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Mercedes takes the double in F1 New Balance Esports Pro Series
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In a dramatic climax to the F1 New Balance Esports Pro Series, Brendon Leigh has secured yesterday night at the Gfinity Arena in London his second Drivers’ Championship title in a row after the 2017 success in Abu Dhabi. His clear dominance of the Series, combined with teammate Daniel Bereznay’s second place, also propelled Mercedes AMG Petronas Esports to victory in the Teams’ Championship.
Having dominated Formula 1 in both the real and virtual worlds, Mercedes had yet few more trophies to take home this season. Emulating Lewis Hamilton’s recent victory, Brendon Leigh also demonstrated he is a force to be reckoned with in the virtual world, having controlled much of the racing across the Series to secure his second title with one race to go.
On the Hockenheim circuit Salih Saltunc gave Sauber F1 Esports Team their first success in the Pro Series, with Leigh and Joni Tormala (Red Bull Racing Esports Team) respectively on the 2nd and 3rd steps of the podium. Singapore’s Marina Bay track saw another success for Leigh, who dominated the race, finishing with a 3.8s margin over Williams Esports’ Alvaro Carreton. Marcel Kiefer (Hype Energy eForce India) completed the podium. By the end of rounds seven and eight, Leigh was leading the driver standings with 171 points, followed by teammate Bereznay and Toro Rosso’s Frederik Rasmussen in third.
The Circuit of the Americas in Austin, USA was the stage for a penalty filled penultimate race. However, Leigh remained dominant from pole to finish, crossing the line comfortably in the lead to secure his second title. He was followed by teammate Bereznay to seal a one two for Mercedes, inching the team closer to the Teams’ title. Scuderia Toro Rosso Esports Team’s Patrick Holzmann rounded out the podium in third.
The final, adrenaline fuelled race of the Series took place at the Yas Marina Circuit in Abu Dhabi. With double points on offer and a cut of the $200,000 prize fund at stake, there was all to fight for in the Teams’ Championship. A dramatic penultimate lap saw a three-car battle between Leigh, Bereznay and Rasmussen emerge, which eventually resulted in Leigh being given a penalty for exceeding the track limits. McLaren Shadow’s Bono Huis used the battle to his advantage, catching up with the leading pack on the final lap. In a nail-biting finish to a hard-fought race Bereznay secured first place in the final race of the Series, followed by Huis and Rasmussen in third.
Asked about how he felt after securing the drivers’ title with a 50 point margin over the runner-up, Leigh said, “I can’t say where my head is at, I’m feeling very emotional. I just want to say thank you to Mercedes AMG Petronas Esports, we’ve put in hours of practice. I spent the last few laps enjoying it, you can never relax, but I was enjoying the moment.”
Christian Dixon of Mercedes AMG Petronas Esports added, “To win the first F1 Esports Teams’ Championship in our inaugural season is a great result for Mercedes – and it really shows how much work everyone put into this. Winning the team title by finishing one-two in the Drivers’ Championship is testimony to the outstanding skills of both Brendon, Dani and the whole team behind them. They’ve been super committed in the preparation, pushing each other to continuously raise the bar. It’s been really rewarding to watch the hard work from the entire team be converted into great results on track.”
The final Pro Series event was streamed live via Facebook and broadcast globally on selected TV networks. Viewing figures for the whole Series are expected to be strong, with the first live event accumulating 23m impressions and 3.2m views on social media, bringing the excitement and exhilaration of Formula 1 to a new generation of fans across the globe.
The F1 New Balance Esports Pro Series has brought together the most talented motorsport gamers in the world for the second year in a row. This year, the drivers had a once-in-a-lifetime opportunity to race with the backing of some of the most prestigious names in motor racing following an intensive selection process.
The Pro Series comprised of three live events held at London’s Gfinity Esports Arena, with drivers competing for the coveted prize fund of $200,000 – allocated to the teams based on their positions in the team standings.
The Pro Series is the exciting finale of the award-winning F1 New Balance Esports Series, which saw 66,000 players compete over four online qualifying rounds earlier in the year to secure a coveted place in the inaugural F1 Esports Pro Draft in July. At which they completed 1.1 million laps in F1 2017, the official game of the FIA FORMULA ONE WORLD CHAMPIONSHIP on the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and PC. The Pro Series is the first time that the competing drivers have raced on F1 2018, which was released on 24th August 2018.
