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Valorant Champions Peak Viewership Drops in 2023

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With peak viewership in Valorant Champions dropping for the first time in 2023, Naim ‘Enkay’ Rosinsky, Editor at THESPIKE .GG, explores the path to esports growth in an exclusive interview with Rivington Bisland who witnessed the defining moments of both games.

2023 saw the continued rise in overall viewership in esport titles of League of Legends and VALORANT, video games released by the famed game developer Riot Games. While League of Legends, a title released in 2009, continues being at the forefront of popularity in the esports sphere, VALORANT has been climbing the ranks in the competitive first-person shooter sector of the esports market, despite it being a still young title, released during the COVID-19 times of 2020.

Naturally, League has established itself as a powerhouse in esports. An immense growth in viewership has not slowed down over the last couple of years as the MOBA genre continues to thrive, with Dota2 being the game’s main competitor in the sphere.

Meanwhile, VALORANT entered the competitive FPS scene with many more well-established competitive titles. Counter-Strike: Global Offensive (now Counter-Strike 2), Rainbow Six: Siege, Call of Duty, or even Overwatch, have been on the market for much longer. Despite that, Riot Games’ sole FPS title continues to surprise year-on-year with improvements and new initiatives to its esports landscape. In 2023 one such initiative was the introduction of the franchised Tier 1 League, named VCT International Leagues 2023. This follows in the footsteps of League of Legends’ League Championship Series (LCS) which features a top-tier franchising system.

CHAMPIONS VS. WORLDS: CONCURRENT PEAK EVENT VIEWERSHIP

The VALORANT Champions and League of Legends’ World Championship (also referred to as “Worlds”) are the most notable events for the respective titles in any given season. These events boast only the finest Tier 1 teams that have excelled over the year in other events, granting themselves an entry to the elusive Champions or Worlds. It’s safe to say that the team that wins Champions or Worlds is typically considered to be the best team in the world in that season in the respective esport.

For the sake of a fair viewership comparison, this article compares seasons 2021, 2022, and 2023. VALORANT launched in June of 2020, and while it did hold esport events, it wasn’t until 2021 that it began to fully implement a more fleshed out structure with Masters and Champions events featuring the best teams. League of Legends has been seeing an immense growth in terms of peak viewership year-on-year. Each event that attained the peak viewership numbers given in the graph was the year’s Worlds event.

 

 

 

According to data that thespike .gg received from escharts .com, peak viewership in 2021 and 2022 both saw VALORANT Champions in the respective years feature a growing concurrent peak viewership. However, 2023, saw VALORANT Champions Los Angeles attain a peak viewership of 1 291 045, a dip compared to 2022’s Champions in Istanbul. The tournament with peak viewership of 2023 was VCT 2023: LOCK//IN Sao Paulo, which was a “kick-off” event featuring all teams of the newly introduced VCT International Leagues. To take it a step further, it would be fair to compare the numbers of the first three Worlds events against the first three VALORANT Champions tournaments. The following graph shows the peak viewership for the first three VALORANT Champions and LoL Worlds events held.

 

 

While the first Worlds event featured a mere 210,000 (still a hefty number) of peak concurrent viewers, 2012 and 2013 Worlds had garnered a lower concurrent peak viewership (excluding television viewers). Given that the two events took place ten years apart, it remains impressive how League of Legends managed to attain such a hefty viewership, especially considering the popularity and reach of esports in general back then was nowhere near as it is today.

RIVINGTON ON GROWING ESPORTS VIEWERSHIP

Rivington Bruce Bisland III, known as Riv, has been heavily involved as a commentator and analyst at both League of Legends and VALORANT.

He started his journey in 2012, being invited as a commentator for Season 2 Worlds. Since then, he’s been invested as a caster, commentator, and interviewer in League of Legendseach year until 2019. Starting from 2020 however, Rivington transitioned to being a commentator and analyst at a plethora of VCT events, including VALORANT Champions, Game Changers, or VCT Americas League. Additionally, 2023 saw him receive and invitation to a collegiate finals event, Red Bull Campus Clutch.

