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Casino and Gaming Market Is Booming Worldwide| Caesars Entertainment, Galaxy Entertainment, Las Vegas Sands

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Casino and Gaming Market Is Booming Worldwide| Caesars Entertainment, Galaxy Entertainment, Las Vegas SandsReading Time: 4 minutes

 

HTF MI recently introduced Global Casino and Gaming Market study with in-depth overview, describing about the Product / Industry Scope and elaborates market outlook and status to 2023. The market Study is segmented by key regions which is accelerating the marketization. At present, the market is developing its presence and some of the key players from the complete study are Caesars Entertainment, Galaxy Entertainment, Las Vegas Sands, MGM Resorts, SJM Holdings, 888 Holdings, Betfair Online Casino Games & Boyd Gaming etc.

The report begins from overview of Industry Chain structure, and describes industry environment, then analyses market size and forecast of Casino and Gaming by product, region and application, in addition, this report introduces market competition situation among the vendors and company profile, besides, market price analysis and value chain features are

This report studies the Global Casino and Gaming market size, industry status and forecast, competition landscape and growth opportunity. This research report categorizes the Global Casino and Gaming market by companies, region, type and end-use industry.

Browse 100+ market data Tables and Figures spread through Pages and in-depth TOC on ” Casino and Gaming Market by Type (Commercial, Tribal, Limited Stakes & I-gaming), by End-Users/Application (Gambling Enthusiasts, Social Exuberants, Dabblers, Lottery Loyalists & Unengaged Audience), Organization Size, Industry, and Region – Forecast to 2023″. Early buyers will receive 10% customization on comprehensive study.

In order to get a deeper view of Market Size, competitive landscape is provided i.e. Revenue (Million USD) by Players (2013-2018), Revenue Market Share (%) by Players (2013-2018) and further a qualitative analysis is made towards market concentration rate, product/service differences, new entrants and the technological trends in future.

Competitive Analysis:
The key players are highly focusing innovation in production technologies to improve efficiency and shelf life. The best long-term growth opportunities for this sector can be captured by ensuring ongoing process improvements and financial flexibility to invest in the optimal strategies. Company profile section of players such as Caesars Entertainment, Galaxy Entertainment, Las Vegas Sands, MGM Resorts, SJM Holdings, 888 Holdings, Betfair Online Casino Games & Boyd Gaming includes its basic information like legal name, website, headquarters, its market position, historical background and top 5 closest competitors by Market capitalization / revenue along with contact information. Each player/ manufacturer revenue figures, growth rate and gross profit margin is provided in easy to understand tabular format for past 5 years and a separate section on recent development like mergers, acquisition or any new product/service launch etc.

Market Segments:
The Global Casino and Gaming Market has been divided into type, application, and region.
On The Basis Of Type: Commercial, Tribal, Limited Stakes & I-gaming.
On The Basis Of Application: Gambling Enthusiasts, Social Exuberants, Dabblers, Lottery Loyalists & Unengaged Audience
On The Basis Of Region, this report is segmented into following key geographies, with production, consumption, revenue (million USD), and market share, growth rate of Casino and Gaming in these regions, from 2013 to 2023 (forecast), covering
• North America (U.S. & Canada) {Market Revenue (USD Billion), Growth Analysis (%) and Opportunity Analysis}
• Latin America (Brazil, Mexico & Rest of Latin America) {Market Revenue (USD Billion), Growth Share (%) and Opportunity Analysis}
• Europe (The U.K., Germany, France, Italy, Spain, Poland, Sweden & RoE) {Market Revenue (USD Billion), Growth Share (%) and Opportunity Analysis}
• Asia-Pacific (China, India, Japan, Singapore, South Korea, Australia, New Zealand, Rest of Asia) {Market Revenue (USD Billion), Growth Share (%) and Opportunity Analysis}
• Middle East & Africa (GCC, South Africa, North Africa, RoMEA) {Market Revenue (USD Billion), Growth Share (%) and Opportunity Analysis}
• Rest of World {Market Revenue (USD Billion), Growth Analysis (%) and Opportunity Analysis}

Buy Single User License of Global Casino and Gaming Market Analysis 2012-2017 and Forecast 2018-2023 @ www.htfmarketreport.com/buy-now?format=1&report=1293494

