Connect with us
Prague Gaming & TECH Summit 2025 (25-26 March)
728x90 banner available here

Latest News

How does the Indian iGaming Industry Change after the IPL 2024 — Blask Team Analytics

Published

on

Reading Time: 4 minutes

 

Experts at Blask, a leading iGaming analytical toolkit, have observed significant changes in the Indian iGaming industry following the conclusion of the 2024 Indian Premier League (IPL). Their findings highlight shifts in market share and the emergence of top betting brands during the tournament.

 

How the Blask Index Changed

The Blask Index, a proprietary metric developed by the Blask team, illustrating the aggregated level of engagement across iGaming brands (measured in the number of people interested), reveals significant changes according to the open source intelligence (OSINT) data for the pre-IPL and IPL phases:

  • Surged from 973,000 on March 21 (pre-IPL) to 1.9 million on March 22 (tournament kickoff)
  • Peaked at 2.1 million on April 28 during high-profile matches: Gujarat Titans vs. Royal Challengers Bangalore and Chennai Super Kings vs. Sunrisers Hyderabad
  • Remained strong at 1.8 million on the tournament’s final day, May 26

 

Main Shifts in the Competitive Landscape of the Indian Market

The Blask team highlights the following key market shifts:

  • Stake’s meteoric rise from 4th to 1st position, capturing a staggering 47.69% increase in relative market share, surpassing industry giants like Parimatch, Dafabet, 1xBet, and 4Rabet
  • The consequent decline in market positions for the other top four brands: Parimatch (-11.21%), Dafabet (-7.3%), 1xBet (-6.03%), and 4Rabet (-2.6%)
  • Fairplay replaced Fun88 in the top 10 brands list, with a minimal difference in market share (0.89% and 0.65%, respectively)
  • Stake leading MoM growth with an astonishing 362% increase, followed by Parimatch (31.48%), 4Rabet (31.75%), Dafabet (22.67%), and 1xBet (0.21%)

Growth in First-Time Deposits and Gross Gaming Revenue

Blask’s analytics department evaluated the performance of major Indian iGaming brands during the IPL using Blask AI Deep Learning algorithms to measure FTDs and GGR. They utilized open-source data from worldwide gambling commissions and employed the inner AI model to detect patterns and predict future FTDs and GGRs.

Performance is shown within an interval, displaying FTDs and GGRs on a scale from worse to better. The average value is indicated, showing the data’s central tendency. This interval benchmark helps us assess current performance in comparison to historical data and expected trends.

FTD Growth:

  • Stake: 147% (March), 350% (April) | April FTD: ~302,000 deposits
  • Parimatch: 42% (March), 30% (April) | April FTD: ~328,000 deposits
  • Dafabet: 54% (March), 21% (April) | April FTD: ~267,000 deposits
  • 1xBet: 102% (March), 0.2% (April) | April FTD: ~76,000 deposits
  • 4Rabet: 73% (March), 30% (April) | April FTD: ~62,000 deposits

GGR Growth:

  • Stake: 120% (March), 296% (April) | April GGR: ~$17 million
  • Parimatch: 23% (March & April) | April GGR: ~$30 million
  • Dafabet: 17% (March), 13% (April) | April GGR: ~$29 million
  • 1xBet: 38% (March), 8.5% (April) | April GGR: ~$7.8 million
  • 4Rabet: 30% (March), 23% (April) | April GGR: ~$5.9 million

By leveraging AI to analyze historical open-source intelligence, market trends, and brand momentum, these findings offer compelling insights into the evolution of the Indian market landscape during the IPL. The AI-powered projections shed light on the trajectory of key market indicators such as GGR and FTDs and provide a window into the financial dynamics of the Indian market.

“The IPL 2024 has sparked significant changes in India’s iGaming industry,” said Max Tesla, the CEO of Blask. “Our analysis shows that the market is dynamic, with newcomers like Stake making big gains and established brands facing more competition. When comparing the Blask Index from April 2023 to April 2024, we observed a remarkable increase of over 70%, demonstrating the immense potential and growth of the Indian iGaming market.”

