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Pocket Gamer Connects Jordan Returns Celebrating MENA’s Rising Influence in the Global Games Industry

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The gaming industry’s most anticipated international conference, Pocket Gamer Connects, is triumphantly returning to Jordan this November, further solidifying the Middle East’s growing influence and presence in the global games industry. With its location near the stunning Dead Sea, the event promises two days of knowledge-sharing, networking, and innovation against the backdrop of one of the world’s most iconic natural wonders.

Pocket Gamer Connect Jordan is set to take place on November 4th to 5th at the King Hussein Bin Talal Convention Centre by Hilton, not far from Amman, Jordan, with PGC Jordan expecting 1,000 delegates from around the world. This gathering of gaming professionals will feature 80 + top industry experts who will share their insights and case studies on the latest innovations in the games industry.

In addition to the main conference, Pocket Gamer Connects Jordan offers a wide array of fringe events, including the Very Big Indie Pitch, Investor Connector, and Publisher SpeedMatch, all designed to create valuable connections within the games community. The MeetToMatch meeting platform will also be in place this year, enabling attendees to schedule meetings, connect with existing contacts, and forge new business relationships.

This year’s event offers attendees the opportunity to explore Petra and Wadi Rum on ‘workcation’ trips, providing a glimpse into the ancient wonders and natural beauty of the Middle East. Nestled near the Dead Sea, the event’s location allows for a perfect blend of business and leisure, with the chance to unwind at the hotel spa and soak in the unparalleled beauty of the surroundings, with an optional day trip available for selected guests in the days afterwards.

Pocket Gamer Connects Jordan 2023 takes place against the backdrop of a larger gaming and esports week unfolding across Jordan. While you’re in the country for the b2b conference at the Dead Sea, why not plan to travel to Um Qais or Aqaba, too, for more games industry activity in sites of historical interest?

The MENA gaming market is poised for substantial expansion, with Pocket Gamer Connects Jordan serving as a pivotal platform to showcase its potential global influence. Projections suggest that by 2025, the MENA games market will surpass $7.2 billion in value, supported by a player base exceeding 377 million, solidifying its position as one of the world’s fastest-growing markets.

This growth is primarily driven by mobile platforms, responsible for over 65% of revenue, and is further fueled by the expected 565 million smartphone users by 2025. Attracting substantial investments, notably the Saudi Public Investment Fund’s $38 billion commitment, the gaming industry in the region is not only an economic force but also a catalyst for societal transformation, with its influence extending into education, healthcare, and marketing through gamification.

Dave Bradley, COO of Steel Media, said, “We are delighted to be back in the Middle East for Pocket Gamer Connects Jordan this year. We love to support the games industry in the region – while this is our third full PG Connects conference, Pocket Gamer has been to Jordan many times over the years to participate in local summits. It’s always inspiring to see what the next generation of young developers will bring to the world of games. Fueled by its rapid expansion, an enthusiastic and engaged player base, and substantial investments, the whole region is not just set to leave a mark but to emerge as a prominent force in shaping the future of the global games industry.”

A ticket to Pocket Gamer Connects Jordan grants you entry to the main conference, fringe events where eligible, and the eventful Global Connects Party, along with perks like complimentary refreshments and personal profiles on the MeetToMatch meeting system for limitless networking opportunities. Beyond the business aspects, the Middle East invites you to explore its rich cultural heritage, visit historical gems such as Petra, savour diverse cuisines, and engage in recreational activities, making it an appealing destination for both work and leisure.

Pocket Gamer Connects Jordan is not just an event; it’s a gateway to the future of the extraordinary games industry in the Middle East and an unforgettable experience in one of the world’s most remarkable ancient and historical locations.

George Miller (Gyorgy Molnar) started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Google I/O 2024 Project Gameface Android Showcase Powered By Made-in-India Indus Battle Royale

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At Google I/O 2024, Google and SuperGaming showed how developers can empower over three billion Android devices with an unprecedented level of accessibility. The Project Gameface for Android showcase was also powered by SuperGaming’s upcoming made-in-India-for-the-world battle royale, Indus.

“We believe that with Project Gameface and Google AI, developers have the opportunity to bring gaming to everyone,” says Roby John, CEO and co-founder, SuperGaming. “We’re proud to partner with Google to showcase the fullest expression of accessible gaming through Indus at Google I/O 2024.”

Accessibility is crucial because it allows for games to be enjoyed by a wider range of players — regardless of their cognitive, physical, or sensory abilities. With Project Gameface, players can raise their eyebrows to click and drag, or open their mouth to move the cursor, making it possible for anyone to pursue gaming.

The post Google I/O 2024 Project Gameface Android Showcase Powered By Made-in-India Indus Battle Royale appeared first on European Gaming Industry News.

