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Sportradar Reports Second Quarter Financial Results and Raises Full Year 2025 Outlook

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Sportradar Group AG (NASDAQ: SRAD) (“Sportradar” or the “Company”), a leading global sports technology company focused on creating immersive experiences for sports fans and bettors, today announced financial results for its second quarter ended June 30, 2025.

Carsten Koerl, Chief Executive Officer of Sportradar, said: “Our second quarter results, including record quarterly revenue, expanding operating margins and significant cash flow reflect our sustained operating momentum and execution against our growth strategy. Our industry leading scale, including our premium content and product portfolio and leading technology and AI, is driving customer uptake and above market growth. The inherent leverage in our business, combined with our focus on efficiencies, is driving sustainable margin expansion and cash flow generation. Looking ahead, given our momentum we are raising our full year expectations and anticipate the acquisition of IMG ARENA will further expand our capabilities, creating even greater value for our clients, partners and shareholders.”

SECOND QUARTER AND YEAR TO DATE FINANCIAL RESULTS

Revenue

Three-Month Period Ended
June 30,
Six-Month Period Ended
June 30,
in € thousands (unaudited) 2025 2024 Change % 2025 2024 Change %
Revenue by product
Betting & Gaming Content 199,579 180,980 18,599 10 % 393,386 352,568 40,818 12 %
Managed Betting Services 59,187 49,103 10,084 21 % 115,402 97,431 17,971 18 %
Betting Technology & Solutions 258,766 230,083 28,683 12 % 508,788 449,999 58,789 13 %
Marketing & Media Services 40,992 35,414 5,578 16 % 87,601 69,692 17,909 26 %
Sports Performance 12,222 9,892 2,330 24 % 23,633 19,198 4,435 23 %
Integrity Services 5,810 3,031 2,779 92 % 8,999 5,425 3,574 66 %
Sports Content, Technology & Services 59,024 48,337 10,687 22 % 120,233 94,315 25,918 27 %
Total Revenue 317,790 278,420 39,370 14 % 629,021 544,314 84,707 16 %
Revenue by geography
Rest of World 229,823 210,865 18,958 9 % 454,953 411,197 43,756 11 %
United States 87,967 67,555 20,412 30 % 174,068 133,117 40,951 31 %
Total Revenue 317,790 278,420 629,021 544,314

1 Non-IFRS measure or Operating Metric. See the sections captioned “Non-IFRS Financial Measures and Operating Metric” and “IFRS to Non-IFRS reconciliations” for more details.

Revenue

Total revenue for the second quarter was €318 million, up €39 million, or 14% year-over-year, driven by 12% growth in Betting Technology & Solutions and 22% growth in Sports Content, Technology & Services.

Betting Technology & Solutions revenues of €259 million were up 12% year-over-year primarily driven by a 10% increase in Betting & Gaming Content due to both existing and new customer uptake of our products, as well as strong U.S. market growth. Managed Betting Services revenues of €59 million were up 21% driven by strong growth in Managed Trading Services from increased turnover and higher trading margins.

Sports Content, Technology & Services revenues of €59 million increased 22% year-over-year primarily driven by 16% growth in Marketing & Media Services, due to increased spending from technology and media companies and from contributions related to our expanded affiliate marketing capabilities. Integrity Services revenues nearly doubled in the quarter driven by uptake of products and services from league partners, and Sports Performance revenues increased 24% largely due to increased pricing.

The Company generated strong revenue growth globally with the United States up 30% and Rest of World up 9%. As a percentage of total Company revenues, United States revenue represented 28% of total Company revenue in the second quarter as compared to 24% in the prior year quarter, due to continued market growth and customer uptake of our premium content and solutions.

Customer Net Retention Rate of 117% further demonstrates our ability to cross sell and up sell to our clients, as well as the market growth in the United States.

Profit for the period

Profit for the period was €49 million, up €51 million, compared to a loss of €2 million in the same quarter a year ago, driven by strong operating results and a foreign currency gain of €54 million, as compared to a €8 million loss last year, due to unrealized currency fluctuations mainly associated with the U.S. dollar-denominated sport rights. These increases were partially offset by higher income tax expense of €12 million as compared to €1 million last year due to higher pre-tax income.

Adjusted EBITDA

Second quarter Adjusted EBITDA was €64 million, up €15 million, or 31% compared to €49 million in the same quarter a year ago. The increase was largely driven by the 14% revenue growth, partially offset by increased sport rights costs primarily related to the continued success of the ATP partnership deal and our renewed partnership with Major League Baseball, as well as increased adjusted personnel expenses1 to support growth initiatives and higher adjusted purchased services1 driven by investments in developing our product portfolio.