“So from League to VALORANT, it was a godsend because 2000-2010 was my Counter-Strike 1.6 phase. I played, competed, never professionally or anything cause the scene just wasn’t there yet,” said Rivington. “It was around 2019 when Riot said, ‘Would you like to do this thing? We have a side-project going on.’ And I was just like, ‘What?!’ Cause they knew I was a Counter-Strike player and that just lit my eyes up. It felt amazing to go back to my roots, to call the shots that got me into the commentary and be able to relate to the 2v1 site takes or the defuse clutch that for a while turned into baron steals and dragon fights to then go back to FPS.”

Given the large gap in viewership, we asked Rivington at Campus Clutch Finals in Istanbul, what does he think Riot Games should do to bring the viewership numbers of VALORANT closer to that of League. With a smile on his face Riv exclaimed: “T1 Faker in VALORANT!”

Despite a clear joke, Lee “Faker” Sang-hyeok has become a global esports icon. In 2023, the famed League player won his fourth Worlds, being the only player to do so ever with Bae “Bengi” Seong-woong taking the number 2 spot with 3 World trophies behind his belt.

Naturally, each discipline, be it esport or traditional sport, features icons that are globally recognizable. Be it football’s Ronaldo or Messi, Formula 1’s Schumacher, League’s Faker, Counter-Strike’s s1mple, or VALORANT’s Boaster. Knowing that, Rivington argues that the storylines that develop from competitions are what drive viewership forward.

“I think the stories are huge,” he continues, “the way they’re growing the scene (Riot for VALORANT), from collegiate here, Red Bull is helping with that. We never had this kind of stuff in League of Legends and LoL was able to take the world by storm.” “So I think we’re in that growth period now for VALORANT and it’s going to be exponential with how it’s grown for League of Legends because it’s still Riot. They still know how to grow and how to create those stories to get people attached to a team you may not know in China, but you’re going to love them at the end of it. You don’t have to like VALORANT to do that. That’s one of the greatest things that can bridge that gap for people. Like ‘What’s this game?’ I may not know, but I’m involved with this story.”

VALORANT recently held its next iteration of VALORANT Game Changers Championship with Shopify Rebellion lifting the trophy in Brazil. With a growing interest in women’s and marginalized genders’ scene, hopeful improvements to the Tier 2 ecosystem, and the VCT International Leagues slightly revamped for the 2024 season, VALORANT has many more storylines to unfold. And with that, according to Riv, soaring viewership for the competitive shooter.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Former UEFA.com editor Eugene Ravdin launches weekly sports column on MightyTips.com

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Former UEFA.com editor Eugene Ravdin has launched a weekly sports column on MightyTips.com, which will offer his thoughts and opinions on the latest developments in global sports.

MightyTips is proud to announce the launch of the weekly column, titled “The Ravdin Report”, from a seasoned sports media expert.

The column will feature weekly insights from the renowned sports journalist Eugene Ravdin, providing readers with his thoughts and views on sports, sports betting, and fantasy sports.

Additionally, publications will cover some of the biggest sports events and highlight prominent athletes across a diverse range of sports.

Eugene Ravdin is an experienced sports expert with decades of experience covering major sporting events.

Before joining MightyTips, he spent 19 years in various roles at UEFA.com, the UEFA official website. Most notably, as the Editor-in-Chief of the Russian-language editorial team.

During his time at one of the most recognisable organisations in association football, Eugene Ravdin covered a plethora of events and competitions from the men’s and women’s UEFA EUROs, through to the UEFA Champions League and UEFA Europa League finals.

Ravdin’s wealth of knowledge and experience has been bolstered over the years thanks to his journalistic avenues, where he has interviewed top-level sportspersons, such as Arsène Wenger and Guus Hiddink.

Eugene Ravdin, Communications and Marketing Manager at MightyTips, said, “I have spent almost all my professional career in the world of sports media, and have always been restricted by a certain topic or angle.

MightyTips offered me an engaging platform to write on with practically no boundaries. This is both challenging and inspiring, and I hope to give our readers a pinch of a personal take on a wide range of sports, competitions, and stars..

The Ravdin Report will provide insightful tips and opinions, which enhance the sports media and betting experience for MightyTips and its readers.

