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Canadian Gaming Industry Delivers Real Benefits to All Regions of the Country
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Industry tops $17.1 billion in revenue, directly supports over 182,000 jobs
The Canadian Gaming Association (CGA) released its National Economic Benefits of the Canadian Gaming Industry, which examines the size, growth of the and impact of the Canadian gaming industry as it welcomes gaming industry professionals from across Canada and around the world who are gathered at the Edmonton Convention Centre for the 23rd Annual Canadian Gaming Summit.
In 2017, the industry produced $17.1 billion in gaming win, which includes $1.0 billion in non-gaming revenue (food and beverage, entertainment, accommodations, retail) and demonstrates that gaming in Canada is a strong pillar of the broader hospitality industry and a significant generator of jobs and income for communities. Gaming in Canada directly supports approximately 182,500 jobs with an average salary of almost $65,000, which translates into $11.9 billion in labour income. Additionally, the industry purchases over $14.6 billion in goods and services annually, generating $18.9-billion of value-added GDP to the Canadian economy.
Gaming also sizably exceeds other segments of the entertainment industry in terms of the direct impact on the economy. Over the same period, gaming revenues exceeded those of social establishments, spectator sports, performing arts, movie theatres, and magazine and book sales combined.
“Gaming in Canada continues to grow and is an important employer and provider of meaningful returns to the Canadian economy balanced with socially responsible measures,” said Paul Burns, President and CEO, Canadian Gaming Association. “The size and scope of the industry have created a positive economic environment, where many of the goods and services needed to sustain operations are now produced and/or offered in Canada, and a number of Canadian companies are exporting gaming-related products and services internationally.”
Real Benefits in Local Communities
Canada’s gaming industry is a significant contributor to communities across Canada – it is increasingly technology-based and internationally-focused and represents a full spectrum from uniform manufacturers to global providers of printing solutions and game technology. Present in almost every region of the county, gaming remains a vital contributor to local communities as well as proud corporate neighbours who invest in their locations.
The following companies illustrate the diversity of Canada’s gaming industry as well as the large and small communities where they operate.
Nanoptix Inc., in Dieppe, New Brunswick, is a global provider of printing solutions and technologies for the gaming, lottery, kiosk, POS and amusement markets. Unisync
Corp., in Mississauga, Ontario, is a leading customer-focused provider of corporate apparel. Pollard Banknote, in Winnipeg, Manitoba, is a trusted and reliable full-service instant ticket printing and related services partner and serves over 50 clients worldwide. Jackpot Digital, in Vancouver, British Columbia, is a leading electronic table games manufacturer and mobile gaming provider for the cruise ship industry and regulated casino industry.
Gateway Casinos & Entertainment, in Burnaby, British Columbia, is one of the largest and most diversified gaming and entertainment companies in Canada, with 27 gaming properties in three provinces and more than 8,000 employees. Gateway always strives to be a good corporate neighbour, working closely with community leaders to ensure it takes an active role in supporting economic development but also supporting important community and charitable initiatives through Gateway Gives, its corporate giving and community engagement program.
“Last year, we contributed over $1,000,000 to more than 1,500 community and charitable organizations across Canada,” said Tony Santo, CEO, Gateway Casinos. “We strongly believe in offering not just our resources, but also our time, our know-how and our properties in supporting local efforts in the communities where we operate. We support and encourage all of our employees to be actively involved in projects, causes and initiatives that aim to build stronger, healthier and more vibrant communities.”
An Evolving Industry
As the companies listed above demonstrate, Canada’s gaming enterprises, technologies, products and expertise are in constant demand. The expansion and evolution of our industry has been driven by several key factors: technological innovations, shifts in public perception, consumer preferences for new products, and the innovation occurring in a globalized, competitive market. This has also translated into interest from international companies wanting to make a home in Canada.
“Gaming in Canada has been a success from an economic development, revenue, and employment perspective,” added Burns. “Governments have profited from new tax revenues, local economies have profited from new companies, jobs have been created, and significant capital investment and economic activity have materialized.”
