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NODWIN Gaming and Riot Games Announce Omen Valorant Challengers South Asia 2024
HP’s flagship gaming brand Omen will return as the title sponsor for the Valorant Challengers South Asia 2024
Exciting multi-city LAN events will bring the customary high-octane Valorant action closer to fans
With a prize pool of USD$130,000, the Omen Valorant Challengers South Asia 2024 will also provide the winning team with the opportunity to represent the region at VCT Ascension 2024: Pacific
Industry-leading gaming and eSports media company NODWIN Gaming, in partnership with leading video game publisher Riot Games, announces the much-awaited 2024 season of Omen Valorant Challengers South Asia. After the success of India’s first-ever publisher-backed eSports league, the Omen Valorant Challengers South Asia 2024 aims to immerse fans in the excitement, offering an unparalleled Valorant experience to the community.
Offering a prize pool of USD$130,000 and the opportunity to represent the region at VCT Ascension 2024: Pacific, the Omen Valorant Challengers South Asia 2024 marks a significant milestone in the partnership between NODWIN Gaming and Riot Games. The tournament aims to build upon both organizations’ commitment to crafting a viable and adaptable roadmap for organizing and delivering quality community favorite eSports tournaments within the Indian ecosystem with a strong emphasis on sustainability and growth.
The upcoming Valorant Challengers South Asia 2024 season will see HP’s flagship gaming brand Omen return as the tournament’s title partner. Omen is named as the brand of choice for Omen Valorant Challengers South Asia 2024 and has played a consistent role in empowering the gaming community through its state-of-the-art gaming ecosystem including PCs and delivering to gamers an immersive gaming experience at Omen playground stores and partnerships on eSports platforms.
In a bid to enhance overall competitiveness, the Omen Valorant Challengers South Asia 2024 will be set up in a dual-split format, presenting players and teams with a multitude of opportunities to display their skills and compete at the highest level in South Asia. The dual split format also adds extra excitement and strategic depth to the tournament, offering fans an extended period of exhilarating Valorant eSports action. The first split will see two cups up for grabs with the finals unfolding in a thrilling LAN setting in front of a live audience. Additionally, a transfer window between the two Split 1 Cups will allow teams to make strategic roster changes and bolster their lineups.
The upcoming edition of the Valorant Challengers South Asia 2024 will also see a promotion and relegation system incorporated into the tournament flow. Post-completion of Split 1, the two lowest-ranked teams from the city cups will compete against Premier rivals to secure a spot in the Split 2 Main Event stage.
“The Omen Valorant Challengers South Asia 2024 is a testament to the collaborative efforts of NODWIN Gaming and Riot Games,” the co-founder and Managing Director for NODWIN Gaming, Akshat Rathee, said. “We are united in our shared goal of advancing the Indian eSports scene through a sustainable and adaptable roadmap while delivering exhilarating Valorant eSports action to our community. In its 2024 edition, the Omen Valorant Challengers South Asia seeks to elevate the fan experience by bringing them closer to the action through multi-city LAN roadshows and curated content for enhanced eSports viewing.
“With the innovative dual-split tournament format, a substantial prize pool of USD$130,000 and the opportunity to represent the region at VCT Ascension 2024: Pacific, the stage is perfectly set for an exceptional season of Valorant action. The upcoming season has a lot in store and we are thrilled to bring Omen Valorant Challengers South Asia 2024 to our community.”
“The Omen Valorant Challengers South Asia 2024 represents the best Valorant eSports action in the region and we are excited to bring another edition for the fans together with NODWIN Gaming,” the South Asia eSports Lead for Riot Games, Sukamal Pegu, said. “Riot Games’ goal is to bring the Omen Valorant Challengers South Asia closer to our fans and this fresh design will not only make it more exciting for the viewers but also create more opportunities for the aspiring eSports athletes in the region, with the in-game Premier mode leading into our CL ecosystem. Viewers can expect to see not only fan-favorite athletes returning from the 2023 Omen Valorant Challengers South Asia season but also some fresh talent who can potentially shake things up this year.”
The collaboration between NODWIN Gaming and Riot Games aims to enhance the fan experience by bringing them closer to the action. Through innovative content, engaging broadcasts, specially curated LAN events and interactive fan engagement initiatives, Omen Valorant Challengers South Asia 2024 seeks to create a dynamic and inclusive environment for the entire eSports community.
The Omen Valorant Challengers South Asia 2024 will bring the competition to the heart of Indian cities with electrifying LAN events. This immersive experience fosters a sense of community and allows fans to witness the intense competition up close, creating an unforgettable atmosphere for both players and spectators.
