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FashionTV Gaming Group launches in Asia
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The Mega Brand online exceptional venture is set to sublicense its brand to operators and Software developers in Asia, to run FashionTV branded verticals for the first time via its unique B2B licensing model at G2E Macau
FashionTV Gaming Group, one of the fastest-growing companies in the global online gaming industry, is entering the Asian market for the very first time with a sublicensing model that will allow an exclusive number of Asian operators and software suppliers to leverage on the FashionTV brand power.
Following its 2019 series of successful launches in Europe, India and Africa, FashionTV Gaming Group, backed by the FashionTV global network, which enjoys over 2 billion viewers around the world, will unveil its B2B sublicensing model at the G2E Macau conference taking place between 21st-23rd May.
The model will allow operators and suppliers in Asia to run FashionTV branded gaming verticals such as fashiontvcasino.asia, fashiontvsport.asia, fashiontvlotto.asia, and fashiontvpoker.asia amongst others as well as develop and produce their own FashionTV branded games, such as Live dealer games etc. Other FashionTV franchise opportunities are available for operators offering bingo, scratch cards, fantasy sports, social games, skill games and more.
Being part of this franchise means that operators and suppliers can capitalise on the global reach and power of the FashionTV mega brand to significantly reduce the high marketing costs incurred when launching a new online gaming operation or branded game in markets across Asia.
FashionTV Gaming Group platforms already offer more than 5,000 slots, and live dealer and table games from 15+ game studios and software providers including, Microgaming, BetConstruct, The Stars Group, NetEnt, Evolution Gaming,Aspire Global , Playtech Affiliate Software Platform and more.
Aviva Baner, Head of Media, at FashionTV Gaming Group, said: “FashionTV is one of the most recognised brands in the world, and we have already enjoyed huge fast-growing success the online gaming space through the various FashionTV Gaming Group ventures with distinct partners around the world.
“We have identified Asia, FashionTV’s biggest global market, as a market that offers tremendous opportunities to expand our reach even further. We are looking to work with operators and Software suppliers interested on leveraging on the potential of this mega brand power, by launching online gaming websites and branded games across the region.
“This is a great opportunity for the Asian Online Gaming Industry to partner with us, and we look forward to working with various partners to join us in entering the Asian market whilst establishing FashionTV Gaming Group onto a truly global success story.”
FashionTV Gaming Group will be exhibiting at G2E Macau with members of the team on hand at stand D1405 to talk to delegates about their plans for the Asian market, as well as this unique B2B sublicensing model and discussing potential licence grants.
The Group will also be hosting daily fashion shows during the expo to allow delegates to sample the glamour and style that has made FashionTV a global phenomenon.
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: FashionTV Gaming Group launches in Asia
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UNIVERSITY Esports UK and Ireland launches its Spring 2025 Season: learn more about the games, schedules and signups
UNIVERSITY Esports is back for its Spring 2025 Season, which is open to students from universities across the UK and Ireland and brings with it five tournaments and six weeks of action across Overwatch 2, League of Legends, Teamfight Tactics, and VALORANT. The tournaments will give students the opportunity to showcase their competitive skills against their peers, while also helping to build the grassroots gaming community – as participants play with their friends and make new ones.
This season of UNIVERSITY Esports follows high participation in the previous Winter 2024 Season, where over 600 teams and 3,000 players took part every week. UNIVERSITY Esports currently counts more than 20,000 people across more than 110 universities registered in the community.
Broadcasts of the Winter 2024 Grand Finals were produced by students from the Confetti Institute of Creative Technologies (at Nottingham Trent University), in partnership with UNIVERSITY Esports staff to support the next generation of broadcasters.
Beyond competition
UNIVERSITY Esports, a grassroots esports organiser in the UK and Ireland operated by NUEL (a subsidiary of GGTech Entertainment), is about much more than just online competition, and also plays a big role in fostering communities and providing career opportunities and education.
