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EveryMatrix crosses €100 million EBITDA barrier for 2024
EveryMatrix, the iGaming industry’s fastest growing technology provider, has achieved historic quarterly and annual financial results with record revenues, its greatest ever growth and soaring profitability.
The global tier-1 provider’s expansion has hugely accelerated in the last five years, however Q4 2024, combined with full-year results, has seen records smashed with its best ever quarter, all-time high annual net revenue of €181 million, a 59% YoY increase, EBITDA of €101m – up 70% YoY – and a seventh consecutive profit margin of more than 50%.
This was driven by large-scale customer launches and deal wins, continued, rapid growth in its core sports and casino business units, further bolstered by strong sports trading margins.
Fourth quarter 2024 results saw EveryMatrix set a record high net revenue of €55m across all products, up 51% YoY. Q4 EBITDA stood at €30m, up 49% YoY.
The business was boosted in 2024 by two acquisitions: FSB Technology in July and Fantasma Games in October. Both teams and products have been integrated and are already contributing to Group revenues and strategy across sportsbook platform development and games content. Both transactions were all-cash and fully funded from cash flow. The company remains debt free.
BEST 12 MONTHS IN COMPANY HISTORY
The EveryMatrix Group celebrated its biggest and best year in 2024 with record performance in all product verticals, signing and delivering its biggest ever tier-1 clients including its first omni-channel agreement with Arena Casino.
It closed two accretive M&A transactions in FSB Technology and Fantasma Games, was selected in first place ahead of competitors for multiple, soon-to-be announced, large-scale public procurement processes further futureproofing the business and surpassed the 1,000-employee milestone, now with 1,300 team members.
EveryMatrix was also recognised by its peers with seven major industry awards – its best ever annual tally – including multi-channel supplier, casino supplier and aggregator of the year.
FSB Technology has added approximately 14% additional Gross Gaming Revenue (GGR) to the Group’s sportsbook business unit volumes with customer migration on track.
The acquisition has strengthened key areas of the business, including the OddsMatrix sportsbook, by doubling the trading and quants team to enhance personalisation within managed odds and risk services. The deal has also opened the UK and African markets for EveryMatrix.
The Fantasma Games acquisition added 45 well-known titles that are already live with more than 250 operators and played by millions of players across 50+ countries. This increased EveryMatrix’s in-house portfolio to 120+ games.
Fantasma Games’ market distribution will also boost EveryMatrix’s presence in rapidly growing markets. North America remains a key focus area. SlotMatrix went live in West Virginia during the quarter and is licensed in all US iGaming states. The SlotMatrix commercial team has also been strengthened with the arrival of Björn Sjöberg as CCO, formerly CCO of Evolution Games.
A QUARTER LIKE NO OTHER
Q4 2024 GGR for operator partners within the Casino business unit generated a thirteenth consecutive record quarterly performance of €782m, up 33% YoY with GGR for the last 12 months at €2.8 billion, a 49% YoY increase and processing more than 73 billion game rounds.
Quarterly casino net revenue improved to €27.1m, up 52% YoY while EBITDA reached €16.7m reflecting a 46% YoY increase. The SlotMatrix aggregation product introduced a total of 1,145 unique game titles and integrated 33 new vendors in Q4 2024 bringing the total to more than 175, well above any other aggregator worldwide.
OddsMatrix underwent an outstanding period of growth, increasing betting volumes 73% YoY – and by a factor 14 over a period of five years with the total number of bets in 2024 exceeding 515m.
Quarterly sportsbook turnover climbed to €1.9bn and €5.9bn for the last 12 months reflecting a 50% YoY increase, while Q4 GGR reached a record €160m, a 115% increase YoY. In the last 12 months GGR rose by 135% YoY to €448m. Net revenue for the quarter reached €17.5m, up 92% YoY, while EBITDA reached €11.4m, reflecting a 133% YoY increase.
OddsMatrix hit a record number of live events for 2024 of more than 2 million events, a 16% rise YoY driven by additional premium content.
Platform saw fourth quarter net revenue rise 9% YoY to €8.6m, with EBITDA at €2.8m. GamMatrix, the EveryMatrix Player Account Management (PAM) system, processed 450k gaming transactions per minute during peak hours, up 12% QoQ, while also going live in new jurisdictions in 2024 including Peru and Croatia. The number of successful payment transactions reached 230m in 2024. Since 2020 the MoneyMatrix payment platform has seen daily payment transactions increase by 25 times, more than doubling YoY.