Have a look at some extracts from Table of Content

Introduction about Global Casino and Gaming

Global Casino and Gaming Market Size (Sales) Market Share by Type (Product Category) in 2017
Casino and Gaming Market by Application/End Users
Global Casino and Gaming Sales (Volume) and Market Share Comparison by Applications
(2013-2023) table defined for each application/end-users like [Gambling Enthusiasts, Social Exuberants, Dabblers, Lottery Loyalists & Unengaged Audience]
Global Casino and Gaming Sales and Growth Rate (2013-2023)
Casino and Gaming Competition by Players/Suppliers, Region, Type and Application
Casino and Gaming (Volume, Value and Sales Price) table defined for each geographic region defined.
Global Casino and Gaming Players/Suppliers Profiles and Sales Data

Additionally Company Basic Information, Manufacturing Base and Competitors list is being provided for each listed manufacturers

Market Sales, Revenue, Price and Gross Margin (2013-2018) table for each product type which include Commercial, Tribal, Limited Stakes & I-gaming
Casino and Gaming Manufacturing Cost Analysis
Casino and Gaming Key Raw Materials Analysis
Casino and Gaming Chain, Sourcing Strategy and Downstream Buyers, Industrial Chain Analysis
Market Forecast (2018-2023)
……..and more in complete table of Contents

 

Thanks for reading this article; you can also get individual chapter wise section or region wise report version like North America, Europe or Asia.

 

About HTF Market Report:
HTF Market Report is a wholly owned brand of HTF market Intelligence Consulting Private Limited. HTF Market Report global research and market intelligence consulting organization is uniquely positioned to not only identify growth opportunities but to also empower and inspire you to create visionary growth strategies for futures, enabled by our extraordinary depth and breadth of thought leadership, research, tools, events and experience that assist you for making goals into a reality. Our understanding of the interplay between industry convergence, Mega Trends, technologies and market trends provides our clients with new business models and expansion opportunities. We are focused on identifying the “Accurate Forecast” in every industry we cover so our clients can reap the benefits of being early market entrants and can accomplish their “Goals & Objectives”.


Source: Latest News on European Gaming Media Network

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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SPRIBE WINS UK COURT INJUNCTION AGAINST AVIATOR LLC TO PROTECT SPRIBE’S ICONIC AVIATOR CRASH GAME

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In a key ruling, on 1 August 2025 the UK High Court granted SPRIBE an interim injunction preventing a Georgian company, Aviator LLC, from launching or marketing its copycat crash game in the UK. The order was granted to protect SPRIBE’s award-winning Aviator game.

Speaking today, SPRIBE’s founder, David Natroshvili, said: “I am pleased that the highly respected UK Court supports our position and has granted an injunction preventing Aviator LLC from launching and promoting its copycat game. SPRIBE created the Aviator crash game in 2018 and is the sole owner of the game globally. We will continue to take all necessary steps globally to protect SPRIBE, our partners and players from any third parties who seek to undermine or infringe our rights.”

Granting of UK High Court injunction
SPRIBE obtained a UK gambling licence for its Aviator game in December 2020 and has been very successful in the UK market. A Georgian company, Aviator LLC, recently stated its intent to release a copycat game in the UK, also branded Aviator, and has engaged in promotional communications targeted at SPRIBE’s UK customers.
This copycat game is not authorised by SPRIBE. It blatantly infringes the copyright works which SPRIBE owns in its game and seeks to misappropriate the goodwill which SPRIBE has created in its Aviator brand. To prevent the clear risk of reputational and financial damage from any unlawful action by Aviator LLC, SPRIBE has sought, and now won, an interim injunction preventing Aviator LLC from launching or marketing its copycat game in the UK.

Throughout these proceedings and elsewhere, Aviator LLC has provided conflicting and contradictory evidence.  At the hearing Aviator LLC sought to evade responsibility for this matter, including attempting to misdirect the UK Court by obscuring its role through the creation of a shifting network of licensing entities, denying previously stated plans to enter the UK market and refusing to provide key evidence. This led to Aviator LLC’s conduct being described by the Court as ‘childlike’ and ‘petulant’.

Further information relating to bad faith actions by Aviator LLC
This activity by Aviator LLC forms part of a continuing chain of bad faith actions by Georgian businessman Temur Ugulava, who is behind Aviator LLC and a series of connected companies, aimed at exploiting the commercial success and international reputation of SPRIBE’s brand.

Unfounded and opportunistic claims were launched in the Georgian courts last year by Aviator LLC, seeking to expropriate – for the territory of Georgia only – the Aviator branding and logo used by SPRIBE. The flawed Georgian ruling followed an unusually rapid and procedurally flawed legal process in a jurisdiction where concerns around judicial independence and transparency have been widely documented.

SPRIBE continues firmly to reject these claims brought by Aviator LLC, which related solely to the use of a specific logo and branding in Georgia and did not concern ownership of the Aviator game itself. SPRIBE’s trademarks remain valid and protected outside of Georgia, including in the EU and UK.

