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‘DOOM Guy’ John Romero to Keynote at CasinoBeats Summit
Award-winning programmer, game designer and level designer behind iconic classics such as Doom and Wolfenstein 3D, John Romero (pictured), is set to headline the upcoming CasinoBeats Summit.
In his keynote entitled Bridging Worlds: Nostalgia, Innovation and the Future – A Journey with John Romero, Romero will offer insights drawn from his extensive experience in video gaming, tailored to inspire and advance the mindset of the online casino sector. The keynote will feature as part of the ‘product’ conference track and kick off the first day of the summit on Wednesday, May 22, at the InterContinental Hotel in Malta.
“The beauty of game design is that its core principles go beyond video games; you can use them in any industry where creating a positive experience for people is key,” Romero said. “I’m really excited to present to an audience of casino experts and to share my own journey in creating some of the most successful video game titles out there. My keynote is all about inspiring casino developers to push boundaries, get creative and build the kind of immersive experiences that really reel in players in new and exciting ways.”
Hailed as the ‘father of first-person shooters,’ Romero boasts an illustrious career spanning over 40 years in the video gaming industry. Considered one of the earliest indie game developers, his initial work began in 1979, honing his skills on mainframes before making the move to Apple II in 1981.
After programming indie games for eight years, Romero secured his first official industry job at Origin Systems in 1987 before co-founding the companies Inside Out Software (1988) and Ideas from the Deep (1989). In March of 1989, Romero moved to Softdisk and would go on to establish the company’s first PC games division.
In February of 1991, Romero co-founded the gaming company id Software with fellow Softdisk colleagues John D Carmack, Adrian Carmack and Tom Hall. His time at id Software marked the brightest period in his career, where he played an instrumental role in developing historic titles such as Doom, Doom II: Hell on Earth, Wolfenstein 3D, Commander Keen and Quake. During this period, Romero served as an executive producer and game designer on Heretic and Hexen and personally designed levels for Doom, Quake, Commander Keen and Wolfenstein 3D.
More recently, Romero and his wife, Brenda Romero, established Romero Games in August of 2015, releasing the games Gunman Taco Truck in 2017, SIGIL in 2019 and Empire of Sin in 2020. In March of 2022, in response to the Russian invasion of Ukraine, Romero created a new level of Doom II, with all proceeds going to the Ukrainian Red Cross. In July of 2022, Romero released his first memoir, DOOM Guy.
“We’re thrilled to welcome John Romero to CasinoBeats Summit,” the founder and Chief Executive Officer for SBC, Rasmus Sojmark, said. “A true legend. As soon as his name appeared on my desk, it was an immediate yes. A trailblazer behind numerous honestly genre-defining video games, he’s indeed the perfect keynote speaker to talk innovative game mechanics, creativity and how to make a hit, whether we’re talking video gaming or casino.
“This is an incredible opportunity for game designers, developers and the broader industry to get a glimpse into the inner workings of an industry that has on multiple occasions inspired ideas behind slot games and other casino products.”
During the keynote, Romero will reminisce about his extensive career in the video gaming industry. He will look back at his most successful titles and provide delegates with insights that transcend industry barriers, inspiring them and helping them innovate the casino gaming landscape.
Additionally, he will feature on the Tomorrow’s Jackpot: The Future Trends of Game/Slot Design panel, a discussion focusing on innovations in slot design. Delegates can anticipate reflections on the latest ground-breaking technology, the future of casino entertainment and whether there are potential downsides to such innovations.
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India’s Biggest Gamers, Including Techno Gamerz, GamerFleet & Mythpat – battle at PlayGalaxy Cup 3.0
Samsung recently unveiled the third edition of its premier gaming tournament, the #PlayGalaxy Cup, featuring intense battles on their newly launched Galaxy S25 Ultra. This year, the event captivated over 300 million users, solidifying its status as a major esports spectacle.
The tournament saw 12 teams, consisting of 48 elite gamers, go head-to-head in Call of Duty Mobile, vying for the prestigious #PlayGalaxy Season 3.0 Cup. After four high-stakes matches, the team with the highest points emerged victorious.
“Samsung has always been at the forefront of bringing powerful devices that can handle demanding gameplay and with the latest Galaxy S25 Ultra, we’ve taken the entire experience a notch higher. With edition 3 of the #PlayGalaxy, we’ve also expanded our reach to 300 million users, up from 150 million users in the previous edition,” said Aditya Babbar, Vice President, MX Business, Samsung India.
In a thrilling and action-packed finale, Pune AI Heroes claimed the championship title, securing their place as the Season 3.0 winners. with Kaashvi emerging as the standout performer. Jaipur AI Warriors secured the first runner-up position, led by the skilled GamerFleet, while Delhi AI Legends claimed the second runner-up spot, with Techno Gamerz showcasing remarkable gameplay. The tournament highlighted the exceptional talent of India’s top gamers, making this season one of the most thrilling yet.
#PlayGalaxy Cup 3.0 also featured India’s top gaming talent, including Total Gaming, Techno Gamerz, Carry Minati, Gamerfleet, Mythpat, Triggered Insaan, Kaashvi, Desi Gamer, Sourav Joshi, SlayyPoint and SMR Gaming, Jonty Gaming, Gareeboooo, Tomboy from the Samsung #PlayGalaxy community.
The post India’s Biggest Gamers, Including Techno Gamerz, GamerFleet & Mythpat – battle at PlayGalaxy Cup 3.0 appeared first on European Gaming Industry News.
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Play’n GO enjoys double award win at ICE 2025
Play’n GO, the world’s leading casino entertainment provider, is celebrating a dual-award win during ICE 2025, at the International iGaming Awards and European iGaming Awards respectively.
