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Red Bull launches ‘Solo Legends’; India’s largest-ever solo BGMI tournament
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Red Bull India has officially announced Red Bull Solo Legends, the country’s largest ever solo Battlegrounds Mobile India (BGMI) tournament, designed to give aspiring players a platform to showcase their individual skill, strategy, and consistency.
The multi-phase tournament will include both online and on-ground stages, uniting thousands of solo players from across the country, ranging from grassroots talent to seasoned pros. Competitors will battle in a solo queue format, progress through multiple rounds of qualifiers, and ultimately have the opportunity to face some of India’s top BGMI professionals in the finals. The winner of Red Bull Solo Legends will earn the coveted title of India’s best solo BGMI player along with an exclusive international Red Bull Racing experience.
“Every pro player’s journey starts from playing solo. When you’re on your own, you learn every role, whether it’s fragging, supporting, making calls, or handling pressure like an IGL. Red Bull Solo Legends is the perfect stage for players to showcase those skills and prove what they can do without relying on a team. I’m really excited to be part of this format and see which players rise through the ranks to claim the title. It’s time for India’s solo players to take the spotlight,” said Red Bull Athlete Jonathan Amaral.
Red Bull Solo Legends will feature some of India’s prominent BGMI athletes including Jonathan Amaral (Jonathan Gaming), Tanishk Singh (Admino), Ashutosh Singh (Punk), Sahil Jakhar (Omega), Sohail Shaikh (Hector), Mohammed Owais Lakhani (Owais), Raghuraj Singh (Slug), Ammar Khan (Destro), Aditya Dawar (Aadi) and many more. These players, known for their exceptional skills, will compete against each other, bringing their unique strategies and gameplay styles to the forefront.
“Playing solo is the ultimate test of a player’s all-round abilities. You are responsible for every choice you make, from rotations to engagements, and it forces you to master every aspect of the game. Red Bull Solo Legends recognizes individual excellence and encourages players to innovate, adapt, and compete at the highest level,” noted Sahil Jakhar aka Omega.
This initiative reinforces Red Bull’s growing presence in the Indian esports ecosystem. The brand has long supported competitive gaming through flagship properties such as the Red Bull M.E.O. (Mobile Esports Open), featuring BGMI and the World Cricket Championship. It has also collaborated with leading Indian esports organization GodLike Esports and onboarded top gaming talent such as Ujjwal Chaurasia (Techno Gamerz), Jonathan Amaral (Jonathan Gaming), Ankit Panth (V3nom) as Red Bull Athletes while partnering with numerous gaming events across the country. Red Bull Solo Legends builds on this commitment by providing a distinctive platform for emerging Indian gamers to showcase their skill and talent.
“Solo competition is where you truly test your adaptability and decision-making under pressure. The unique thing about Red Bull Solo Legends is that it gives players the chance to showcase those skills and handle intense situations on their own. Every match challenges you to think on your feet and find creative solutions, whether it’s surviving the zone, positioning against multiple opponents, or optimizing your loot. This tournament will bring out hidden talent and give gamers a real chance to prove themselves among the best in the country,” commented Mohammed Lakhani aka Owais.
Registrations for Red Bull Solo Legends are now open and will continue until October 31. Aspiring solo players can sign up via – redbull.in/sololegends
Stay updated on all tournament news, announcements, and highlights by following Red Bull India on social media.
The post Red Bull launches ‘Solo Legends’; India’s largest-ever solo BGMI tournament appeared first on European Gaming Industry News.
Latest News
Finland’s Gambling Reform Is Official – What Happens Next?
The wait is over: The Finnish Parliament has officially approved the new gambling legislation. In a decisive plenary session, MPs voted 158 in favor to 9 opposed, with 32 abstaining. The text remained unchanged from the version presented in previous weeks, solidifying the framework for Finland’s transition from a monopoly to a licensed market.
With the political uncertainty resolved, the focus now shifts to implementation. For operators, this means the race to compliance—and market entry—has effectively begun.
The Confirmed Timeline
With the legislation passed, the roadmap to the market opening is now set. Operators must use the coming months to prepare for a rigorous licensing process.
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Early 2026: The application window is expected to open. The regulator will begin accepting and reviewing license applications.
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2026 (Throughout): The “preparatory year.” This period is dedicated to vetting applicants, ensuring technical compliance, and establishing the new supervisory authority.
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January 1, 2027: The regulated Finnish market officially opens. Licensed operators can go live with betting and online casino services.
Entering the Finnish Market with Nordic Legal
Navigating a new jurisdiction is complex, but it doesn’t have to be inefficient. With extensive experience advising on gaming licences across the Nordic markets, Nordic Legal brings a proven, practical approach to the Finnish process.
Efficiency Through Synergy If you already work with us in Denmark or Sweden, we ensure your Finnish licence application isn’t a “start from scratch” project. We build directly on our existing knowledge of your organisation and systems.
Your usual Nordic Legal contact will coordinate directly with our Helsinki team at no extra cost. This integrated approach saves you time and avoids the frustration of duplicating work you’ve already done for other Nordic licenses.
Our Approach We focus on smart compliance:
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Reusing documentation where regulations overlap.
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Anticipating regulatory questions before they are asked.
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Aligning requirements for technical standards and responsible gambling.
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Engaging constructively with the Finnish authority to ensure a smooth process.
The Finnish Licence Application Package
To support your entry, we offer a comprehensive package designed to handle the heavy lifting:
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Translation of all required documents.
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Guidance and completion of complex application forms.
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Full project management from start to submission.
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Direct communication with the Finnish regulator on your behalf.
Next Steps
The window for preparation is narrowing. Contact your usual Nordic Legal advisor today to discuss the new legislation or our Licence Application Package. Alternatively, reach out to us directly to secure your place in Finland’s upcoming regulated market.
The post Finland’s Gambling Reform Is Official – What Happens Next? appeared first on Gaming and Gambling Industry Newsroom.
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GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture
Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.
Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.
Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.
The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.
The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.
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Red Rake Gaming Expands Global Presence Through Partnership with QTech Games
Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.
Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.
Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.
QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”
Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”
The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.
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