The Indian iGaming market has experienced a remarkable boom, with the IPL 2024 serving as a catalyst for significant growth and changes in the competitive landscape. The Blask Index, a key indicator of market engagement, soared during the tournament, peaking at an impressive 2.1m daily during high-profile matches and a significant 47m during April — the most extensive engagement in Indian iGaming market history. This surge in interest and participation highlights the immense potential of the Indian iGaming industry.

The IPL 2024 witnessed a major shift in the market dynamics, with Stake emerging as a dominant force. It captured a substantial increase in market share, overtaking established giants like Parimatch, Dafabet, 1xBet, and 4Rabet. This meteoric rise of Stake significantly altered the market landscape, showcasing the industry’s ever-evolving nature and the opportunities for new players to make their mark. However, the question remains: Will Stake be able to maintain its leadership?

Moreover, the growth in First-Time Deposits (FTDs) and Gross Gaming Revenue (GGR) during the IPL 2024 was a clear indicator of the market’s expansion. Thus, the growth of FTDs during the period amounted to 100% in March compared to February, with an average of 1 million FTDs. In April, the growth continued to reach 1.5 million FTDs.

The GGR metric showed an increase, but not as significant: it went up by 33% on average in March to 120 million USD and 16% in April to 146 million USD. Blask analysts intend to include May data in early June to ensure accuracy and precision.

The IPL 2024 has not only highlighted the excitement of cricket but has also demonstrated the significant growth of the Indian iGaming industry. With the market dynamics increasing and new players like Stake making remarkable progress, the future of iGaming in India appears exceptionally promising. As the industry continues to advance and introduce new innovations, it is evident that the Indian iGaming market is positioned for even greater success in the coming years.

 

The post How does the Indian iGaming Industry Change after the IPL 2024 — Blask Team Analytics appeared first on European Gaming Industry News.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Continue Reading
Advertisement
Prague Gaming & TECH Summit 2025 (25-26 March)
Click to comment

You must be logged in to post a comment Login

Leave a Reply

Latest News

IGT Launches New Multi-level Progressive Game, Treasure Box Link

Published

on

Reading Time: < 1 minute

 

International Game Technology PLC (IGT) has launched its new multi-level progressive (MLP) game, Treasure Box Link, specifically designed for Spain’s Amusement with Prize (AWP) salones sector. Treasure Box Link is the third release in IGT’s high-performing Salones Espana portfolio.

“Introducing another strong MLP game in Spain’s salones sector reflects IGT’s commitment to building our footprint in the region and delivering research-backed games that meet localized player preferences and drive results for our customers. We are confident that our highly entertaining Treasure Box Link game will boost our continued momentum in Spain’s AWP market and enhance gaming floors,” said David Flinn, IGT SVP, Canada, EMEA and LATAM Gaming Sales.

Treasure Box Link offers four compelling base game themes: Mistress of Egypt, Griffin’s Throne, Samurai and King of Olympus. It features proven mechanics, free games, expanding wilds and a popular lock and respin bonus, which can lead to one of four progressive jackpot prizes. To further diversify the offering, operators can combine Treasure Box Link in the same bank of cabinets with IGT’s Magic Fortune Link and Diamond Mania games.

Treasure Box Link is available on IGT’s BINTIA 27-inch multi-game cabinet, which offers dual HD monitors and merchandising options for casino-like styling. It features an ergonomic design, programmable LED lighting, vivid high-resolution graphics, an immersive sound system and can be configured with the Ticket-In/Ticket-Out (TITO) function.

IGT’s Salones Espana portfolio is exclusively distributed in partnership with Orenes Grupo, Spain’s salones sector market leader in operations and gaming machine distribution. Since entering Spain’s salones sector in 2022, IGT has deployed more than 2000 units in the region.

The post IGT Launches New Multi-level Progressive Game, Treasure Box Link appeared first on European Gaming Industry News.

