Latest News
BAFTA announces the best games of 2023
BAFTA released its list of the 60 best games of 2023, selected by over 1,200 BAFTA members, experienced games professionals from across the global industry. The list is the ‘longlist’ for the 2024 BAFTA Games Awards, the industry’s most prestigious awards that celebrate the best games of the year and the people who make them.
Jane Millichip, BAFTA CEO, said: “For 20 years, BAFTA has celebrated great talent in the games industry with the annual BAFTA Games Awards. This year, we hope to amplify that celebration by publishing our Best Games of 2023 list – the longlist for next year’s Awards, as voted for by games industry professionals – just in time to inspire some festive gameplay.”
257 games were entered for consideration by BAFTA members this year, which were all released between 10 December 2022 and 24 November 2023. 60 games are now the running for at least one BAFTA nomination across 17 competitive categories. BAFTA members will begin voting to decide the nominations in the Best Game and British Game categories in January 2024. BAFTA juries will decide the nominations in the other 15 categories. The nominations will be announced on Thursday 7 March 2024. Following the nominations, BAFTA’s games members will vote for the winners in Best Game and British Game, and juries will vote for the winners in the other categories.
The winners will be announced at the 2024 BAFTA Games Awards on Thursday 11 April. BAFTA’s annual Awards is one of the biggest events in the international games calendar, attended by the industry and reaching an audience of millions online.
The 60 best games of the year (longlist), in alphabetical order:
- Alan Wake 2 (Animation, Artistic Achievement, Audio Achievement, Best Game, Game Design, Music, Narrative, Technical Achievement, Performer in a Leading Role, Performer in a Supporting Role)
- Assassin’s Creed Mirage (Animation, Audio Achievement, Music)
- Atomic Heart (Debut Game)
- Baldur’s Gate 3 (Animation, Artistic Achievement, Audio Achievement, Best Game, Game Design, Multiplayer, Music, Narrative, Technical Achievement, Performer in a Leading Role, Performer in a Supporting Role)
- Battlefield 2042 (Evolving Game)
- Bluey: The Videogame (Family)
- Call of Duty: Modern Warfare III (Audio Achievement, Multiplayer, Technical Achievement)
- Cassette Beasts (British Game)
- Chants of Sennaar (Game Beyond Entertainment, New Intellectual Property)
- COCOON (Artistic Achievement, Best Game, Debut Game, Family, Game Design, New Intellectual Property)
- Cyberpunk 2077 (Evolving Game, Performer in a Supporting Role)
- DAVE THE DIVER (Best Game, Debut Game, Family, Game Design, Narrative, New Intellectual Property)
- Dead Island 2 (British Game)
- Deliver Us Mars (Game Beyond Entertainment)
- Diablo IV (Artistic Achievement, Multiplayer, Music, Narrative)
- Disney Illusion Island (British Game, Family, Multiplayer)
- DREDGE (Best Game, Debut Game, Game Design, Narrative, New Intellectual Property)
- EA SPORTS FC 24 (Family, Multiplayer)
- EA SPORTS WRC (British Game)
- En Garde! (Debut Game)
- F1 23 (British Game)
- Final Fantasy XIV: Online (Evolving Game)
- FINAL FANTASY XVI (Animation, Artistic Achievement, Audio Achievement, Music, Narrative, Technical Achievement, Performer in a Leading Role, Performer in a Supporting Role)
- Football Manager 2024 (British Game)
- Fortnite (Evolving Game)
- Forza Horizon 5 (Evolving Game)
- Forza Motorsport (Multiplayer)
- Genshin Impact (Evolving Game)
- Goodbye Volcano High (Game Beyond Entertainment)
- Hi-Fi RUSH (Animation, Artistic Achievement, Audio Achievement, Family, Music, New Intellectual Property)
- Hogwarts Legacy (Animation, Artistic Achievement, Audio Achievement, Best Game, Family, Game Design, Music, Narrative, Technical Achievement)
- Horizon Call of the Mountain (Technical Achievement)
- Jusant (Game Beyond Entertainment, New Intellectual Property)
- The Legend of Zelda: Tears of the Kingdom (Animation, Artistic Achievement, Audio Achievement, Best Game, Game Design, Music, Narrative, Technical Achievement)
- LEGO 2K Drive (Family, Multiplayer)
- Lies of P (New Intellectual Property)
- Lords of the Fallen (Debut Game)
- The Making of Karateka (Game Beyond Entertainment)
- Mario Kart 8 Deluxe (Evolving Game)
- Marvel’s Spider-Man 2 (Animation, Artistic Achievement, Audio Achievement, Best Game, Game Design, Music, Technical Achievement, Performer in a Leading Role, Performer in a Supporting Role)
- Mortal Kombat 1 (Multiplayer)
- No Man’s Sky (Evolving Game)
- Party Animals (Multiplayer)