The CGA has created a series of infographics, including provincial snapshots, that are available for download along with the full study and a summary, on canadiangaming.ca.
About the Canadian Gaming Association:
The Canadian Gaming Association (CGA) is a national trade association that works to advance the evolution of Canada’sgaming industry. The association’s mandate is to promote the economic value of gaming in Canada; use research, innovation, and best practices to help the industry advance; and create productive dialogue among stakeholders.
The CGA is co-owner of both the Canadian Gaming Summit, Canada’s premier annual conference and exhibition for gaming professionals, as well as Canadian Gaming Business magazine. Visit www.canadiangaming.ca to learn more about the CGA and gaming in Canada
Source: Canadian Gaming Association
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Canadian Gaming Industry Delivers Real Benefits to All Regions of the Country
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Nagoshi Studio Unveils GANG OF DRAGON, a New Action-Adventure Game from Director Toshihiro Nagoshi
Steam page: store.steampowered.com/app/4146000/
GANG OF DRAGON
is a new action-adventure game set in Kabukicho, Shinjuku, Tokyo’s iconic nightlife district. Protagonist Shin Ji-seong is a high-ranking member of a Korean crime syndicate, and is portrayed by celebrated Korean actor Ma Dong-seok (Don Lee).This new story will engage players in an exciting way and showcase increadible graphics for an action packed adventure. Viewers of The Game Awards were the first to get a look at the new footage!
About Toshihiro Nagoshi
The post Nagoshi Studio Unveils GANG OF DRAGON, a New Action-Adventure Game from Director Toshihiro Nagoshi appeared first on Gaming and Gambling Industry Newsroom.
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Blask & Gamblers Connect Enter A New Media Partnership
Gamblers Connect, the award-winning iGaming affiliate and media platform, is proud to announce a new media partnership with Blask, a leading AI-powered analytics ecosystem dedicated to the iGaming industry.
This collaboration marks a pivotal step in the company’s mission to provide the most accurate, transparent, and data-backed content. Under the terms of this agreement, Blask will provide Gamblers Connect with complete access to its cutting-edge market intelligence platform.
This suite includes the Blask Index and real-time data tracking across more than 100 jurisdictions, allowing for granular analysis of market dynamics, brand performance, and player behaviour. By integrating these professional-grade tools into the editorial process, Gamblers Connect will elevate the depth and precision of its industry reporting.
The cornerstone of this partnership is a commitment to sharing knowledge with the wider iGaming community. Gamblers Connect will produce four exclusive case studies throughout 2026. Released once per quarter, these comprehensive reports will utilise Blask’s advanced analytics to uncover emerging trends, benchmark operator performance, and provide actionable insights for industry stakeholders.
This alliance represents a shared vision for a more transparent iGaming sector. By combining Blask’s technological prowess with Gamblers Connect’s editorial expertise, the aim is to set a new standard for data-driven journalism.
Max Tesla, Blask CEO, commented: “Partnering with Gamblers Connect is a natural step for Blask. We are building an ecosystem of transparent analytics that empowers the industry, and GC is one of the few media partners that truly values data and knows how to work with it. I’m confident this collaboration will strengthen both sides and deliver more accurate, trustworthy, and insight-driven content to the iGaming community.”
Gjorgje Ristikj, Founder & CEO at Gamblers Connect, added: “Partnering with Blask allows us to combine their strong analytical framework with our media expertise. It’s a collaboration grounded in trust and mutual respect, with the shared goal of delivering meaningful and measurable results to the industry.”
The post Blask & Gamblers Connect Enter A New Media Partnership appeared first on Gaming and Gambling Industry Newsroom.
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Law enforcement officers from Kazakhstan eliminated the organized financial criminal group organized by Vadim Gordievsky, Larisa Ivchenko, and Alyona Suvorova from Ukraine
The law enforcement agencies of Kazakhstan have effectively eliminated the organized criminal group created by Vadim Gordievsky from Ukraine and his accomplices, Larisa Ivchenko and Alyona Suvorova. Even though the law enforcement agencies managed to block accounts and payments of the Marginplus Company, key employees and management are still hiding.
