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BLAST.tv Austin Major Becomes Austin’s First Arena Esports Event & Sells Out in Record Six Hours

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BLAST, Live Nation, C3 Presents and the Austin Sports Commission announced that tickets for the highly-anticipated Counter-Strike Austin Major sold out within six hours, breaking all records of previous BLAST esports events. 

The BLAST.tv Austin Major will feature 32 of the world’s top Counter-Strike teams competing for a $1.25 million prize pool, from June 3 to June 22, with June 19-22 taking place at a packed out Moody Center. 

Counter-Strike is one of the world’s most iconic esports titles, with over 20 years of competitive history and a massive global fan base. As the first Counter-Strike Major in the U.S. since 2018, this event continues to solidify Austin’s position as a premier destination for world-leading events. Catch a glimpse of what is to be expected by viewing the last CS Major, in Paris.

The BLAST.tv Austin Major is anticipated to be one of the largest esports events ever hosted in the United States, with thousands attending in person and millions more watching online across 150+ territories in more than 30 languages.

In addition to the impressive international presence guaranteed at this event, it’s an exciting time for Texas-based esports teams like Complexity Gaming, headquartered in Frisco, Texas, to represent their home state on their home turf.

At a press conference last night at the Moody Center (livestream available on youtube) featuring remarks from Mayor Kirk Watson, Leo Matlock (BLAST), Jason Lake (Complexity Gaming), Drew Hays (Austin Sports Commission/Visit Austin) and Andrew Haworth (BLAST), the spokespeople revealed that the Austin Major will drive economic impact for the local community:

  • The estimated direct economic impact of the Counter-Strike Austin Major in Austin is $30M+
  • Estimated total attendance: 40,000+
  • Estimated out-of-state attendance: 65%
  • Estimated average daily fan spend: $481
  • 15 broadcast days and 59 hours live from Austin 
  • 220+ million projected views and an estimated 30 million US-based viewers 

 

(Credit David Brendan Hall)

The BLAST.tv Major adds to Austin’s growing reputation as a world-class event destination, joining a lineup of high-profile international events, including SXSW, Austin City Limits Music Festival, and Formula 1 at Circuit of The Americas.

The road to the Counter-Strike Austin Major has officially begun and will feature several exciting moments leading up to the final stage inside the Moody Center arena. Stay tuned for upcoming announcements including watch parties, tailgates, tickets and more by heading to BLAST.tv.

BLAST.tv Major dates and schedule: 

  • Phase One: June 3rd-6th (Downtown Austin)
  • Phase Two: June 7th-10th (Downtown Austin)
  • Phase Three: June 12th-15th (Downtown Austin)
  • Playoffs: June 19th-22nd (Moody Center)

The BLAST.tv Austin Major will be the first to feature the Major Regional Qualifiers (MRQs). The MRQs are a brand new qualifying system to the Major – featuring a series of online qualifiers across 3 regions: Europe, Americas and Asia. Americas is split into separate North American & South American qualifiers and Asia is split into Oceania, China & Rest of Asia regions: Mongolian & Western Asia, China and Oceania and South East Asia. You can read more details on the qualifying process at blast.tv/cs/news/blasttv-austin-major-mrqs-info.

The post BLAST.tv Austin Major Becomes Austin’s First Arena Esports Event & Sells Out in Record Six Hours appeared first on European Gaming Industry News.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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BACKFORCE extends long-standing partnership with BIG through 2028

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Berlin International Gaming (BIG) is proud to announce the extension of our longest-standing partnership: BACKFORCE, a premium German gaming chair manufacturer, will continue to support BIG and its athletes for another three years, until at least mid-2028.

Since the beginning of our partnership in September 2019, BACKFORCE has been a fundamental pillar of support. Their gaming chairs, “Made in Germany”, have set new ergonomic and quality standards in the industry and have helped our athletes perform at the highest level. Whether it was during our CS:GO team’s rise to the top of the world rankings or our recent international victories across various titles, BACKFORCE has always had our backs. Also, during challenging times, they keep supporting BIG, which shows their dedication to the German and European esport scene.

More than just a supplier, BACKFORCE has also been a driving force in our content strategy. These series will continue, alongside new content formats and offline activations in the years ahead. We can also announce that they will be part of our next Overtime party at IEM Cologne, stay tuned for more information!

The extension of our collaboration is a testament to the mutual trust, shared values, and the strong personal connection between our organisations. We are incredibly thankful for BACKFORCE’s continued belief in BIG and the support for our community. #GOBIG

Statement Daniel Finkler, CEO of BIG: BACKFORCE is not only our longest-standing partner, but they are also one of our most loyal. Since 2019, they have provided our professional teams with what I consider the best gaming chairs in the world. Their support has always gone far beyond the commercial side: every person at BACKFORCE genuinely cares about BIG, our community, and the future of German esports. Extending our partnership for another three years means a lot to us. We’re proud and thankful to continue this journey together with Head of BACKFORCE Stefan “slame” Krumme and his team!