- Planet of Lana (Debut Game)
- POWERWASH SIMULATOR (Evolving Game)
- Sea of Stars (New Intellectual Property)
- Sea of Thieves (Evolving Game)
- Sonic Superstars (Family)
- Star Wars Jedi: Survivor (Animation, Audio Achievement, Best Game, Music, Narrative, Performer in a Leading Role, Performer in a Supporting Role)
- Starfield (Narrative, New Intellectual Property, Technical Achievement)
- Stray Gods: The Roleplaying Musical (Debut Game)
- Super Mario Bros. Wonder (Animation, Artistic Achievement, Best Game, Family, Game Design, Multiplayer)
- Tchia (Game Beyond Entertainment)
- Terra Nil (Game Beyond Entertainment)
- The Texas Chain Saw Massacre (British Game)
- Thirsty Suitors (Game Beyond Entertainment)
- Tron: Identity (British Game)
- Venba (Debut Game, Game Beyond Entertainment)
- Viewfinder (British Game, Debut Game, Game Beyond Entertainment, Game Design, New Intellectual Property, Technical Achievement)
- Warhammer Age of Sigmar: Realms of Ruin (British Game)
The 60 best games of the year (longlist), in order of no. of times longlisted:
Baldur’s Gate 3 (15)
Alan Wake 2 (14)
Marvel’s Spider-Man 2 (10)
Hogwarts Legacy (9)
FINAL FANTASY XVI (8)
The Legend of Zelda: Tears of the Kingdom (8)
Star Wars Jedi: Survivor (7)
COCOON (6)
DAVE THE DIVER (6)
Hi-Fi RUSH (6)
Super Mario Bros. Wonder (6)
Viewfinder (6)
DREDGE (5)
Diablo IV (4)
Assassin’s Creed Mirage (3)
Call of Duty: Modern Warfare III (3)
Disney Illusion Island (3)
Starfield (3)
Chants of Sennaar (2)
Cyberpunk 2077 (2)
EA SPORTS FC 24 (2)
Jusant (2)
LEGO 2K Drive (2)
Venba (2)
Atomic Heart (1)
Battlefield 2042 (1)
Bluey: The Videogame (1)
Cassette Beasts (1)
Dead Island 2 (1)
Deliver Us Mars (1)
EA Sports WRC (1)
En Garde! (1)
F1 23 (1)
Final Fantasy XIV: Online (1)
Football Manager 2024 (1)
Fortnite (1)
Forza Horizon 5 (1)
Forza Motorsport (1)
Genshin Impact (1)
Goodbye Volcano High (1)
Horizon Call of the Mountain (1)
Lies of P (1)
Lords of the Fallen (1)
The Making of Katateka (1)
Mario Kart 8 Deluxe (1)
Mortal Kombat 1 (1)
No Man’s Sky (1)
Party Animals (1)
Planet of Lana (1)
POWERWASH SIMULATOR (1)
Sea of Stars (1)
Sea of Thieves (1)
Sonic Superstars (1)
Stray Gods: The Roleplaying Musical (1)
Tchia (1)
Terra Nil (1)
The Texas Chain Saw Massacre (1)
Thirsty Suitors (1)
Tron: Identity (1)
Warhammer Age of Sigmar: Realms of Ruin (1)
Top 10s in four awards categories:
Latest News
Spin2Win de GoldenRace regresa más fuerte
Reading Time: 2 minutes
GoldenRace, proveedor líder de premiados deportes virtuales y soluciones apuestas, ha presentado la última versión de su emblemático juego de números, Spin2Win & Spin2Win Royale. Reconocido por su sencillez, dinamismo y altas recompensas, este título se ha convertido en una pieza clave del portfolio de la compañía y en una herramienta de participación comprobada para operadores de todo el mundo.
Los juegos de números siguen siendo una de las verticales más sólidas dentro del mercado internacional de apuestas. Cifras de H2 Gambling Capital confirman que los productos de casino representaron en Europa 21.500 y 8.500 millones en ingresos brutos de juego (GGR) para los mercados online y retail respectivamente, en 2024. Sus reglas claras, ciclos cortos y premios frecuentes los convierten en los favoritos de los jugadores y en una fuente estable de ingresos para los operadores.
En GoldenRace, nos esforzamos constantemente por mejorar nuestros productos, haciéndolos más atractivos y accesibles con cada lanzamiento. Y esta filosofía se aplica a toda nuestra cartera. Big5, una innovadora versión del fútbol virtual, y RaceDay, que reúne todos los tipos de carreras en un solo producto, son solo dos ejemplos recientes. Esta versión de Spin2Win continúa por el mismo camino.
Entre sus mejoras destacan una interfaz de usuario totalmente optimizada y una ruleta renovada e impactante que eleva la emoción de cada giro. El juego también incorpora estadísticas más claras, la opción de juego automático en el modo instantáneo y la función multiplicador en el modo programado, herramientas diseñadas para agilizar la toma de decisiones, aumentar la
participación y alargar las sesiones de juego.
Spin2Win mantiene además su variedad con cuatro formatos distintos: Clásico, Royale, Americano y Americano Royale. Las versiones Royale incluyen una ruleta de sectores que amplía las opciones de apuesta, mientras que las versiones Americanas destacan el doble cero verde con cuotas totalmente transparentes. Los operadores se benefician de una configuración flexible, múltiples formatos de cuotas y validaciones automáticas que garantizan un juego justo y estable.
