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Gamecity Hamburg Prototype Funding 2024: Hamburg funds five prototypes of digital games

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As part of its prototype funding, Gamecity Hamburg supports five games projects in the 2024 funding round with up to 80,000 euros non-repayable funds. As early-stage funding, the funding supports start-ups in Hamburg and helps companies to develop prototypes of digital games.

The awarding committee sees high market potential for all the funded projects. Two of the five funding recipients previously completed Gamecity Hamburg’s Games Lift Incubator. Game developers can apply for the Games Lift Incubator Program 2024 until June 10: gamecity-hamburg.de/incubator/.

Once again, the awarding committee acknowledged the high quality and diversity of the 29 projects submitted this year. Including this sixth funding round since 2020, the development of a total of 31 prototypes has been supported as part of Prototype Funding. The application phase for the next funding round will start in spring 2025.

“The increased quality of the applications once again made the award committee’s decision challenging. Experienced teams and studios in the process of being founded are working on promising games in Hamburg in equal measure. As part of our funding opportunities, we are very pleased to be able to support five teams that will enrich the diversity of teams and games from Hamburg,” comments Dennis Schoubye, Head of Gamecity Hamburg and member of the awarding committee.

The funded projects 2024

  • Chaos Royale by Monodot – € 80,000
  • Map Map – A Game About Maps by Pipapo Games – € 80,000
  • The Regreening by Positive Impact Games – € 80,000
  • A Most Honorable Bunch by Osmotic Studios – € 72,000
  • Melodies by Behind the Stone – € 60,000

Chaos Royale by Monodot

Chaos Royale is a strategic PvP multiplayer game in which players take on hordes of monsters while using all their skills to disrupt and eliminate the competing players in their arenas. The goal is clear: be the last one standing. Monodot is a newly founded studio and successfully completed the Games Lift Incubator in 2023.

Map Map – A Game About Maps by Pipapo Games

Map Map is a cozy exploration game in a colorful 3D world with a unique cartography mechanic. Players explore wondrous landscapes with the goal of finding a legendary lost treasure. In the game, players not only use a map, but create it themselves, explore the island and fulfill tasks for their companions. Pipapo Games successfully completed the Games Lift Incubator in 2023.

The Regreening by Positive Impact Games

The Regreening is a cozy nature and restoration management game in which players befriend animals and folklore spirits and grow plants to restore the desolate earth. As the last human on the planet, players plant seeds to restore biomes, make friends with other creatures, and bring life back into the world.

A Most Honorable Bunch by Osmotic Studios

In this narrative deduction adventure, players take on the role of different characters who find themselves on an island with a big secret. The characters each have their agenda that they follow and investigate in their own way. The story unfolds gradually through the different characters and events, depending on the decisions made by the players.

Melodies by Behind the Stone

Melodies is a horror adventure game with side-scrolling mechanics in a 2D look, in which players experience three self-standing horror stories. Introduced by a gloomy organ grinder at a carnival, players gradually take on the roles of the protagonists of the three stories and experience creeping, nightmarish changes in their everyday lives.

All detailed information on the teams and games can be found at: gamecity-hamburg.de

From March 7 to April 8, 29 developers, start-ups, and companies from Hamburg applied for Gamecity Hamburg’s Prototype Funding. In 2024, Gamecity Hamburg introduced a diversity checklist when applying for Prototype Funding, with the answers to this checklist can optionally be used by the awarding committee in the evaluation process.

The 2024 funding recipients were selected by an awarding committee consisting of Hamburg industry experts:

  • Nina Müller (VP Publishing & Development Services, Goodgame Studios),
  • Jonas Hüsges (Publishing Director, Daedalic Entertainment),
  • Valentina Birke (Director Indie Arena Booth / Gamecity Hamburg is part of the Hamburg Kreativ Gesellschaft mbH
    Super Crowd Entertainment),
  • Jens Unrau (Head of the Media and Digital Economy Department at the Hamburg Ministry of Culture and Media) and Dennis Schoubye (Head of Gamecity Hamburg).

All information on Prototype Funding in Hamburg: www.gamecity-hamburg.de/funding.

The next application phase for prototype funding will start in the spring of 2025. Further funding opportunities through Gamecity Hamburg.

Each year, the Games Lift Incubator supports five teams, developers and start-ups in the development of digital games and projects. In addition to € 15,000 in start-up funding, the recipients receive a comprehensive coaching and mentoring program with international experts as well as workshops and subsequent individual support. Since 2024, the program has also included a visit to an international industry event.

Teams and developers can currently apply for the Games Lift Incubator until June 10. All information can be found at: www.gamecity-hamburg.de/incubator

 

The post Gamecity Hamburg Prototype Funding 2024: Hamburg funds five prototypes of digital games appeared first on European Gaming Industry News.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Arena Racing Company awarded United Arab Emirates Gaming-Related Vendor License

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Arena Racing Company (ARC) has been granted a Gaming-Related Vendor license from the United Arab Emirates’ General Commercial Gaming Authority (GCGRA), an independent entity of the UAE Federal Government with exclusive jurisdiction to regulate, license, and supervise all commercial gaming activities.

