Connect with us
728x90 banner available here

Latest News

Tencent benefits from multiple new game launches on Steam

Published

on

Reading Time: 8 minutes

 

Steam accounts for 3 of the top 10 new games in the new year. Is the presence of Tencent’s overseas legion getting stronger and stronger?

GameLook report/Not long after the beginning of this year, ” Phantom Beast Parlu” was born on the Steam platform”, “Mistlock Kingdom” and many other popular products. Taking this opportunity, GameLook also conducted statistics on the most popular products among players this year.

You won’t know it if you don’t watch it, but you will be shocked when you see it – GameLook unexpectedly discovered that in addition to the phenomenal “Phantom Parlu” which far surpasses other products, the number of people online at the same time at the peak ( PCCU) Among the top ten new games of 2024, Tencent is behind 3 products.

Among them, the eighth-ranked open-world survival and construction game “Legend of Nightingale” was developed by the Canadian studio Inflexion Games. This studio was fully acquired by Tencent in early 2022. It can be said that it has long been included in the ranks of “self-developed studios” . Inflexion Games CEO Aaryn Flynn was also interviewed at the beginning of the month, praising the cooperative relationship with Tencent as “very relaxed and fully supportive” and “Tencent is probably the company with the most long-term vision we have ever seen.”

Tencent invests in Keen Games’ “Mistlock Kingdom” to achieve 160,000 online sales on Steam

The developers of “Last Epoch” and “Mistlock Kingdom” ranked third and fourth, Eleventh Hour and Keen Games have both received investment from Tencent. According to developer Eleventh Hour, Tencent holds a minority stake, and Tencent and Hiro Capital jointly invested $10 million in Keen Games.

As we all know, Tencent has always been regarded as a “big player in online games and mobile games.” But in the PC and console markets, which are considered the main stage for overseas manufacturers, the seemingly “obscure” Tencent Games has seen its presence grow rapidly in recent years.

For example, in last year’s TGA, there was even a bizarre scene where “Tencent-based companies accounted for half of the country’s games.” A local financial information shows that the 2023 Game of the Year winner ” Baldur’s Gate 3″The Larian Studio behind “Baldur’s Gate 3” is 30% owned by Tencent, which is the company’s major shareholder. So far, the sales volume of “Baldur’s Gate 3” has exceeded 10 million units.

In addition, “Alan Alan 2” (Remedy Studio), which won eight TGA nominations last year, “Armored Core 6” (FromSoftware), the best action game winner, and “League of Legends” and “Fearless Contract” which won all e-sports awards (Rist), the companies behind it have received investment from Tencent, or are studios owned by Tencent.

The list of companies Tencent has acquired is far more than this: it acquired Sumo Group for US$1.27 billion and fully acquired Sharkmob , the developer of “Warhammer 40k: Undertow”, invested US$1.6 billion in shares (third-party estimated data) and became the largest shareholder of Techland, the developer of “Dying Light”; acquired Digital Extremes, the Canadian developer of “Warframe” for more than US$1.4 billion, and invested in the production of “Forza Horizon” before Gavin Raeburn’s new studio… So much so that the number of people in overseas studios currently wholly owned by Tencent exceeded 4,000 as early as last year.

It can be seen that Tencent’s investment style in the overseas console and PC fields in the Western market is “stable and ruthless”: the game companies it currently acquires either have strong development resumes or are led by solid producers. “3A” and “high quality” have become the primary keywords for Tencent’s acquisitions. In order to obtain powerful developers, Tencent is not willing to pay tens of billions of yuan in capital costs.

The acquisition or investment of a single PC/console game studio can easily cost 10 billion yuan. If placed in the Chinese market, it can support the development of more than 10 “Genshin Impact” games. Considering the long cycle and rate of return of console/PC games, How this economic account can be calculated and still make Tencent feel worthwhile is quite curious to GameLook.

As Tencent’s overseas game products continue to emerge, how can these games close the Internet and form a strong overseas ecosystem comparable to Microsoft, Sony, and Nintendo? Tencent is still making big moves.

With 30 million daily active users, will the Epic store be a good place to close the Internet?

Tencent has always had a good reputation of being “free range” in the studios it acquires. However, judging by normal business logic, Tencent’s large-scale overseas investment with tens of billions of funds must not only be for the purpose of obtaining share dividends from game manufacturers and incubating IP opportunities to adapt mobile games. This giant that pursues long-termism in the game business is indeed quite patient, but at some point in the future when “everything is ready”, Tencent may also seek to revitalize its product lineup.

And when this moment comes, how will Tencent bring the product to fruition? GameLook wants to take a wild guess.

For example, the Epic Games Store is a possible place. Currently, Tencent still holds 40% of Epic shares, and is only one step away from becoming the largest shareholder. Judging from the current scale of the EGS store, this game store is not as good as Steam, which is also a PC platform, but it has maintained a steady growth trend in the past few years.

