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Gamecity Hamburg Prototype Funding 2024: Hamburg funds five prototypes of digital games

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As part of its prototype funding, Gamecity Hamburg supports five games projects in the 2024 funding round with up to 80,000 euros non-repayable funds. As early-stage funding, the funding supports start-ups in Hamburg and helps companies to develop prototypes of digital games.

The awarding committee sees high market potential for all the funded projects. Two of the five funding recipients previously completed Gamecity Hamburg’s Games Lift Incubator. Game developers can apply for the Games Lift Incubator Program 2024 until June 10: gamecity-hamburg.de/incubator/.

Once again, the awarding committee acknowledged the high quality and diversity of the 29 projects submitted this year. Including this sixth funding round since 2020, the development of a total of 31 prototypes has been supported as part of Prototype Funding. The application phase for the next funding round will start in spring 2025.

“The increased quality of the applications once again made the award committee’s decision challenging. Experienced teams and studios in the process of being founded are working on promising games in Hamburg in equal measure. As part of our funding opportunities, we are very pleased to be able to support five teams that will enrich the diversity of teams and games from Hamburg,” comments Dennis Schoubye, Head of Gamecity Hamburg and member of the awarding committee.

The funded projects 2024

  • Chaos Royale by Monodot – € 80,000
  • Map Map – A Game About Maps by Pipapo Games – € 80,000
  • The Regreening by Positive Impact Games – € 80,000
  • A Most Honorable Bunch by Osmotic Studios – € 72,000
  • Melodies by Behind the Stone – € 60,000

Chaos Royale by Monodot

Chaos Royale is a strategic PvP multiplayer game in which players take on hordes of monsters while using all their skills to disrupt and eliminate the competing players in their arenas. The goal is clear: be the last one standing. Monodot is a newly founded studio and successfully completed the Games Lift Incubator in 2023.

Map Map – A Game About Maps by Pipapo Games

Map Map is a cozy exploration game in a colorful 3D world with a unique cartography mechanic. Players explore wondrous landscapes with the goal of finding a legendary lost treasure. In the game, players not only use a map, but create it themselves, explore the island and fulfill tasks for their companions. Pipapo Games successfully completed the Games Lift Incubator in 2023.

The Regreening by Positive Impact Games

The Regreening is a cozy nature and restoration management game in which players befriend animals and folklore spirits and grow plants to restore the desolate earth. As the last human on the planet, players plant seeds to restore biomes, make friends with other creatures, and bring life back into the world.

A Most Honorable Bunch by Osmotic Studios

In this narrative deduction adventure, players take on the role of different characters who find themselves on an island with a big secret. The characters each have their agenda that they follow and investigate in their own way. The story unfolds gradually through the different characters and events, depending on the decisions made by the players.

Melodies by Behind the Stone

Melodies is a horror adventure game with side-scrolling mechanics in a 2D look, in which players experience three self-standing horror stories. Introduced by a gloomy organ grinder at a carnival, players gradually take on the roles of the protagonists of the three stories and experience creeping, nightmarish changes in their everyday lives.

All detailed information on the teams and games can be found at: gamecity-hamburg.de

From March 7 to April 8, 29 developers, start-ups, and companies from Hamburg applied for Gamecity Hamburg’s Prototype Funding. In 2024, Gamecity Hamburg introduced a diversity checklist when applying for Prototype Funding, with the answers to this checklist can optionally be used by the awarding committee in the evaluation process.

The 2024 funding recipients were selected by an awarding committee consisting of Hamburg industry experts:

  • Nina Müller (VP Publishing & Development Services, Goodgame Studios),
  • Jonas Hüsges (Publishing Director, Daedalic Entertainment),
  • Valentina Birke (Director Indie Arena Booth / Gamecity Hamburg is part of the Hamburg Kreativ Gesellschaft mbH
    Super Crowd Entertainment),
  • Jens Unrau (Head of the Media and Digital Economy Department at the Hamburg Ministry of Culture and Media) and Dennis Schoubye (Head of Gamecity Hamburg).

All information on Prototype Funding in Hamburg: www.gamecity-hamburg.de/funding.

The next application phase for prototype funding will start in the spring of 2025. Further funding opportunities through Gamecity Hamburg.

Each year, the Games Lift Incubator supports five teams, developers and start-ups in the development of digital games and projects. In addition to € 15,000 in start-up funding, the recipients receive a comprehensive coaching and mentoring program with international experts as well as workshops and subsequent individual support. Since 2024, the program has also included a visit to an international industry event.

Teams and developers can currently apply for the Games Lift Incubator until June 10. All information can be found at: www.gamecity-hamburg.de/incubator

 

The post Gamecity Hamburg Prototype Funding 2024: Hamburg funds five prototypes of digital games appeared first on European Gaming Industry News.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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EGT at ICE Barcelona 2025: Get ready to be stunned

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EGT is prepared to make a long-lasting impression on visitors at ICE 2025, which will be held in Barcelona for the first time. The Bulgarian manufacturer of gaming equipment will showcase its compelling selection of bestsellers and high-potential new developments at one of the largest stands at the exhibition 3F30.

Among the novelties that will arouse the greatest interest will be 2 brand-new slot cabinets – 32-32 St and 32-32 Up. These models will certainly not go unnoticed by the event guests.

On display will be the newest addition to the company’s jackpot family – the 4-level Asian-themed Zhao Cai Shuang Yu. It will reveal the astonishing world of its 2 games, Prosperity Strike and Rising Coins.

The attendees will also be able to see and test the latest multigames from the Supreme Selection slot series. The Mega Supreme Fruits, Supreme Red, and Supreme Buy Bonus Prize Selection will present a lot of new slot titles, offering a perfect mix of fascinating themes, attractive bonus features, and great entertainment.