Business Highlights

  • Strengthened partnership with German Bundesliga to further entertain the league’s more than one billion global fans. Bundesliga will leverage Sportradar’s cutting edge innovations and suite of immersive products including player markets, 4Sight streaming and live match tracker, enhancing the in-game experience.
  • Expanded our soccer offering with exclusive global betting rights, including live data, live odds and media content, to all 63 matches of the FIFA Club World Cup. Also safeguarded the tournament with our AI-driven Universal Fraud Detection System.
  • Sportradar won two honors at the SBC Americas Awards, winning for Best Sports Data Product for 4Sight streaming and Best Live Betting & Gaming Product for emBET, with each product cited for its innovative use of AI to deepen fan engagement.

Balance Sheet and Liquidity

The Company’s cash and cash equivalents were €312 million as of June 30, 2025, as compared with €348 million as of December 31, 2024. Higher net cash generated from operating activities of €200 million due to strong operating performance was offset by higher net cash used in investing activities of €118 million primarily from payments related to sport rights licenses, and from higher net cash used in financing activities of €93 million. Financing activities included $65.5 million in share repurchases related to the secondary offering and a €10 million payment related to the acquisition of the remaining non-controlling interest in a subsidiary. Free cash flow for the six-months ended June 30, 2025 was €84 million, an increase of €25 million from €59 million in the same period a year ago.

Including an undrawn credit facility, the Company had total liquidity of €532 million at June 30, 2025, as compared to €568 as of December 31, 2024, and no debt outstanding.

2025 Annual Financial Outlook

Sportradar is increasing its fiscal 2025 outlook as follows:

  • Revenue of at least €1,278 million, representing year-on-year growth of at least 16%
  • Adjusted EBITDA of at least €284 million, representing year-on-year growth of at least 28%
  • Adjusted EBITDA margin expansion of at least 210 basis points
  • Free cash flow conversion1 rate still expected to be above the 2024 level of 53%

The 2025 guidance reflects the anticipated impact of foreign currency fluctuations but does not include any impact from the pending acquisition of IMG ARENA given the uncertainty around the timing of close. Guidance will be updated to incorporate the anticipated uplift resulting from this acquisition following the closing of the transaction.

Share Repurchase Plan

In March 2024, the Board of Directors approved a $200 million share repurchase plan. As of June 30, 2025 the Company has repurchased 4.8 million shares under the plan for a total of $86 million, including 3.0 million shares in conjunction with the secondary offering completed in April 2025.

Conference Call and Webcast Information

Sportradar will host a conference call to discuss the second quarter results today, August 5, 2025 at 8:30 a.m. Eastern Time. Those wishing to participate via webcast should access the earnings call through Sportradar’s Investor Relations website. An archived webcast with the accompanying slides will be available at the Company’s Investor Relations website for one year after the conclusion of the live event.

The post Sportradar Reports Second Quarter Financial Results and Raises Full Year 2025 Outlook appeared first on European Gaming Industry News.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Disability Initiative Wins Inaugural F1® Allwyn Global Community Award

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  • First F1® Allwyn Global Community Award sees local Dutch initiative presented with the trophy and €100,000 donation from Allwyn to support its impact on the local community
  • Winner has been recognised for its local community contribution through transforming event accessibility for those with disabilities

Zandvoort, Netherlands, 15:00 CET 28 August 2025: Allwyn, the multi-national lottery-led entertainment company, and Formula 1 have announced Stichting HandicapNL as the winner of the inaugural F1® Allwyn Global Community Award and a €100,000 donation from Allwyn. The donation will be used to further the winner’s positive impact – breaking down barriers by improving event accessibility. From extra facilities to offering specialised information, the foundation provides support across the entire event experience – helping the two million people with disabilities in the Netherlands and creating a more inclusive society.

The Award recognises the outstanding contributions to society that F1-linked initiatives are making in their country. Taking the international spotlight ahead of the Formula 1® Heineken Dutch Grand Prix, the local Dutch community initiative won over the panel of judges with the impressive impact that it has made not just in the world of F1, but in the wider community in the Netherlands. Over the next 12 months, the donation will enable Stichting HandicapNL to increase the number of events it supports, so that more people can access and inclusively attend from start to finish, regardless of their disability.