According to the latest annual review released by Epic, there are currently more than 270 million PC users in the Epic Game Mall, an increase of 40 million from 2022, and the total number of Epic cross-platform accounts has reached 804 million. In 2023, the number of daily active users of the Epic Game Mall will reach a peak of 36.1 million, and the number of monthly active users will reach 75 million, up from 68 million last year.

In 2023, more than 1,300 new PC games will be launched on the Epic Games Store, and the platform currently has more than 2,900 games, an increase of 88% since 2022. Including Epic’s own games, players spent more than $950 million on the Epic Games Store in 2023, a 16% increase from 2022.

Epic Games Store also has several unique advantages. For example, the company is currently preparing to launch an app store for mobile platforms. Although this move is mainly in response to Apple’s opening of third-party iOS store licenses in the EU, Epic still has the opportunity to make it a big business across the world.

The EGS store has accomplished something that Tencent has not accomplished in the Chinese market, especially its cooperation with NetEase and MiHoYo.

At present, Chinese and foreign manufacturers are dancing harmoniously in the Epic Game Mall – according to the latest annual review, Chinese products such as “Genshin Impact” and “Honkai Impact: Star Rail” are competing with “Red Dead Redemption 2”, “Cyberpunk 2077”, etc. Overseas games are jointly at the top of the revenue rankings. Games such as “Black Myth: Wukong” and “Zero” have become the “most anticipated games” officially listed by Epic.

Not to mention, relying on its free game distribution strategy and sincere content sharing, Epic Game Mall has also accumulated high popularity in China – not only does the official account have millions of fans on platforms such as Bilibili, but it also gains revenue from players. It was nicknamed “E Bao” and has a unique reputation.

In a sense, in terms of global market influence, Epic GamesIt even completely surpasses Tencent’s own WeGame platform. We can fully imagine that one day, a well-equipped Tencent will expand its shareholding ratio in Epic Games, help it expand its PC and mobile business, and integrate Tencent’s major games such as “League of Legends” and “Fearless Contract” Products are distributed through Epic. In this process, Tencent will also become an “important force” in the gaming industry.

Surrounding the global gaming industry, what is Tencent doing?

Globalization has only started for a few years, and Tencent still has the image of a “big owner”. But if the cycle is extended to ten or twenty years, under the catalysis of time, these acquired studios may not only play the role of “new force” and “money printing machine” for Tencent’s development, they will also be more important. It may have a significant impact on Tencent’s gaming capabilities and business direction. According to GameLook, the acquisitions of these studios by Tencent carry at least three levels of important strategic significance.

First of all, by acquiring and participating in the international game publishing business, Tencent will be able to build a better understanding of overseas markets and then expand its global self-developed and all-round system. In 2022, Liu Ming, CEO of Tencent Interactive Entertainment’s international business, was interviewed by foreign media and conveyed this goal: “We are exploring our expertise around the world, and we have various expertise and capabilities for local online operations around the world. Now, What we’re trying to do is build out our global distribution system, and we want (our regional teams) to be publishers, not just local market agents.”

This strategy is already bearing fruit. For example, Tencent’s Level Infinite has rapidly become the world’s leading cross-terminal distribution brand in recent years, relying on the capabilities and exploration accumulated from the international distribution of products such as “Warhammer 40k” and “Nikke”. In the recent case of Level Infinite, the brand helped “Honor of Kings” launch in more than 50 countries and regions. Relying on efficient local resources to promote the game, it achieved the good result of reaching the top of the free list in many places.

“Honor of Kings” tops Türkiye’s IOS free game download list

Another important significance is to feed back Tencent’s own game self-research capabilities. Many 3A studios that have been acquired by Tencent in the past have mentioned that the two parties will conduct two-way resource exchange. Tencent provides manufacturers with non-financial support such as cloud services and game operations, and these 3A manufacturers will also exchange game development experience with Tencent. In the eyes of Tencent, which is pursuing high-quality games and trying to enhance its self-research capabilities for game products, this is undoubtedly highly necessary.

In recent years, we can clearly feel that the development quality specifications of Tencent’s new products such as “Yuanmeng Star” and “Need for Speed: Assemblage” have been in line with leading international products, and more and more projects such as “Operation Delta” and “Need for Speed: Assemblage” have been developed. The establishment of a “big product” project with AAA-level production standards, multi-terminal and cross-platform such as “Reverse War: The Future” is undoubtedly related to the accumulation of development experience through acquisitions. Tencent Photonics unveiled its self-developed 3A product “Last Sentinel” at last year’s TGA. The LightSpeed ​​LA studio behind it was also co-founded by overseas veteran producer Steve Martin.