Winter also saw the return of the UNIVERSITY Tour, an in-person series of events aimed at raising awareness of the esports community and building real-life connections between players. Nottingham Trent University and the University of Staffordshire hosted these face-to-face activities, with hundreds of students engaged about the benefits of participating in the esports community both professionally and to have fun.
Spring 2025 Tournament schedule
Signups are now open for the UNIVERSITY Esports Spring 2025 Season, and the tournaments will take place over February and March. Winning teams will be awarded with a shared £2,550 prize pool.
Key dates are as follows:
Overwatch 2
– Signups Close: Saturday 8th February
– Games Begin: Monday 10th February
Teamfight Tactics
– Signups Close: Sunday 9th February
– Games Begin: Tuesday 11th February
Women and Non-Binary VALORANT
– Signups Close: Tuesday 11th February
– Games Begin: Tuesday 18th February
League of Legends
– Signups Close: Monday 10th February
– Games Begin: Wednesday 12th February
Open VALORANT
– Signups Close: Tuesday 11th February
– Games Begin: Thursday 13th February
To take part, players need to verify their student status (if they haven’t already in Winter), and either create or join a team. Interested players can find out more information and register at universityesports.co.uk, and on the Discord.
The post UNIVERSITY Esports UK and Ireland launches its Spring 2025 Season: learn more about the games, schedules and signups appeared first on European Gaming Industry News.
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GGBET UA is the official sponsor of FC Dynamo Kyiv’s winter training camp
FC Dynamo Kyiv are continuing their winter training in Turkey, in preparation for the second half of the season in 2025. Their partner for the training period this year is GGBET UA.
The club’s CEO, Dmytro Brif, thanked GGBET UA for its support and underscored the importance of the training camp for the team’s future success:
“We are hugely grateful to GGBET UA for its partnership during this important period. Today, our efforts are focused on improving our game, working on our mistakes, and getting ready for upcoming matches. In the spring, we’re set on achieving the very best results we can in all tournaments.”
GGBET UA CEO Sergii Mishchenko stated that partnering up with Dynamo involves not just working together on the winter training camp, but also continuing with larger-scale joint projects geared towards the team’s fans:
“Within the partnership, we’re actively working with the club and are planning to create exciting content featuring the players and coaches. All of this helps to reduce the distance between the professional footballers and the regular fans, which is what we’re striving to do.”
Dynamo’s next winter training camp match will take place on 6 February at 17:00 in the Turkish city of Belek. The club will be facing off against KF Shkëndija, a team from North Macedonia. A live stream will be available on Dynamo’s YouTube channel.
The post GGBET UA is the official sponsor of FC Dynamo Kyiv’s winter training camp appeared first on European Gaming Industry News.
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Blask integrates comprehensive licensing data
Blask, the AI-driven market analytics ecosystem, has added extensive regulated market data to its algorithm, which now analyses hundreds of reports from gambling commissions, tax authorities, industry experts and operators around the world.
The new input means Blask can deliver an accurate, multilingual, real-time picture of the regulatory situation in more than 40 iGaming markets, with many more to be added over the coming months.
By integrating verified data from regulatory bodies and gambling commissions, Blask can now provide:
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A market-by-market breakdown of local and offshore licence holders
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Tax rate insights to assess market profitability
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Advanced dashboards for strategic decision making
Max Tesla, CEO of Blask, said: “Regulated markets are evolving rapidly these days, and staying ahead requires accurate, real-time data. By integrating verified regulatory data directly into the Blask platform, we’re giving operators and other stakeholders the ability to make smarter decisions with absolute confidence. This is a huge leap forward in strategic market analysis.”
The new data has been seamlessly integrated into the Blask dashboard. Users can view details of the regulatory authority governing a market. For brands operating under local licences, Blask now features comprehensive licence information, including type and dates of issuance and expiration.
The Blask team has worked tirelessly to automate the analysis of hundreds of reports in multiple languages and from numerous different trusted sources. This includes brands that offer open data.
The post Blask integrates comprehensive licensing data appeared first on European Gaming Industry News.
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