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E-Sports Betting Global Market Report 2024, Featuring Profiles of Key Players Including Flutter Entertainment, Entain, Bet365, DraftKings and Pinnacle Group

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The “E-Sports Betting Global Market Report 2024” has been added to ResearchAndMarkets.com’s offering.

The E-sports betting market size has grown rapidly in recent years, from $9.96 billion in 2023 to $11.22 billion in 2024 at a compound annual growth rate (CAGR) of 12.6%. The growth observed in recent years can be credited to the rising popularity of esports, increased acceptance of online gambling, higher prize pools, heightened youth engagement, and increased sponsorship and investment.

The E-sports betting market size is expected to see rapid growth in the next few years. It will grow to $18.12 billion in 2028 at a compound annual growth rate (CAGR) of 12.7%. The growth in the forecast period is driven by the expansion of esports titles, broader global market reach, regulatory developments, strategic partnerships, and expanding infrastructure. Key trends expected during this period include cross-platform integration, adoption of blockchain technology, improved user experience, advancements in technology, and the integration of AI and machine learning.

The growing popularity of online games is expected to drive the growth of the E-sports betting market. This growing popularity is fueled by technological advancements, widespread internet access, engaging and immersive gameplay experiences, social connectivity, and a diverse range of game genres catering to various interests and age groups. E-sports betting enhances the appeal of online gaming by increasing viewer engagement, attracting a broader audience, and generating revenue for the e-sports industry. For example, in 2022, the Department of Foreign Affairs and Trade, an Australia-based federal government body, reported that the digital gaming industry was valued at $240 billion worldwide in 2020 and is projected to grow to $294 billion by 2024. In 2021, the industry generated $226.5 million in revenue, marking a 22% increase from 2020, with 83% of this revenue coming from international markets. Therefore, the rising popularity of online games is driving the growth of the E-sports betting market.

Major companies in the E-sports betting market are focusing on developing innovative technology, such as odds and modeling feed technology, to enhance betting accuracy, improve user experience, and offer more competitive and dynamic betting options. Odds and modeling feed technology involves using statistical models and algorithms to predict outcomes and optimize decision-making in various applications. For instance, in April 2022, Esports Technologies Inc., a US-based provider of esports products, platforms, and marketing solutions, launched its innovative Odds and Modeling Feed Technology. This cutting-edge technology allows the company to deliver real-time odds and modeling data to its clients, enhancing their ability to make informed betting decisions. The technology leverages advanced algorithms and machine learning techniques to analyze vast amounts of data, providing accurate and up-to-date insights on esports events.

In July 2021, Esports Entertainment Group Inc., a US-based esports entertainment and online gambling company, acquired Bethard Group Limited for an undisclosed amount. This acquisition aims to significantly enhance Esports Entertainment Group’s market presence and revenue by adding new gaming licenses in Sweden and Spain, thereby expanding their operational footprint and increasing their available markets. Bethard Group Limited is a Malta-based company that provides sports betting services.

This report focuses on e-sports betting market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.

Markets Covered:

  • By Betting Types: Pre-Match Betting; Live Or In-Play Betting
  • By Platform Types: Online Betting Platforms; Offline Betting Locations
  • By Application: Ages 18-25; Ages 26-30; Ages 31 And Above

Key Companies Mentioned: Flutter Entertainment Plc; Entain Plc; Bet365; DraftKings Inc.; Pinnacle Group Inc.

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Key Topics Covered:

1. Executive Summary

2. E-Sports Betting Market Characteristics

3. E-Sports Betting Market Trends And Strategies

4. E-Sports Betting Market – Macro Economic Scenario

5. Global E-Sports Betting Market Size and Growth
5.1. Global E-Sports Betting Market Drivers and Restraints
5.2. Global E-Sports Betting Historic Market Size and Growth, 2018 – 2023, Value ($ Billion)
5.3. Global E-Sports Betting Forecast Market Size and Growth, 2023 – 2028, 2033F, Value ($ Billion)

6. E-Sports Betting Market Segmentation
6.1. Global E-Sports Betting Market, Segmentation By Betting Types, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

  • Pre-Match Betting
  • Live Or In-Play Betting

6.2. Global E-Sports Betting Market, Segmentation By Platform Types, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

  • Online Betting Platforms
  • Offline Betting Locations

6.3. Global E-Sports Betting Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

7. E-Sports Betting Market Regional And Country Analysis
7.1. Global E-Sports Betting Market, Split By Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
7.2. Global E-Sports Betting Market, Split By Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

