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Why PokerStars 200 Billion Hands Achievement is More About the Online Poker Industry than You Think

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PokerStars has yet again claimed its throne as the world’s largest online poker platform this year as it becomes the first online poker room ever to deal more than 200 billion hands. The company’s online poker room came onto the internet in 2001 and in 2013, dealt its 100 billionth hand. Within six years, PokerStars made history by doubling this figure.

PokerStars is celebrating reaching 200 billion hands by thanking their players and giving them a chance to earn a variety of prizes. “Two hundred billion is truly a stellar figure. It’s almost inconceivable,” remarked Séverin Rasset, Director of Poker Innovation and Operations at The Stars Group. He further added how they have been anticipating to achieve this milestone for a long time. Talking about the celebration prizes that amount to more than two million dollars, he said it has been their privilege to give back to every PokerStars player that has made this happen through the 200 billion celebrations’ games and pots.

The company is very excited about this accomplishment and is already working towards achieving the next milestone. PokerStars’ 200 billion hands achievement is not only a historic moment for PokerStars, but for the online poker industry as well. Online poker has shown tremendous growth and is already considered as a mind sport by the International Mind Sports Association. PokerStars extensive portfolio of games and promotions, serves the online global poker community by attracting daily traffic of more than a hundred thousand players.

Many factors have contributed to the success of the online poker industry, but none have made an impact as the “Moneymaker Effect”. Chris Moneymaker’s rise to fame and fortune by winning the World Series of Poker changed the perception of poker from being a game of luck, to a true discipline of the mind. In fact, modern poker is played by young, college-educated and intelligent people who employ strategy, statistics and a controlled game.

VR

Virtual Reality technology is predicted to attract more consumers

In 2014, global online gaming revenue exceeded thirty billion dollars and formed nine percent of all gaming revenue worldwide. These figures have rapidly changed since then and online gaming has taken a front seat in the gaming market. A report by Technavio predicts that the online gaming market size in the US alone will exceed four billion dollars between 2016-2020, and a report by Juniper research estimates that nearly one trillion dollars will be spent by consumers globally in the online gaming industry by 2021. Much of the online gaming industry’s success is attributed to mobile phones. Technological innovations such as VR (Virtual Reality), are predicted to attract more consumers to the online gaming space as they provide a stimulus to the already well-established online casino sector.

The rising trend of online gaming globally is also leading to some important law reformations. Some U.S. states are looking forward to introducing bills related to online poker this year. During the previous year, some countries in the European Union came together to share the poker space, which is expected to lead to exponential market growth. Moreover, the possibility of Switzerland and Sweden opening their markets to licensing can provoke solid market growth. Recent trends shed light on how poker is not just a game for western countries, but is on a high rise in Asian countries as well. The proliferation of online poker sites in the Indian online gaming sphere has led poker websites to rake in revenues of up to a hundred fifty million dollars per year. Meanwhile, Macau has overtaken Las Vegas and is now considered the new gaming capital of the world.

Therefore, PokerStars; historical achievement does not only coincide with a rapidly booming online poker industry, but is a direct result of it. The reception of poker in the online community is a major sign of poker being accepted as a legitimate sport. More and more people are considering playing poker as a full-time profession. Therefore, it can be said without a doubt that technology has had a great impact on the online poker industry. The fruits of technological advancements can be seen in the high rates of participation and economic gains in the online gaming sphere.

 


Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Why PokerStars 200 Billion Hands Achievement is More About the Online Poker Industry than You Think

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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From ‘Mummyverse’ to Crash Games: Belatra Reviews a Landmark 2025

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Editor’s Take

Why this matters: Belatra has been a steady hand in the slots world for a long time, but 2025 marked a distinct shift in strategy. By entering the Crash vertical with Goose Boom Bang and winning big at SiGMA Africa, the studio is clearly pivoting to capture the high-growth, high-frequency players in emerging markets. They are no longer just a “classic slots” developer; they are diversifying the portfolio to ensure relevance in regions like LatAm and Africa.

The Full Story

Belatra Games, the specialist online slots developer, has issued a strategic review of its 2025 operations, celebrating a 12-month period defined by entry into new game verticals, significant franchise expansion, and high-profile industry recognition.

The year was characterized by a dual strategy: deepening engagement in established markets while aggressively expanding its content portfolio to suit local preferences in emerging territories.

Portfolio Evolution: Crash and Battles 2025 saw Belatra move beyond its traditional slot roots. The company made its debut in the high-demand Crash game vertical with the launch of Goose Boom Bang, a title designed to tap into the fast-paced gameplay preference of younger demographics.

Additionally, the studio introduced a fresh game concept with the launch of Battles, a new format unveiled for the first time in 2025, with further development planned for 2026.

The ‘Mummyverse’ Expands For fans of classic slots, the highlight of the year was the aggressive expansion of the Mummyverse. Belatra nearly doubled the size of this franchise over the year, making it the most extensive game universe in their entire catalog.

The developer also focused on B2B localization, releasing a number of exclusive bespoke games created specifically for selected operator partners to meet specific local market tastes.

Awards and Recognition The company’s strategic shifts were validated by industry accolades. Belatra secured over 30 nominations throughout the year, with standout wins including:

  • Best Slot Provider (awarded by BitStarz).

  • Most Played Game of 2025 for Make It Gold at the SiGMA Africa Awards.

  • Player’s Pick Award.

