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Is an Esports Degree Worthwhile? Pioneering Education Research Report Released – 42% Believe They’re Likely to Work in Esports

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Leading esports and gaming technological solutions developer ex corp. have today released their research report exploring the intersection between careers and education in esports titled ‘Esports Degrees Playing Field: What Prospective Students Want, Esports Sector Needs, and Academia Can(‘t) Provide’.

The 16-page report explores various areas of the relationship between education in esports and the current job market within the industry itself, focusing on the supply and demand of degree offerings to job openings to primarily consider the benefits, challenges, and changes needed in the relationship between the two.

To support this research a survey of 1000 16-19 year olds interested in esports from Brazil, France, Germany, the United Kingdom, and the United States was commissioned and conducted by market research company OnePoll. The findings found that 44% of respondents were likely to consider pursuing a degree in an esports-related field, with 55% believing this would enhance their chances of employment in the industry. 42% believe they are likely to work in the esports industry in the future, with Health and wellness (29%), Entertainment and Broadcasting (25%), Education (24%), and Players’ management (23%) being the most popular occupations.

These findings are then given further context and insight from leading industry voices such as Alban Dechelotte (CEO at G2 Esports), Sam Cooke (Managing Director and Co-Founder at Esports Insider), Oleksii Kucherov (COO at Natus Vincere), and Khalilah El-Amin (Vice President of People & Culture at Team Liquid). Their words cover topics such as the pros and cons of esports degrees, what the esports industry is like, and the need for passion, experience, and specialization in the industry.

The latter half of the report considers the current expectations of the industry for prospective applicants, and how they have shifted with the financial difficulties in the recent ‘esports winter’, where applicants with expertise in their job role combined with esports knowledge and experience have been the most desirable candidates. The closing pages of the report note that ‘there is a considerable disproportion in the number of students enrolled in esports degree programs and the number of vacancies available’ and that ‘esports is still a very young industry’ where ‘its job market demand is uncertain’.

“We are delighted to today release this report exploring a vital topic for the future of our industry. The recent growth of esports degrees and esports in education more widely means there is no better time to explore what the future looks like for both education in esports and esports in education. It is vital that both employers and those entering higher education understand the value of esports degrees and the options available, as there really isn’t a one-size-fits-all approach for both sides of the coin.” said Timofey Sobolevskiy, Chief Communications Officer at ex corp.

“If I were asked by the students what is the best way to enter esports, I probably would never answer ‘do an esports degree’. I will most likely say, ‘do the best degree you can in your biggest skill so you can become a world-class professional in your area’. This report takes an important look into the future of esports careers and what employers like us at G2 Esports are looking for when it comes to hiring new talent,” said Alban Dechelotte, CEO at G2 Esports.

The post Is an Esports Degree Worthwhile? Pioneering Education Research Report Released – 42% Believe They’re Likely to Work in Esports appeared first on European Gaming Industry News.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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LinkDataMedia Drops ‘Startup’ Look with Major 5th Anniversary Rebrand

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Why this matters: In the iGaming affiliate space, the five-year mark is a critical survival threshold. Many media startups fade away before reaching it. LinkDataMedia’s decision to rebrand now is a classic “graduation” signal. By shedding their startup skin for a more corporate, “blue-chip” aesthetic (the stability-focused blue triangle), they are telling operators and partners that they are no longer just an affiliate project, but a stable infrastructure partner ready for larger commercial deals.

The Full Story

LinkDataMedia, the parent company behind the popular affiliate portal Gamblers Connect, has announced a comprehensive corporate rebrand to coincide with its fifth anniversary.

The overhaul includes a completely refreshed brand identity, a redesigned logo, and a fully revamped website, all of which are now live. The move is described by the company not as a mere cosmetic update, but as a strategic pivot designed to distance the business from its “startup roots” and reflect its current status as an established player in the competitive iGaming media landscape.

Visualizing Maturity The new visual language features a modernized blue triangular logo, a shape chosen to represent “stability and forward momentum.” The digital user experience has also been streamlined, offering partners a cleaner interface that aligns better with the company’s matured operational capabilities.

Management Commentary Gjorgje Ristikj, Founder and CEO of LinkDataMedia, commented on the significance of hitting the half-decade milestone in such a volatile industry:

“Surviving the first five years in business takes more than luck. It takes belief, resilience, and the right people around you. This milestone, and the rebrand, reflect exactly that.”

Implementation The new branding has already been deployed across the main corporate website and is currently being rolled out across LinkDataMedia’s social media channels and internal communication platforms. As the company enters its sixth year, the refreshed identity aims to set the stage for a new phase of expansion and innovation.

The post LinkDataMedia Drops ‘Startup’ Look with Major 5th Anniversary Rebrand appeared first on Gaming and Gambling Industry Newsroom.