Statement Stefan Krumme, Head of BACKFORCE: It was actually back at IEM Cologne in 2018 when Backforce decided to partner with BIG. We saw the passion, the surroundings, and everyone welcoming people with an open heart. We already went through highs and lows, and supported the players as well with some warm words after losses or wins. The mutual trust between Backforce and BIG is unmatched. It´s easy to switch to a more successful team, that’s just not who we are and what you should be. Support the team when it’s needed the most. Stay with them and rise again. I personally just have one wish at this point. I attended so many Tier 1 tournaments, seeing other teams we support, I would love so much to see BIG on a stage again. #GEMEINSAM!

 

The post BACKFORCE extends long-standing partnership with BIG through 2028 appeared first on European Gaming Industry News.

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WEMADE to Launch Steam Playtest for Tactical FPS Black Vultures

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  • First public reveal of tactical FPS Black Vultures: Prey of Greed via Steam playtest
  • Playtest runs July 25–28 for players in North and South America
  • Major gameplay improvements implemented following April FGT
  • New trailers highlight core gameplay and NVIDIA-powered AI combat system

 

Global game publisher WEMADE announced today that it will host the first Steam playtest for Black Vultures: Prey of Greed, a new tactical first-person shooter developed by THISMEANSWAR, a WEMADE studio, and published globally by WEMADE.

About the Playtest

The Steam playtest will run from July 25, with access open to players in North and South America. Interested players can request access on the game’s official . Selected participants will receive email instructions ahead of the test. Additional entry opportunities will be offered through community events on the official .

The playtest follows an April Focus Group Test (FGT), which provided valuable user feedback and prompted significant enhancements to the game’s combat balance, control systems, and overall feel.

To preview the upcoming experience, two new trailers have been released:

  • – A look at the in-game action and core mechanics players will experience during the test.
  • – A behind-the-scenes look at Viper, the AI-powered combat gear co-developed with NVIDIA, and how it integrates into the battlefield for strategic decision-making.

Players can stay up to date and explore in-depth gameplay information through the game’s official Discord and Steam Community Hub, which serve as the primary channels for community engagement and development updates.

About Black Vultures: Prey of Greed

Black Vultures: Prey of Greed is a tactical FPS set in a fractured warzone where trust is scarce, resources are limited, and every mission begins with a choice. Navigate abandoned infrastructure and hostile zones. Intercept transmissions, gather intel, and complete your objective—before rival squads get there first. Choose your battles carefully. The deeper you go, the higher the risk—but the greater the reward.

Core Features

  • Three-Faction Conflict: Battle between three rival squads in an unforgiving warzone. No teams. No alliances. Just shifting tactics and uncertain outcomes.
  • Life Ticket System: Each team starts with a shared pool of lives. Once depleted, respawns end and survival becomes personal. Every life matters.
  • Team-Based Looting: Loot is stored in a shared squad inventory and only granted upon extraction. Coordination is key. Greed is a risk.

Community-Driven Development

With the Steam Alpha Playtest on the horizon, community feedback will directly influence the future of Black Vultures. Through a Community-Driven Development approach, the team at THISMEANSWAR is building the game hand-in-hand with players.

Help shape the experience. Let us know what works, what doesn’t, and what makes every match worth playing. Join the discussion on Discord and help define the battlefield.

 

The post WEMADE to Launch Steam Playtest for Tactical FPS Black Vultures appeared first on European Gaming Industry News.

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Goldex Casino by N1 Partners: a new brand tailored for top GEOs

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N1 Partners continues to strengthen its position in the iGaming market by expanding its portfolio with the launch of a new brand — Goldex Casino.

Goldex Casino is strategically focused on key Tier-1 GEOs, including Australia, New Zealand, Canada, Germany, Austria, Switzerland, Norway, Ireland, Denmark, and Slovenia. The product supports eight languages with localised content, ensuring broad reach and engagement.

Goldex Casino features a portfolio of over 5,000 games, while its unique Journey Map system transforms gameplay into a personalised adventure with rewards of up to €/$5,000 and 1,000 free spins. VIP players benefit from an exclusive program offering tailored bonuses, higher limits, dedicated account management, and a final prize — a Rolex Sky-Dweller or its cash equivalent of €20,000.

Special attention has been paid to adaptive design across devices, an intuitive interface, and a suite of features that enhance the user experience and drive player retention. Fully licensed, the brand guarantees a high level of transaction security.

With Goldex Casino, partners gain a robust tool to scale traffic across top GEOs and secure long-term profitability. Join N1 Partners and achieve top-tier results together.

On a related note, N1 Partners is currently running its large-scale N1 Puzzle Promo. All registered teams earn puzzle pieces for driving traffic to N1 brands, including Goldex Casino, with the most active participants competing for luxury prizes. The ultimate reward – a private Robinson helicopter, awarded to the winning team at the end of the promo. The campaign runs until the end of the year.

Learn more about opportunities with N1 Partners

The post Goldex Casino by N1 Partners: a new brand tailored for top GEOs appeared first on European Gaming Industry News.

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