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HIPTHER’s European Gaming Congress 2025 Marks Record Attendance and Announces Marek Plota as Ambassador of the HIPTHER Warsaw Summit
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The 2025 edition of the European Gaming Congress (EGC) closed its doors in Warsaw with record-breaking attendance, a strengthened industry footprint, and an announcement that marks a new chapter for HIPTHER’s European expansion: in 2026, EGC officially evolves into the HIPTHER Warsaw Summit with renowned legal expert Marek Plota appointed as its first Ambassador.
Held across two content-rich stages – the Compliance & Operations Lad and the TechXperience Stage – alongside the hands-on HIPTHER Academy Workshops, EGC 2025 delivered its most ambitious program to date. Attendance has now tripled compared to its reintroduction in 2023, establishing Warsaw as one of the most dynamic conversation hubs for gaming, compliance, and tech in Europe.
A European Outlook With Global Relevance
The Compliance & Operations Lab brought together regulators, lawyers, and industry specialists for a panoramic review of the evolving European ecosystem. Discussions spanned the Polish market’s legal framework, cross-border compliance from Paris to Berlin, key CEE territories, the Czech Republic and Romania, and an outlook on emerging priorities in the Baltics. Experts also explored global trends with a timely update on several LATAM jurisdictions.
A highlight of the Agenda was the IMGL Masterclass – “Regulators, Legislators, and the Power of One Voice: A Legal Strategy for Industry Unity” – which explored the future of collaborative governance and harmonization.
Fintech, taxation, licensing, and responsible gaming standards added essential layers to a program designed to help operators and suppliers navigate an increasingly interconnected regulatory landscape.
Tech, Innovation, and the Human Factor
On the TechXperience Stage, conversations shifted to the future:
– AI for competitive advantage
– The evolution of esports and startup innovation
– AEO & SEO trends redefining discoverability
– Personalization and the new player journey
– Cyber resilience in iGaming
– Strategic Event Preparation in B2B PR, Marketing & BizDev
These sessions brought together marketing leaders, technologists, founders, and innovators across iGaming, fintech, digital entertainment, and cybersecurity, underlining Warsaw’s emerging status as a cross-industry meeting point in Europe.
A Key Voice: Marek Plota’s Impactful Participation
Throughout the Congress, Marek Plota – Founding Attorney at RM Legal & Gaming in Poland – played a leading role as both moderator and speaker. His contributions spanned Poland’s gambling framework, European lessons for CEE markets, and strategic taxation and licensing standards. He also brought legal depth to the IMGL Masterclass, adding critical clarity to one of the most pressing topics for operators in the region.
Marek’s widely respected presence across national and international gaming markets, combined with his years-long collaboration with HIPTHER as panelist, moderator, sponsor, and advisor, made this year’s Congress a natural moment to formalize the partnership.
Introducing the Ambassador of the HIPTHER Warsaw Summit
HIPTHER is proud to announce Marek Plota as the Ambassador of the HIPTHER Warsaw Summit, beginning with the 2026 edition.
In his own words: “It’s a real honor to serve as an ambassador for the Hipther Warsaw Summit and the European Gaming Congress. My collaboration with Zoltan Tundik and the Hipther team goes back many years as a panelist, moderator, sponsor, and above all, as a friend. These events are truly unique in the global gaming and gambling conference calendar — intimate, insightful, and refreshingly personal. Unlike the vast expos, Hipther events give people a genuine chance to meet, talk, and exchange ideas without walking 50,000 steps from one meeting to another. We are already looking forward to the next editions and to working together to make these conferences a true must-have for everyone in the industry.”
Marek is a founder and a head of the legal team at RM Legal Law Firm and Gaming In Poland, jointly providing multidisciplinary and multijurisdictional support for leading international gambling operators in the Polish, European Union, and African markets. His gambling practice includes regulatory support at the pre and post-licensing stage, IT, and taxation services, as well as the unique service of performing a function of a gambling representative. RM Legal is the only law firm in Poland representing offshore companies operating legally in the Polish gambling market. Apart from gambling Marek specializes in corporate commercial law and international investment projects.
A New Era for Warsaw, Europe, and the Global Market
The transition from EGC to the HIPTHER Warsaw Summit marks a strategic evolution with HIPTHER enhancing the region’s growing importance: Poland now stands as a crossroads of regulatory influence, iGaming innovation, and international market expansion – connecting Western Europe, CEE, and fast-emerging global markets, from Africa to LATAM.
In 2026, the HIPTHER Warsaw Summit will continue shaping the conversations and connections that define the future of gaming and tech.
HIPTHER looks forward to welcoming the industry back to Warsaw next year for an even bigger, more influential, and more globally connected event – assisted by the expertise and vision of its new Ambassador.
The post HIPTHER’s European Gaming Congress 2025 Marks Record Attendance and Announces Marek Plota as Ambassador of the HIPTHER Warsaw Summit appeared first on European Gaming Industry News.