In 2024 the Affiliate division saw PartnerMatrix integrate PartnerMatrix Intelligence (formerly DeepCI) combining affiliate software and affiliate intelligence products under one proposition. During the full year, the business unit signed 96 new deals. Quarterly net revenue landed at €1.4m up 2% YoY, while EBITDA decreased to -€0.4m. Full-year net revenue reached €5.6m, up 26% YoY, while EBITDA landed at -€1.1m. This is currently the only area of EveryMatrix not performing satisfactorily.
Ebbe Groes, Group CEO of EveryMatrix, said: “The timing of our results at ICE couldn’t be better while the industry gathers at the biggest event of the year.
“I’m proud of all our achievements in 2024 but particularly in sports where OddsMatrix has undergone an incredible period of growth, increasing betting volumes by a factor 14 in just five years.
“The system’s ability to handle this mega growth for bet placement, bet settlement and risk management, while simultaneously adding many features, is proof of just how solid its architecture is. In this quarter alone we launched a completely rewritten Risk Management module, infinitely scalable and with many new features. Several clients have already migrated to it.
“The momentum we’ve set in the last few years shows no signs of slowing down. Most of all, this is a result of our clients growing with us and my heartfelt thanks go to our customers and our staff. Your loyalty and efforts jointly did this. We will keep pushing to improve all products help our clients’ continued growth!”
Q4 & FULL-YEAR 2024 HIGHLIGHTS
- Record Net Revenue: €55m for the quarter, up 51% YoY; full-year revenue reached €181m, a 59% YoY increase.
- Record EBITDA: €30m for the quarter, up 49% YoY; full-year EBITDA totalled €101m, a 70% YoY growth.
- Integration of Fantasma Games into EveryMatrix Games business unit immediately contributing to Group revenues – follows integration and on-schedule migration of FSB Technology customers.
- Record year for OddsMatrix with all-time high sportsbook turnover, margins, live events and bet volumes.
- Live with first omni-channel turnkey technology solution for Croatia’s Arena Casino.
- BetMGM and Rush Street Interactive live with SlotMatrix in-house content in West Virginia, US.
- Achieved gold-standard GLI-19 and GLI-33 certifications for core platform products.
- Launched ‘Academy for Heroes’ – second fully funded NGO in Ukraine for war veterans to develop IT careers.
- 41% annual growth in staff, with total now at 1,300.
The post EveryMatrix crosses €100 million EBITDA barrier for 2024 appeared first on European Gaming Industry News.

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Disability Initiative Wins Inaugural F1® Allwyn Global Community Award
- First F1® Allwyn Global Community Award sees local Dutch initiative presented with the trophy and €100,000 donation from Allwyn to support its impact on the local community
- Winner has been recognised for its local community contribution through transforming event accessibility for those with disabilities
Zandvoort, Netherlands, 15:00 CET 28 August 2025: Allwyn, the multi-national lottery-led entertainment company, and Formula 1 have announced Stichting HandicapNL as the winner of the inaugural F1® Allwyn Global Community Award and a €100,000 donation from Allwyn. The donation will be used to further the winner’s positive impact – breaking down barriers by improving event accessibility. From extra facilities to offering specialised information, the foundation provides support across the entire event experience – helping the two million people with disabilities in the Netherlands and creating a more inclusive society.
The Award recognises the outstanding contributions to society that F1-linked initiatives are making in their country. Taking the international spotlight ahead of the Formula 1® Heineken Dutch Grand Prix, the local Dutch community initiative won over the panel of judges with the impressive impact that it has made not just in the world of F1, but in the wider community in the Netherlands. Over the next 12 months, the donation will enable Stichting HandicapNL to increase the number of events it supports, so that more people can access and inclusively attend from start to finish, regardless of their disability.
The F1® Allwyn Global Community Award, created as part of the multi-year partnership between Formula 1 and Allwyn, reflects a shared commitment to driving positive change and giving back to the communities in which they operate. During the 2025 season, a total of four local initiatives making a positive impact in their countries – which could include advancements in education, culture, wellbeing and sustainability – will be chosen by judges to each win a €100,000 donation from Allwyn and the chance to visit a Formula 1 Grand Prix.
