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NODWIN Gaming and Riot Games Announce Omen Valorant Challengers South Asia 2024
HP’s flagship gaming brand Omen will return as the title sponsor for the Valorant Challengers South Asia 2024
Exciting multi-city LAN events will bring the customary high-octane Valorant action closer to fans
With a prize pool of USD$130,000, the Omen Valorant Challengers South Asia 2024 will also provide the winning team with the opportunity to represent the region at VCT Ascension 2024: Pacific
Industry-leading gaming and eSports media company NODWIN Gaming, in partnership with leading video game publisher Riot Games, announces the much-awaited 2024 season of Omen Valorant Challengers South Asia. After the success of India’s first-ever publisher-backed eSports league, the Omen Valorant Challengers South Asia 2024 aims to immerse fans in the excitement, offering an unparalleled Valorant experience to the community.
Offering a prize pool of USD$130,000 and the opportunity to represent the region at VCT Ascension 2024: Pacific, the Omen Valorant Challengers South Asia 2024 marks a significant milestone in the partnership between NODWIN Gaming and Riot Games. The tournament aims to build upon both organizations’ commitment to crafting a viable and adaptable roadmap for organizing and delivering quality community favorite eSports tournaments within the Indian ecosystem with a strong emphasis on sustainability and growth.
The upcoming Valorant Challengers South Asia 2024 season will see HP’s flagship gaming brand Omen return as the tournament’s title partner. Omen is named as the brand of choice for Omen Valorant Challengers South Asia 2024 and has played a consistent role in empowering the gaming community through its state-of-the-art gaming ecosystem including PCs and delivering to gamers an immersive gaming experience at Omen playground stores and partnerships on eSports platforms.
In a bid to enhance overall competitiveness, the Omen Valorant Challengers South Asia 2024 will be set up in a dual-split format, presenting players and teams with a multitude of opportunities to display their skills and compete at the highest level in South Asia. The dual split format also adds extra excitement and strategic depth to the tournament, offering fans an extended period of exhilarating Valorant eSports action. The first split will see two cups up for grabs with the finals unfolding in a thrilling LAN setting in front of a live audience. Additionally, a transfer window between the two Split 1 Cups will allow teams to make strategic roster changes and bolster their lineups.
The upcoming edition of the Valorant Challengers South Asia 2024 will also see a promotion and relegation system incorporated into the tournament flow. Post-completion of Split 1, the two lowest-ranked teams from the city cups will compete against Premier rivals to secure a spot in the Split 2 Main Event stage.
“The Omen Valorant Challengers South Asia 2024 is a testament to the collaborative efforts of NODWIN Gaming and Riot Games,” the co-founder and Managing Director for NODWIN Gaming, Akshat Rathee, said. “We are united in our shared goal of advancing the Indian eSports scene through a sustainable and adaptable roadmap while delivering exhilarating Valorant eSports action to our community. In its 2024 edition, the Omen Valorant Challengers South Asia seeks to elevate the fan experience by bringing them closer to the action through multi-city LAN roadshows and curated content for enhanced eSports viewing.
“With the innovative dual-split tournament format, a substantial prize pool of USD$130,000 and the opportunity to represent the region at VCT Ascension 2024: Pacific, the stage is perfectly set for an exceptional season of Valorant action. The upcoming season has a lot in store and we are thrilled to bring Omen Valorant Challengers South Asia 2024 to our community.”
“The Omen Valorant Challengers South Asia 2024 represents the best Valorant eSports action in the region and we are excited to bring another edition for the fans together with NODWIN Gaming,” the South Asia eSports Lead for Riot Games, Sukamal Pegu, said. “Riot Games’ goal is to bring the Omen Valorant Challengers South Asia closer to our fans and this fresh design will not only make it more exciting for the viewers but also create more opportunities for the aspiring eSports athletes in the region, with the in-game Premier mode leading into our CL ecosystem. Viewers can expect to see not only fan-favorite athletes returning from the 2023 Omen Valorant Challengers South Asia season but also some fresh talent who can potentially shake things up this year.”
The collaboration between NODWIN Gaming and Riot Games aims to enhance the fan experience by bringing them closer to the action. Through innovative content, engaging broadcasts, specially curated LAN events and interactive fan engagement initiatives, Omen Valorant Challengers South Asia 2024 seeks to create a dynamic and inclusive environment for the entire eSports community.
The Omen Valorant Challengers South Asia 2024 will bring the competition to the heart of Indian cities with electrifying LAN events. This immersive experience fosters a sense of community and allows fans to witness the intense competition up close, creating an unforgettable atmosphere for both players and spectators.

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Soft2Bet’s Quickcasino Wins at EGR Europe Awards 2025
Soft2Bet’s Quickcasino has been awarded “The Nordics and Baltics – Rising Star” at the prestigious EGR Europe Awards, reinforcing its status as one of the region’s most innovative and fast-growing online gaming brands.
This recognition is a testament to Soft2Bet’s commitment to market-leading technology, data-driven gamification, and player-first experiences. By combining cutting-edge mechanics with a highly localised approach, Quickcasino has established itself as a force in Sweden’s competitive iGaming landscape.
A Market Leader in Innovation and Gamification
Quickcasino.se has redefined the Nordic and Baltic iGaming experience, blending seamless UX, high-speed transactions, and a unique gamification ecosystem to keep players engaged. Powered by Soft2Bet’s proprietary MEGA (Motivational Engineering Gamification Application) solution, the platform delivers dynamic challenges, real-time progression, and personalised incentives, creating an experience that is both immersive and rewarding.