Tencent Photonics self-developed 3A “Last Sentinel”

Finally, for content-based industries like games, sufficiently rich content itself is enough to form a barrier to business development. Take the development of cloud gaming as a simple case comparison – Google’s cloud gaming service Stadia died midway due to a lack of game lineup; in contrast, Xbox’s Phil Spencer confirmed the day before yesterday that Xbox’s cloud gaming The proportion of service usage time has exceeded double digits, giving them the confidence to continue investing in cloud gaming construction.

We often divide the console market into three camps: Sony, Microsoft, and Nintendo. Each of the three companies has a rich lineup of game studios. As Level Infinite’s brand slogan “A new level of infinite possibilities” says, after attracting enough related manufacturers, Tencent in the future is entirely likely to become the “fourth pole” of the gaming industry. , under the moat of content, develop game services with more unique characteristics, bringing unlimited possibilities to the game industry.

Source: Nico Partners / gamelook-com-cn

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Continue Reading
Advertisement
Prague Gaming & TECH Summit 2025 (25-26 March)
Click to comment

You must be logged in to post a comment Login

Leave a Reply

Latest News

Game On! Win Acer’s New RTX 50 Series Laptop + PC Game Pass

Published

on

Reading Time: 3 minutes

 

Acer UK Levels Up the Game: Win a Brand-New NVIDIA GeForce RTX 50 Series Gaming Laptop and Unleash Hundreds of Titles with Included PC Game Pass!

Acer UK is thrilled to announce an electrifying competition giving gamers the chance to win a state-of-the-art Predator or Nitro laptop, powered by the brand-new NVIDIA GeForce RTX 50 Series GPUs! This grand giveaway celebrates the highly anticipated arrival of Acer’s latest gaming powerhouses and highlights the incredible value of PC Game Pass, now included with all new Nitro and Predator devices.

Enter the Competition Here: gleam.io/PQDpw/50-series-laptop-and-pc-game-pass-competition

The gaming landscape is constantly evolving, and Acer is at the forefront, delivering cutting-edge technology designed to immerse players in unparalleled virtual worlds. The new Predator Helios Neo 16 AI laptop, featuring the formidable NVIDIA GeForce RTX 50 Series GPUs, is now available at leading retailers including Amazon, Box, and Currys. For those seeking even more power, Acer’s official store is now stocking models with the groundbreaking RTX 5070 Ti and RTX 5080, offering next-generation performance and AI capabilities for the most demanding games and creative tasks.

But the excitement doesn’t stop there. Every new Nitro and Predator device now comes with PC Game Pass included, ensuring that gamers have immediate access to a vast library of hundreds of high-quality titles from the moment they unbox their new machine. No more waiting, no more separate purchases – just plug in and play!

To amplify the buzz, this competition will be supported by renowned gaming influencers Two Angry Gamers and Frankie Ward. Their extensive reach and passionate communities will help spread the word, giving more gamers the chance to win and experience Acer’s cutting-edge hardware paired with an incredible game library.

“We are incredibly excited to bring the power of the NVIDIA GeForce RTX 50 Series to our Predator and Nitro laptop lines,” says Mike Newson, Gaming Notebook Business Manager at Acer UK. “These new machines, especially the Predator Helios 18 AI and the Predator Triton 14 AI, represent a significant leap in gaming performance and AI integration. By bundling PC Game Pass and collaborating with beloved gaming personalities like Two Angry Gamers and Frankie Ward, we’re not just offering powerful hardware; we’re providing an instant gateway to an endless world of gaming entertainment and ensuring our message reaches the heart of the gaming community. It’s about delivering the complete, immersive experience our users deserve.”

PC Game Pass: Your Ultimate Gaming Library Just Got Bigger!

Microsoft’s PC Game Pass continues to grow, offering an incredible selection of games for every taste. Recent exciting additions that gamers can dive into include:

  • FBC: Firebreak – A cooperative first-person shooter available day one on Game Pass!
  • Rematch – A thrilling third-person, team-based football game.
  • Warcraft I: Remastered, Warcraft II: Remastered, and Warcraft III: Reforged – Relive the epic beginnings of the legendary Warcraft universe.
  • Call of Duty: WWII – Experience intense historical combat.
  • Looking ahead, July brings even more to the service with Little Nightmares II and Rise of the Tomb Raider returning to the library.

 

With new titles added regularly, PC Game Pass ensures there’s always something fresh and exciting to explore on your new Acer gaming laptop.

Don’t miss your chance to win the ultimate gaming upgrade! Enter the competition today and prepare to experience gaming like never before with Acer’s new NVIDIA GeForce RTX 50 Series laptops and PC Game Pass.

Availability: The new Predator Helios Neo 16 AI laptop with NVIDIA GeForce RTX 50 Series is available now at Amazon, Box, and Currys. Models featuring the RTX 5070 Ti and RTX 5080 are available directly from the Acer Store.