Not only will it cater to the interests of avid sports fans, but keep them updated with the latest news, analysis, and predictions of the sports world.

Users can expect a wide range of content in the new weekly sports column, including insights on football, basketball, boxing, and other sports.

You can check out the column over on MightyTips.com. Be sure to bookmark to get your dose of comprehensive coverage of the sports you love most.

 

The post Former UEFA.com editor Eugene Ravdin launches weekly sports column on MightyTips.com appeared first on European Gaming Industry News.

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PepperMill Casino launches a new exclusive feature: PepperMill Jackpots.

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PepperMill Casino launches a new exclusive feature: PepperMill Jackpots.

A pleasant surprise for all casino fans! PepperMill Casino, one of Belgium’s leading online casino operators, is pleased to unveil its latest update: PepperMill Jackpots.

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With the arrival of these new features, PepperMill Casino has struck a major blow and strengthened its already extensive offering. In addition to the PepperMill Boost, which rewards players with incremental winnings, the PepperMill Jackpots take the player experience to the next level!

By playing on the platform, players will automatically have a chance to win these three PepperMill Jackpots! PepperMill Casino keeps providing innovative and immersive ways to enhance the platform experience while ensuring that every player has access to a fully responsible, safe and reliable gaming session.

 

The post PepperMill Casino launches a new exclusive feature: PepperMill Jackpots. appeared first on European Gaming Industry News.

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Codere Online Reports Financial Results for the First Quarter 2024

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Codere Online (Nasdaq: CDRO / CDROW, the “Company”), a leading online gaming operator in Spain and Latin America, has released its preliminary unaudited[2] financial results for the quarter ended March 31, 2024.

Aviv Sher, CEO of Codere Online, commented on the results, “We are off to a strong start in 2024, with net gaming revenue of €53 million in the first quarter, 34% above that of last year and once again our highest ever quarterly figure. Our focus on Mexico and Spain continues to yield impressive results, with net gaming revenue in Mexico growing by 51% in the first quarter to nearly €27 million. In Spain, meanwhile, net gaming revenue grew by 21% to over €22 million. In both markets, our targeted marketing efforts allowed us to grow our active customer base by c. 25% as a result of the acquisition of higher quality customers (i.e. lower churn) but also with an increased spend per active.”

Oscar Iglesias, CFO of Codere Online, stated, “Once again, top line growth exceeded our expectations in the first quarter, with Mexico continuing to put distance on Spain as our largest market by revenue. We are particularly excited, however, to see Mexico now also contributing positive Adjusted EBITDA for the first time. This, together with a strong performance by Spain, allowed us to generate €1.7 million in total Adjusted EBITDA in the first quarter, which represents a significant step towards achieving our full year profitability targets.”

Mr. Iglesias further added, “On the back of this strong performance in the first quarter and based on recent trading activity, we now expect to generate between €195-210 million of net gaming revenue in 2024, and reaffirm that we expect to generate positive Adjusted EBITDA and cash flow for the full year in 2024.”

Recent Events

Launch in Mendoza

· Subject to obtaining final regulatory authorization, we expect to launch operations in the Province of Mendoza over the coming weeks.

· Mendoza is the 5th most populated province in Argentina with over 2 million people.

· This launch will further increase our presence in the country, where we started operations in the City of Buenos Aires in December 2021, and continue pursuing a license in the Province of Buenos Aires.

Rayados Renewal

· On March 15, 2024, Codere Online agreed to extend its relationship with the Monterrey Rayados Football Club as its Official Betting Partner for the next four seasons.

· With this renewal, Codere Online also became the Main Sponsor of the women’s team, Rayadas.

· Codere Online expects to continue to deliver on its growth plan in Latin America, relying on this and other sponsorships and local activations.

Board Appointment

· On April 9, 2024, the Board of Directors of Codere Online appointed Daniel Valdez as a member of the Board and the Audit Committee.

· Mr. Valdez previously served as a member of the Board between the consummation of the business combination in November 2021 and August 2023.

The post Codere Online Reports Financial Results for the First Quarter 2024 appeared first on European Gaming Industry News.

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