Management Commentary Misha Voinich, Head of Business Development at Belatra, commented on the studio’s momentum:

“This year has truly defined who we are as a studio – ambitious, creative and focused on building long-term partnerships. We’ve expanded our universes, launched new ones and entered exciting new markets that will all help us carry this momentum into the New Year.”

The post From ‘Mummyverse’ to Crash Games: Belatra Reviews a Landmark 2025 appeared first on Gaming and Gambling Industry Newsroom.

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‘Chaos and Soul’: Ebaka Games Plots Global Expansion After Viral Launch

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Editor’s Take

Why this matters: The “Instant Game” vertical (Crash, Plinko, Mines) is becoming crowded, but Ebaka Games is cutting through the noise with a distinct brand personality. By securing BMM Testlabs certification so quickly after launch, they are signaling to Tier 1 operators that despite their “chaotic” marketing vibe, the math underneath is solid and compliant. The backing of industry veteran Dmitry Belianin also adds immediate commercial credibility to the startup.

The Full Story

Ebaka Games, the fledgling studio that promises to bring “chaos and soul” to the iGaming sector, has outlined an aggressive growth strategy for 2026 following a landmark launch period in late 2025.

The studio, which officially debuted in November, reports that its initial rollout reached more than five million people worldwide. The launch saw its portfolio go live with the operator Menace, serving as the initial testbed for its mechanics and “Ebaka modes.”

The Product: Instant Games with Personality Ebaka is bypassing traditional slots to focus on the high-growth vertical of fast-paced, instant-win games. Their initial lineup includes:

  • Plinko

  • Mines

  • Tower

  • Limbo

  • Crash

Differentiation is achieved through unique mascots and signature gameplay tweaks designed to offer high win potential and distinct visual identities, moving away from the generic interfaces often found in this genre.

Regulatory Milestone Crucially for its 2026 roadmap, Ebaka Games has confirmed it has secured certification from BMM Testlabs. This accreditation validates the fairness and integrity of its RNG (Random Number Generator) and game engines, removing a major barrier to entry for regulated markets. With this certification in hand, the studio plans to launch with a number of “major brands” in the coming year.

Management Commentary Vitalii Zalievskyi, CEO of Ebaka Games, commented on the studio’s unorthodox approach:

“It’s only been a few weeks since we first introduced Ebaka Games to the world. The feedback has been breathtaking, and it vindicates the decision for us to take a different path to the rest of the industry. You don’t need huge marketing budgets to grab people’s attention if you are building something truly innovative.”

Industry Backing The studio describes itself as being “created by players for players” but boasts significant industry firepower in its corner. The team includes Dmitry Belianin, a well-known figure in the sector who is the co-founder of Blask and Menace, as well as Managing Partner at Already Media.

The post ‘Chaos and Soul’: Ebaka Games Plots Global Expansion After Viral Launch appeared first on Gaming and Gambling Industry Newsroom.

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Racing Meets Nightlife: SBK Backs ARC’s New ‘Friday Night Live’ Series

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Editor’s Take

Why this matters: British racing has a well-documented demographic problem; its core audience is aging. “Friday Night Live” is a direct attempt to fix this by blending high-stakes racing with the “experience economy” (DJs, nightlife vibes) that appeals to Gen Z and Millennials. Bringing SBK on board—a mobile-first, app-only sportsbook—is a perfect demographic fit, while the Racing Post adds the necessary credibility to ensure the actual racing product remains the focus.

The Full Story

Arena Racing Company (ARC) has unveiled the strategic commercial lineup for its upcoming Friday Night Live series, confirming SBK as the Exclusive Betting Partner and The Racing Post as the Official Media Partner.

Set to launch in January 2026, Friday Night Live is a new initiative created in collaboration with youth-focused events company INVADES. The series is designed to overhaul the traditional race day experience, featuring fast-paced fixtures under floodlights, DJ sets, and significant entertainment elements sandwiched between races.

The Commercial Deal

  • SBK: As the exclusive betting partner, the Smarkets-owned sportsbook will take naming rights and on-course branding for all 35 races. Crucially, these races will be broadcast live on mainstream television via ITV Racing as well as Sky Sports Research.

  • The Racing Post: As the Official Media Partner, the publication will provide content, coverage, and promotion across its digital platforms, aiming to bridge the gap between established racing purists and the new audience ARC hopes to attract.

A High-Stakes Experiment The series is not just a marketing exercise; it carries serious sporting weight. Each of the five scheduled nights will feature over £200,000 in prize money. The fixtures will rotate across three of ARC’s all-weather tracks: Wolverhampton, Newcastle, and Southwell.

Management Commentary David Leyden Dunbar, Group Director of Commercial Strategy at ARC, was clear about the target audience:

“We have been very clear that one of the aims of Friday Night Live is to engage the next generation of racing fans… Both [partners] have shown real enthusiasm to work with us… as well as using the platform that these fixtures will offer them to also engage with more established racing and sports fans.”

Adam Baylis, Marketing Director at SBK, added:

“Friday Night Live [is] a fresh and engaging concept that brings a new energy to British racing. SBK has always been built around sport… our focus is on enhancing the live race day experience in a fun, social and responsible way.”

The 2026 Schedule The series kicks off immediately in the new year:

  • 9th Jan: Wolverhampton

  • 6th Feb: Newcastle

  • 20th Feb: Southwell

  • 20th March: Wolverhampton

  • 27th March: Newcastle

The post Racing Meets Nightlife: SBK Backs ARC’s New ‘Friday Night Live’ Series appeared first on Gaming and Gambling Industry Newsroom.

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