The F1® Allwyn Global Community Award, created as part of the multi-year partnership between Formula 1 and Allwyn, reflects a shared commitment to driving positive change and giving back to the communities in which they operate. During the 2025 season, a total of four local initiatives making a positive impact in their countries – which could include advancements in education, culture, wellbeing and sustainability – will be chosen by judges to each win a €100,000 donation from Allwyn and the chance to visit a Formula 1 Grand Prix.

Three further winners will be announced this season, with local initiatives to be recognised at the home of Formula 1 races in the US (Austin and Las Vegas) and Mexico.

Jan Karas, CEO of OPAP, part of Allwyn, and  F1® Allwyn Global Community Award judge said: Stichting HandicapNL’s impact here in the Netherlands is truly inspiring. At Allwyn, we want to bring fun and entertainment to as many people as possible – no one should have to face a physical barrier in doing so. Stichting HandicapNL’s work is not just improving accessibility for F1 fans, but is providing learnings that can be applied to different types and scales of events outside of the F1 environment.”

Emily Prazer, Chief Commercial Officer, Formula 1 said: “The F1 Allwyn Global Community Award is a perfect example of how Formula 1 can use partnerships to enact real change in the communities where it races. This unique collaboration has created a global platform to celebrate the fantastic local initiatives that go above and beyond to make a real difference. Stichting HandicapNL has helped transform experiences for many people living in the Netherlands, and the F1 Allwyn Global Community Award will help them to continue to expand their vital works and help people across the country.”  

F1® Allwyn Global Community Award winner Jan Willem Koopman from Stichting HandicapNL, said: “Our ultimate goal is that it becomes commonplace for people with disabilities to access and inclusively attend a whole festival or event, from start to finish. It has been fantastic working with Formula 1 at Zandvoort to make this track as accessible as possible and, thanks to this Award, we can expand our operations. The donation from Allwyn will mean we can make four additional events more accessible, support a further six events with advice and assistance and develop new partnerships with like-minded organisations. It will also have a lasting impact in the long term, empowering even more people to attend events, challenging negative perceptions and creating a more inclusive society.”

The F1® Allwyn Global Community Award is being presented at the following Grands Prix in 2025:

  • Formula 1® Heineken Dutch Grand Prix 2025 – 29 – 31 August 2025
  • Formula 1® MSC Cruises USA Grand Prix 2025 – 17- 19 October 2025
  • Formula 1® Gran Premio De La Cuidad De Mexico 2025 – 24 – 26 October 2025
  • Formula 1® Heineken Las Vegas Grand Prix 2025 – 20 – 22 November 2025

 

The post Disability Initiative Wins Inaugural F1® Allwyn Global Community Award appeared first on European Gaming Industry News.

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Gaming Platform, Overwolf, Sees 385% Revenue Surge in EU, Hires Activision Blizzard Vet For Expansion

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Overwolf Expands European Presence with Former Activision Blizzard Executive to Accelerate Brand Partnership Growth Business has grown by 385% since entering the EU market one year ago.

Overwolf Ads, a world-leading platform empowering brands and advertisers to reach over 100 million monthly gamers, today announced the expansion of its European operations with the appointment of Adam Davis as Director of Brand Partnerships. This strategic hire supports Overwolf’s continued growth in the region and its mission to help brands engage with hard-to-reach gamers directly during gameplay.

Overwolf’s ad platform enables brands to reach gamers across premium titles like Minecraft and Fortnite, using a proprietary ad tech solution that provides advertisers with immersive yet non-intrusive placements. The company is currently ranked as the #2 biggest US Gaming Property by Comscore in terms of reach, with its influence across EMEA regions gaining momentum in 2025, now listed #3 in Germany, #5 in France, and #7 in the UK. In the last year, the company has partnered with global brands and media agencies such as Armani, Lancôme, Verizon, Pepsico, Amazon, P&G, Skoda, PHD, Publicis, Havas, dentsu, Wavemaker and Mediacom.

With more than 15 years of experience in the digital and gaming industry, Davis previously served as Group Director of Agency Partnerships at Activision Blizzard and has held leadership roles at AOL, Unruly/News Corp, and Reach plc. He played a key role in helping bring the new Xbox Ads offering to market at Activision and comes with extensive knowledge of video advertising across both gaming and traditional publisher environments. At Overwolf, he will focus on growing strategic brand relationships and developing innovative ad solutions that balance the player experience with high-impact brand engagement.