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Introducing Blask — Revolution iGaming Analytics Service with AI-Powered Insights.

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Blask, a pioneering company in iGaming analytics, is excited to announce the launch of its groundbreaking AI-based market analytics tool designed specifically for the iGaming industry. This cutting-edge solution empowers iGaming operators, affiliates, and platform providers with unparalleled clarity about the market and their performance within it, revolutionising how they approach brand marketing and other GGR-driving activities.

Blask has already secured the support of strategic partners Yolo Investments and Oakvale Capital and early adopters of the product, including Sportingtech, BC.Game, bet365, and Already Media.

One of Blask’s most innovative features is the Blask Index. This revolutionary metric serves as a barometer for the iGaming industry, similar to how the Nasdaq Composite and Dow Jones Industrial Average gauge the U.S. stock market. By analysing extensive search data, the Blask Index provides a comprehensive overview of the iGaming market’s size and individual brands’ market share within a particular country, offering valuable insights into the industry’s overall health and sentiment.

In addition to the Blask Index, the platform offers a range of powerful tools, including Relative Market Share, Market Dynamics, and Gross Gaming Revenue (GGR) prediction. These features enable brands to benchmark their performance against competitors, identify areas for improvement, and uncover potential expansion opportunities.

The platform is powered by two SOTA (state-of-the-art) models that work in tandem to extract features from over 1 billion data points, including 450 active brands. Our custom-built Computer Vision Model is designed to identify and classify iGaming-related websites with exceptional accuracy of up to 91%. In addition, our Natural Language Processing (NLP) Model is fine-tuned to understand the unique language and terminology used within the iGaming industry and has multiple language capabilities. With the automated brand discovery and up to 1 hour of data granularity, businesses can make informed strategic and tactical decisions, from analysing a Sunday football match’s impact on market performance to deciding which new markets to enter.

“We are excited to introduce Blask to the iGaming industry. This is the product that I wish I had access to when I acted as the CMO of a leading iGaming company. The clarity it provides leaders to make informed decisions can drive significant GGR increases,”said Dmitry Belianin, Co-founder of Blask.

Co-founder and CEO Max Tesla added,“Our team has worked tirelessly to develop a solution that offers unparalleled market insights, with a cutting-edge use of AI technology.”

The post Introducing Blask — Revolution iGaming Analytics Service with AI-Powered Insights. appeared first on European Gaming Industry News.

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GROSS GAMING REVENUES UP 18.5% TO PHP81.7 BILLION IN 1Q

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The Philippine Amusement and Gaming Corporation (PAGCOR) today said the country’s Gross Gaming Revenues (GGR) in the first quarter of the year reached Php81.70 billion, an 18.54% increase from the Php68.92 billion in the same quarter last year.

The latest GGR is another new record, sustaining an upward trend for the local gaming industry since the post-pandemic recovery started in the last quarter of 2022.

PAGCOR Chairman and CEO Alejandro H. Tengco said the Electronic Games (E-Games) sector continues its record-breaking performance, bringing in Php22.5 billion or more than six times the 2023 first quarter revenues of Php3.5 billion.

“The E-Games revenue performance continues to exceed our projections, and this reflects how gaming technology and the proliferation of mobile devices is influencing not only our daily lives but our entertainment choices as well,” he said.

“With the way technology is constantly shaping our lives and the way we do business, and even the way we choose to be entertained, the future of gaming clearly lies in this sector,” Mr. Tengco added.

The PAGCOR chief said the state-run gaming agency’s improved regulatory policies and reduced fees also contributed to the success of the E-Games sector.

“We are confident that with our new regulatory policies, more gaming companies both here and abroad will continue to look at business and investment opportunities in the Philippine gaming industry,” he said.

The biggest contributor to the 1Q GGR is still the country’s licensed casinos which brought in Php49.7 billion, although it is lower than the PhpPhp54.15 billion year-on-year.

PAGCOR-operated casinos under the Casino Filipino brand brought in Php4.69 billion, also lower than the previous year’s Php5.13 billion, underscoring the challenge faced by the segment as more players continue to migrate to online platforms.

Bingo operations contributed Php4.81 billion to the GGR, also lower than the 2023 first quarter take of Php6.13 billion.

The country’s projected full year GGR is Php336 billion and the first quarter total is more than 24% of the target. Gaming revenues traditionally spike in the last quarter of the year.

The first quarter GGR for 2024 is however still higher than the previous record of Php80.12 billion set in the last quarter of 2023, when full-year GGR reached Php285.27 billion.

The post GROSS GAMING REVENUES UP 18.5% TO PHP81.7 BILLION IN 1Q appeared first on European Gaming Industry News.

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