According to the media, just a few days ago, the Financial Monitoring Agency of the Republic of Kazakhstan revealed a large-scale shady scheme of cross-border transfers that involved numerous payment organizations and providers. The funds were disguised as legal transactions and withdrawn to the accounts of online casinos. The total volume of illegal transactions exceeded more than $1 billion.
According to law enforcement authorities in the Republic of Kazakhstan, the key organizer of the miscoding scheme, which involved bookmakers, online casinos, payment organizations, and bank employees, is Vadim Ivanovich Gordievsky from Ukraine, who was born in 1974. He was the leader of the organized criminal group and used the local Marginplus Company for these purposes (official website: marginplus.kz). In addition to companies from Kazakhstan, Gordievsky also worked with illegal Russian online casinos while helping them to facilitate illegal payments.
According to new information from law enforcement agencies in the Republic of Kazakhstan, banks and bookmakers, including the local PIN-UP bookmaker, have already terminated all cooperation with Gordievsky’s Marginplus company.
According to informburo.kz, the local licensed Pin-Up.Kz bookmaker (legal entity: Bonami LLP) declares that it has nothing to do with transactions carried out by individual payment organizations. Judicial and criminal proceedings have already been initiated against these structures, and the company itself is fully cooperating with law enforcement agencies to establish all the circumstances and identify fraudulent, shady schemes.
According to unofficial information, the Pin-Up management provided the law enforcement agencies of the Republic of Kazakhstan with all the data related to the Marginplus company belonging to Vadim Gordievsky.
As of today, all financial activities of Marginplus have been paralyzed. In addition, large amounts of money have been blocked in its bank accounts. This money should have been paid to partners, contractors, and providers, including the local Parimatch betting company. Ordinary employees of Vadim Gordievsky’s company are already looking for new work while its management, including Larisa Vladimirovna Ivchenko (listed as the head of Gordievsky’s FC Alta Capital from Ukraine), is still hiding. Alyona (Elena) Suvorova has already closed and renamed her social media profiles a few days ago. In addition, she does not respond to messages and is trying to evade responsibility.
We would like to remind the audience that Alyona Suvorova positions herself “as an entrepreneur, investor, and a crypto trader with 5+ years of experience.” According to Suvorova herself, she has been developing payment technologies in the field of FinTech for 10 years. In 2021, she opened her own business for international crypto transfers. In addition, she is the founder of the Lemoncoin Crypto Academy.
According to investigators, Gordievsky’s partner, Mikhail Kovalev (Mykhaylo Kovalov), who is a citizen of both Ukraine and Israel, as well as an owner of a number of companies in the EU, in particular, in Poland, and who has a residence permit in Spain, was closely working with Gordievsky. By using the STABLEX SOLUTION Sp. z o. o fictitious company (official website: solvexs.pl) in Poland, he was engaged in illegal payments and withdrawal of cryptocurrencies into fiat money.
At the same time, as the source notes, the mentioned management and the people involved in the money laundering of Marginplus Company will be added to the wanted list of Interpol in the nearest future. The National Security Committee of the Republic of Kazakhstan has also announced that it’s going to closely monitor this case. According to local laws, participants of this shady scheme face up to nine years in prison. Information on Vadim Gordievsky’s companies and connections in other countries is also being checked.
After the initiation of criminal cases for financial crimes, fraud, and the announcement of his wanted list by the Ministry of Internal Affairs, Vadim Gordievsky left Ukraine on forged documents. Before diving into the world of financial fraud, he was involved in land and property issues in the Kyiv region. As of today, numerous criminal cases have been initiated.
The post Law enforcement officers from Kazakhstan eliminated the organized financial criminal group organized by Vadim Gordievsky, Larisa Ivchenko, and Alyona Suvorova from Ukraine appeared first on Gaming and Gambling Industry Newsroom.
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