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Win Systems to Debut New ‘Gold Club Colors’ and WIGOS Upgrades at ICE Barcelona

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Editor’s Take

Why this matters: As ICE makes its historic move to Barcelona, established tech providers like Win Systems are under pressure to bring their “A-game” to the larger venue. The focus here isn’t just on cabinets; it’s the ecosystem. By highlighting WIGOS (their CMS) alongside WIN PAY, Win Systems is positioning itself as an infrastructure partner, not just a hardware supplier. The debut of the Gold Club Colors roulette specifically targets the growing demand for visually customizable electronic table games (ETGs).

The Full Story

Win Systems, the global provider of technology for the gaming and entertainment industry, has confirmed its product roadmap for ICE Barcelona 2026, the sector’s most significant international event taking place from January 19 to 21.

Exhibiting at Stand 3M30 at the Fira Barcelona Gran Via, the company will leverage the new venue to showcase a broad portfolio designed to cover the entire casino floor—from management systems to the gaming floor itself.

Systems and Fintech At the core of the showcase is WIGOS, the company’s flagship Casino Management System (CMS). WIGOS is widely recognized for connecting thousands of machines across multiple countries, and the Barcelona display will focus on advanced tools that streamline daily operations and optimize player retention.

Complementing the CMS, Win Systems will present WIN PAY, its secure transaction platform. As cashless and seamless payment solutions become standard requirements for operators, WIN PAY offers the necessary efficiency and security controls for modern gaming environments.

Hardware: Roulette and Slots On the hardware side, Win Systems is refreshing its electronic table game offering with the new Gold Club Colors electronic roulette. The Gold Club line has long been a staple in the company’s portfolio, known for its compact footprint and reliability; the “Colors” iteration promises to maximize visual impact on the floor.

Alongside the roulette, the company will display its latest slot hardware, including the Sublime and Rhapsody cabinets. These units are designed to house the company’s extensive game library, which has been adapted to suit diverse market profiles from Europe to Latin America.

Strategic Goals Win Systems aims to use the three-day event to reinforce its 30-year legacy in the industry. The company described its participation as a commitment to “continuous innovation,” inviting operators and regulators to explore how their integrated solutions can improve in-room performance.

The post Win Systems to Debut New ‘Gold Club Colors’ and WIGOS Upgrades at ICE Barcelona appeared first on Gaming and Gambling Industry Newsroom.

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bet365 Brings Popular ‘Over/Under’ F2P Game to UK Market with LOW6

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Editor’s Take

Why this matters: The UK betting market is mature, but the appetite for US sports (NFL in particular) is growing rapidly. By porting this specific “Over/Under” prop format—which has already succeeded in North America—bet365 is engaging a specific sub-segment of UK bettors who prefer the player-prop style of betting common in the US, rather than the traditional match-winner markets. It’s a smart retention play that uses “free-to-play” fun to educate users on complex prop markets.

The Full Story

bet365, the world’s leading online betting brand, has announced the UK launch of its popular Over/Under free-to-play (F2P) game, developed in partnership with gamification specialist LOW6.

This rollout follows successful deployments of the title in Canada, Mexico, Brazil, and multiple U.S. states, where it has already generated millions of prop picks. The move signals bet365’s intent to deepen engagement with UK-based fans of major American sports leagues.

How the Game Works Designed specifically for followers of the NFL, NBA, MLB, and NHL, the Over/Under game offers a fast-paced, prop-based format.

  • The Mechanic: Users select “Over” or “Under” on specific player performance stats (e.g., passing yards, points scored).

  • The Strategy: Players can choose between 3 to 10 markets per entry. The more selections they combine, the higher the potential prize.

  • The Bridge to Betting: Once an entry is confirmed, the game features a one-click integration that allows players to instantly port their F2P selections into a real-money bet slip on the bet365 platform.

Management Commentary Jon Riley, PR Operations Lead at bet365, highlighted the rising popularity of US sports across the Atlantic:

“The growth of sports betting in the US has been remarkable – fans are engaging with their favourite leagues, teams and events like never before… That passion for the NFL, NBA, MLB, and NHL has grown globally, and at bet365 we’re delighted to launch such an exciting and entertaining free-to-play game this side of the Atlantic.”

Jamie Mitchell, CEO of LOW6, emphasized the data-backed success of the format:

“The feedback from users, as well as the player numbers and underlying player engagement data shows this game has been a perfect fit. To see bet365 now making it available in the UK is testament to the success of the partnership.”

Josh Turk, Chief Strategy Officer at LOW6, added that the “slick” user journey from free-to-play to real-money wagering is a key feature driving the product’s retention value.

This launch further solidifies the relationship between bet365 and LOW6, leveraging F2P mechanics not just for acquisition, but to increase “player lifetime value” (LTV) by educating casual fans on prop betting markets.

The post bet365 Brings Popular ‘Over/Under’ F2P Game to UK Market with LOW6 appeared first on Gaming and Gambling Industry Newsroom.

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