Three further winners will be announced this season, with local initiatives to be recognised at the home of Formula 1 races in the US (Austin and Las Vegas) and Mexico.
Jan Karas, CEO of OPAP, part of Allwyn, and F1® Allwyn Global Community Award judge said: “Stichting HandicapNL’s impact here in the Netherlands is truly inspiring. At Allwyn, we want to bring fun and entertainment to as many people as possible – no one should have to face a physical barrier in doing so. Stichting HandicapNL’s work is not just improving accessibility for F1 fans, but is providing learnings that can be applied to different types and scales of events outside of the F1 environment.”
Emily Prazer, Chief Commercial Officer, Formula 1 said: “The F1 Allwyn Global Community Award is a perfect example of how Formula 1 can use partnerships to enact real change in the communities where it races. This unique collaboration has created a global platform to celebrate the fantastic local initiatives that go above and beyond to make a real difference. Stichting HandicapNL has helped transform experiences for many people living in the Netherlands, and the F1 Allwyn Global Community Award will help them to continue to expand their vital works and help people across the country.”
F1® Allwyn Global Community Award winner Jan Willem Koopman from Stichting HandicapNL, said: “Our ultimate goal is that it becomes commonplace for people with disabilities to access and inclusively attend a whole festival or event, from start to finish. It has been fantastic working with Formula 1 at Zandvoort to make this track as accessible as possible and, thanks to this Award, we can expand our operations. The donation from Allwyn will mean we can make four additional events more accessible, support a further six events with advice and assistance and develop new partnerships with like-minded organisations. It will also have a lasting impact in the long term, empowering even more people to attend events, challenging negative perceptions and creating a more inclusive society.”
The F1® Allwyn Global Community Award is being presented at the following Grands Prix in 2025:
- Formula 1® Heineken Dutch Grand Prix 2025 – 29 – 31 August 2025
- Formula 1® MSC Cruises USA Grand Prix 2025 – 17- 19 October 2025
- Formula 1® Gran Premio De La Cuidad De Mexico 2025 – 24 – 26 October 2025
- Formula 1® Heineken Las Vegas Grand Prix 2025 – 20 – 22 November 2025
The post Disability Initiative Wins Inaugural F1® Allwyn Global Community Award appeared first on European Gaming Industry News.
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Gaming Platform, Overwolf, Sees 385% Revenue Surge in EU, Hires Activision Blizzard Vet For Expansion
Overwolf Expands European Presence with Former Activision Blizzard Executive to Accelerate Brand Partnership Growth Business has grown by 385% since entering the EU market one year ago.
Overwolf Ads, a world-leading platform empowering brands and advertisers to reach over 100 million monthly gamers, today announced the expansion of its European operations with the appointment of Adam Davis as Director of Brand Partnerships. This strategic hire supports Overwolf’s continued growth in the region and its mission to help brands engage with hard-to-reach gamers directly during gameplay.
Overwolf’s ad platform enables brands to reach gamers across premium titles like Minecraft and Fortnite, using a proprietary ad tech solution that provides advertisers with immersive yet non-intrusive placements. The company is currently ranked as the #2 biggest US Gaming Property by Comscore in terms of reach, with its influence across EMEA regions gaining momentum in 2025, now listed #3 in Germany, #5 in France, and #7 in the UK. In the last year, the company has partnered with global brands and media agencies such as Armani, Lancôme, Verizon, Pepsico, Amazon, P&G, Skoda, PHD, Publicis, Havas, dentsu, Wavemaker and Mediacom.
With more than 15 years of experience in the digital and gaming industry, Davis previously served as Group Director of Agency Partnerships at Activision Blizzard and has held leadership roles at AOL, Unruly/News Corp, and Reach plc. He played a key role in helping bring the new Xbox Ads offering to market at Activision and comes with extensive knowledge of video advertising across both gaming and traditional publisher environments. At Overwolf, he will focus on growing strategic brand relationships and developing innovative ad solutions that balance the player experience with high-impact brand engagement.
Davis joins a growing European team that has driven 385% growth in revenue in the region since Overwolf expanded into the EU market in 2024. The team has launched successful major partnerships with brands such as Müller FRijj, whose “Just Feel The URjj Challenge” activation rewarded players for embracing fun and chaos over simply winning. The unique campaign ran across major titles like Fortnite and Rocket League, using Overwolf Ads’ innovative ad technology to deliver contextual real-time messaging and rewards during humorous missions that resonated with Gen Z gamers.