Davis joins a growing European team that has driven 385% growth in revenue in the region since Overwolf expanded into the EU market in 2024. The team has launched successful major partnerships with brands such as Müller FRijj, whose “Just Feel The URjj Challenge” activation rewarded players for embracing fun and chaos over simply winning. The unique campaign ran across major titles like Fortnite and Rocket League, using Overwolf Ads’ innovative ad technology to deliver contextual real-time messaging and rewards during humorous missions that resonated with Gen Z gamers.

“Gaming is reshaping modern entertainment. More brands than ever are looking to gaming to accelerate their marketing efforts, but one consistent challenge is accessing top-tier titles at scale,” said Adam Davis, Director of Brand Partnerships at Overwolf. “At Overwolf, advertisers can reach gamers across popular titles like Call of Duty and Fortnite, all accessible under one roof, and I’m looking forward to changing what’s possible for advertisers in the space.”

“As our European growth gains momentum, Adam’s leadership and prior experience at Activision will be instrumental in scaling Overwolf’s presence and bringing more brands into the worlds where gamers play,” commented Uri Marchand, CEO of Overwolf.

This announcement comes on the heels of Overwolf Ads’ milestone revenue achievement of doubling ad revenue from $50 million in 2023 to $100 million in 2024, continuing its trajectory as a category leader in in-game advertising.

For more information about advertising with Overwolf, please visit overwolf.com/ads

The post Gaming Platform, Overwolf, Sees 385% Revenue Surge in EU, Hires Activision Blizzard Vet For Expansion appeared first on European Gaming Industry News.

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SOFTSWISS Wins Best Game Aggregator Award in Latin America

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SOFTSWISS wins the CGS Recife Awards 2025 for its flagship Game Aggregator, confirming its industry leadership as the largest content hub in iGaming, operating with 99.999% uptime across 24 regulated jurisdictions. Recognition in Latin America, where SOFTSWISS has achieved full product certification, further proves the product’s global dominance and commitment to delivering trusted solutions across key regulated markets.

The award recognises the best game aggregation platform in the Latin American iGaming market, celebrating leadership, innovation, and operational excellence. This recognition is especially important as it comes from Brazil, where all SOFTSWISS products have recently been certified, led by the Game Aggregator. It is the 7th international award for the Game Aggregator, highlighting the product’s dedication to delivering unmatched scale and stability.

The Game Aggregator is recognised as the industry leader because of measurable advantages that no other platform can match. Operating in 24 jurisdictions, the solution provides direct access to 35,000+ active playing games from 300+ providers with new releases appearing immediately in operators’ portfolios enabled by streamlined integrations.

Engagement features deliver proven growth. Its Tournament Tool increases average daily bets by 22% across the player base. Players who join tournaments place twice as many bets and wager 3 times more than others. Jackpot Aggregator campaigns on the Game Aggregator drive a 50% increase in turnover per user, making engagement mechanics a direct source of revenue.

The platform’s infrastructure is designed for continuous, fail-safe operation. Uptime reaches 99.999–100%, guaranteed by strict SLAs and backed with proactive system notifications. The system processes 7,000 requests and up to 100,000 database queries per second, with 99% of responses returned in under 100 milliseconds. This ensures operators never lose a session, a bet, or their players’ trust.

Beyond scale and engagement, the platform offers features that raise industry standards: AI-driven localisation for any market, deep analytics through the Ultimate Report Builder, and customisable game metadata for client-facing flexibility.

We are honoured to receive the Best Game Aggregator Platform award at CGS Recife. This recognition shows the value of our commitment: a constantly growing game portfolio, wide market coverage, and unwavering platform reliability. For almost ten years, our team has been building a platform that not only delivers scale and stability but also drives measurable results,” added Tatyana Kaminskaya, Head of SOFTSWISS Game Aggregator.

The SOFTSWISS team will be available at SBC Lisbon 2025, Stand B160, to discuss the possibilities of the Game Aggregator.

 

About SOFTSWISS

SOFTSWISS is an international technology company with over 15 years of experience in developing innovative solutions for the iGaming industry. SOFTSWISS holds a number of gaming licences and provides comprehensive software for managing iGaming projects. The company’s product portfolio includes the Online Casino Platform, the Game Aggregator with over 35,000 casino games, the Affilka Affiliate Platform, the Sportsbook Software and the Jackpot Aggregator. In 2013, SOFTSWISS revolutionised the industry by introducing the world’s first Bitcoin-optimised online casino solution. The expert team, based in Malta, Poland, and Georgia, counts over 2,000 employees.

The post SOFTSWISS Wins Best Game Aggregator Award in Latin America appeared first on European Gaming Industry News.

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