DRIVER STANDINGS
- BRENDON LEIGH Mercedes AMG Petronas Esports 216
- DANIEL BEREZNAY Mercedes AMG Petronas Esports 166
- FREDERIK RASMUSSEN Scuderia Toro Rosso Esports Team 127
- SALIH SALTUNC Sauber F1 Esports Team 83
- MARCEL KIEFER Hype Energy eForce India 65
TEAM STANDINGS
- Mercedes AMG-Petronas Esports 382
- Scuderia Toro Rosso Esports Team 210
- Sauber F1 Esports Team 119
- McLaren Shadow 101
- Hype Energy eForce India 99
Julian Tan, Head of Growth & F1 Esports at Formula 1 said: “Over 66,000 players competed in this year’s F1 New Balance Esports Series, and tonight’s final saw the best of the very best race as part of their real F1 teams. We’d like to congratulate Brendon Leigh and Mercedes on their championship titles, and all the teams and drivers for making this such an exciting Series. By its very nature esports delivers thrilling racing, thanks to the equalised cars and the willingness of drivers to take risks – but, the skill and talent demonstrated has also been incredible. Hours of dedicated practice by the drivers and the investment in training made by the Formula 1 teams has fuelled some extremely exciting on-track drama. Millions of fans around the world have watched the white-knuckle ride that was this year’s Series unfold, bringing the exhilaration of Formula 1 to a new generation of fans across the globe.”
Paul Jeal, F1 Franchise Director at Codemasters said: “The F1 Esports Series 2018 has been a huge success. A breath-taking spectacle of racing and a fantastic showcase for our F1 2018 game. It was great to see several different winners over the course of the season, from several different teams – helped by the drivers racing with equal car performance. Ultimately though, as in the real world of F1, it’s a huge congratulations to Mercedes for winning the first ever F1 Esports Teams Championship in comprehensive fashion, and to both of their drivers Brendon Leigh and Daniel Bereznay. Special congratulations go out to Brendon, who is now an F1 Esports Double Champion, with some fantastic drives and hugely consistent performances throughout. We cannot wait for the next Series to begin.”
Mark Brittain, Chief Commercial Officer at Gfinity said: “The 2018 F1 New Balance Esports Series saved the best to last and delivered an adrenaline-fueled experience that had everyone at the Gfinity Arena and the millions watching around the world out of their seats. As the real and digital sporting landscapes continue to converge, the final weekend demonstrated perfectly the opportunities that exist to sports rights holders and brands wishing to enter the exciting esports sector. The younger generation has truly embraced the F1 Esports Series and the competition is creating the F1 fan of the future.”
The F1 New Balance Esports Series is operated in partnership with Codemasters, the developer and publisher of the official Formula 1 video game franchise and Gfinity, one of the world’s leading esports companies. New Balance was recently named the title sponsor of the competition, joining the established sponsors DHL and Fanatec.
For more information on the F1 New Balance Esports Series visit www.f1esports.com
Source: Latest News on European Gaming Media Network

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Olympian Legends: Galaxsys’ New Slot Game Inspired by Ancient Myths
Galaxsys, the award-winning games developer, is proud to announce the launch of Olympian Legends, a new slot game that brings the power and majesty of ancient mythology to life.
More than just a tribute to ancient mythology, Olympian Legends combines breathtaking visuals, innovative features, and dynamic gameplay, promising players an unforgettable journey through the myths of Olympus. As players progress and reveal mythic features, they face the power of ancient gods. With cascading symbols and exciting bonuses, the game delivers a dynamic adventure that’s truly worth exploring.
This marks the third slot title that Galaxsys has announced over the last two months, following the launches of Funny Faces: Hoglet-Moglet and El Dorado.
What Makes Olympian Legends Special
Olympian Legends stands out by blending rich narrative elements with innovative slot mechanics. The progress bar on the right side of the grid consists of five elements. Each time a winning combination is formed, the progress bar fills from bottom to top, triggering a mythical feature when an element is completed. Additionally, the Buy Bonus option allows players to take fate into their own hands, enabling them to access the bonus game at any time they choose.
Dynamic animations and sound design ensure every encounter with Zeus, Poseidon, and more characters feels like stepping into an epic saga rather than playing a traditional slot.
Vigen Safaryan, CPO at Galaxsys, commented: “Olympian Legends combines strong gameplay mechanics with a detailed and dynamic theme. Our goal was to deliver a slot that feels rewarding to play while offering players a more refined experience through mythology. We paid special attention to balancing the game’s features to ensure that the experience feels dynamic, without overwhelming the player. From the visuals and animations to the way the bonuses unfold, every element was designed to create a journey that feels both entertaining and authentic.”
Olympian Legends is now live and available for Galaxsys’ global network of partners.
The post Olympian Legends: Galaxsys’ New Slot Game Inspired by Ancient Myths appeared first on European Gaming Industry News.