The legendary games studio was named the RNG Supplier of the Year at the International Gaming Awards, a testament to Play’n GO’s stellar performance in 2024. Games like Rich Wilde and the Tome of Insanity, Rise of Olympus Origins and Oasis of Dead took the industry by storm last year, and were just three highlights from Play’n GO’s stunning 2024 portfolio.
Barely 48 hours later, Play’n GO were center stage once again to collect the Best Sustainability Innovation Award at the European iGaming Awards in Barcelona. Play’n GO has put sustainability to the fore throughout its history, and 2024 saw the release of the company’s inaugural Sustainability Report. Initiatives such as signing up to The Climate Pledge, powering Play’n GO’s Swedish HQ with sustainable fuel, and the company’s global tree-planting initiatives all contributed to this award.
Magnus Olsson, Chief Commercial Officer at Play’n GO added “We were honoured to be recognised at two individual award ceremonies last week, and we firmly believe these awards are testament to the hard work and dedication shown by our business year-round. Our RNG Supplier of the Year award comes on the back of some world-class game releases last year, games which we believe will retain players for many years to come- a trademark of Play’n GO releases.
“It was also a pleasure for our sustainability efforts to be acknowledged. We are industry leaders in this field, and will continue to set the standard for others to reach. At Play’n GO, sustainability is about long-term responsibility—not just for the planet, but for players and our industry as a whole. Our stance against predatory game mechanics, such as bonus buy features, is also a key part of that holistic vision of sustainability– a sustainable industry is one that prioritises player protection. Our Sustainability Report from last year shows just how important these practices are to our business, and we plan to expand on our already excellent initiatives throughout 2025 and beyond.”
The post Play’n GO enjoys double award win at ICE 2025 appeared first on European Gaming Industry News.
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StarLadder Becomes Part of NODWIN Gaming, Enhancing its AAA Esports Event Portfolio
NODWIN Gaming, a leading company in new-age youth entertainment, gaming, and esports and a material subsidiary of Nazara Technologies Limited (BSE: NAZARA), announces the full acquisition of StarLadder, a driving force in the global esports ecosystem. This acquisition will unite StarLadder’s capability of producing AAA events with NODWIN Gaming’s bold vision to redefine live entertainment for the youth. StarLadder will maintain its identity and the founder Roman Romantsov will continue to run the business while becoming a shareholder of NODWIN Gaming.
A Strategic Move to Accelerate Growth and Innovation
The acquisition comes at a time when NODWIN Gaming is expanding its footprint globally through its recent strategic moves of acquiring Comic Con India, influencer and MCN business Trinity Gaming, the agency business of AFK Gaming, the global esports and gaming marketing agency Freaks 4U Gaming based in Germany, West Asia and Turkey-focused marketing and esports agency Ninja Global, and Singapore-based live events firm Branded. The acquisition of StarLadder marks a significant step in NODWIN’s strategy to enhance AAA content and event offerings on a global level, catering to both emerging and developed markets, while creating synergies between the companies.
What This Means for the Industry and Community
For StarLadder’s existing partners, this acquisition unlocks exciting new opportunities to expand their reach and connect with diverse communities worldwide. With access to NODWIN’s extensive network, StarLadder will be able to enter new markets, forge new strategic partnerships and strengthen its global presence.
Fans of the brand can look forward to an even bigger and bolder future, with new grand events on the horizon set to shake up the industry.
While the company will continue to operate with its core identity and creative spirit intact, Roman Romantsov will remain at the helm, ensuring continuity and authenticity in its vision. By joining NODWIN Gaming’s extensive network of industry-leading companies and experts, they will gain access to new resources, and new creative and distribution channels. This synergy will not only amplify overall impact but also create fresh collaborations and innovative content experiences for fans.
Akshat Rathee, Co-Founder of NODWIN Gaming, commented: “StarLadder and Roman are the superstars behind the Creme de la Creme events that esports fans have loved to see. Roman is considered one of the pioneers of esports event production with his deep insight in stage design, creative broadcast solutions and entrepreneurial energy. I have been a fan of his work for the longest time and cherish the opportunity to work and build NODWIN with one of my heroes. We have a vision of elevating and creating incredible community experiences, including more CS:GO tournaments for our amazing fans and partners and look forward to taking them to more emerging markets. We are so proud to welcome such an amazing brand and founder into the NODWIN Gaming family.”
The StarLadder team, led by Roman Romantsov, brings over two decades of expertise in esports event management, having organized some of the industry’s most prestigious tournaments. Their portfolio includes iconic events such as CS:GO and Dota 2 Majors, the PUBG Europe League, and long-running series like StarSeries – spanning 18 seasons for CS 1.6 and CS:GO, and 17 seasons for Dota 2. In addition to their own flagship events, they have successfully delivered white-label projects for major publishers, including Valve, Tencent, Krafton, Blizzard, Riot Games, Supercell, Com2us, Moonton, Smilegate, and many more.
Roman Romantsov, Founder of StarLadder, stated: “We live in an era of globalization, where the synergy of resources, expertise, and potential drives success and paves the way for future growth. We are thrilled to have found partners and like-minded individuals who share our vision and ambition. Together with NODWIN Gaming, StarLadder is committed to creating extraordinary experiences for fans, delivering unforgettable events across multiple games and regions. Stay tuned for what’s to come!”
The deal is valued at an initial consideration of USD 5.5 million (INR 46.75 crores) with a second part of the consideration payable on meeting the earn-out targets.
The post StarLadder Becomes Part of NODWIN Gaming, Enhancing its AAA Esports Event Portfolio appeared first on European Gaming Industry News.
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