8. Asia-Pacific E-Sports Betting Market

9. China E-Sports Betting Market

10. India E-Sports Betting Market

11. Japan E-Sports Betting Market

12. Australia E-Sports Betting Market

13. Indonesia E-Sports Betting Market

14. South Korea E-Sports Betting Market

15. Western Europe E-Sports Betting Market

16. UK E-Sports Betting Market

17. Germany E-Sports Betting Market

18. France E-Sports Betting Market

19. Italy E-Sports Betting Market

20. Spain E-Sports Betting Market

21. Eastern Europe E-Sports Betting Market

22. Russia E-Sports Betting Market

23. North America E-Sports Betting Market

24. USA E-Sports Betting Market

25. Canada E-Sports Betting Market

26. South America E-Sports Betting Market

27. Brazil E-Sports Betting Market

28. Middle East E-Sports Betting Market

29. Africa E-Sports Betting Market

30. E-Sports Betting Market Competitive Landscape And Company Profiles
30.1. E-Sports Betting Market Competitive Landscape
30.2. E-Sports Betting Market Company Profiles

  • Flutter Entertainment
  • Entain Plc
  • Bet365
  • DraftKings Inc.
  • Pinnacle Group Inc.

31. E-Sports Betting Market Other Major And Innovative Companies

  • Super Group Ltd.
  • William Hill Plc
  • Kindred Group Plc
  • Paddy Power Betfair Plc
  • Betsson AB
  • Betfred
  • SBOBET
  • Parimatch
  • 888 Holdings Plc
  • Bet-at-home.com AG
  • Betvictor Ltd.
  • Esports Entertainment Group
  • BetWinner
  • Intertops
  • Betcris

32. Global E-Sports Betting Market Competitive Benchmarking

33. Global E-Sports Betting Market Competitive Dashboard

34. Key Mergers And Acquisitions In The E-Sports Betting Market

35. E-Sports Betting Market Future Outlook and Potential Analysis
35.1 E-Sports Betting Market In 2028 – Countries Offering Most New Opportunities
35.2 E-Sports Betting Market In 2028 – Segments Offering Most New Opportunities
35.3 E-Sports Betting Market In 2028 – Growth Strategies

For more information about this report visit researchandmarkets.com/r/wz8lwc

 

The post E-Sports Betting Global Market Report 2024, Featuring Profiles of Key Players Including Flutter Entertainment, Entain, Bet365, DraftKings and Pinnacle Group appeared first on European Gaming Industry News.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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PLAY VENOM FEVER SATELLITES AND UNLOCK THE VENOM VAULT TO WIN YOUR SEAT TO ACR POKER’S $12 MILLION GTD VENOM EVENTS

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ACR Poker is launching two massive Venom tournaments this spring, featuring $12 million in total guarantees. And now, through the Venom Fever Satellites and the Venom Vault, players have multiple opportunities to lock in their $2,650 Venom seats for less, or even free.

“Whether you’re looking to become our latest millionaire in the NLH Venom or want to play in one of the biggest PLO tourneys around, our Venom Vault and Venom Fever promotions offer every player a real shot at securing a $2,650 Venom ticket to compete for life-changing prizes,” said ACR Pro Chris Moneymaker.

From Monday, March 24th to Sunday, April 27th, the Venom Fever Satellites are awarding over 1,000 total seats to the $10 million GTD NLH and $2 million GTD PLO Venom events, both beginning on Sunday, April 13th.

Players can qualify through various satellite options, with buy-ins starting as low as $0, making entry to the Dual Venoms even more accessible. ACR Poker’s $95 buy-in Beast Tournament takes place on Sunday, March 30th and April 6th, 13th and 20th at 5:05pm ET—with 120 total NLH Venom seats up for grabs. Players who climb the weekly Beast leaderboard can even qualify for free.

Through Venom Madness Satellites, starting on Tuesday, April 1st, players can win their $2,650 ticket for just $16.50, with 20 total NLH Venom seats guaranteed. In addition, Mega Satellites will guarantee 372 NLH Venom Seats and 30 PLO Venom seats, with pathways starting as low as $0. Daily direct satellites will also award 445 seats to the NLH Venom, with buy-ins starting at $33, and 48 seats for the PLO Venom with buy-ins starting at $207.50.

Along with Venom Fever Satellites, players can unlock a coveted $2,650 Venom seat for free, plus Survivor Flips Step tickets, through ACR Poker’s Venom Vault. Every player has already received a free key to unlock their first Venom Vault, and additional keys can be earned by completing fun challenges or by purchasing for just $2.99 or 300 Combat Points each. Each unlocked Venom Vault could lead to a free entry into one of online poker’s biggest tournaments.

Moneymaker also added that players can easily access the Venom Vault directly from the ACR Poker client to track their prizes, manage and redeem keys, and purchase extra keys.

