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SPRIBE WINS UK COURT INJUNCTION AGAINST AVIATOR LLC TO PROTECT SPRIBE’S ICONIC AVIATOR CRASH GAME

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In a key ruling, on 1 August 2025 the UK High Court granted SPRIBE an interim injunction preventing a Georgian company, Aviator LLC, from launching or marketing its copycat crash game in the UK. The order was granted to protect SPRIBE’s award-winning Aviator game.

Speaking today, SPRIBE’s founder, David Natroshvili, said: “I am pleased that the highly respected UK Court supports our position and has granted an injunction preventing Aviator LLC from launching and promoting its copycat game. SPRIBE created the Aviator crash game in 2018 and is the sole owner of the game globally. We will continue to take all necessary steps globally to protect SPRIBE, our partners and players from any third parties who seek to undermine or infringe our rights.”

Granting of UK High Court injunction
SPRIBE obtained a UK gambling licence for its Aviator game in December 2020 and has been very successful in the UK market. A Georgian company, Aviator LLC, recently stated its intent to release a copycat game in the UK, also branded Aviator, and has engaged in promotional communications targeted at SPRIBE’s UK customers.
This copycat game is not authorised by SPRIBE. It blatantly infringes the copyright works which SPRIBE owns in its game and seeks to misappropriate the goodwill which SPRIBE has created in its Aviator brand. To prevent the clear risk of reputational and financial damage from any unlawful action by Aviator LLC, SPRIBE has sought, and now won, an interim injunction preventing Aviator LLC from launching or marketing its copycat game in the UK.

Throughout these proceedings and elsewhere, Aviator LLC has provided conflicting and contradictory evidence.  At the hearing Aviator LLC sought to evade responsibility for this matter, including attempting to misdirect the UK Court by obscuring its role through the creation of a shifting network of licensing entities, denying previously stated plans to enter the UK market and refusing to provide key evidence. This led to Aviator LLC’s conduct being described by the Court as ‘childlike’ and ‘petulant’.

Further information relating to bad faith actions by Aviator LLC
This activity by Aviator LLC forms part of a continuing chain of bad faith actions by Georgian businessman Temur Ugulava, who is behind Aviator LLC and a series of connected companies, aimed at exploiting the commercial success and international reputation of SPRIBE’s brand.

Unfounded and opportunistic claims were launched in the Georgian courts last year by Aviator LLC, seeking to expropriate – for the territory of Georgia only – the Aviator branding and logo used by SPRIBE. The flawed Georgian ruling followed an unusually rapid and procedurally flawed legal process in a jurisdiction where concerns around judicial independence and transparency have been widely documented.

SPRIBE continues firmly to reject these claims brought by Aviator LLC, which related solely to the use of a specific logo and branding in Georgia and did not concern ownership of the Aviator game itself. SPRIBE’s trademarks remain valid and protected outside of Georgia, including in the EU and UK.

SPRIBE is aware that Aviator LLC and companies affiliated to it (such as Aviator Studio Group or AviGroup) have directly contacted SPRIBE customers, falsely claiming to be the owner of the intellectual property rights in the branding of SPRIBE’s Aviator game, whilst at the same time promoting their own copycat version of it. These claims are bogus. The Aviator game, including its features, branding and intellectual property, are entirely created and owned by SPRIBE. SPRIBE will continue to take all necessary steps to defend its rights against any third parties who seek to undermine or infringe them.

Aviator LLC has also sought to use the flawed ruling in Georgia to launch spurious proceedings elsewhere. Such claims are without merit and will be vigorously defended.

The post SPRIBE WINS UK COURT INJUNCTION AGAINST AVIATOR LLC TO PROTECT SPRIBE’S ICONIC AVIATOR CRASH GAME appeared first on European Gaming Industry News.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture

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Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.

Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.

Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.

The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.

The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.

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Red Rake Gaming Expands Global Presence Through Partnership with QTech Games

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Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.

Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.

Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.

QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”

Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”

The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.

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White Hat Studios launches with Betly mobile sportsbook and casino in West Virginia

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Partnership sees leading branded content and popular Jackpot Royale integrated into Delaware North’s Betly online casino in the Mountain State

 White Hat Studios, the “House of Brands” provider to the United States iGaming market, has partnered with Delaware North to launch on its Betly mobile sportsbook and casino in West Virginia.

The leading provider aims to build its online casino offering with the addition of the industry’s top-performing games.

Betly players in West Virginia will now have access to White Hat Studios’ acclaimed portfolio of premium branded titles, including Ted, The Goonies, and the award-winning 7s Fire Blitz series.

Also included in the rollout are the popular Jackpot Royale and Jackpot Royale Express progressive jackpot networks, currently live across more than 40 titles, and the first Betly-branded iCasino game – Betly Player’s Choice Blackjack.

Designed to elevate player engagement and boost retention, the addition of these promotional tools adds another layer of excitement to the Betly casino offering.

White Hat Studios has made significant strides in its U.S. growth trajectory since launching in 2021, consistently delivering high-performing content across multiple states. West Virginia remains a key market for the provider, following its remarkable success in all seven regulated U.S. iGaming states.

The collaboration represents another major step in White Hat Studios’ expansion across regulated U.S. states and reinforces its reputation as a go-to content partner for forward-thinking operators.

Daniel Lechner, SVP Sales and Marketing at White Hat Studios, said: “We’re thrilled to be partnering with Delaware North on the Betly online casino app in West Virginia.

“This partnership reflects our ongoing commitment to delivering top-tier content quickly and seamlessly to operators across the U.S. With our portfolio of fan-favorite branded titles and innovative features like Jackpot Royale, we’re confident we’ll make an immediate impact for Betly and its players.”

Bob Akeret, General Manager for Betly, added: “We’re excited to welcome White Hat Studios onto our Betly platform in West Virginia. Their reputation for delivering engaging, high-quality games, especially branded content, makes them an ideal partner as we continue to elevate our casino experience.”

The post White Hat Studios launches with Betly mobile sportsbook and casino in West Virginia appeared first on Gaming and Gambling Industry Newsroom.

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