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Hainan resorts are setting up baccarat tables
They’re not quite casinos, but they’re pretty close – and they could be coming to China sooner than some expected.
On the tropical island of Hainan, at least five Chinese-owned resorts are laying the groundwork for so-called entertainment bars, where players put down real money on games but receive their winnings in the form of points that can be redeemed in local shops, restaurants and hotels, according to people with direct knowledge of the plans.
The resorts’ owners have contacted suppliers of baccarat tables, drawn up blueprints to convert ballrooms into gaming floors and held informal discussions with Hainan officials in recent months, the people said, asking not to be identified discussing private information.
While China currently outlaws casinos outside Macau, the resorts are betting that Hainan will win an exemption for entertainment bars as part of a government push to turn the island known as “China’s Hawaii” about 2,700km south of Beijing into a major tourist destination.
If they’re right, it would mark another big shift in the country’s approach to gaming after officials unveiled landmark measures to promote horse racing and sports lotteries in Hainan two months ago.
It’s unclear whether provincial and national authorities would sign off on such projects – also known as “cashless casinos” – and they’ve given no public indication that a policy change is imminent.
But the recent flurry of activity follows a favourable court ruling on entertainment bars in December, which was interpreted by some observers as an official stamp of approval.
“From our conversations with people on the ground, they are positively excited about the changes that appear to be coming through soon,” said Ben Lee, a Macau-based managing partner at consultancy IGamiX, which has been working with developers in Hainan for a decade. Entertainment bars “would undoubtedly draw mainlanders who have never been overseas to try gaming,” he said.
Casual Punters
The games could provide a boost to Hainan’s tourism-related businesses, while at the same time allowing regulators to avoid many of the money-laundering and capital-outflow risks associated with traditional gambling operations.
Entertainment bars are unlikely to appeal to China’s high rollers, but they could lure casual punters who dislike the hassle of obtaining visas and foreign currencies for overseas trips.
A green light from authorities would probably unnerve investors in casino enclaves like Macau, the Philippines and Cambodia that rely heavily on Chinese customers. While the short-term competitive threat from Hainan would be manageable, that could change if entertainment bars pave the way for an eventual approval of full-blown casinos on the island.
“We may see more interesting developments in the next five to 10 years,” Lee said.
Government representatives in Hainan and Beijing didn’t respond to faxed requests for comment.
An index of Macau casino operators fell as much as 2.1 per cent on Tuesday to a seven-week low, led by SJM Holdings Ltd., Wynn Macau Ltd. and Galaxy Entertainment Group Ltd.
Entertainment Bars
Entertainment bars have a checkered history in Hainan. They debuted on the island about five years ago, at the Sanya Bay Mangrove Resort Hotel, where guests could play games including baccarat and swap their winnings for things like hotel rooms, iPads and jewellery.
But that operation was shut down in 2014 as local prosecutors accused the resort of breaking the law. Several other Hainan resorts were also forced to put their plans for entertainment bars on hold.
It took several years for the Mangrove case to work its way through China’s legal system, but in December, a Hainan court ruled that the resort’s gaming operation didn’t break the law after all, according to a court filing posted on a government website.
In another sign of China’s evolving stance, an online version of the points-based gaming model is now being tested by a sports-betting platform in Hainan that’s backed by organisations affiliated with the provincial and central governments.
Called the Hainan International Tourism Island Sports and Gaming Entertainment Project, it will allow players to deposit funds from their AliPay or WePay accounts into a smartphone app and use the money to wager on soccer and basketball games. Winnings can only be spent at select locations, mainly in Hainan, according to Yan Zhi, the project’s founder.
Still, it’s unclear whether China’s leaders will ultimately sign off on entertainment bars, according to Margaret Huang, an analyst at Bloomberg Intelligence in Hong Kong.
“The government will face challenges to decide their attitude toward a gambling-themed model,” she said. “The balance between regulation and economic development is hard.”
Some observers say the time is ripe for a change. Entertainment bars would not only dovetail with Chinese President Xi Jinping’s efforts to boost Hainan’s economy, they would also help the country develop more homegrown champions in the consumer services sector – another government priority.