SPRIBE is aware that Aviator LLC and companies affiliated to it (such as Aviator Studio Group or AviGroup) have directly contacted SPRIBE customers, falsely claiming to be the owner of the intellectual property rights in the branding of SPRIBE’s Aviator game, whilst at the same time promoting their own copycat version of it. These claims are bogus. The Aviator game, including its features, branding and intellectual property, are entirely created and owned by SPRIBE. SPRIBE will continue to take all necessary steps to defend its rights against any third parties who seek to undermine or infringe them.

Aviator LLC has also sought to use the flawed ruling in Georgia to launch spurious proceedings elsewhere. Such claims are without merit and will be vigorously defended.

The post SPRIBE WINS UK COURT INJUNCTION AGAINST AVIATOR LLC TO PROTECT SPRIBE’S ICONIC AVIATOR CRASH GAME appeared first on European Gaming Industry News.

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DIA and Christchurch Casino Reach Settlement in Anti-Money Laundering Proceedings

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The New Zealand Department of Internal Affairs has reported that a settlement has been reached in the civil proceedings against Christchurch Casinos Limited for alleged breaches of its obligations under the Anti-Money Laundering and Countering Financing of Terrorism Act 2009.

As part of the settlement, Christchurch Casino has admitted all seven causes of action in DIA’s amended statement of claim and has agreed to join DIA in recommending that the High Court impose a penalty of $5.06m on Christchurch Casino.

Between May 2023 and September 2024, DIA conducted an investigation into Christchurch Casino’s AML/CFT compliance, and found that it had breached a number of its obligations under the Act.

DIA found that Christchurch Casino had failed to establish, implement and maintain a compliant AML/CFT compliance programme, adequately monitor accounts, conduct compliant enhanced customer due diligence, terminate existing business relationships when required and keep records as required by the Act. These failures spanned between December 2018 and December 2023.

“This agreement is a significant and positive outcome. It’s encouraging to achieve our intended result without the time and expense of court proceedings” said Serge Sablyak, Director of AML/CFT Group.

“While the regulatory breaches were serious, we acknowledge Christchurch Casino’s decision to admit to the breaches and take responsibility for what were substantial failings.”

“We’re proud that our work has strengthened the integrity of New Zealand’s financial system and has helped build public confidence in the prevention of money laundering and terrorism financing.”

DIA and Christchurch Casino have recommended to the High Court that the matter now proceed to a penalty hearing for the Court to determine the appropriate penalty to be imposed on Christchurch Casino.

Christchurch Casino is not alleged to have been directly involved in money laundering or the financing of terrorism.

The post DIA and Christchurch Casino Reach Settlement in Anti-Money Laundering Proceedings appeared first on European Gaming Industry News.

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Relax Gaming uncovers the riches of Ancient Babylonia in Conquer Babylon

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Relax Gaming, the award-winning iGaming aggregator and supplier of unique content, has launched Conquer Babylon, a bold release inspired by the ancient wonders of Mesopotamia.

Set amidst the towering structures of Babylon, the high-volatility 6×8 slot offers up to 262,144 ways to win, combining immersive visuals with powerful bonus features and a maximum win of 15,000 times the stake.

During the base game, Big Symbols break through the grid to activate the Crush Multiplier, increasing a global multiplier each time a symbol is destroyed. When blocked, Big Symbols trigger the Wild Fill feature, replacing nearby spaces with wilds to boost winnings.

Landing a Super symbol triggers the Coin Game, where players gather marked coin positions revealing random values and modifiers, including Global Multipliers, Collectors, and Row-Column Multipliers.

Players triggering a bonus with a Super symbol enter the Super Bonus, awarding 8 Free Spins with a persistent Super symbol, sticky multipliers, and expanding marked positions throughout the round.

For players seeking instant access to bonus features, Conquer Babylon offers Bonus Buy options, including Big Block and Coin Game Chance, which enhance engagement with high-volatility gameplay and feature-rich experiences.

Conquer Babylon continues Relax Gaming’s strategy of delivering operator-first slot content with rich thematic execution and layered mechanics designed for high engagement.

Kunal PatelSmith, Game Production Director at Relax Gaming, said:Conquer Babylon brings together a dramatic setting with gameplay that’s both punchy and strategic.

“From the escalating Crush Multipliers to the Coin Game’s layered bonus elements, it’s a release designed to drive results for our partners and deliver a thrilling experience for players.”

The post Relax Gaming uncovers the riches of Ancient Babylonia in Conquer Babylon appeared first on European Gaming Industry News.

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