Beyond gamification, Quickcasino’s commitment to top-tier security, lightning-fast payments, and market-driven customisation has resonated strongly with Swedish players. Its ability to merge high-performance technology with a player-centric approach, via MEGA, has driven remarkable growth, reinforcing its status as a market leader.
Uri Poliavich, Founder and CEO of Soft2Bet, commented: “Receiving European recognition from one of the leading industry awards is a proud moment for Quickcasino and Soft2Bet. This achievement not only recognises Quickcasino’s rapid success but also highlights how our B2C experience acts as a proof of concept for B2B partners. As we investigate new ways to enhance our offerings, the results we achieve with our brands showcase the power of our technology and help operators elevate player engagement, retention, and performance in highly competitive markets. This award reinforces our ability to drive success for our brands and partners.”
A Future Focused on Growth and Innovation
Quickcasino’s latest accolade adds to Soft2Bet’s growing list of industry recognitions. Looking ahead to 2025, the company is preparing for major market expansions, new strategic partnerships, and continuous advancements in gamification technology. With innovation at its core, Soft2Bet remains committed to pushing boundaries and delivering industry-leading solutions that shape the future of iGaming.
The post Soft2Bet’s Quickcasino Wins at EGR Europe Awards 2025 appeared first on European Gaming Industry News.
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The Lithuanian Gaming Control Authority (LPT) has completed its inspection: Olympic Casino has been fined almost 8.4 million euros
The company Olympic Casino Group Baltija (OCGB) did not take sufficient steps to identify the origin of Šarūnas Stepukonis’ losing funds, and the monitoring of his financial transactions was only formal and ineffective. Such violations were identified by the Gaming Supervisory Authority, which conducted an inspection of OCGB’s activities in Lithuania. The company was fined almost 8.4 million euros.
The Gaming Supervisory Authority (LPT) investigated the actions taken by OCGB in response to Š. Stepukonis’ transactions on the company’s gaming website from December 2016 to the end of June 2021. The law obliges gaming operators to ensure that customer funds are not obtained from criminal activities or through participation in such activities. It is also mandatory to verify the origin of the funds. LPT found that the measures applied by OCGB were poor and insufficient, and the monitoring of Š. Stepukonis’ transactions was formal.
Gambling organizers must report suspicious transactions to the FNTT. Š. Stepukonis’ transactions had obvious signs that should have raised suspicions for the gambling organizer. However, the FNTT was not informed about this.
During the inspection, evidence was also collected that Š. Stepukonis’ gambling was irresponsible. The gambling company should have noticed this, especially since the client was assigned a personal manager who saw all of his transactions.
“Instead of finding out whether Š. Stepukonis had a gambling problem or informing the supervisory authority, Olympic Casino encouraged him to gamble even more. An individual incentive package was prepared for him. A total of 1.3 million euros was allocated for this. This “bonus” could only be spent on gambling. Other incentives were also allocated,” – comments on the results of the inspection by LPT Director Virginijus Daukšys.
Since mid-2021, gambling companies in Lithuania have no longer been allowed to offer incentives to their customers that they would later lose. Just before this tightening came into effect, Š. Stepukonis’ virtual gambling was moved from Lithuania to Estonia, where it was still allowed to encourage gamblers.
In this way, it was possible not only to maintain incentives for gambling, but also to avoid supervision by the LPT. If an ordinary gambler from Lithuania tried to go and register on the Estonian Olympic Casino website, he would be redirected to the Lithuanian website. However, in the case of Š. Stepukonis, the redirection was not carried out. These circumstances are part of the pre-trial investigation.
During the inspection, a total of five violations of the provisions of the Law on the Prevention of Money Laundering and Financing of Terrorism and the Law on Gambling were identified.
The law allows for a fine of up to twice the amount of damage caused. The damage was determined to be 6.4 million euros – the amount Š. Stepukonis lost at the Olympic Casino in Lithuania. When calculating the fine, an aggravating circumstance was taken into account – the company did not cooperate during the inspection.
According to V. Daukšys, after this story came to light, steps were taken to prevent similar cases from recurring. The most important change is the law, proposed by the LPT, which obliges gambling companies to take action upon noticing irresponsible gambling and to provide information about it to the LPT.
“Until now, there was no such obligation. Therefore, the LPT did not have information that would allow it to take preventive actions in advance,” says V. Daukšys.
The new Gambling Law will come into force in November this year. Its aim is to reduce the accessibility, attractiveness and potential harm to personal health of gambling.
LPT also reviewed its procedures, adjusted internal procedures, allowing for more frequent scheduled inspections of the activities of gambling companies. In addition, the Ministry of Finance conducted an audit of LPT’s activities. No significant operational deficiencies were identified during the audit. LPT took into account the audit recommendations and allocated more human resources to money laundering prevention functions.
Source: Gambling Supervisory Authority under the Ministry of Finance of the Republic of Lithuania
The post The Lithuanian Gaming Control Authority (LPT) has completed its inspection: Olympic Casino has been fined almost 8.4 million euros appeared first on European Gaming Industry News.
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iQOO partners with India’s leading gamers Mortal, Payal and Scout; will co-create products for nation’s mobile gaming community
The post iQOO partners with India’s leading gamers Mortal, Payal and Scout; will co-create products for nation’s mobile gaming community appeared first on European Gaming Industry News.
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