Continue Reading

Latest News

Amusnet Releases Sparta Legend Video Slot

Published

on

Reading Time: < 1 minute

 

Amusnet has released Sparta Legend, a thrilling new video slot that transports players to the heart of Ancient Greece, where fearless warriors fight for fortune and honour. Packed with action and bold gameplay, this release is set to captivate players with its immersive theme, stunning visuals and rewarding mechanics.

Featuring a dynamic 5×3 reel setup with 20 fixed paylines, Sparta Legend offers an exhilarating gaming experience where every spin feels like taking part in ancient history. Players can embrace the Spartan spirit as they face high volatility gameplay, and the opportunity for powerful wins for those who dare to enter the arena.

One of the standout features of Sparta Legend is the Buy Bonus, allowing players to instantly trigger Free Spins and dive straight into the action. This feature-packed adventure, combined with a visually stunning ancient Greek setting, makes the game an instant standout in any operator’s portfolio.

With its compelling theme, bold mechanics and rewarding gameplay, Sparta Legend is a must-have for operators looking to engage players who seek high-stakes excitement. The game is now available, ready to deliver an unforgettable gaming experience worthy of true warriors.

Buy Bonus

The Buy Bonus feature allows players to purchase Free Spins anytime during the play.

Jackpot Cards

The Jackpot Cards Bonus game is triggered at random during the gameplay to allow players to win impressive Jackpots.

Gamble

Boost the winnings through a mini-game and test the luck.

The post Amusnet Releases Sparta Legend Video Slot appeared first on European Gaming Industry News.

Continue Reading

Latest News

Esports World Cup Foundation Announces 40 Clubs Selected for its $20M Club Partner Programme

Published

on

Reading Time: 4 minutes

 

The Esports World Cup Foundation (EWCF) announced the top 40 esports Clubs that have been accepted into the EWCF Club Partner Programme, an industry-leading initiative designed to promote the sustainable growth of esports organidations. The $20 million programme offers participating Clubs up to $1 million in funding to expand their brand and grow their global audience through innovative content and marketing campaigns leading up to and throughout the Esports World Cup 2025.

Since 2023, the EWCF has supported esports Clubs with a carefully aligned funding model that contributes to the Club Partner Programme members’ financial stability and brand growth. To achieve this, the 2025 Programme will focus on fueling global fan growth across all borders and games through impactful storytelling and creative campaigns.

Leveraging EWCF support, the 40 Partner Clubs, reaching over 300 million fans, will drive global growth by creating compelling experiences and content that deepen their connection with fans worldwide, including behind-the-scenes production, player documentaries and live fan experiences that excite their communities. The 2025 programme offers modular funding for campaigns that engage fans, tell EWC-related stories and enable Club-driven innovation.

“The EWCF Club Partner Program is a cornerstone of our mission to build a sustainable future for esports Clubs worldwide while creating opportunities for organizations from some of the world’s fastest-growing markets. This year’s 40 partnered Clubs represent a diverse and dynamic cross-section of global esports, spanning legacy organizations, rising stars and global powerhouses that collectively define the rich history and the rapidly evolving future of the industry. By investing in their growth, the program will enable Clubs to expand their audience and reach, strengthen their brands, and gain greater visibility through fan-first content, shaping the future of esports as a global sport and mainstream entertainment,” said Faisal Bin Homran, Chief Product Officer at the Esports World Cup Foundation.

With this year’s focus on high-growth regions, the 2025 EWCF Club Partner Programme represents a truly global roster, including six Clubs from China, alongside additions from rapidly expanding markets like Japan, India and LATAM. The full lineup of Clubs, in alphabetic order: 100 Thieves, All Gamers, Bilibili Gaming, Cloud9, Edward Gaming, EVOS, FaZe Clan, Fnatic, FURIA, G2 Esports, Gaimin Gladiators, Gen.G, Gentle Mates, HEROIC, JD Gaming, Karmine Corp., Movistar KOI, LEVIATAN, LOUD, MOUZ, NAVI, NIP.eStar, ONIC, POWR, REJECT, S8UL, Sentinels, T1, Team BDS, Team Falcons, Team Liquid, Team RRQ, Team Secret, Team Spirit, Team Vitality, Twisted Minds, Virtus.pro, Weibo Gaming, Wolves Esports, ZETA DIVISION.