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Inaugural iGaming Event for Technology Leaders: Technology in Gaming Conference 2025
The iGaming industry is getting a dedicated space for its most forward-thinking technical leaders with the launch of the Technology in Gaming Conference 2025 (TiG 2025) — an exclusive new event created specifically for CTOs, CIOs, and senior technology stakeholders in the iGaming world.
Taking place on 1st July 2025 as part of London iGaming Week in partnership with iGB Live!, this specialist conference will bring together some of the most innovative minds in technology to explore the future of cybersecurity, infrastructure, artificial intelligence, compliance, and scalability. TiG 2025 is designed to give technical leaders a forum tailored to the real challenges and opportunities shaping iGaming today and in the years to come.
“I am delighted to see other organisers bringing their own events that meet the need of specialist verticals within the industry as part of London iGaming week. The team at iGB L!VE are pleased to be able to support this event, and encourage iGaming senior IT professionals to join what we know will be an event that offers excellent content and networking opportunities for them” said Naomi Barton, Portfolio Director at Clarion – Organiser of iGB Live!
Topics on the agenda include:
- Scalable architecture & infrastructure
- AI & machine learning in iGaming
- Compliance & security in regulated markets
- Future-ready platform innovation
- Engineering teams, DevOps, and automation
“As an industry driven by technology I think it’s important to create a space that speaks specifically to the leaders developing and driving the change that has such a big impact on the growth and development of such an exciting sector” commented Shona ODonnell, Event Director.
Pretty Technical, a leading provider of iGaming software and platform solutions, is proud to be named the headline sponsor of this inaugural event. The company’s commitment to innovation and modern architecture makes it a natural fit for an event designed to shape the next chapter of gaming tech.
“As a business that thrives on building technology designed for the next decade, not the last, we’re thrilled to support TiG 2025 and connect with the talented tech leaders shaping the future of iGaming,” said Emma Blaylock, CEO Pretty Technical.
The event is also sponsored by Claranet, experts in modernising and managing critical applications and infrastructure 24×7, and Marshall Wolfe, a dedicated hiring consultancy specialising in digital and technology sectors.
Registration is now open with tickets currently discounted by £200 until 31st May.
The post Inaugural iGaming Event for Technology Leaders: Technology in Gaming Conference 2025 appeared first on European Gaming Industry News.
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EveryMatrix goes ‘back to where it all began’ with new London office opening
EveryMatrix has opened a new central London office, 17 years after it was founded in the UK capital.
Located in the heart of the city on the 25th floor of the newly opened 258,000 sq ft HYLO building in Old Street, London, the premium office space is home to various EveryMatrix teams, including several members of its OddsMatrix sports platform division.
The HYLO has been described as one of London’s most exciting new buildings, boasting a high rise tower and large, efficient podium floors plus roof gardens and new public spaces all within the popular Shoreditch area.
Team members include UK-based ex FSB Technology employees who have successfully integrated into EveryMatrix, following its acquisition last year. Many of the team have been responsible for delivering the Group’s new horse racing product.
Built from the ground up in just six months, the EveryMatrix racing product is fully managed by the expert, award-winning former-FSB trading team in London. The solution offers a wide range of global content, round the clock streaming, multiple derivative markets, granular price management and dynamic cross-product bonusing.
Designed to appeal to core racing markets such as the UK & Ireland and South Africa, customers also benefit from integration into EveryMatrix platform technology, offering increased scale, next generation user experience, enhanced bonusing and increased automation.
The new EveryMatrix London office is the third new global location to be opened this year with Chang Mai in Thailand and Cebu in the Philippines welcoming teams in March. This takes the total number of global EveryMatrix offices to 15 employing more than 1,400 staff.
The EveryMatrix workforce has increased by 40% since last March when the company announced its 1,000th employee while simultaneously cutting the ribbon on a state-of-the-art, sustainably developed and built office for more than 500 staff in Bucharest.
Ebbe Groes, Group CEO and Co-Founder, EveryMatrix, said: “We’re back where it all began when Stian [Hornsletten] and I co-founded the business in 2008. This new opening brings back so many fond memories and I’m personally delighted to see the business come back full circle.
“The space is magnificent and one of the best I’ve ever seen offering our teams here superb working conditions, multiple benefits and the ideal central London location.
“Our growth is showing no bounds and this new UK location highlights just how ambitious we are to continue growing and working with premium, tier-1 customers who we can now host in one of Europe’s best cities.”
The post EveryMatrix goes ‘back to where it all began’ with new London office opening appeared first on European Gaming Industry News.
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