While the bulk of gambling revenue in Macau still goes to foreign casino owners like Las Vegas Sands Corp. and MGM Resorts International, Chinese resorts have a dominant presence in Hainan.
To get a feel for the resorts’ optimism that entertainment bars will make a comeback, one only has to walk by the ballroom that housed the Mangrove’s gaming operations back in 2013. Instead of converting the giant space into something new, the resort simply covered it with a black curtain, which could presumably be quickly removed if policy makers give the go ahead. Representatives at the resort declined to comment.
“It’s now a consensus among companies and businessmen in Hainan,” said Liu Feng, director of the Hainan Normal University Free Trade Port Research Centre.
“The expectation is for looser policies and a more open business environment, to build Hainan into an international tourism and consumption destination.”
Source: Latest News on European Gaming Media Network

Latest News
Brightstar Lottery Reports Second Quarter 2025 Results
Brightstar Lottery PLC has reported the financial results for the second quarter ended June 30, 2025.
“We achieved several important milestones over the last few months. We secured the Italy Lotto license through November 2034, closed the sale of our Gaming & Digital business for $4 billion in cash, and announced plans to return significant capital to shareholders. With a singular focus on lottery and unmatched industry expertise, we are well positioned to create value for all stakeholders with our mission to elevate lotteries and inspire players around the world,” said Vince Sadusky, CEO of Brightstar.
“Our second quarter results reflect sustained global demand for instant ticket and draw games. We are investing in key initiatives to drive sustainable, long-term growth, while also delivering structural cost reductions to right-size the business. The Company’s attractive profit profile and strong, predictable cash flows support our balanced approach to capital allocation,” said Max Chiara, CFO of Brightstar.
Key Highlights
• Successful completion of Gaming & Digital sale for approximately $4.0 billion of net cash proceeds on July 1, 2025.
• Secured several meaningful contract wins and extensions including a nine-year Lotto operator license in Italy, an eight-year contract in Missouri which includes a fully-integrated OMNIA retail and digital solution, and several multi-year instant ticket printing contract extensions.
• Expanding OPtiMa 3.0 cost reduction programme to $50 million to right-size the business following the Gaming & Digital sale.
Second Quarter 2025 Financial Highlights
Second quarter revenue was $631 million, up 3% or stable at constant currency.
• Instant ticket & draw same-store sales increased across geographies with Italy increasing 3.7%, U.S. higher by 0.6%, and Rest of World climbing 8.4%.
• Product sales rose 59% on higher instant ticket printing and terminal sales.
• Foreign currency translation had a positive impact on growth.
• Growth from the drivers above was partially offset by elevated U.S. multi-state jackpot activity and associated LMA incentives in the prior year.
Loss from continuing operations was $60 million compared to income from continuing operations of $84 million in the prior year period.
• Incurred a foreign exchange loss versus a foreign exchange gain in the prior year, primarily reflecting the non-cash impact of fluctuations in the EUR/USD exchange rate on debt.
• Operating income was lower, driven by the high profit flow-through from elevated U.S. multi-state jackpot sales and associated LMA incentives in the prior year and restructuring charges related to the expanded OPtiMa 3.0 cost reduction programme in the current year.
• Increased provision for income taxes.
• Dynamics noted above were partially offset by reduced interest expense.
Adjusted EBITDA was $274 million compared to $290 million in the prior-year period, demonstrating resiliency despite incremental investments in the business and multi-state jackpot and LMA dynamics.
• Prior year results include the high profit flow-through from elevated U.S. multi-state jackpot sales and associated LMA incentives.
• Selling, general, and administrative costs were modestly higher as ongoing investments in the business were partially offset by OPtiMa cost savings.
• The Q2’25 period benefited from positive foreign currency translation.
Diluted loss per share from continuing operations was $0.47 compared to diluted earnings per share from continuing operations of $0.21 in the prior year. Adjusted diluted earnings per share from continuing operations was $0.12 compared to $0.20 in the prior year, primarily driven by lower operating income.