Con este relanzamiento, GoldenRace reafirma su liderazgo en el vertical de los juegos de números e invita a operadores y jugadores a descubrir una nueva era de giros.
The post Spin2Win de GoldenRace regresa más fuerte appeared first on European Gaming Industry News.
Latest News
GoldenRace’s Spin2Win returns stronger
Reading Time: 2 minutes
GoldenRace, the leading provider of award-winning Virtual Sports and betting solutions, has unveiled the latest version of its emblematic number game, Spin2Win&Spin2Win Royale. Recognised for its simplicity, fast gameplay and high rewards, the title has become a cornerstone of the company’s portfolio and a proven engagement tool for operators worldwide.
Number games continue to be one of the most reliable verticals in the global betting market. Figures from H2 Gambling Capital confirm that casino-style products represented 21.5 and 8.5 billion in GGR for online and land-based markets, respectively, in 2024. Their clear rules, short cycles and frequent payouts make them a favourite among players and a steady source of revenue for operators.
At GoldenRace, we constantly push to improve our products, making them more engaging and accessible with every release. And this philosophy runs across our entire portfolio. Big5, a groundbreaking take on Virtual Football and RaceDay, which unites all race types in a single product, are just two recent examples. This version of Spin2Win continues this path.
Among the improvements are a fully optimised user interface and a renewed, visually striking wheel that boosts the excitement of every spin and clearer statistics. The game also incorporates an Autoplay option in instant mode and a Multiplier feature in scheduled mode – tools designed to enhance decision-making, increase engagement and extend player sessions online.
Spin2Win also maintains its variety with four distinct versions: Classic, Royale, American and American Royale. Royale formats introduce an additional sectors wheel that expands betting options, while the American variants highlight the double green with fully transparent odds. Operators benefit from flexible configuration, multiple odds formats and automated validations that ensure seamless and fair gameplay.
With this relaunch, GoldenRace confirms its leadership in the number games vertical and invites operators and players to discover a new era of spinning.
The post GoldenRace’s Spin2Win returns stronger appeared first on European Gaming Industry News.
Latest News
Expanse Studios Secures Romanian Class 2 B2B Gaming License
Reading Time: 2 minutes
Expanse Studios, a B2B iGaming content provider and subsidiary of Golden Matrix Group Inc. (NASDAQ: GMGI), has been granted a Class 2 license by Romania’s National Gambling Office (ONJN), authorizing the company to distribute specialized gaming software across one of Europe’s fastest-growing regulated markets.
The license, granted under Decision No. 273, enables Expanse Studios to provide its portfolio of proprietary slot games, crash games, and casino content to licensed Romanian operators. This approval positions the company to serve a market that generated approximately €600 million in gross gaming revenue in 2024 and maintains one of Europe’s highest channelization rates at over 90%.
Strategic Entry into High-Growth Regulated Market
Romania represents one of Eastern Europe’s most dynamic iGaming jurisdictions, with internet penetration reaching 88% of its 19 million population and a regulatory framework that has attracted over 50 licensed operators. The market has demonstrated consistent growth, with total industry turnover exceeding €2 billion in 2023, reflecting a 15% year-over-year increase.
The Class 2 B2B license allows Expanse Studios to distribute content to Romania’s licensed B2C operators without establishing a Romanian entity or paying Romanian corporate taxes, while providing access to a market where mobile gaming dominates and player engagement continues to accelerate.
Romania’s stringent licensing requirements under Government Emergency Ordinance 77/2009 make ONJN approval a significant credential for B2B providers. The regulatory framework emphasizes technical compliance, player protection, and operational transparency—requirements that align with Expanse Studios’ existing European operations across 1,300+ casino brands.
“Securing ONJN approval validates our technical capabilities and regulatory compliance standards in one of Europe’s most demanding jurisdictions,” said Damjan Stamenkovic, CEO of Expanse Studios. “Romania offers substantial distribution opportunities through licensed operators serving a tech-savvy player base with strong engagement metrics. This license strengthens our European B2B footprint and demonstrates our ability to meet the compliance requirements of mature regulated markets.”
Expanding B2B Distribution Infrastructure
The Romanian license complements Expanse Studios’ recent European partnerships, reflecting accelerating demand for the company’s content across regulated jurisdictions. With 56 proprietary titles including Super Heli, Titan Roulette, and Wild Icy Fruits, Expanse continues scaling its high-margin B2B operations across Europe, Latin America, and North America.
Romania’s market characteristics—including preference for mobile platforms, strong affinity for slot content, and established payment infrastructure—align well with Expanse Studios’ content portfolio and distribution model. The company’s games will be available to Romanian operators seeking certified, compliant content for their licensed platforms.
This license approval reinforces Golden Matrix Group’s broader strategy of expanding regulated B2B operations in jurisdictions with transparent licensing frameworks and sustainable growth trajectories.
The post Expanse Studios Secures Romanian Class 2 B2B Gaming License appeared first on European Gaming Industry News.
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