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D-Tech sings deal with Leander Games and releases first slot game
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D-Tech, the new independent games studio building Asian themed games, is excited to announce the release of ‘Year of the Dog’, the first of its games to be released in partnership with Leander Games.
D-Tech is committed to developing games that are custom-built to satisfy the unique demands of Asian players, and this new partnership with Leander means D-Tech’s games will be available to all of Leander’s Operators.
Harmen Brenninkmeijer, CEO of D-Tech commented: “We are very excited to sign this deal to build and distribute our games via Leander’s platform.
“We incorporated D-Tech with an objective. To build localized games for Asian players around the world. Our Hong Kong-based team of experienced game designers and artists are creating amazing games and doing an incredible job for our partners and clients.
“We are thrilled to see Year of the Dog live across Leander’s network and look forward to releasing many more games in the future.”
In love with the games
Steven Matsell, CEO of Leander Games, added: “Asian-themed games are popular around the globe and we have seen a particular surge in interest in Europe with dedicated tabs within the casino offering.
“Being based in Asia D-Tech offer a unique, localised feel to their games which players will feel and love. We are excited to be working with the D-Tech team and know their games will be successful.”
About D-Tech:
D-Tech is a new game studio with a long and successful pedigree; based in Hong Kong with local teams that understand the requirements of Asian players. D-Tech has a highly experienced international management team and strong industry backing through an agreement with one of the largest gambling companies in the world. Using proven math models with an original approach, D-Tech builds games for third party clients in both online and land-based verticals in addition to its own games for distribution to its core player demographic. Combining its international experience with local knowledge, D-Tech provides a cost-effective turnkey front-end game development service, delivering innovative concepts, original math, enriching sound and a cutting-edge mobile interface.
About Leander Games:
Leander Games is an independent gaming company whose mission is to deliver innovative game content to market more quickly than other solutions. It is accredited and licensed by both the UK Gambling Commission and the Alderney Gaming Control Commission and has the Security Audit ISO 27001. The platform runs with 30+ languages and ISO 4217 currencies. Partner games are aggregated to provide operators with the best and most innovative games. http://www.leandergames.com/newsite/
Source: Latest News on European Gaming Media Network
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: D-Tech sings deal with Leander Games and releases first slot game

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German Federal Research Minister Dorothee Bär to open gamescom 2025
Federal Research Minister Dorothee Bär will take part in the official opening of gamescom on 20 August. This was announced today by Koelnmesse and game – The German Games Industry Association. The minister responsible for computer and video games in the German government will give a welcoming address at the opening of the world’s largest games event. Hendrik Wüst, Minister President of North Rhine-Westphalia, has also already been confirmed for the opening. During a tour of gamescom, they and other political guests of honour will gain an impression of the latest developments and trends in the games industry.
gamescom is the world’s largest and leading event for computer and video games. It brings together the international gaming community and entire games industry in a unique way, both in person in Cologne and digitally. gamescom 2025 will take place from August 20 to 24. The event will kick off on August 19, 2025 with gamescom Opening Night Live. gamescom is jointly organized by Koelnmesse and game – The German Games Industry Association.
The post German Federal Research Minister Dorothee Bär to open gamescom 2025 appeared first on European Gaming Industry News.
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kwiff and Millwall FC strike multi-year partnership
kwiff, the super-charged sports betting service, has announced a multi-year partnership with Millwall FC.
kwiff will use its new partnership with Millwall FC to reward supporters through a range of engaging content and matchday activations.
This latest partnership follows the launch of kwiff’s innovative ‘Curfew’ tool, allowing users to customise their platform access restrictions during specific time periods across the day, strengthening their commitment to responsible gaming and giving players greater control over their access. Curfew complements kwiff’s real-time player monitoring system, which tracks behaviour to detect potential risks. kwiff’s efforts in Responsible Gaming have been recognised by GamCare, which awarded the company the ‘Safer Gambling Standard’ certification.
Last season, kwiff sponsored Millwall’s sleeve for the Emirates FA Cup Fifth Round tie against Crystal Palace in March 2025.
Garry McGibbon, Director of Spryme Limited, commented: “It’s great to enter into this partnership with Millwall FC and we’re excited to see how it progresses. The foundation of any strong partnership is the people you work with. If our experience so far is anything to go by, it’s going to be a privilege working with a proper football club with such strong traditions. We’re really looking forward to it.”
Luke Wilson, Commercial Director at The Den, added: “We’re thrilled to be continuing our relationship with kwiff, following on from their sleeve sponsorship of our FA Cup Fifth Round tie last season. Within a competitive market, they have quickly established themselves as a fast-growing and innovative brand. We’re looking forward to working with Garry and his team throughout the coming season as we continue to support the growth of their brand within the UK.”
The post kwiff and Millwall FC strike multi-year partnership appeared first on European Gaming Industry News.
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Jelly, True Rippers BGMI star, speaks out against cyberbullying: calls for a safer, more respectful ecosystem
Jelly, one of India’s leading Battlegrounds Mobile India (BGMI) athletes, representing Infinix True Rippers, has issued an appeal to the esports community to stand against cyberbullying and threats in the esports ecosystem.
Following the BMPS 2025 Semifinals 2, where Jelly was performing with the sole goal of helping his team qualify for the grand finals, the player faced a wave of online hate, including abusive messages and death threats, all for eliminating a rival and his former team.
In a heartfelt statement, Jelly explained: “I am here to qualify just like every other team. If there is a fight against GodLike, I cannot just put my guns down and I also don’t know who is in front of me. Every team on this stage is here to play for victory. I wanted both teams to qualify, theirs and mine, but because of mistakes, neither of us made it. It is not because of one fight alone that things went wrong.”
Jelly also condemned the personal attacks he has faced and appealed for a safer esports ecosystem:
“No player deserves hate or threats for doing their job and competing. We put in countless hours to train, just like any athlete in any sport. We need to stand for fair, safe, and respectful esports, without fear of abuse.”
With esports continuing to grow as a mainstream sport in India, the need for stronger measures to protect players from cyberbullying and online harassment is more crucial than ever. Jelly emphasized that athletes, content creators, and fans deserve a positive, supportive environment to thrive.
The 24-year-old pro has pledged to use his platform to promote safe gaming practices and challenge toxic behavior within the gaming community.
Infinix True Rippers, the team Jelly represents, also extended their support to his statement, reiterating their commitment to building a culture of fairness, mental well-being, and respect in Indian esports.
The post Jelly, True Rippers BGMI star, speaks out against cyberbullying: calls for a safer, more respectful ecosystem appeared first on European Gaming Industry News.
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