names in the industry, but what really stood out was his passion for building bold, creative brands. As we continue to grow, having someone like Andrew to lead our brand marketing efforts is a huge asset.”

The post Former Sky Bet strategist Andrew Mook joins Midnite as Head of Brand Marketing appeared first on European Gaming Industry News.

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BETER Names Adam Conway as General Manager of Esports Business Division

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Seasoned esports professional joins fast-betting content provider, bringing over 20 years of trading and product experience to elevate its offering

BETER, an award-winning provider of fast-betting content, data, and live streaming for esports and sports, has appointed former SIS senior executive Adam Conway as its new General Manager of Esports Business Division, significantly strengthening the company’s position in the market.

Conway is a highly accomplished manager in the betting industry, with more than 20 years of experience in overseeing and launching successful product portfolios.

Adam joins BETER following a ten-year tenure at SIS, where he held various positions—from Head of Trading to Global Head of Esports and Competitive Gaming. Before SIS, he held roles at several companies, including Head of Trading at betting powerhouse Ladbrokes.

As Esports General Manager at BETER, Adam will be responsible for strengthening the provider’s leadership in the fast-betting domain, as well as developing and expanding the number of in-house events for the company’s flagship ESportsBattle tournaments, which currently feature disciplines such as eFootball, eBasketball, and eHockey.

Conway will spearhead the development of new disciplines—eCricket and eTennis are set to launch soon—and focus on enhancing relationships with existing clients while establishing new partnerships.

Adam will lead a team of over 200 specialists and 500 professional athletes, delivering more than 500,000 esports events annually across four countries. He will also work closely with key industry bodies, including the Esports Integrity Commission (ESIC) and the International Betting Integrity Association (IBIA).

Gal Ehrlich, CEO at BETER, said: “Adam’s background in esports is unmatched, and we are thrilled to have him on board as we continue to enhance our esports offering, especially our flagship ESportsBattle tournaments.

“We’re already the go-to provider for fast-betting content, data, and live streaming in esports and sports. With Adam as our Esports General Manager, we’re confident we’ll strengthen that leadership and further distance ourselves from the competition.

“We’re excited to welcome Adam and look forward to the significant value his expertise will bring to our partners worldwide.”

Adam Conway, Esports General Manager at BETER, added: “It’s an honour to join BETER and contribute my extensive experience in trading and product development to such a pioneering company.

“BETER is the undisputed market leader, and I’m excited to help ensure it remains at the forefront—delivering exceptional products to operator partners and bettors alike.”

The post BETER Names Adam Conway as General Manager of Esports Business Division appeared first on European Gaming Industry News.

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Hit the red line and massive payouts in Vegas Velocity from Rival

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Speed down The Strip towards the game’s 10,000x max payout, boosted by Expanding Turbo Wilds and an Overdrive Respin feature

Experience the neon lights and pulsing rhythm of the City of Sin in Vegas Velocity from Rival. This is a slot where players shift into gear and hit the gas as they race towards big wins.

Vegas Velocity sees players strap in for a thrill ride like no other, lighting up the reels with Expanding Turbo Wild symbols and an Overdrive Re-spin feature.

This is one of the studio’s most visually striking games to date, capturing the electrifying glow of the Las Vegas strip, which flashes past as players speed towards the game’s 10,000x max win potential.

The action hits the red line when Expanding Turbo Wild Symbols drop onto the reels. They can land on reels two, three or four and light up the reel (literally), substituting for all symbols to boost wins.

There’s also the Overdrive Re-spin Feature for added adrenaline-fuelled action. When a Wild Car symbol is part of a win, it expands to fill the whole reel.

It then Locks into place for a free Overdrive Respin. Any additional Wild Cars that form a win during the respin award another Overdrive Respin.

This occurs until there are no more Respins in play, and the feature then U-turns back to the base game.

Vegas Velocity is set across five reels and three rows with ten paylines active in the base game. This is a highly volatile slot with a score of 5/5.

Operators can choose from a range of RTPs including 92.62%, 94.64% and 96.00%, which is the game’s default Return to Player setting.

Ryan Maclean, Head of Games at Rival, said: “Vegas Velocity offers players a fast-paced thrill ride where the adrenaline builds with each spin as they speed towards massive wins.

“The game captures the electrifying excitement of The Strip and where neon lights pulse to the beat of the city.

“By keeping the pedal to the metal, players can trigger high-octane bonuses such as Expanding Turbo Wilds and Overdrive Respin, which help them shift up a gear and hit the game’s biggest payouts.

“This is a strong addition to our growing game portfolio, and we look forward to seeing players buckle up, hit the gas, and light up the reels in what is one of our most explosive slots yet.”

The post Hit the red line and massive payouts in Vegas Velocity from Rival appeared first on European Gaming Industry News.

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