YTD 2025 Financial Highlights
Year-to-date revenue of $1.2 billion compares to $1.3 billion in the prior-year period.
• The decline was due to higher U.S. multi-state jackpot activity and associated LMA incentives in the prior year.
• Global instant ticket & draw same-store sales rose 1.2%.
Loss from continuing operations was $52 million compared to income from continuing operations of $200 million in the prior year period.
• Lower operating income, primarily due to the items affecting Adjusted EBITDA as noted below.
• Foreign exchange loss versus foreign exchange gain in the prior year, primarily reflecting the non-cash impact of fluctuations in the EUR/USD exchange rate on debt.
Adjusted EBITDA of $524 million compares to $617 million in the prior-year, primarily driven by high profit flow-through from elevated U.S. multi-state jackpot sales and associated LMA incentives in the prior year, partially offset by positive foreign currency translation.
Diluted loss per share from continuing operations was $0.59 compared to diluted earnings per share from continuing operations of $0.56 in the prior year. Adjusted diluted earnings per share from continuing operations of $0.20 compares to $0.47 in the prior year primarily driven by lower operating income, partially offset by reductions in net interest and income tax expense.
Net debt was $5.2 billion compared to $4.8 billion at December 31, 2024. The increase was primarily driven by an approximate $340 million impact from fluctuations in the EUR/USD exchange rate. Net debt leverage was 3.0x pro forma for $2 billion debt reduction completed in July.
Cash and Liquidity Update
Total liquidity was $2.9 billion as of June 30, 2025 with $1.3 billion in unrestricted cash and $1.6 billion in additional borrowing capacity from undrawn credit facilities.
Other Developments
The Company plans to launch a $250 million accelerated share repurchase programme (ASR) by entering into an accelerated share repurchase agreement with a counterparty bank. The Company plans to execute the ASR as part of its $500 million share repurchase authorization outlined below and in accordance with the share repurchase authorisation provided by the Company’s shareholders at the Company’s 2025 Annual General Meeting. The Company has been informed by De Agostini S.p.A., that it does not intend to participate in the ASR.
The Company’s Board of Directors declared a quarterly cash dividend of $0.20 per common share with a record date of August 12, 2025 and a payment date of August 26, 2025.
Completed the sale of the Gaming & Digital business on July 1, 2025. The Company received approximately $4.0 billion of net cash proceeds that are expected to be allocated in the following manner:
$2.0 billion used to reduce debt (completed in July 2025).
• Redeemed in whole the 4.125% Senior Secured U.S. Dollar Notes due April 2026 and the 3.500% Senior Secured Euro Notes due June 2026.
• Prepaid €300 million of the Term Loan Facilities due January 2027.
• The remaining amount was allocated to prepay the Revolving Credit Facilities due July 2027.
$1.1 billion to be returned to shareholders.
• The Company’s Board of Directors declared a special cash dividend to common shareholders in the amount of $3.00 per share. The record date of the distribution was July 14, 2025, and it is payable July 29, 2025.
• In addition, the Board authorized a $500 million, two-year share repurchase programme. The new authorisation replaces the Company’s existing share repurchase programme.
$500 million to partially fund upcoming Italy Lotto license payments.
$400 million to be used for general corporate purposes.
The U.S. federal income tax consequences of distributions by the Company will depend, in part, on whether the Company has current or accumulated earnings and profits (“E&P”), as determined under U.S. federal income tax principles. Based on preliminary estimates, the Company does not expect to have current E&P for fiscal year 2025 or accumulated E&P from prior fiscal years that would offset the current year expected E&P deficit. Accordingly, the Company anticipates that the special dividend, the Q1 dividend paid on June 12, and any future dividends paid in the current fiscal year will be treated for U.S. income tax purposes as a non-taxable return of capital to the extent of a shareholder’s basis in its shares, and thereafter as capital gain, although no assurances can be provided because the determination of E&P is a full-year calculation which depends upon facts that are not known as of the date hereof.