“Gaming is reshaping modern entertainment. More brands than ever are looking to gaming to accelerate their marketing efforts, but one consistent challenge is accessing top-tier titles at scale,” said Adam Davis, Director of Brand Partnerships at Overwolf. “At Overwolf, advertisers can reach gamers across popular titles like Call of Duty and Fortnite, all accessible under one roof, and I’m looking forward to changing what’s possible for advertisers in the space.”
“As our European growth gains momentum, Adam’s leadership and prior experience at Activision will be instrumental in scaling Overwolf’s presence and bringing more brands into the worlds where gamers play,” commented Uri Marchand, CEO of Overwolf.
This announcement comes on the heels of Overwolf Ads’ milestone revenue achievement of doubling ad revenue from $50 million in 2023 to $100 million in 2024, continuing its trajectory as a category leader in in-game advertising.
For more information about advertising with Overwolf, please visit overwolf.com/ads
The post Gaming Platform, Overwolf, Sees 385% Revenue Surge in EU, Hires Activision Blizzard Vet For Expansion appeared first on European Gaming Industry News.
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SOFTSWISS Wins Best Game Aggregator Award in Latin America
SOFTSWISS wins the CGS Recife Awards 2025 for its flagship Game Aggregator, confirming its industry leadership as the largest content hub in iGaming, operating with 99.999% uptime across 24 regulated jurisdictions. Recognition in Latin America, where SOFTSWISS has achieved full product certification, further proves the product’s global dominance and commitment to delivering trusted solutions across key regulated markets.
The award recognises the best game aggregation platform in the Latin American iGaming market, celebrating leadership, innovation, and operational excellence. This recognition is especially important as it comes from Brazil, where all SOFTSWISS products have recently been certified, led by the Game Aggregator. It is the 7th international award for the Game Aggregator, highlighting the product’s dedication to delivering unmatched scale and stability.
The Game Aggregator is recognised as the industry leader because of measurable advantages that no other platform can match. Operating in 24 jurisdictions, the solution provides direct access to 35,000+ active playing games from 300+ providers with new releases appearing immediately in operators’ portfolios enabled by streamlined integrations.
Engagement features deliver proven growth. Its Tournament Tool increases average daily bets by 22% across the player base. Players who join tournaments place twice as many bets and wager 3 times more than others. Jackpot Aggregator campaigns on the Game Aggregator drive a 50% increase in turnover per user, making engagement mechanics a direct source of revenue.
The platform’s infrastructure is designed for continuous, fail-safe operation. Uptime reaches 99.999–100%, guaranteed by strict SLAs and backed with proactive system notifications. The system processes 7,000 requests and up to 100,000 database queries per second, with 99% of responses returned in under 100 milliseconds. This ensures operators never lose a session, a bet, or their players’ trust.
Beyond scale and engagement, the platform offers features that raise industry standards: AI-driven localisation for any market, deep analytics through the Ultimate Report Builder, and customisable game metadata for client-facing flexibility.
“We are honoured to receive the Best Game Aggregator Platform award at CGS Recife. This recognition shows the value of our commitment: a constantly growing game portfolio, wide market coverage, and unwavering platform reliability. For almost ten years, our team has been building a platform that not only delivers scale and stability but also drives measurable results,” added Tatyana Kaminskaya, Head of SOFTSWISS Game Aggregator.
The SOFTSWISS team will be available at SBC Lisbon 2025, Stand B160, to discuss the possibilities of the Game Aggregator.
About SOFTSWISS
SOFTSWISS is an international technology company with over 15 years of experience in developing innovative solutions for the iGaming industry. SOFTSWISS holds a number of gaming licences and provides comprehensive software for managing iGaming projects. The company’s product portfolio includes the Online Casino Platform, the Game Aggregator with over 35,000 casino games, the Affilka Affiliate Platform, the Sportsbook Software and the Jackpot Aggregator. In 2013, SOFTSWISS revolutionised the industry by introducing the world’s first Bitcoin-optimised online casino solution. The expert team, based in Malta, Poland, and Georgia, counts over 2,000 employees.
The post SOFTSWISS Wins Best Game Aggregator Award in Latin America appeared first on European Gaming Industry News.
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