EGT will show its newest ETG developments as well. Among them will be the 32 T terminal, which will make its debut during the show. It will complement the company’s rich portfolio of ETG products, which are the preferred choice in numerous gaming venues around the world.

Expanding its offering, EGT will present the Supreme Series of game mixes, currently including the Supreme Roulette Union and Supreme Green Union multigames. Focusing exclusively on roulette, the Supreme Roulette Union blends the excitement of classic roulette gameplay with innovative jackpot systems and versatile features. Supreme Green Union combines popular games from the company’s portfolio with roulette, Keno, Baccarat, and Blackjack, offering players a unique and engaging experience.

Numerous new AWP and VLT products, created specifically for different markets, will also be at the visitors’ disposal, as well as the casino management system Spider, which will show its latest modules.

EGT Digital will also present its vast array of iGaming solutions, including instant and casino games, jackpots, and its in-house developed “all-in-one” betting platform X-Nave.

Nadia Popova, Chief Revenue Officer and VP Sales & Marketing at EGT, commented: “ICE is a very important event for us, which gives us the opportunity to meet with industry professionals from all over the world. We will welcome our current and potential new customers and partners at our stand to present them all new products from our portfolio, divided into zones, covering all gaming verticals. I believe in the positive potential of changes. That is why I think that the relocation of the show to Barcelona will open new business horizons and bring many opportunities for building fruitful partnerships, for which we as a company are ready. “

 

The post EGT at ICE Barcelona 2025: Get ready to be stunned appeared first on European Gaming Industry News.

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Vibra Group Completes the Acquisition of TSA

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Go-to LatAm content and platform developer purchases longstanding Brazil-based tech development partner to accelerate growth plans

Vibra Group, the ‘go-to’ content and platform developer for the LatAm region, has acquired TSA, a Brazil-based technology company and one of its longest standing development partners.

The acquisition will further strengthen the award-winning company and accelerate its growth plans with 55 specialist platform development experts based in Northern Brazil.

TSA and Vibra Group have been long-term partners with TSA contributing significantly to Vibra’s technological growth. TSA, which operates under the ServiceNet brand name, also has existing contracts with several Brazilian lotteries including Loteria do Tocantins, Loteria do Maranhao, Loteria de Sergipe and Loteria da Paraíba.

The integration of TSA’s expert teams will immediately enhance Vibra’s platform development roadmap with additional resources dedicated to the Vibra Solutions business unit and will consolidate the Vibra Group’s structure across the LatAm region. The  LatAm based team is focused on game studios, Remote Gaming Server (RGS), and Electronic Gaming Machines (EGM). The Brazil-based team specialising in Player Account Management (PAM) and sportsbook solutions.

Vibra’s product strategy is to service every client need delivering a complete solution on three core areas: sportsbook and casino platform with multiple levels of customization and flexibility; content aggregation platform including proprietary titles and third party games from the main brands in the industry; and a state-of-the-art EGM platform allowing operators to distribute products and content through VLT / retail terminals. The group’s 3 business divisions: Vibra Gaming, Vibra Solutions and Vibra VLT / Retail.

Ramiro Atucha, CEO, Vibra Group, said:  “We’re delighted to close the acquisition of TSA and welcome the team to the Vibra family. TSA are one of our closest and most trusted partners with whom we’ve closely collaborated across several significant projects as well as ongoing development work, therefore joining forces makes perfect strategic sense.

“Our expansion and first M&A deal follows significant customer demand and growth across the LatAm region in the last 12 to 18 months so the timing is ideal. We’re very excited to have the TSA team join us as we continue our journey.”

Werter Luna, CEO, TSA, said: “We’re thrilled with the outcome of joining Ramiro and the Vibra team after having worked together for so long. The synergies were very clear and both companies know we are stronger together. The future is very bright and we’re ready to go on the ambitious plans we have to significantly grow our business.”

Founded five years ago by a management team of highly experienced industry experts with decades of land-based and online experience, Vibra has emerged as one of the most exciting and innovative content studios and software developers in the industry and rapidly grown to become the LatAm market’s ‘go-to’ partner for local and international operators.

 

The post Vibra Group Completes the Acquisition of TSA appeared first on European Gaming Industry News.

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GIANTX begins its 2025 LEC journey with fresh faces

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The global esports organization GIANTX is ready to kick off its journey in the League of Legends EMEA Championship (LEC), Europe’s premier esports competition. With a revamped roster and a clear goal of qualifying for the 2025 Worlds in China, the team begins its campaign this Saturday with a challenging schedule.

Led by renowned coach André Guilhoto, the roster features Lot (toplaner), Closer (jungler), Jackies (midlaner), Noah (AD carry), and Jun (support). Jackies, the 2024 Rookie of the Year, returns as the only player from last year’s roster. Lot, a standout in the LFL, joins as a promising top laner. Closer, a three-time Worlds participant and North American champion, brings leadership and experience. Meanwhile, Noah and Jun, from Fnatic, aim to establish themselves as one of the best bot lanes in the LEC.

GIANTX continues to rely on advanced data analytics and statistics in building its roster. “We believe in this roster. It’s a mix of hungry, talented players and experienced individuals. This team has the potential to be a strong contender in the LEC,” said David Alonso, GIANTX’s head of esports.

The journey begins on January 18 against SK Gaming (7:30 PM), followed by Rogue (Sunday, 6:45 PM) and Karmine Corp (Monday, 9:00 PM). In the second week, GIANTX will face Movistar KOI, Team Heretics, and G2 Esports, closing the regular phase against Fnatic, BDS, and Vitality. With a demanding schedule ahead, GIANTX is set to prove it is ready to compete at the highest level.

 

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