The 2025 Club Programme applications in China were supported by Tencent E-Sports, who have facilitated the process for 20 Clubs that have applied. Six Clubs were selected, including All Gamers, Bilibili Gaming, Edward Gaming, JD Gaming, Weibo Gaming and Wolves Esports—China’s most dominant teams, engaging over 125 million Chinese fans through gaming, entertainment and lifestyle content. Additionally, eStar, as part of NIP, has also been added to the lineup, further serving the expansion of the Club Partner Programme in China and activating Chinese fans.

All Clubs were selected through a rigorous evaluation process that reviewed nearly 200 applications. This included assessing their competitive track record in the Club Championship in 2024, their potential across multiple games, social media presence, fan engagement and their strategic plans for activating their global esports audience. Eight Clubs received direct invitations based on their EWC 2024 Club Championship ranking, while the remaining spots were allocated through an open application process. Nineteen Clubs joined for the first time, and 21 returned from the inaugural year.

“Esports is evolving faster than ever, and the EWCF Club Partner Program is driving that evolution by giving Clubs the tools to grow, engage fans, and compete at the highest level. EWC 2024 was a defining moment for us—winning points in five games, two podium finishes, and securing a top-four finish at the Club Championship. The scale and energy of the event proved just how influential esports has become. We’re proud to be part of the program again, fueled by the enthusiasm of French fans who continue to support and inspire us as we look to elevate our game, win as many tournaments as possible, and carry Team Vitality’s colours high on the biggest stage in esports,” said Fabien “Neo” Devide, Chairman and co-founder of Team Vitality.

“As one of the fastest growing esports organizations in North America, we are delighted to join the EWCF Club Partner Program. Continuing the momentum of our success in 2024, including a major win in VALORANT and significant growth across our social channels reaching millions of fans in North America and beyond, the addition of VALORANT to the Esports World Cup is the perfect time for us to become an official partner and deliver new and exciting content to an even wider audience,” said Rob Moore, CEO of Sentinels.

“Since Day One, All Gamers has chased esports glory—pushing non-stop for over 20 years. With years of hard work from our teams, we’ve scored big wins in top games and trained legends in the scene. Competing at the 2024 EWC against the world’s best, that fire burns bright. Now joining EWCF’s Club Partner Program, here’s our hope: When fans worldwide see Chinese esports through AG, they won’t just recall epic comebacks, but our crew’s unstoppable spirit—cutting through challenges like a blade. That combination of grit and grace—that’s China’s gift to the global esports race,” said Le Kedeng, Chairman of All Gamers.

Membership in the EWCF Club Partner Programme is subject to annual renewal in line with the Programme’s requirements, reflecting the dynamic nature of the esports industry. A Club’s participation in the programme does not guarantee a spot at the Esports World Cup 2025. All Clubs are required to qualify through official qualification pathways to earn their spot in each game’s EWC tournament.

The post Esports World Cup Foundation Announces 40 Clubs Selected for its $20M Club Partner Programme appeared first on European Gaming Industry News.

Continue Reading

Trending

EEGaming.org is part of HIPTHER, parent brand of various prominent news outlets and international conferences. These platforms and events span a wide range of industries, including Entertainment, Technology, Gaming and Gambling, Blockchain, Artificial Intelligence, Fintech, Quantum Technology, Legal Cannabis, Health and Lifestyle, VR/AR, eSports, and several others. This indicates that EEGaming.org is part of a larger network that focuses on a diverse array of sectors, particularly those related to cutting-edge technology and modern lifestyle trends.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2025 HIPTHER. All Rights Reserved. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.