Social Media: #Acer #Predator #Nitro #RTX50Series #PCGamePass #GamingLaptop #Competition #Giveaway #TwoAngryGamers #FrankieWard

 

The post Game On! Win Acer’s New RTX 50 Series Laptop + PC Game Pass appeared first on European Gaming Industry News.

Continue Reading

Latest News

iGB L!VE confirm London iGaming Week program

Published

on

Reading Time: 2 minutes

 

Clarion Gaming has announced details of London iGaming Week,  a program of immersive curated events, seminars and parties centred around iGB L!VE and taking place at iconic London venues.

Confirming the programme, Naomi Barton, Global Portfolio Director responsible for iGB L!VE said: “London iGaming Week is an amazing opportunity for the global iGaming industry to come together for a week of connection, innovation, and celebration.

“Running 1 July – 4 July it features social events such as the iGB Affiliate Awards, the EGR B2B Awards, Welcome Drinks in Canary Wharf, and the Legends by Fire and ICE celebration.

“It also includes unique opportunities to network and learn at the iGB Start-Up Accelerator, the Affiliate and Operator Mixer and Technology in Gaming, the inaugural conference for senior technology professionals sponsored by Pretty Technical on Tuesday 1 July.

She added: “An initiative that we are extremely excited about is our deeper partnership with LatAm Media Group which will see us stage the first ever London LMG Futbol Experience. Taking place on Friday 4th July, the live-streamed 6-a-side football tournament will be played on a state-of-the-art 5G pitch with games officiated by fully qualified referees.

“Delivering a mixture of competition and camaraderie it’s a fantastic milestone which will build on iGB L!VE’s reputation for running the most popular business, networking and social iGaming events of the year.”

London iGaming Week represents a high profile addition to what will be the biggest edition of iGB L!VE  on record. The first show to take place in London following its relocation from Amsterdam it will provide attendees with access to over 22,000sqm of product innovation and inspiration.

Connecting igaming operators, affiliates, tech vendors and game providers,  iGB L!VE will welcome a projected 15,000 iGaming and affiliate pioneers helping businesses throughout the ecosystem to navigate the iGaming landscape, provide networking opportunities, showcase cutting-edge innovations and share crucial market knowledge.

For more information and to register for iGB L!VE, 2 – 3 JULY 2025, ExCeL London: igblive.com

 

The post iGB L!VE confirm London iGaming Week program appeared first on European Gaming Industry News.

Continue Reading

Latest News

Female Protea Team for the Counter Strike 2 esports title to do battle against Namibia – AEC25

Published

on

Reading Time: < 1 minute

 

Mind Sports South Africa’s Protea Female CS2 team, led by captain Jess Greeff and featuring Avonique van Rooyen,  dominated IESF’s AEC24, and emerged undefeated, and punched their ticket to the world stage. The female Protea Team for the Counter Strike 2 Esports Title are trailblazers in female esports and are already making their mark internationally.

To qualify for IESF’s World Esports Championships 2025 (WEC25), South Africa’s Female Protea Team for the Counter Strike 2 Esports Title will be taking on Namibia at15H00 on 21 June 2025.

South Africa’s Female Protea Team for the Counter Strike 2 Esports Title has never lost to Namibia, and both MSSA and the team are confident that the result will be the same as all previous encounters.

The team has shown a few changes from 2024. Jessica Greeff remains the captain, and Avonique van Rooyen and Megan van der Westhuizen too stay on the team with their vast international experience. The two new additions are Kiera McCullum and Kalee Ludick who further add to the team.

MSSA is of the belief that the 2025 Female Protea Team for the Counter Strike 2 Esports Title is the strongest female Counter Strike 2 team to ever represent South Africa.

The full team to represent South Africa at15H00 on 21 June 2025 is:

Name Club Nick Province
Jessica Eleez Greeff (Capt.) ZAG Academy heartjess KwaZulu Natal
Avonique van Rooyen ZAG Academy avo Gauteng
Kiera McCallum ZAG Academy queen KwaZulu Natal
Megan van der Westhuizen ZAG Academy m3gz Gauteng
Kalee Ludick ZAG Academy creative Gauteng

The post Female Protea Team for the Counter Strike 2 esports title to do battle against Namibia – AEC25 appeared first on European Gaming Industry News.

Continue Reading

Trending

EEGaming.org is part of HIPTHER, parent brand of various prominent news outlets and international conferences. These platforms and events span a wide range of industries, including Entertainment, Technology, Gaming and Gambling, Blockchain, Artificial Intelligence, Fintech, Quantum Technology, Legal Cannabis, Health and Lifestyle, VR/AR, eSports, and several others. This indicates that EEGaming.org is part of a larger network that focuses on a diverse array of sectors, particularly those related to cutting-edge technology and modern lifestyle trends.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2025 HIPTHER. All Rights Reserved. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.