FY’25 Outlook: Adjusted EBITDA Reaffirmed, Cash Flow Improved
• Revenue of approximately $2.50 billion; adjusting revenue down $50 million compared to the previous outlook to reflect a timing shift in product sales and increased amortization related to Italy Lotto upfront license fee (which is treated as contra-revenue).
• Adjusted EBITDA of approximately $1.10 billion, in line with the previous outlook as incremental benefit from foreign currency translation is offset by higher-than-expected U.S. multi-state jackpot and LMA impacts.
• Net cash used in operating activities of approximately $275 million reflects a $75 million improvement versus the previous outlook driven by interest, income taxes, and other working capital items.
• Capital expenditures of approximately $375 million, a $75 million improvement from the previous outlook to reflect timing shifts related to recent contract extensions.
• Increasing FY’25 EUR/USD assumption to 1.12.
The post Brightstar Lottery Reports Second Quarter 2025 Results appeared first on European Gaming Industry News.
Latest News
Meet Dodo: The New Home for Crash Gaming Fans
Dodo, the newest player in the iGaming space, officially launches as a dedicated network built entirely around the fast-rising crash and instant games. Created to meet rising player demand, it offers top game reviews, trusted casino listings, and free demo play—all in one place.
Dodo answers a clear market need: a centralized destination designed specifically for crash gaming enthusiasts. Dodo network spans 8 specialized verticals: CrashDodo, WheelDodo, CoinflipDodo, DiceDodo, HiloDodo, LimboDodo, MinesDodo, and PlinkoDodo—each dedicated to a specific instant game format.
“We created Dodo because it was time for a site that treats crash games as a category of their own — not a subgenre or a passing trend. With the format’s rise in popularity, players need a dedicated space where they can explore, compare, and play,” said Ethan Thompson, content lead at Dodo.
Dodo also reflects a wider trend—the growing intersection of crash mechanics and crypto gambling. As localisation and hybrid formats expand, Dodo steps in as a natural platform for discovery, guidance and connection between players and operators.
Dodo’s Key Features:
• Curated crash and instant game selections with a free play option
• Game reviews, expert tips, and easy-to-follow player guides
• Trusted casino listings tailored for crash games fans
• Designed with crypto players in mind, offers crypto-related insights.
The post Meet Dodo: The New Home for Crash Gaming Fans appeared first on European Gaming Industry News.
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TG.Casino (TGC) Goes Live on XT.COM
XT.COM, a globally trusted cryptocurrency exchange, announced the official listing of TG.Casino (TGC), the utility token powering a next-generation, Telegram-native crypto casino. TGC combines instant gameplay, real yield and Web3 incentives to offer a seamless and rewarding user experience.
The TGC/USDT trading pair is now live in XT.COM’s Main Zone, opening the door for global users to join a rapidly growing GambleFi ecosystem that is changing how crypto holders play, stake and earn.
Telegram Meets GambleFi: The TG.Casino Vision
TG.Casino is the first licensed crypto casino fully integrated within Telegram. Users can wager, withdraw and interact instantly, with no KYC required in most regions. With more than 10,000 casino games, sports markets and exclusive Web3 features, the platform delivers on-chain gambling with real utility.
TGC is the core of this ecosystem. It powers cashback rewards, VIP programmes and staking functions. Daily platform profits support revenue sharing and token buybacks, giving long-term holders a way to benefit directly from platform growth.
Built on Ethereum, Secured by Revenue
TGC is an ERC-20 token with a fixed supply of 100 million, with around 80% currently in circulation and the remaining 20% burned forever. Its utility is closely tied to the platform’s revenue.
Every week, a percentage of the casinos profits are shared back to the community, 60% of that is shared with staked token holders and the remaining 40% are used to buy back TGC from the market and then permanently burned forever.
The smart contract is publicly verifiable and has been audited by Coinsult. TG.Casino operates under a licensed framework, holding 3 casino gaming licenses to ensure compliance and security.
The post TG.Casino (TGC) Goes Live on XT.COM appeared first on European Gaming Industry News.
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