For full details on the Venom Fever Satellites, the Venom Vault promotion, and the full Venom schedule, visit ACRPoker.eu.

 

The post PLAY VENOM FEVER SATELLITES AND UNLOCK THE VENOM VAULT TO WIN YOUR SEAT TO ACR POKER’S $12 MILLION GTD VENOM EVENTS appeared first on European Gaming Industry News.

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FLAMINGO CASINO IN MEXICO ADDS CONCEPT TO ITS ENTERTAINMENT OFFERING

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Casino Flamingo, owned by Grupo Euromex in Culiacán, has enhanced its gaming floor with Zitro’s CONCEPT cabinet line and new games such as Legendary Sword and Triple Charm Journey.

CONCEPT, now featured in this important Mexican group’s casino, stands out for its Magic Lighting system, which provides a spectacle of lights synchronized with the game, and for its impressive Screen Deck giant, designed to improve the experience for both players and the operations team, among other features that are making it a worldwide success.

Among the new titles players can enjoy is Legendary Sword, a medieval-themed multi-game that offers an immersive experience with its 6×5 reel. This game includes innovative features such as “Honor,” which multiplies prizes; “Glory,” which grants additional spins; and “Magic Sword,” which doubles the prizes in its column. In addition, Triple Charm Journey is presented with exciting mechanics such as “Rise,” which increases winnings with each spin; “Collect,” which accumulates the values of the Link symbols; and “Enigma,” which multiplies its value along with some Link symbols on the screen.

Alberto Charlan, Grupo Euromex’s CFO, highlighted: “The incorporation of CONCEPT reinforces our commitment to innovation in entertainment, offering our clients a unique and quality experience that only Zitro can offer. We are very happy with this new addition and are confident that it will be a resounding success.”

For his part, Johnny Viveiros Ortiz, founder of Zitro, added: “We are proud to see how CONCEPT continues to transform the player experience in Grupo Euromex casinos, and we appreciate their commitment to Zitro once again to bring a new gaming concept, this time to Casino Flamingo.”

 

The post FLAMINGO CASINO IN MEXICO ADDS CONCEPT TO ITS ENTERTAINMENT OFFERING appeared first on European Gaming Industry News.

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Gaming industry earns Php410 B despite POGO ban – PAGCOR

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Despite the implemented ban on Philippine Offshore Gaming Operations (POGO), the gaming industry in the country continues to boom, according to Philippine Amusement and Gaming Corporation (PAGCOR) Chairman and CEO Alejandro H. Tengco.

In his keynote address at the ASEAN Gaming Summit in Manila, Tengco said the country’s Gross Gaming Revenue (GGR) will rise to Php410 billion in 2024, up 25% from the Php329 billion GGR in 2023.

“As offshore gaming exits, PAGCOR recognizes that the future of Philippine gaming will continue to become more technology-driven,” he said. “This is why PAGCOR will continue to closely regulate electronic gaming while ensuring strict oversight to combat illegal operators.”

The PAGCOR chairman emphasized that while land-based casinos contributed Php201 billion—almost half of the total GGR in 2024—revenue from the E-Games and E-Bingo sector grew significantly, grossing Php154.51 billion, 165% higher than in 2023.

“We partly attribute the strong performance of the local gaming industry to the strategic policy adjustments that we have implemented, such as the gradual reduction of fee rates for E-Games since 2023,” Tengco’s explanation.

He said that in 2023, PAGCOR was charging 50% to 55% license fees which was an obstacle to the increase in operators. “But effective January 1, 2025, our fee rates for E-Games stand at only 30% of GGR,” he added.

As a result, more operators have come under regulation, voluntary closures of businesses have been avoided, and the profits of licensed companies have been maintained. Also as a result of the said reforms, the E-Games sector reached its target of Php100 billion in GGR revenue as early as September 2024. Tengco also mentioned PAGCOR’s focus on more intensified “responsible gaming programs” to promote a “more sustainable and ethical gaming industry.”

“We wish to assure our industry stakeholders that even as we strive for greater success, responsible gaming and market integrity will continue to be at the heart of our efforts,” Tengco said.

The PAGCOR chief is also fully confident in the direction of the industry.

“The best days of Philippine gaming are still ahead of us, and we look forward to working with all of you to shape what comes next,” he said.

The ASEAN Gaming Summit, organized by Asian Gaming Brief, serves as a platform for industry leaders to discuss trends, challenges and new opportunities in the region’s gaming landscape.

Translated article.

 

The post Gaming industry earns Php410 B despite POGO ban – PAGCOR appeared first on European Gaming Industry News.

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