The license, operational with immediate effect, affords ARC the opportunity to provide its products and services to licensed operators in the region. Notably, the Racing1 Markets service, an all-in-one horse and greyhound racing solution delivered in conjunction with Racing1 alliance media rights partners at 1/ST CONTENT, Racecourse Media Group (RMG), and Tabcorp, alongside technical partner Pythia Sports. ARC has been added to the list of licensed vendors as per the GCGRA website.

Jack Whitaker, Commercial Manager at ARC, said: “Obtaining this license is a great achievement for ARC and its Racing1 partners. The emerging regulated UAE market is incredibly exciting, and we look forward to showcasing our innovative products and services in the region.”

The post Arena Racing Company awarded United Arab Emirates Gaming-Related Vendor License appeared first on Gaming and Gambling Industry Newsroom.

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Play’n GO games now live with Ivy Casino in the UK

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Swedish gaming giant’s industry signals commitment to the UK regulated market by launching it leading portfolio of games with Ivy Casino 

Play’n GO, the world’s leading casino entertainment provider, has today announced that its industry leading portfolio of games is now live with Ivy Casino in the UK. 

Ivy Casino’s players in the United Kingdom can now access global smash hits from Play’n GO, including Book of Dead, Legacy of Dead, and Rise of Olympus 100 among many others. 

Ivy Casino is a UK-facing online casino brand that launched in 2024 with a focus on delivering a premium, player-centric experience tailored specifically for the UK market. 

The brand operates alongside two sister sites, Rose Casino and O’Reels, which also serve UK audiences and share the same commitment to high-quality entertainment, strong user experience and robust responsible gaming standards. 

Play’n GO has been one of the leading game suppliers in the UK for many years and is steadfast in its commitment to regulated markets globally. 

Magnus Olsson, Chief Commercial Officer of Play’n GO, said:

“We are delighted to launch with Ivy Casino in the UK who, like us, are focused on all the key elements of operating within a regulated market framework. I’m sure this is just the beginning of a long and fruitful partnership.” 

Mark Good, representing Ivy Casino, said:

“This partnership with Play’n GO forms part of Ivy Casino’s ongoing strategy to enhance its content offering for UK players by collaborating with leading studios known for creative, engaging gameplay.” 

Play’n GO is a proud sponsor of the Moneygram Haas Formula 1 team, and recently launched a fashion brand, Play’n GO Shop, to sit alongside its existing Play’n GO Music brand to give fans more ways to connect with Play’n GO. 

In October, Play’n GO set a world record by launching everyone’s favourite slot character, Garga, into space reaching a height of over 35,500m as part of the launch campaign for Reactoonz 100 which instantly became one of the biggest game launches of the year for the company. 

The post Play’n GO games now live with Ivy Casino in the UK appeared first on Gaming and Gambling Industry Newsroom.

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Esportes da Sorte strengthens brand presence during New Year’s Eve celebrations across four Brazilian capitals

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Esportes da Sorte, one of Brazil’s leading online betting platforms, will be the official sponsor of New Year’s Eve celebrations in four Brazilian capitals: Salvador, Recife, Natal and Maceió. The initiative reinforces the brand’s growing presence in the national cultural calendar and its strategy to connect with large-scale public celebrations beyond the digital environment.

New Year’s Eve is one of Brazil’s most significant annual moments, marked by intense domestic travel, international tourism and mass public participation. By supporting celebrations in four key destinations, Esportes da Sorte aligns its brand with tradition, culture and shared experiences that resonate deeply with local communities.

“Sponsoring New Year’s Eve celebrations in four capitals reflects our commitment to being present in moments that bring people together,” said Marcela Campos, Vice President of the Esportes Gaming Brasil Group, owner of the Esportes da Sorte brand. “Supporting these cities means valuing their cultural identity, strengthening local ecosystems and celebrating the people who keep these traditions alive year after year.”

Across all four capitals, the brand will activate its presence through immersive experiences, public-facing activations and the distribution of branded giveaways — a hallmark of Esportes da Sorte’s engagement strategy at major events. The activations are designed to enhance the festive atmosphere while reinforcing the brand’s connection with culture, entertainment and responsible enjoyment.

The New Year’s Eve sponsorships build on Esportes da Sorte’s broader cultural engagement strategy, which includes long-standing support for large-scale events such as Carnatal, in Rio Grande do Norte — a key fixture in the state’s tourism and cultural calendar. Together, these initiatives reflect the company’s commitment to expanding its footprint in cultural sponsorships nationwide.

Esportes da Sorte’s participation also mirrors a wider trend within Brazil’s regulated betting market, as operators increasingly diversify their sponsorship portfolios beyond football. Music, festivals and cultural celebrations have become strategic platforms for brands seeking broader visibility, deeper community ties and more sustainable engagement with the public.

The post Esportes da Sorte strengthens brand presence during New Year’s Eve celebrations across four Brazilian capitals appeared first on Gaming and Gambling Industry Newsroom.

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