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Asensi Technologies Obtains Accreditation as an Online Gaming Laboratory in Malta
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The Malta Gaming Authority (MGA) has officially recognized Asensi Technologies as a System and Compliance Audit Service Provider, thereby granting the company authorization to conduct technical audits (System Audits) and regulatory compliance reviews (Compliance Audits) on online gaming systems operating under Maltese jurisdiction.
Following a rigorous accreditation process, Asensi Technologies expands its international presence and demonstrates its ability to meet the demands of a sector that is constantly growing and evolving.
“Malta, one of the leading international hubs for the online gaming industry, represents a strategic step in the company’s global expansion,” states Teté Asensi, CEO of the company.
“This recognition is particularly gratifying as it strengthens our position as a specialized laboratory for the evaluation and certification of online gaming systems in a key market such as Malta, and reflects further confidence in our work,” she adds.
Since its accreditation in 2017 by the Dirección General de Ordenación del Juego (DGOJ) as an authorized laboratory in Spain, Asensi Technologies has maintained a strong commitment to technical excellence and regulatory compliance, earning recognition on numerous occasions as one of the best service providers in the sector within the country.
Over the past year, the company has embarked on an international expansion process, achieving official accreditation from MINCETUR to operate in Peru, recognition from the Kahnawake Gaming Commission in Kahnawake, and now this milestone in Malta, where it expects to replicate the positive results already recorded in the three jurisdictions where it currently operates.
CEO Teté Asensi highlights the significance of obtaining these accreditations and international recognition for a company like Asensi Technologies: “We are extremely proud of this new achievement. We are a boutique laboratory undergoing rapid expansion thanks to a highly qualified and committed team capable of offering a close and personalized approach to our clients, accompanying them throughout their processes with tailored solutions that meet their needs. This milestone reflects and acknowledges all our effort and dedication,” she concludes.
The post Asensi Technologies Obtains Accreditation as an Online Gaming Laboratory in Malta appeared first on European Gaming Industry News.
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Max Level wins PR & Communications mandate for LVL Zero Gaming Incubator
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Max Level, a leading marketing and PR agency built by gamers, has been appointed as the official PR and communications partner for LVL Zero, a first-of-its-kind incubator program spearheaded by ChimeraVC in partnership with MIXI Global Investments and Nazara Technologies. The initiative aims to accelerate the growth of early-stage gaming startups in India through a 100-day structured program combining mentorship, product acceleration and capital access.
LVL Zero offers an equity-free grant pool worth USD 100,000, open to all startups across the gaming ecosystem. Each cohort will see 10 startups receive a USD 10,000 equity-free grant. The program is designed to help startups accelerate product development through targeted mentorship, access to funding opportunities, and connections with publishing networks. Over the next five years, LVL Zero aims to empower more than 100 promising startups to build sustainable businesses and compete globally.
Speaking on the partnership, Krish Anurag, Managing Partner at ChimeraVC and Founding Partner at LVL Zero said: “LVL Zero is our commitment to catalysing the next generation of gaming founders from India and Asia. We’re thrilled to have Max Level on board as our communications partner. Their deep understanding of the gaming ecosystem, narrative expertise, and proven network within the media landscape make them the ideal agency to help us amplify this initiative and the founders who will shape the future of gaming.”
As the PR and communications partner for LVL Zero, Max Level will lead the initiative’s storytelling and thought leadership strategy, spotlighting the success stories emerging from each cohort to highlight the program’s impact on the gaming startup ecosystem. With a proven track record as the communications partner for some of India’s leading gaming and esports brands, including NODWIN Gaming, S8UL Esports, Riot Games, and CyberPowerPC India, Max Level brings deep industry insight, strategic narrative expertise, and an authentic understanding of the gaming community to help LVL Zero achieve its vision and amplify its influence across the region.
Siddharth Nayyar, Co-Founder and Chief Executive Officer at Max Level, added: “LVL Zero is an incredible incubator program for gaming startups in India, and we’re excited to help tell its story. The program is perfectly aligned with our mission to support the growth of India’s gaming and creator economy, and we look forward to driving awareness around the founders, ideas, and innovations emerging from LVL Zero’s cohorts.”
In addition to PR and communications, Max Level provides gaming and esports brands with an array of services, including campaign management, brand building, production, video editing, social media marketing, influencer programs, and consultancy. The agency’s portfolio spans leading names such as NODWIN Gaming, S8UL, Riot Games India and South Asia, CyberPowerPC India, KRAFTON, the Saudi Esports Federation, ESL FACEIT Group, The Esports World Cup, ASUS ROG, Jio Games, TVS, and HyperX, among others.
This partnership marks another milestone in Max Level’s mission to power narratives that elevate India’s gaming, esports, and tech ecosystem globally.
The post Max Level wins PR & Communications mandate for LVL Zero Gaming Incubator appeared first on European Gaming Industry News.
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